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Open Invaders 0.2

Open Invaders 0.2


Open Invaders is a GPL version of Space Invaders. more>>
Open Invaders is a fully-GPL interpretation of Taitos Space Invaders. While it is not a perfect clone, the aim of the project is to provide a feature rich clone of the famous arcade game. It features (so far) 14 levels with unique backdrops and a full soundtrack.

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Download (0.14MB)
Added: 2007-06-21 License: GPL (GNU General Public License) Price:
859 downloads
Triplex Invaders 1.08

Triplex Invaders 1.08


Triplex Invaders is a classic Alien Invaders style game with 3d graphics. more>>
Triplex Invaders is a classic Alien Invaders style game with 3d graphics.

In Triplex Invaders, the player pilots a spaceship against never ending hoards of enemy ships. It has psychedelic 3d graphics (but 2d gameplay).

It is written in Python so it should run on Linux, Windows, and OSX. pyOpenGL is used for hardware-accelerated OpenGL graphics. PyGame is used for getting input and stuff. Because Python is a little slow (and my code is unoptimized), you might get low framerates on older computers. Nonetheless, my 1.8Ghz Pentium M laptop is more than fast enough. It doesnt tax the GPU much (but you do need hardware graphics acceleration). If you have psyco installed, Invaders will take advantage of it and run a little faster.

Features include: Motion blur, Particle effects, Randomly generated weapons/enemies.
Triplex Invaders was originally written by three freshmen for the CS102 class at Johns Hopkins University. I (Arthur Danskin) am still working on it.

Please feel free to contribute anything cool. Models are in wavefront .obj format. The code is very object oriented and modular, so it should be very easy to add a new weapon or enemy type (if you know python).

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Download (0.60MB)
Added: 2006-12-05 License: GPL (GNU General Public License) Price:
1053 downloads
Love Invaders 1.0k

Love Invaders 1.0k


Love Invaders project is a fun chunky retro game. more>>
Love Invaders project is a fun chunky retro game.

Love Invaders is a free retro game in which you may re-enact the famous "battle of 78" in space with your alien friends. It is simple to play, in classic style.

Love Invaders supports systems with correctly-configured OpenGL.

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Download (1.3MB)
Added: 2006-11-13 License: Freeware Price:
1076 downloads
nInvaders 0.1.1

nInvaders 0.1.1


nInvaders project is a Space Invaders clone for ncurses. more>>
nInvaders project is a Space Invaders clone for ncurses.
Ever wanted to play space invaders when you cant find a GUI? Now you can!
Enhancements:
- added timer - now playable under irix, windows, some redhat-versions
- added title-screen
- removed bug: shooting last alien sometimes freezed game
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Download (0.031MB)
Added: 2006-12-06 License: GPL (GNU General Public License) Price:
1053 downloads
ascii-invaders 0.1b

ascii-invaders 0.1b


ascii-invaders project is a clone of Space Invaders which uses the curses library. more>>
ascii-invaders project is a clone of Space Invaders which uses the curses library.
t compiles and runs on MacOS X, GNU/Linux and probably any other system with a curses implementation. I tried to reproduce the way the aliens move in the real game (which you can play on the MAME emulator on a modern computer system). It looks better than it plays however.
I wrote it some time ago in a fit of the-way-computers-were-nostalgia. Perhaps Ill have a go at insulting another classic game in the same way soon.
While writing the game I was inspired to write a deranged rant about the joy of terminals, command lines, Unix, curses and vi.
If you need to change Ascii Invaders to build it on another platform, Id be grateful for patch or instructions so I can include them. Likewise, fixes and improvements to the ascii-art or the code are very welcome. Id also love to hear whether its actually usable on a real serial terminal :-)
Enhancements:
- fixed time() call
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Download (0.014MB)
Added: 2006-12-07 License: GPL (GNU General Public License) Price:
1055 downloads
Chicken 1.92

Chicken 1.92


Chicken is a Scheme to C compiler. more>>
CHICKEN is a compiler for the Scheme programming language. CHICKEN produces portable, efficient C, supports almost all of the current Scheme language standard, the Revised5 Report on the Algorithmic Language Scheme (R5RS ), and includes many enhancements and extensions. CHICKEN runs on MacOS X, Windows, and many Unix flavours.
Main features:
- Compiles Scheme to efficient and portable C
- Includes a full-featured interactive interpreter as well as an optimising batch compiler
- Full support for tail recursion, first-class continuations, high-level macros and dynamic-wind
- Highly portable and known to run on many platforms, including IA-32 (80x86), IA-64, PowerPC, SPARC and UltraSPARC, Alpha, MIPS, PA-RISC, ARM, AMD64 and S/390
- Distributed free for use and modification under the terms of the BSD License
- Transparent support for shared objects and linkage to C
- A sophisticated but easy-to-use Foreign Function Interface for linking C and C++ libraries and classes to Scheme
- Lightweight threads based on first-class continuations
- An object system with multiple dispatch, multiple inheritance and a meta-object protocol
- Common Lisp-style format
- Provides the syntax-case enhanced high-level macro system, R5RS syntax-rules , and define-macro
- Support for syntactic pattern-matching via Andrew Wrights match package
- Execution profiling, debugging and backtrace support
- A clean POSIX interface that covers environment and filesystem access, pipes, processes, signals, locks, sockets, and low-level and memory-mapped I/O
- Support for interpreted or compiled shell scripts under Unix and Windows
- Support for a large number of Scheme Requests For Implementation (SRFIs), some available separately as extensions:
SRFI 0 (cond-expand )
SRFI 1 (List library)
SRFI 2 (and-let* )
SRFI 4 (Homogeneous numeric vector datatypes)
SRFI 6 (Basic string ports)
SRFI 8 (receive )
SRFI 9 (Record types)
SRFI 10 (#, external form)
SRFI 13 (String library)
SRFI 14 (Character set library)
SRFI 16 (case-lambda )
SRFI 17 (Generalized set! )
SRFI 18 (Multithreading support)
SRFI 23 (error )
SRFI 25 (Multidimensional array primitives)
SRFI 26 (cut , cute )
SRFI 28 (format )
SRFI 30 (Block comments)
SRFI 37 (Program argument processor)
SRFI 38 (External representation for data with shared structure)
SRFI 39 (Parameters)
SRFI 40 (Stream library)
SRFI 42 (Eager comprehensions)
SRFI 43 (Vector library)
SRFI 55 (require-extension )
Version restrictions:
- No unlimited-precision integers (bignums), rationals or complex numbers
- Procedures are limited to 126 arguments
- No support for unicode
- Compilation of large files can be slow
Enhancements:
- chicken-setup: better handling when no remote repository file exists
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Added: 2005-04-18 License: BSD License Price:
1649 downloads
XInvaders 3D 1.3.6

XInvaders 3D 1.3.6


XInvaders 3D project is a 3D Space Invaders clone for X11. more>>
XInvaders 3D project is a 3D Space Invaders clone for X11.

You are a lone star fighter facing endless waves of space aliens. Your sole objective is to shoot down as many aliens as you can.

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Added: 2006-11-27 License: GPL (GNU General Public License) Price:
1064 downloads
UFO: Alien Invasion 2.1.1

UFO: Alien Invasion 2.1.1


UFO: Alien Invasion is a 3D UFO-inspired tactical game. more>>
UFO: Alien Invasion is a 3D UFO-inspired tactical game.
UFO: ALIEN INVASION is a strategy game featuring tactical combat against hostile alien forces which are about to infiltrate earth at this very moment. You are in command of a small special unit which has been founded to face the alien strike force.
To be successful on the long run, you will also have to have a research team study the aliens and their technologies in order to learn as much as possible about their technology, their goals and the aliens themselves.
UFO: Alien Invasion is heavily inspired by the X-COM series by Mythos and Microprose. The first game of the series, UFO DEFENSE, became a classic and, in our honest opinion, is one of the best games ever made.
UFO: Alien Invasion is neither a sequel nor a remake of UFO DEFENSE - we simply had the urge to create a similar strategy game, which will hopefully be as entertaining as the original was for the players (and for the developers, of course). Join the IRC-Channel at irc.freenode.org named #ufo:ai and contribute to the developing process.
Gameplay:
The game is turn-based. Well, this might sound somewhat old school now, but trust us: turn-based games are fun!
Each member of your squad has a limited number so called "time units" each round, which are consumed when you order the unit to walk, to fire a weapon or to perform any of the other miscellaneous actions. When all your forces are out of time units, the aliens turn starts. In addition to eliminating as many enemies as possible, your mission is to minimize civilian casualties as well as to acquire parts of the advanced alien technology.
Once youve acquired sufficient samples of the unknown technology, your research labs will be able to reproduce the alien weapons and devices in order to use them against their original creators.
Game Engine:
The game engine is based on a heavily modified version of IDs Quake2 Engine. This doesnt imply that UFO: Alien Invasion is a mod or a total conversion at all! No, UFO: AI is a stand-alone game which doesnt require Quake2 or any similar program to run. Our self-developed game engine is featuring up-to-date OpenGL graphics and special effects, increased texture resolution, hardware accelerated clipping of map layers to toggle between floors, a new animation system for player models, a stunning AI and a few other gimmicks.
Multiplayer support:
You can play UFO: ALIEN INVASION with your friends via LAN or Internet. One player takes the role of the human special squad while the other is in control of the alien invaders. Co-op team play with multiple players on both sides is also supported for up to three teams on each side (6 players total).
Enhancements:
- Implemented sv_roundtimelimit cvar to set the maximum time a team has to finish their round in multiplayer.
- Completely rewritten saving and loading system.
- Finished implementation of Flashbang - now Flashbang will disable enemys reactionfire as well.
- Reintroduced employees renaming again.
- Hire menu and Team Select menu now shows Health bar as well.
- Heavily improved chat subsystem for multiplayer as well as Multiplayer Team Selection menu.
- Improved describing weapons and ammo in UFOpedia and other menus, including displaying firemodes.
- Added multiplayer server password protection.
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Download (3.1MB)
Added: 2007-05-02 License: GPL (GNU General Public License) Price:
550 downloads
Scons-chicken 0.1.0

Scons-chicken 0.1.0


Scons-chicken adds support for SCons to compile Chicken based projects. more>>
Scons-chicken adds support for SCons to compile Chicken based projects.

Scons-chicken aims to be as simple as possible and as automatic as possible supporting all possible features of Chicken, like making and using extensions, generating the .setup files, etc.

Scons-chicken is released under the GPL, General Public License.
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Download (0.011MB)
Added: 2005-11-14 License: GPL (GNU General Public License) Price:
1439 downloads
The Million Musician Challenge 0.821 (Valkyrie Invaders)

The Million Musician Challenge 0.821 (Valkyrie Invaders)


The Million Musician Challenge is a project to allow you to play music by playing games. more>>
The Million Musician Challenge project is a project to allow you to play music by playing games. The first game is a 2D vertically scrolling shoot-em-up game.

The keyboard (qwerty or musical) controls an array of sprites corresponding to the music notes. As you shoot the falling sprites, you play notes corresponding to the music.

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Download (0.014MB)
Added: 2007-05-25 License: GPL (GNU General Public License) Price:
886 downloads
Invasion 3D 1.0.3

Invasion 3D 1.0.3


Invasion 3D is a free multi-platform 3D arcade game, based on OpenGL and SDL and available for Windows and Linux. more>>
Invasion 3D is a fun and addictive 3D arcade game!
The idea for Invasion 3D came during the summer of 2004, when I was working in New Jersey. I had been playing a lot of old arcade games on the MAME arcade emulator.
I had fun playing the original Taito Space Invaders game, but I was frustrated with the inability to shoot more than a single bullet at once with this game. I decided it would be fun to play a modern, 3-D version of Space Invaders with some serious weapons which would allow for massive alien destruction, as it should be.
At first I thought of using my Jax3D engine to render this game, but in the end I decided to learn something new and use OpenGL. I got started by looking at NeHes OpenGL Tutorials and wrote this game in my spare time during April and May of 2005.
Main features:
- Realistic physics simulation
- Challenging and fun gameplay
- Stunning visual effects
- Multiple weapons
- Massive Destruction
- Hidden bonuses
- 20 Waves with over 2,000 invaders
- Both Windows and Linux versions
- Free to Distribute to Anyone!
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Download (2.3MB)
Added: 2006-01-18 License: GPL (GNU General Public License) Price:
1527 downloads
Christmas Theme 0.1

Christmas Theme 0.1


Christmas Theme is a Christmas theme designed for GNOME. more>> <<less
Added: 2008-10-23 License: GPL Price: FREE
1 downloads
KDirStat 2.5.2

KDirStat 2.5.2


KDirStat is a graphical disk usage utility, very much like the Unix more>>
KDirStat is a graphical disk usage utility, very much like the Unix "du" command.
KDirStat project displays a directory tree both in classical tree format (like Konqueror, but with accumulated tree sizes, shown as MB / GB and as percentage bars) and in "treemap" format like SequoiaView.
In addition to that, KDirStat provides cleanup facilities to reclaim disk space - both predefined and customizable.
Main features:
Display Features
- Graphical and numeric display of used disk space
- Files kept apart from directories in separate items to prevent cluttering the display
- All numbers displayed human readable - e.g., 34.4 MB instead of 36116381 Bytes
- Different colors in the directory tree display to keep the different tree levels visually apart
- Display of latest change time within an entire directory tree - you can easily see what object was changed last and when.
Treemap Display
- Treemap as alternate (auxiliary) view of a directory tree
- Easily find large in a directory tree: You see the entire tree at once. Large rectangles are large files - you can see them even if they are hidden somewhere deep within the tree.
- Treemap view slaved to the tree (list) view: Click on a file in the treemap, and it is selected in the tree view - and vice versa.
- Treemap tiles are colored by file type - all images in cyan, all audio tracks (MP3 etc.) in yellow, executables in magenta etc.; you can see from the color what a treemap rectangle is.
- Many treemap variants available:
- Plain treemap
- Squarified treemap (no thin elongated rectangles)
- Cushion treemap
- Colored treemap
- All combinations of the above
- Fast implementation: Treemap built in fractions of a second (on quite ordinary machines: Athlon-550 class)
- Treemap subwindow can be resized as the user prefers
- Treemap can be switched off with a single keypress (F9)
- Context menu with cleanup actions etc.
- Zoom the treemap in/out treemap with double click (left/right)
- Many treemap configuration options
Directory Reading
- Stays on one file system by default - reads mounted file systems only on request.
- You dont care about a mounted /usr file system if the root file system is full and you need to find out why in a hurry, nor do you want to scan everybodys home directory on the NFS server when your local disk is full.
- Network transparency: Scan FTP or Samba directories - or whatever else protocols KDE support.
- PacMan animation while directories are being read. OK, this is not exactly essential, but its fun.
Cleaning up
- Predefined cleanup actions: Easily delete a file or a directory tree, move it to the KDE trash bin, compress it to a .tar.bz2 archive or simply open a shell or a Konqueror window there.
- User-defined cleanup actions: Add your own cleanup commands or edit the existing ones.
- "Send mail to owner" report facility: Send a mail requesting the owner of a large directory tree to please clean up unused files.
Misc
- Feedback mail facility: Rate the program and tell the authors your opinion about it.
Whats New in 2.4.4 Release:
- Sparse files and hard links are now properly supported.
Whats New in 2.5.2 Release:
- Can now read and write directory contents from cache files generated by (supplied) Perl script, e.g. in cron job over night
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Download (0.30MB)
Added: 2006-01-09 License: GPL (GNU General Public License) Price:
1392 downloads
Wacky Sleigh Ride 1.4

Wacky Sleigh Ride 1.4


Wacky Sleigh Ride is a free 3D Christmas fun racer. more>>
Wacky Sleigh Ride is a free 3D Christmas fun racer.

Wacky Sleigh Ride (WSR) is a Christmas fun-racer. You can show your driving skills on three different courses either in training mode or mulitplayer against other players!

WSR is created with the TORQUE GAME ENGINE from GarageGames.com.

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Download (22.1MB)
Added: 2006-12-26 License: Freeware Price:
1032 downloads
Paketto Keiretsu 1.10

Paketto Keiretsu 1.10


Paketto Keiretsu is a collection of tools that use new and unusual strategies for manipulating TCP/IP networks. more>>
Paketto Keiretsu is a collection of tools that use new and unusual strategies for manipulating TCP/IP networks.
They tap functionality within existing infrastructure and stretch protocols beyond what they were originally intended for.
It includes Scanrand, an unusually fast network service and topology discovery system, Minewt, a user space NAT/MAT router, Linkcat, which presents a Ethernet link to stdio, Paratrace, which traces network paths without spawning new connections, and Phentropy, which uses OpenQVIS to render arbitrary amounts of entropy from data sources in three dimensional phase space.
Enhancements:
- OpenBSD Support
- Solaris (and Big-Endian) Support
- "Distco" mode to Scanrand, for quickly discovering the distance to an arbitrary host. Fast RSTs dont reset the TTL, so RST TTL / 2 = average distance. We use a barren segment of the TTL range to detect and evaluate TTL reflection.
- Many, many bug fixes
- Merry Christmas! Happy Holidays!
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Download (0.88MB)
Added: 2006-03-10 License: GPL (GNU General Public License) Price:
1336 downloads
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