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Crystal Audio 2.0
CrystalAudio is a FVWM-Crystal configuration tuned for use on an audio workstation. more>>
CrystalAudio is a FVWM-Crystal configuration tuned for use on an audio workstation. It has many new applications for the menu, including many sound-related applications and improved sound controls. The project launches qjackctl at startup.
The final goal of the project is to make the FVWM-Crystal menu compatible with the freedesktop specification and to provide some tools to generate the menu entries and icons from desktop and icon files provided by the applications in the system.
Enhancements:
- generate-fvwm-crystal-menu work with both new and old type application desktop files, so it is time for the 2.0 version.
- A lot of debugging have been done on that script: See the ChangeLog for the details.
- Added support for stalonetray in all the recipes.
<<lessThe final goal of the project is to make the FVWM-Crystal menu compatible with the freedesktop specification and to provide some tools to generate the menu entries and icons from desktop and icon files provided by the applications in the system.
Enhancements:
- generate-fvwm-crystal-menu work with both new and old type application desktop files, so it is time for the 2.0 version.
- A lot of debugging have been done on that script: See the ChangeLog for the details.
- Added support for stalonetray in all the recipes.
Download (3.2MB)
Added: 2007-03-20 License: GPL (GNU General Public License) Price:
954 downloads
Make audio 0.4.1
Make audio is a graphical tool to create audio CDs from MP3 or wav files. more>>
Make audio is a graphical tool to create audio CDs from MP3 or wav files. You can simply arrange a playlist of all songs that you want. The application converts MP3 files to WAV and then burns them on the CD.
<<less Download (0.016MB)
Added: 2006-07-25 License: GPL (GNU General Public License) Price:
1186 downloads
Apache::Audio::DB 0.01
Apache::Audio::DB is a Perl module that can generate a database of your tunes complete with searchable interface. more>>
Apache::Audio::DB is a Perl module that can generate a database of your tunes complete with searchable interface and nifty statistical analyses!
SYNOPSIS
# httpd.conf or srm.conf AddType audio/mpeg mp3 MP3
# httpd.conf or access.conf
< Location /songs >
SetHandler perl-script
PerlHandler Apache::MP3::Sorted
PerlSetVar SortFields Album,Title,-Duration
PerlSetVar Fields Title,Artist,Album,Duration
< /Location >
<<lessSYNOPSIS
# httpd.conf or srm.conf AddType audio/mpeg mp3 MP3
# httpd.conf or access.conf
< Location /songs >
SetHandler perl-script
PerlHandler Apache::MP3::Sorted
PerlSetVar SortFields Album,Title,-Duration
PerlSetVar Fields Title,Artist,Album,Duration
< /Location >
Download (0.061MB)
Added: 2006-10-11 License: Perl Artistic License Price:
1108 downloads
Toy Cars 0.3.3a
Toy Cars is a physics-based 2D racing game for Linux. more>>
Toy Cars is a physics-based 2D racing game for Linux. The graphics and the interface use SDL and OpenGL.
Toy Cars is partly inspired by Micromachines and partly by the old Atari ST game called Jupiters Masterdrive.
<<lessToy Cars is partly inspired by Micromachines and partly by the old Atari ST game called Jupiters Masterdrive.
Download (3.2MB)
Added: 2007-05-07 License: GPL (GNU General Public License) Price:
910 downloads
Cactus Audio Player 0.2.4
Cactus is just an audio file player. more>>
Cactus is just an audio file player. But it has some features that makes it different from other players.
There are music databases and there are players like xmms with a small and leightweight, skinable GUI.
Cactus combines these two types in one player! With Cactus you can read your music collection into a database, create a playlist by browsing/searching it and finally switch to player view(F2-Key).
Main features:
- Plattform independent
- Browse your music collection by artist, albums and titles
- Tiny lightweight player combined with a powerful database for organizing mp3-files
- Save and Load m3u Playlists
- Supports ID3v1(read/write) and ID3v2(read)
- Easy tagging of mp3-files
Enhancements:
- Some bugs concerning the playlist/tag-editing now fixed...
<<lessThere are music databases and there are players like xmms with a small and leightweight, skinable GUI.
Cactus combines these two types in one player! With Cactus you can read your music collection into a database, create a playlist by browsing/searching it and finally switch to player view(F2-Key).
Main features:
- Plattform independent
- Browse your music collection by artist, albums and titles
- Tiny lightweight player combined with a powerful database for organizing mp3-files
- Save and Load m3u Playlists
- Supports ID3v1(read/write) and ID3v2(read)
- Easy tagging of mp3-files
Enhancements:
- Some bugs concerning the playlist/tag-editing now fixed...
Download (2.2MB)
Added: 2005-08-18 License: GPL (GNU General Public License) Price:
1532 downloads
Perl Audio Converter 3.3.2
Perl Audio Converter (PAC) is a simple script for converting multiple audio types from one format to another. more>>
Perl Audio Converter (PAC) is a tool for converting multiple audio types from one format to another. It supports MP2, MP3, Ogg Vorbis, FLAC, Shorten, Monkey Audio, FAAC (AAC/M4A/MP4), Musepack (MPC), Wavpack (WV), OptimFrog (OFR/OFS), TTA, LPAC, Kexis (KXS), AIFF, AC3, Lossless Audio (LA), AU, SND, RAW, VOC, SMP, RealAudio (RA/RAM), WAV, and WMA.
It can also convert audio from the following video formats/extensions: RM, RV, ASF, DivX, MPG, MKV, MPEG, AVI, MOV, OGM, QT, VCD, VOB, and WMV. A CD ripping function with CDDB support, batch and playlist conversion, tag preservation for most supported formats, independent tag reading/writing, and extensions for Konqueror and amaroK is also provided.
Enhancements:
- Added: MP4::Info dependency IO::String to pacpl-install
- Updated: License GPLv3
- Bug Fix: Directory conversions. pacpl was claiming the directory was empty and prompting to use the --recursive option...Thanks to John Meyer for the report.
<<lessIt can also convert audio from the following video formats/extensions: RM, RV, ASF, DivX, MPG, MKV, MPEG, AVI, MOV, OGM, QT, VCD, VOB, and WMV. A CD ripping function with CDDB support, batch and playlist conversion, tag preservation for most supported formats, independent tag reading/writing, and extensions for Konqueror and amaroK is also provided.
Enhancements:
- Added: MP4::Info dependency IO::String to pacpl-install
- Updated: License GPLv3
- Bug Fix: Directory conversions. pacpl was claiming the directory was empty and prompting to use the --recursive option...Thanks to John Meyer for the report.
Download (0.12MB)
Added: 2007-07-07 License: GPL v3 Price:
526 downloads
Data::ICal::Entry::Alarm::Audio 0.07
Data::ICal::Entry::Alarm::Audio represents an audio alarm in an iCalendar file. more>>
Data::ICal::Entry::Alarm::Audio represents an audio alarm in an iCalendar file.
SYNOPSIS
my $valarm = Data::ICal::Entry::Alarm::Audio->new();
$valarm->add_properties(
attach => [ "ftp://host.com/pub/sounds/bell-01.aud", { fmttype => "audio/basic" } ],
# Dat*e*::ICal is not a typo here
trigger => [ Date::ICal->new( epoch => ... )->ical, { value => DATE-TIME } ],
);
$vevent->add_entry($valarm);
A Data::ICal::Entry::Alarm::Audio object represents an audio alarm attached to a todo item or event in an iCalendar file. (Note that the iCalendar RFC refers to entries as "components".) It is a subclass of Data::ICal::Entry and accepts all of its methods.
<<lessSYNOPSIS
my $valarm = Data::ICal::Entry::Alarm::Audio->new();
$valarm->add_properties(
attach => [ "ftp://host.com/pub/sounds/bell-01.aud", { fmttype => "audio/basic" } ],
# Dat*e*::ICal is not a typo here
trigger => [ Date::ICal->new( epoch => ... )->ical, { value => DATE-TIME } ],
);
$vevent->add_entry($valarm);
A Data::ICal::Entry::Alarm::Audio object represents an audio alarm attached to a todo item or event in an iCalendar file. (Note that the iCalendar RFC refers to entries as "components".) It is a subclass of Data::ICal::Entry and accepts all of its methods.
Download (0.089MB)
Added: 2006-06-20 License: GPL (GNU General Public License) Price:
1222 downloads
Audio::Ao 0.01
Audio::Ao is a Perl wrapper for the Ao audio library. more>>
Audio::Ao is a Perl wrapper for the Ao audio library.
SYNOPSIS
use Audio::Ao qw(:all);
initialize_ao;
my $device = open_live(default_driver_id(), 16, $rate, $channels,
is_big_endian(), {});
while (#have data) {
play($device, $data_buffer, $len_of_buffer);
}
close_ao($device($device));
shutdown_ao;
Provides access to Libao, "a cross-platform library that allows programs to output PCM audio data to the native audio devices on a wide variety of platforms." Libao currently supports OSS, ESD, ALSA, Sun audio, and aRts.
<<lessSYNOPSIS
use Audio::Ao qw(:all);
initialize_ao;
my $device = open_live(default_driver_id(), 16, $rate, $channels,
is_big_endian(), {});
while (#have data) {
play($device, $data_buffer, $len_of_buffer);
}
close_ao($device($device));
shutdown_ao;
Provides access to Libao, "a cross-platform library that allows programs to output PCM audio data to the native audio devices on a wide variety of platforms." Libao currently supports OSS, ESD, ALSA, Sun audio, and aRts.
Download (0.004MB)
Added: 2006-06-20 License: Perl Artistic License Price:
1225 downloads
Audio::Mad 0.6
Audio::Mad is a Perl interface to the mad MPEG decoder library. more>>
Audio::Mad is a Perl interface to the mad MPEG decoder library.
SYNOPSIS
use Audio::Mad qw(:all);
my $stream = new Audio::Mad::Stream();
my $frame = new Audio::Mad::Frame();
my $synth = new Audio::Mad::Synth();
my $timer = new Audio::Mad::Timer();
my $resample = new Audio::Mad::Resample(44100, 22050);
my $dither = new Audio::Mad::Dither();
my $buffer = join(, );
$stream->buffer($buffer);
FRAME: {
if ($frame->decode($stream) == -1) {
last FRAME unless ($stream->err_ok());
warn "decoding error: " . $stream->error();
next FRAME;
}
$synth->synth($frame);
my $pcm = $dither->dither($resample->resample($synth->samples()));
print $pcm;
next FRAME;
}
This module is an attempt to provide a perl interface to the MAD (MPEG Audio Decoder) library, written by Robert Leslie. It has been designed to be 100% object oriented, and to follow the MAD interface as closely as possible.
So far, most of the MAD library, plus two companion modules are provided as part of the interface. Seperate documentation is provided in perldoc for all of the modules in the Audio::Mad framework.
<<lessSYNOPSIS
use Audio::Mad qw(:all);
my $stream = new Audio::Mad::Stream();
my $frame = new Audio::Mad::Frame();
my $synth = new Audio::Mad::Synth();
my $timer = new Audio::Mad::Timer();
my $resample = new Audio::Mad::Resample(44100, 22050);
my $dither = new Audio::Mad::Dither();
my $buffer = join(, );
$stream->buffer($buffer);
FRAME: {
if ($frame->decode($stream) == -1) {
last FRAME unless ($stream->err_ok());
warn "decoding error: " . $stream->error();
next FRAME;
}
$synth->synth($frame);
my $pcm = $dither->dither($resample->resample($synth->samples()));
print $pcm;
next FRAME;
}
This module is an attempt to provide a perl interface to the MAD (MPEG Audio Decoder) library, written by Robert Leslie. It has been designed to be 100% object oriented, and to follow the MAD interface as closely as possible.
So far, most of the MAD library, plus two companion modules are provided as part of the interface. Seperate documentation is provided in perldoc for all of the modules in the Audio::Mad framework.
Download (0.13MB)
Added: 2006-06-30 License: Perl Artistic License Price:
1212 downloads
Audio::DB 0.01
Audio::DB are tools for generating relational databases of MP3s. more>>
Audio::DB are tools for generating relational databases of MP3s.
SYNOPSIS
use Audio::DB;
my $mp3 = Audio::DB->new(-user =>user,
-pass =>password,
-host =>db_host,
-dsn =>music_db,
-adaptor => mysql);
$mp3->initialize(1);
$mp3->load_database(-dirs =>[/path/to/MP3s/],
-tmp =>/tmp);
Audio::DB is a module for creating relational databases of MP3 files directly from data stored in ID3 tags or from flatfiles of information of track information. Once created, Audio::DB provides various methods for creating reports and web pages of your collection.
Although its nutritious and delicious on its own, Audio::DB was created for use with Apache::Audio::DB, a subclass of Apache::MP3. This module makes it easy to make your collection web-accessible, complete with browsing, searching, streaming, multiple users, playlists, ratings, and more!
<<lessSYNOPSIS
use Audio::DB;
my $mp3 = Audio::DB->new(-user =>user,
-pass =>password,
-host =>db_host,
-dsn =>music_db,
-adaptor => mysql);
$mp3->initialize(1);
$mp3->load_database(-dirs =>[/path/to/MP3s/],
-tmp =>/tmp);
Audio::DB is a module for creating relational databases of MP3 files directly from data stored in ID3 tags or from flatfiles of information of track information. Once created, Audio::DB provides various methods for creating reports and web pages of your collection.
Although its nutritious and delicious on its own, Audio::DB was created for use with Apache::Audio::DB, a subclass of Apache::MP3. This module makes it easy to make your collection web-accessible, complete with browsing, searching, streaming, multiple users, playlists, ratings, and more!
Download (0.061MB)
Added: 2006-11-11 License: GPL (GNU General Public License) Price:
1077 downloads
Audio::CD 0.04
Audio::CD is a Perl interface to libcdaudio (cd + cddb). more>>
Audio::CD is a Perl interface to libcdaudio (cd + cddb).
SYNOPSIS
use Audio::CD ();
my $cd = Audio::CD->init;
Audio::CD provides a Perl interface to libcdaudio by Tony Arcieri, available from http://cdcd.undergrid.net/
Several classes provide glue for the libcdaudio functions and data structures.
Audio::CD Class ^
init
Initialize the Audio::CD object:
my $cd = Audio::CD->init;
stat
Stat the Audio::CD object, returns an Audio::CD::Info object.
my $info = $cd->stat;
cddb
Returns an Audio::CDDB object.
my $cddb = $cd->cddb;
play
Play the given cd track (defaults to 1).
$cd->play(1);
stop
Stop the cd.
$cd->stop;
pause
Pause the cd.
$cd->pause;
resume
Resume the cd.
$cd->resume;
eject
Eject the cd.
$cd->eject;
close
Close the cd tray.
$cd->close;
play_frames
$cd->play_frames($startframe, $endframe);
play_track_pos
$cd->play_track_pos($strarttrack, $endtrack, $startpos);
play_track
$cd->play_track($strarttrack, $endtrack);
track_advance
$cd->track_advance($endtrack, $minutes, $seconds);
advance
$cd->advance($minutes, $seconds);
get_volume
Returns an Audio::CD::Volume object.
my $vol = $cd->get_volume;
set_volume
$cd->set_volume($vol);
<<lessSYNOPSIS
use Audio::CD ();
my $cd = Audio::CD->init;
Audio::CD provides a Perl interface to libcdaudio by Tony Arcieri, available from http://cdcd.undergrid.net/
Several classes provide glue for the libcdaudio functions and data structures.
Audio::CD Class ^
init
Initialize the Audio::CD object:
my $cd = Audio::CD->init;
stat
Stat the Audio::CD object, returns an Audio::CD::Info object.
my $info = $cd->stat;
cddb
Returns an Audio::CDDB object.
my $cddb = $cd->cddb;
play
Play the given cd track (defaults to 1).
$cd->play(1);
stop
Stop the cd.
$cd->stop;
pause
Pause the cd.
$cd->pause;
resume
Resume the cd.
$cd->resume;
eject
Eject the cd.
$cd->eject;
close
Close the cd tray.
$cd->close;
play_frames
$cd->play_frames($startframe, $endframe);
play_track_pos
$cd->play_track_pos($strarttrack, $endtrack, $startpos);
play_track
$cd->play_track($strarttrack, $endtrack);
track_advance
$cd->track_advance($endtrack, $minutes, $seconds);
advance
$cd->advance($minutes, $seconds);
get_volume
Returns an Audio::CD::Volume object.
my $vol = $cd->get_volume;
set_volume
$cd->set_volume($vol);
Download (0.007MB)
Added: 2006-06-22 License: Perl Artistic License Price:
1222 downloads
FFmpeg::Stream::Audio 6036
FFmpeg::Stream::Audio is an audio stream from a (multi)media stream group. more>>
FFmpeg::Stream::Audio is an audio stream from a (multi)media stream group.
SYNOPSIS
$ff = FFmpeg->new(); #see FFmpeg
#...
$sg = $ff->create_streamgroup(); #see FFmpeg
$st = ($sg->streams())[0]; #this is a FFmpeg::Stream
Objects of this class are not intended to be instantiated directly by the end user. Access FFmpeg::Stream::Audio objects using methods in FFmpeg::StreamGroup. See FFmpeg::StreamGroup for more information.
This class represents an audio stream in a multimedia stream group, and has audio-specific attributes. General stream attributes can be found in the FFmpeg::Stream class.
<<lessSYNOPSIS
$ff = FFmpeg->new(); #see FFmpeg
#...
$sg = $ff->create_streamgroup(); #see FFmpeg
$st = ($sg->streams())[0]; #this is a FFmpeg::Stream
Objects of this class are not intended to be instantiated directly by the end user. Access FFmpeg::Stream::Audio objects using methods in FFmpeg::StreamGroup. See FFmpeg::StreamGroup for more information.
This class represents an audio stream in a multimedia stream group, and has audio-specific attributes. General stream attributes can be found in the FFmpeg::Stream class.
Download (1.8MB)
Added: 2007-04-23 License: GPL (GNU General Public License) Price:
546 downloads
Car World 0.243
CarWorld is a small driving simulator/demo I use to test various things of interest. more>>
CarWorld is a small driving simulator/demo I use to test various things of interest. It was mostly developed when I was a student. Car World is released with the full source code under the GNU General Public License.
The rendering
The two top pictures represent an slightly older version (v0.072) but graphically similar of CarWorld as it was presented for my project. v0.072 includes an OpenGL based renderer allowing
file input and displaying of texture mapped models with interpolated surface normals, real time projected shadows (as seen in the dino lights example).
background object
on screen command line to modify visual and simulation parameters
The mechanics
based on classical mechanics
uses standard metrics (Newtons, meters, seconds...)
there are no constraints on the environment surface
variable length time increments and variable increment number means "CarWorld time" is not dependent on frame rate.
adjustable simulation specs include: metrics, mass, moment of inertia around rotation axis, suspension pre load, compression damping, rebound damping, engine torque output, air friction, surface friction.
<<lessThe rendering
The two top pictures represent an slightly older version (v0.072) but graphically similar of CarWorld as it was presented for my project. v0.072 includes an OpenGL based renderer allowing
file input and displaying of texture mapped models with interpolated surface normals, real time projected shadows (as seen in the dino lights example).
background object
on screen command line to modify visual and simulation parameters
The mechanics
based on classical mechanics
uses standard metrics (Newtons, meters, seconds...)
there are no constraints on the environment surface
variable length time increments and variable increment number means "CarWorld time" is not dependent on frame rate.
adjustable simulation specs include: metrics, mass, moment of inertia around rotation axis, suspension pre load, compression damping, rebound damping, engine torque output, air friction, surface friction.
Download (0.64MB)
Added: 2006-07-20 License: GPL (GNU General Public License) Price:
1203 downloads
Audio::M4P 0.30
Audio::M4P is a Perl module that provides M4P/MP4/M4A QuickTime audio music format modules. more>>
Audio::M4P is a Perl module that provides M4P/MP4/M4A QuickTime audio music format modules.
M4P is a QuickTime protected audio file format.
SYNOPSIS
use Audio::M4P::QuickTime;
my $mp4file = "file.m4p";
my $qt = new Audio::M4P::QuickTime(file => $mp4file);
my $tags = $qt->GetMetaInfo;
print "Artist is $tags->{ARTIST}n" if $tags->{ARTIST};
use Audio::M4P::Decrypt;
my $outfile = mydecodedfile;
my $deDRMS = new Audio::M4P::Decrypt;
$deDRMS->DeDRMS($mp4file, $outfile);
See also the individual pod documentation for Audio::M4P::QuickTime
and Audio::M4P::Decrypt.
<<lessM4P is a QuickTime protected audio file format.
SYNOPSIS
use Audio::M4P::QuickTime;
my $mp4file = "file.m4p";
my $qt = new Audio::M4P::QuickTime(file => $mp4file);
my $tags = $qt->GetMetaInfo;
print "Artist is $tags->{ARTIST}n" if $tags->{ARTIST};
use Audio::M4P::Decrypt;
my $outfile = mydecodedfile;
my $deDRMS = new Audio::M4P::Decrypt;
$deDRMS->DeDRMS($mp4file, $outfile);
See also the individual pod documentation for Audio::M4P::QuickTime
and Audio::M4P::Decrypt.
Download (0.80MB)
Added: 2006-06-21 License: GPL (GNU General Public License) Price:
1226 downloads
Jack audio connection kit 0.103.0
JACK is a low-latency audio server, written for POSIX conformant operating systems such as GNU/Linux and Apples OS X. more>>
JACK is a low-latency audio server, written for POSIX conformant operating systems such as GNU/Linux and Apples OS X.
Jack audio connection kit can connect a number of different applications to an audio device, as well as allowing them to share audio between themselves. Its clients can run in their own processes (ie. as normal applications), or can they can run within the JACK server (ie. as a "plugin").
JACK was designed from the ground up for professional audio work, and its design focuses on two key areas: synchronous execution of all clients, and low latency operation.
<<lessJack audio connection kit can connect a number of different applications to an audio device, as well as allowing them to share audio between themselves. Its clients can run in their own processes (ie. as normal applications), or can they can run within the JACK server (ie. as a "plugin").
JACK was designed from the ground up for professional audio work, and its design focuses on two key areas: synchronous execution of all clients, and low latency operation.
Download (0.66MB)
Added: 2007-03-19 License: GPL (GNU General Public License) Price:
951 downloads
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