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AFS::Cell 2.4.0

AFS::Cell 2.4.0


AFS::Cell is a Perl module to administer AFS Cells. more>>


SYNOPSIS

use AFS::Cell qw (configdir expandcell
getcellinfo localcell
whichcell wscell
);

my $conf_dir = configdir;

my $cell = expandcell(mpa);
$cell = localcell;
$cell = whichcell(./);
$cell = wscell;

($cell, my @hosts) = getcellinfo;
print "Cell: $celln";
foreach my $host (@hosts) {
print(" $hostn");
}
NOTE: The following lines are version 1 style: all names are exported by default. This style is deprecated !!!
use AFS; # import all AFS names
use AFS @AFS::CELL; # import just the cell config names
DESCRIPTION ^
This module provides several functions to configure and to maintain an AFS cell. It is used to maintain the configuration directory. Any function required must by explicitly listed by the use statement to be exported into the calling package.
Some of these functions have the optional argument FOLLOW. FOLLOW determines which file should be used should PATH be a symbolic link. If FOLLOW be set to 1, then the symbolic link is followed to its target. If FOLLOW is set to 0, then the function applies to the symbolic link itself. If not specified FOLLOW defaults to 1.
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Download (0.18MB)
Added: 2007-03-03 License: Perl Artistic License Price:
965 downloads
E-Cell System 3.1.105

E-Cell System 3.1.105


E-Cell System is a modelling and simulation software environment. more>>
E-Cell System is a concept of constructing virtual cells on computers.
E-Cell System is an object-oriented software suite for modeling, simulation, and analysis of large scale complex systems such as biological cells, architected by Kouichi Takahashi and written by a wonderful team of developers. Core part of the system, E-Cell Simulation Environment version 3, allows many components driven by multiple algorithms with different timescales to coexist.
E-Cell Project is an international research project aiming at developing necessary theoretical supports, technologies and software platforms to allow precise whole cell simulation.
E-Cell System consists of the following three major parts:
- E-Cell Simulation Environment (or E-Cell SE)
- E-Cell Modeling Environment (or E-Cell ME)
- E-Cell Analysis Toolkit
Main features:
Basic capabilities
- Object-oriented modeling and simulation of complex systems.
- Plug-in architecture. New user-object classes can be developed, dynamically loaded, and used in simulation.
- Real-time user interaction and visualization during the simulation.
Scripting
- Python scripting of a simulation session (run/stop/parameter manipulation/data processing etc...).
- Python scripting of a simulation experiment that involves many runs of the simulation sessions (such as parameter tuning, metabolic control analysis etc..)
- Python scripting of model file generation (e.g. for automated model construction from databases).
Compatibilities
- SBML level 1/2 importing.
- SBML level 1/2 exporting.
Parallel computation
- Shared-memory, multi-thread parallelization of a single simulation session. (to be merged into the main branch.)
- Cluster and grid distributed computation of multiple simulation sessions. Sun Grid Engine, (Globus toolkit).
Enhancements:
- This release includes improved ODE/DAE solvers, support for numpy, an updated empy preprocessor, and some more minor improvements.
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Download (6.36MB)
Added: 2006-06-21 License: GPL (GNU General Public License) Price:
1220 downloads
Quake III Arena Cell Shading 1.0

Quake III Arena Cell Shading 1.0


Quake III Arena Cell Shadings goal is to add Cell Shading capabilities to the Quake III engine with Real-time performance. more>>
Quake III Arena Cell Shadings goal is to add Cell Shading capabilities to the Quake III engine with Real-time performance.

In order to provide such feature we have decided to use Kuwahara filter. Kuwahara filter is a noise-reduction filter that preserves edges.

It uses four subquadrants to calculate the mean and variance and chooses the mean value for the region with the smallest variance.

To increase the hand-painted effect we have decided to apply a simple blur filter to reduce hard-edges on textures and increase the flatness effect.

To produce the cell shading edege effect we use no gfx card shaders, so our implementation could run with almost any gfx card. This effect is produced by painting backface polygons with a thick wireframe without textures and repaint all the scene, but this time, with textures.

To test our modified engine just place our binary in your games folder to frag all day long!

Ensure you have a copy of Quake 3 Arena installed on your PC. Youre going to need the artwork/content from the game because it is not redistributable.
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Download (0.63MB)
Added: 2006-08-01 License: GPL (GNU General Public License) Price:
1182 downloads
Cell Electrophysiology Simulation Environment 1.4.6

Cell Electrophysiology Simulation Environment 1.4.6


Cell Electrophysiology Simulation Environment is a simulation environment for electrophysiology. more>>
Cell Electrophysiology Simulation Environment (CESE) is a comprehensive framework specifically designed to perform computational electrophysiological simulations, for example, simulations of cardiac myocyte electrical activity.
Cell Electrophysiology Simulation Environment is useful for simulations of action potentials, individual ionic currents, and changes in ionic concentrations.
CESE is a cross-platform program, it runs on any system that has Java runtime environment (JRE) version 1.4 or above. It was tested on Windows, Linux, Solaris, MacOS X, and AIX.
CESE users
CESE is an integrated environment for performing computational simulations using a variety of electrophysiological models.
At this stage CESE allows creation and execution of the single-cell models (containing both Hodgkin-Huxley (HH) and Markovian current formulations). Models of electrical activity of cardiac myocytes with source code are included in the CESE distribution. We hope to extend the number of available models, and add certain neuronal models in the future.
The main strength of CESE is in its uniformity ? a program interface remains the same for different types of models. You can easily switch between models and compare simulation outputs. Model parameters can be modified, selected for output and/or clamped in the same, standard way.
CESE extends the conventional electrophysiological meaning of the "voltage clamp". You can clamp virtually any model variable, including voltage (membrane potential), total or individual ionic currents, ionic concentrations, temperature, gating variables, etc. The clamping commands can be complex piece-wise functions, individually set for the model variable of interest. This opens endless possibilities for the exploration of complex model behavior.
CESE provides simple, but efficient data visualizations. Simulation results can be presented in the graphic and tabulated forms. Plots can be customized, and regions of interest zoomed.
Even though CESE was not designed to be a data analysis tool, you can generate current-voltage relationships (I-Vs) and calculate statistical parameters for a given signal within the program. You can export your data to ASCII, Axon Text File (ATF), and NetCDF formats to continue analysis in your favorite package.
CESE developers
CESE was created from the ground up to incorporate the best programming practices available to Java developers, both in terms of user interface consistency and code clarity and reuse. Wherever possible, CESE rely on available Java APIs (for example Java2D, JavaBeans, JAXP) to simplify the code.
Model creation requires a number of house-keeping functions to be coded ? these include ODE integrators, routines for handling model parameters, saving/restoring model state, visualizing simulation results, etc. CESE provides you with implementation for these routines, hence, you can concentrate on writing the code for concrete ionic current(s), and CESE will handle the rest.
CESE is not trying to create complicated programming frameworks on its own ? rather, it utilizes core Java APIs. For example, models are Java components conforming to the JavaBeans specification. We use XML to specify clamping commands, and Java object serialization to save/restore model parameters.
Enhancements:
- This release improves results printing, adds export to the scalable vector graphics (SVG) format, improves support for continuous simulations, and fixes many bugs in plot rendering and model switching.
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Added: 2007-02-12 License: GPL (GNU General Public License) Price:
587 downloads
TurboCall 1.0.3+

TurboCall 1.0.3+


TurboCall is an extension which adds a phone call function to your browser. more>>
TurboCall is an extension which adds a phone call function to your browser.
Select any phone number on any web page, or click on a phone number in your contact list in the integrated panel, and you will receive an incoming call from the desired destination number within seconds.
Main features:
- No obligation to subscribe after trial period
- Use your regular landline or cell phone
- Low international rates!
- Accessible worldwide
- Store your personal contact list
- No connection fee, no maintenance fee!
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Download (0.026MB)
Added: 2007-04-10 License: MPL (Mozilla Public License) Price:
930 downloads
PyCAGE 1.1.4

PyCAGE 1.1.4


PyCAGE fairly generic and complete cellular automata simulation engine. more>>
PyCAGE fairly generic and complete cellular automata simulation engine.
Its written in Python and it supports both 1D and 2D automata, a variety of prepackaged rules, and the concept of "agents" which can move about independently on the map for implementing agent behavior.
It comes with numerous examples of fully-functional CA systems, including Conways Game of Life, Langtons self-reproducing automaton, Langtons "vants," and 1D automata rule explorers.
It also comes with simple displayers (including a curses interface for 2D automata) and a unique implementation of a finite state machine.
Main features:
- time is measured in discrete steps, called time units;
- a network of cells, each of which with a well-defined state at each time unit;
- at each time unit, each cell has a series of other cells which constitutes its neighorhood;
- the state each of cell changes according to a state transition function which depends on the state of that cell and the states of the cells of its neighbors;
- in synchronous automata (the typical usage), all cell transitions take place simultaneously.
Enhancements:
- Minor organizational changes; add stepping stone automaton.
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Download (0.055MB)
Added: 2006-10-17 License: LGPL (GNU Lesser General Public License) Price:
1102 downloads
mp3CONVERT 0.2

mp3CONVERT 0.2


mp3CONVERT is a Kommander wizard for easy encoding mp3 songs. more>>
mp3CONVERT is a Kommander wizard for easy encoding mp3 songs. For example, when you need get your favourite album, which has 100mb to the cell phone with 40mb memory.

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Added: 2007-03-23 License: GPL (GNU General Public License) Price:
562 downloads
CTBClient 0.1

CTBClient 0.1


CTBClient is a mobile client for the CTB. more>>
CTBClient is a mobile client for the CTB. The main objective of CTBClient is to allow registering expenses and other financial events in the road, and later uploading them to the mother system.
It puts in use a set of exciting technologies: Bluetooth, Python SQL DBI, serialization (marshaling) of objects, GTK+, Python for Series 60 Nokia cell phones (known as S60), perhaps PyObjc in future Mac OS X versions etc. CTBClient is also meant to be a guinea pig for portable Python development.
CTBClient is a project sponsored by INdT - Instituto Nokia de Tecnologia (Nokia Institute of Technology), where I work and have the environment and time to make such experiments.
Functional clients are:
- GTK+ Linux/local (no Bluetooth, for quick tests);
- GTK+ Linux Bluetooth
- Symbian/S60 cell phone
- GTK+/Hildon Linux (Maemo platform, like Nokia 770 tablets)
Functional servers:
- Linux/local (for testing)
- Linux/Bluetooth
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Added: 2005-12-20 License: LGPL (GNU Lesser General Public License) Price:
1405 downloads
Yellow Dog Linux 5.0.2

Yellow Dog Linux 5.0.2


Yellow Dog Linux is the Premier Linux Operating System for PowerPC. more>>
Yellow Dog Linux is the Premier Linux Operating System for PowerPC.
Proven world-wide as the preferred Linux OS for the Power architecture, v4.1 brings Terra Soft into its 8th year of Power Linux development and support. Yellow Dog Linux v4.1 marks a returning point in Terra Softs effort to again provide a leading desktop Linux OS.
Yellow Dog Linux combines the preferred desktops KDE and Gnome with the latest sound and graphic card support, leading (but not bleeding) edge kernels and stable, functional compilers for code development. And of course, the foundation applications and servers expected of all modern Linux operatings systems for web, database, email, and network services.
What will you do with your PowerMac after Apple switches to Intel?
We have an answer--Faster, more stable, and far more efficient as a desktop OS, Yellow Dog Linux is a solid replacement (not just an alternative) to OSX. Breath new life into your PowerPC G3 and G4, giving it a second wind as a personal workstation, or a new function as a web, email, or data server. Want to see how your G5 runs Linux? You may dual-boot both OSX and Yellow Dog Linux or take the leap and run Yellow Dog Linux alone, taking advantage of the multitude of included, freely available, and commercial applications.
Main features:
New or Improved Device Support
- Backlit keys.
- PCMCIA cell phone and modem support.
- Support for Atheros wi-fi cards.
- Dual head config via the GUI.
- Install direct to and boot from FireWire drives.
- USB device auto-mount under both KDE & GNOME.
- Greatly improved sound support.
- Graphical Up2Date package install and update tool.
- Support for the latest Apple Power Books.
- Beta support for Apple G5 PowerMacs with dual core CPUs.
- Beta Extreme driver will be available shortly after release, via YDL.net Enhanced accounts.
Enhancements:
- We are pleased to announce the release of Yellow Dog Linux 5.0.2, a single Install DVD with support for the Apple G4 and G5 computers, Sony PS3, and IBM System p servers, including the JS20/21, OpenPower, and current POWER5 systems. Yellow Dog Linux 5.0.2 offers: kernel 2.6.22-rc4; SDK v2.0 for Cell BE; more than 70 bug fixes and updates; continued support for both 32-bit and 64-bit systems; beta IBM System p support. The IBM Software Development Toolkit (SDK) for Cell Broadband Engine (Cell BE) is a complete package of tools which allows developers to program optimized applications for platforms built upon the Cell BE. The SDK is composed of development tool chains, software libraries, and sample source.
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Added: 2007-06-15 License: GPL (GNU General Public License) Price:
571 downloads
Overflow 1.0.1

Overflow 1.0.1


Overflow is a board game about chain reactions. more>>
Overflow project is a board game about chain reactions.
Overflow is a board game for two players or one player against the computer. Put pieces on the board until critical mass is reached, and watch a chain reaction go off.
Although the rules are simple, several different tactical considerations are required in order to play the game well.
The name refers to the key principle in the game that each cell on the board can hold a maximum of three units (pieces), and if you add another unit to a filled up cell, the units will be distributed to the four neighbor cells.
Main features:
- Play against the computer or another person
- Advanced hint feature
- Unlimited take backs and redos
- Ugly but scalable graphics
- Selectable colors
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Download (0.14MB)
Added: 2007-01-12 License: GPL (GNU General Public License) Price:
1052 downloads
A Small MUD 1.3

A Small MUD 1.3


A Small MUD is a minimal MUD implementation. more>>
A Small MUD project is a minimal MUD implementation.

A Small MUD is a minimal MUD implementation, with some mildly intelligent mobs running around creating rooms.

A few pointers when reading the source code... the World class contains the "cells" in the dungeon - all those are created randomly by the mobs.

The MobFactory class contains and controls all mobs in the world - the class holds a reference to the World class.

Cells are specified by the World::CELL struct and mobs by the MobFactory::MOB struct. The SmallHandler class contains the World, MobFactory, and active sockets list (via SocketHandler).

Finally, the SmallSocket class handles all socket communication and the ListenSocket template class acts as the socket listen server.

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Added: 2006-12-13 License: GPL (GNU General Public License) Price:
1047 downloads
PyHtmlTable 1.13

PyHtmlTable 1.13


PyHtmlTable is a class for Python CGIs to generate HTML tables on the fly. more>>
PyHtmlTable is a class for Python CGIs to generate HTML tables on the fly. The reason that i made this script is I couldnt find something like Table.pm or Table.php
Main features:
- Allows setting of individual row and cell attributes via arbitrary dictionaries
- Allows spanning of rows and columns
- Autogrows table if cells set outside initial Range.
- Allows dynamic insertion of new rows and columns anywhere in the table
- Allows bulk population of table data via arrays to arbitrary locations in the table.
- Provides default cell attributes for tablewide uniformity and the ability to override these on a cell by cell basis.
- NOTE: Row indexes start at 0 like God and Kernighan demand!
- Influenced heavily by Table.pm and Table.php
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Added: 2006-06-22 License: GPL (GNU General Public License) Price:
1221 downloads
CIP/Ethernet Library for Linux 0.0.7e

CIP/Ethernet Library for Linux 0.0.7e


CIP/Ethernet Library for Linux is the worlds premiere Linux-based software library for communicating with ControlLogix. more>>
CIP/Ethernet Library for Linux is the worlds premiere Linux-based software library for communicating with Allen Bradley ControlLogix Programmable Logic Controllers.

I have successfully completed negotiations with LSN of Birmingham Alabama to transfer the complete ownership of all things CELL related to them.

My motivations here are quite simple. I havent worked directly with a ControlLogix in the past 3 years as I am no longer in the Machine Tool industry at all. In fact, I seriously doubt that I will ever return to the machine tool industry - an industry not exactly known for its stability here in Michigan of late.

Anyhow, about LSN: they make cost-effective data logging / data historian products for a variety of platforms including Linux and Windows. They also use the CELL platform for their Allen Bradley based products. They have retained my services for continued support of the CELL library for the time being so there will be some continuity.

What I cant tell you is if any newer versions of the CELL library will remain under the GNU LGPL license. Obviously, any previously released version of CELL that was under the LGPL will remain under the LGPL - nothing can or will change that.

Versions going forward will be licensed at the sole discretion of LNS - not me.

I will shortly post a link to LNSs website page for CELL. They are the SOLE contact for ANY/ALL support needs for CELL.
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Added: 2006-02-24 License: LGPL (GNU Lesser General Public License) Price:
1385 downloads
Games::PerlWar 0.02

Games::PerlWar 0.02


Games::PerlWar is a Perl variant of the classic Corewar game. more>>
Games::PerlWar is a Perl variant of the classic Corewar game.

This is a sparring program, similar to the programmed reality of the Matrix.
It has the same basic rules, rules like gravity. What you must learn is that
these rules are no different than the rules of a computer system. Some of
them can be bent, others can be broken. - Morpheus

PerlWar is inspired by the classic http://www.corewar.info/|Corewar game. In this game, players pit snippets of Perl code (called agents) against each other in order to gain control of the vicious virtual battlefield known as... the Array.

GAME PARAMETERS

Size of the Array

The number of cells that the Array possesses. Each cell can hold one agent.

Agent Maximal Size

The maximal length, in characters, of an agent. If an agent is or becomes larger than this limit, it automatically segfaults upon execution.

Game Maximal Number of Iterations

The maximal number of rounds that can be played before a game is declared over.

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Download (0.031MB)
Added: 2006-12-28 License: Perl Artistic License Price:
1036 downloads
Bio::NEXUS::DistancesBlock 0.67

Bio::NEXUS::DistancesBlock 0.67


Bio::NEXUS::DistancesBlock is a Perl module that represents DISTANCES block in NEXUS file. more>>
Bio::NEXUS::DistancesBlock is a Perl module that represents DISTANCES block in NEXUS file.

The DistancesBlock class represents a NEXUS Distances Block and provides methods for reading, writing, and accessing data within these blocks. Distances Blocks contain distance matrices, or a table of calculated distances between each possible pair of taxa.

METHODS

new

Title : new
Usage : block_object = new Bio::NEXUS::DistancesBlock($block_type, $commands, $verbose, $taxa);
Function: Creates a new Bio::NEXUS::DistancesBlock object
Returns : Bio::NEXUS::DistancesBlock object
Args : type (string), the commands/comments to parse (array ref), and a verbose flag (0 or 1)

get_matrix

Title : get_matrix
Usage : $matrix = $self->get_matrix();
Function: Retrieves the entire distance matrix
Returns : a hashref of hashrefs
Args : none
Note : Distance values may be retrieved by specifying the row and column keys, e.g. $dist = $matrix->{$row_taxon}{$col_taxon}

get_distances_for

Title : get_distances_for
Usage : %taxon1_distances = %{ $self->get_distances_for($first_taxon) };
Function: Retrieves a row of the distance matrix
Returns :
Args : the row label (a taxlabel) for the row desired (string)

get_distance_between

Title : get_distance_between
Usage : $distance = $self->get_distance_between($row_taxon, $column_taxon);
Function: Retrieves a cell from the matrix
Returns : A scalar (number)
Args : the row and column labels (both taxa) for the cell desired
Note : Generally get_distance_between($A, $B) == get_distance_between($B, $A); however, this need not be true if the distance matrix is not symmetric. Make sure you are asking for the distance you want.

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Added: 2006-12-19 License: Perl Artistic License Price:
1040 downloads
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