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Results 1 - 15 of about 929
X Hardware Monitor 1.0
X Hardware Monitor is monitor hardware indicators for temperature, voltage etc... of a running system with a graphical panel. more>>
X Hardware Monitor is a hardware monitor that shows indicators for temperature, voltage, fan speed etc, of a running system with a graphical panel.
The default configuration allows to monitor up to 3 temperatures, 3 fan speeds and 6 voltages. This tool is more particularly adequate for bi-processor systems.
<<lessThe default configuration allows to monitor up to 3 temperatures, 3 fan speeds and 6 voltages. This tool is more particularly adequate for bi-processor systems.
Download (0.015MB)
Added: 2005-09-22 License: Freeware Price:
1496 downloads
AmigaSHELL 2.3
AmigaSHELL is a linux shell replacement. more>>
AmigaSHELL makes your boring gray on black colored bash shell revive like in the old days. Just like on Amiga(tm), blue, white, orange, black at its finest. With a nice informational bar at the top.
Installation
(be root)
make install
amigashell start
cd /etc/rc2.d
ln -s ../init.d/amigashell S99amigashell
Enhancements:
- cursors for xfree86 4.3
- left_ptr, right_ptr, busy
- added theme for wmpinboard as well
<<lessInstallation
(be root)
make install
amigashell start
cd /etc/rc2.d
ln -s ../init.d/amigashell S99amigashell
Enhancements:
- cursors for xfree86 4.3
- left_ptr, right_ptr, busy
- added theme for wmpinboard as well
Download (0.02MB)
Added: 2005-04-04 License: GPL (GNU General Public License) Price:
1665 downloads
MyMiggy 1.0pre1
MyMiggy project is a KDE-based Amiga Emulator UI. more>>
MyMiggy project is a KDE-based Amiga Emulator UI.
UAE is a superb piece of software but perhaps a little hard to configure for the newbie or someone who wants to see some action fast.
MyMiggy aims to provide a complete, functional user interface to UAE.
Configurations are automatically loaded and saved; it comes already with some sane options that should allow fairly fast and painless configuration and usability.
<<lessUAE is a superb piece of software but perhaps a little hard to configure for the newbie or someone who wants to see some action fast.
MyMiggy aims to provide a complete, functional user interface to UAE.
Configurations are automatically loaded and saved; it comes already with some sane options that should allow fairly fast and painless configuration and usability.
Download (0.36MB)
Added: 2006-11-20 License: GPL (GNU General Public License) Price:
1069 downloads
Hardware Monitor 1.4
Hardware Monitor is a multi-purpose, beautiful system-monitoring applet. more>>
Hardware Monitor is a multi-purpose, beautiful system-monitoring applet.
The Hardware Monitor applet is an applet for the GNOME panel which tries to be a beautiful all-around solution to system monitoring. It also strives to be user-friendly and generally nice and sensible, integrating pleasantly with the rest of your GNOME desktop.
Includes different viewers, including a flame effect, allows multiple devices to be monitored in the samme applet, uses smooth updating, polished graphs, clean HIG-compliant interface.
Main features:
- A graphical view where each monitor is represented by a (time, measurement) colored curve
- A bar-plot view with a horizontal bar per monitor
- A column view with a column (time, measurement) diagram for each monitor
- A textual view which simply lists the monitors and the currently measured values
- A flame view which produces spiffy flames, the sizes of which are determined by the values of the monitored device
And the applet supports monitoring the following hardware characteristics:
- CPU usage (all CPUs, or one at the time) - niced background processes such as SETI@home are automatically ignored
- Memory usage - cache and buffers are automatically ignored
- Swap usage
- Load average
- Disk usage (or disk space free)
- Network throughput (Ethernet, wireless, modem, serial link), either incoming or outgoing or both
- Temperatures from internal sensors (e.g. system board and CPU temperatures)
- Fan speeds from internal sensors
<<lessThe Hardware Monitor applet is an applet for the GNOME panel which tries to be a beautiful all-around solution to system monitoring. It also strives to be user-friendly and generally nice and sensible, integrating pleasantly with the rest of your GNOME desktop.
Includes different viewers, including a flame effect, allows multiple devices to be monitored in the samme applet, uses smooth updating, polished graphs, clean HIG-compliant interface.
Main features:
- A graphical view where each monitor is represented by a (time, measurement) colored curve
- A bar-plot view with a horizontal bar per monitor
- A column view with a column (time, measurement) diagram for each monitor
- A textual view which simply lists the monitors and the currently measured values
- A flame view which produces spiffy flames, the sizes of which are determined by the values of the monitored device
And the applet supports monitoring the following hardware characteristics:
- CPU usage (all CPUs, or one at the time) - niced background processes such as SETI@home are automatically ignored
- Memory usage - cache and buffers are automatically ignored
- Swap usage
- Load average
- Disk usage (or disk space free)
- Network throughput (Ethernet, wireless, modem, serial link), either incoming or outgoing or both
- Temperatures from internal sensors (e.g. system board and CPU temperatures)
- Fan speeds from internal sensors
Download (0.29MB)
Added: 2007-01-13 License: GPL (GNU General Public License) Price:
1037 downloads
Hardware 4 Linux 0.9.3
Hardware 4 Linux project contains a set of tools to report Linux-compatible hardware to hardware4linux.info. more>>
Hardware 4 Linux project contains a set of tools to report Linux-compatible hardware to hardware4linux.info.
Enhancements:
- This release anonymizes dmidecode output, collects OS version files instead of calling osinfo, collects audio codec files, adds a README, and collects PCI modules.
<<lessEnhancements:
- This release anonymizes dmidecode output, collects OS version files instead of calling osinfo, collects audio codec files, adds a README, and collects PCI modules.
Download (MB)
Added: 2007-08-11 License: GPL (GNU General Public License) Price:
494 downloads
Buy it online 0.9
Buy it online allows you to buy a product online through the context menu. more>>
Buy it online allows you to buy a product online through the context menu.
Highlight a name of a product on a web page, right click the mouse, and choose Buy it online menu item, to see the list of on-line offerings of this product.
No annoying shopping toolbars, just select and click. No affiliation with shopping vendors.
<<lessHighlight a name of a product on a web page, right click the mouse, and choose Buy it online menu item, to see the list of on-line offerings of this product.
No annoying shopping toolbars, just select and click. No affiliation with shopping vendors.
Download (0.072MB)
Added: 2007-04-26 License: MPL (Mozilla Public License) Price:
956 downloads
Hardware::iButton 0.03
Hardware::iButton is a Perl module that allows to talk to DalSemi iButtons via a DS2480 serial widget. more>>
Hardware::iButton is a Perl module that allows to talk to DalSemi iButtons via a DS2480 serial widget.
SYNOPSIS
use Hardware::iButton::Connection;
$c = new Hardware::iButton::Connection "/dev/ttyS0";
@b = $c->scan();
foreach $b (@b) {
print "family: ",$b->family(), "serial number: ", $b->serial(),"n";
print "id: ",$b->id(),"n"; # id = family . serial . crc
print "reg0: ",$b->readreg(0),"n";
}
This module talks to iButtons via the "active" serial interface (anything using the DS2480, including the DS1411k and the DS 9097U). It builds up a list of devices available, lets you read and write their registers, etc.
The connection object is an Hardware::iButton::Connection. The main user-visible purpose of it is to provide a list of Hardware::iButton::Device objects. These can be subclassed once their family codes are known to provide specialized methods unique to the capabilities of that device. Those devices will then be Hardware::iButton::Device::DS1920, etc.
iButtons and solder-mount Touch Memory devices are each identified with a unique 64-bit number. This is broken up into 8 bits of a "family code", which specifies the part number (and consequently the capabilities), then 48 bits of device ID (which Dallas insures is globally unique), then 8 bits of CRC. When you pass these IDs to and from this package, use hex strings like "0123456789ab".
<<lessSYNOPSIS
use Hardware::iButton::Connection;
$c = new Hardware::iButton::Connection "/dev/ttyS0";
@b = $c->scan();
foreach $b (@b) {
print "family: ",$b->family(), "serial number: ", $b->serial(),"n";
print "id: ",$b->id(),"n"; # id = family . serial . crc
print "reg0: ",$b->readreg(0),"n";
}
This module talks to iButtons via the "active" serial interface (anything using the DS2480, including the DS1411k and the DS 9097U). It builds up a list of devices available, lets you read and write their registers, etc.
The connection object is an Hardware::iButton::Connection. The main user-visible purpose of it is to provide a list of Hardware::iButton::Device objects. These can be subclassed once their family codes are known to provide specialized methods unique to the capabilities of that device. Those devices will then be Hardware::iButton::Device::DS1920, etc.
iButtons and solder-mount Touch Memory devices are each identified with a unique 64-bit number. This is broken up into 8 bits of a "family code", which specifies the part number (and consequently the capabilities), then 48 bits of device ID (which Dallas insures is globally unique), then 8 bits of CRC. When you pass these IDs to and from this package, use hex strings like "0123456789ab".
Download (0.021MB)
Added: 2007-08-15 License: Perl Artistic License Price:
808 downloads
Distributed Hardware Evolution Project
Distributed Hardware Evolution Project is populations of circuits evolving in a distributed online genetic algorithm. more>>
The Distributed Hardware Evolution Project allows the distribution of a genetic algorithm evolving hardware designs across the Internet by setting up an island on each clients PC which will evolve during idle time. Individuals from these islands will migrate between each other as they compete for survival.
All source code is available at Sourceforge under the projects named JaGa, DistrIT, and IslandEv. The source code is generalizable to any genetic algorithm or distributed processing task.
<<lessAll source code is available at Sourceforge under the projects named JaGa, DistrIT, and IslandEv. The source code is generalizable to any genetic algorithm or distributed processing task.
Download (0.006MB)
Added: 2005-04-01 License: GPL (GNU General Public License) Price:
1670 downloads
Unix Amiga Delitracker Emulator 2.07
Unix Amiga Delitracker Emulator (UADE) plays most Amiga music file formats by simulating Amiga hardware and software. more>>
Unix Amiga Delitracker Emulator (UADE) plays most Amiga music file formats by simulating Amiga hardware and software.
Unix Amiga Delitracker Emulator plays over 180 Amiga music file formats and has three frontends for playing: a command line tool, an XMMS plugin, and a Beep Media Player frontend.
Enhancements:
- An improved version of the Special FX replayer was added.
- A new Special FX ST replayer was added.
- Bugs in song length database handling were fixed.
- Audacious 1.3 is supported.
- 15 instrument soundtracker module detection is supported.
<<lessUnix Amiga Delitracker Emulator plays over 180 Amiga music file formats and has three frontends for playing: a command line tool, an XMMS plugin, and a Beep Media Player frontend.
Enhancements:
- An improved version of the Special FX replayer was added.
- A new Special FX ST replayer was added.
- Bugs in song length database handling were fixed.
- Audacious 1.3 is supported.
- 15 instrument soundtracker module detection is supported.
Download (0.74MB)
Added: 2007-05-01 License: GPL (GNU General Public License) Price:
918 downloads
Hardware lister B.02.11.01
Hardware Lister is a small tool to provide detailed information on the hardware configuration of the machine. more>>
lshw (Hardware Lister) is a small tool to provide detailed information on the hardware configuration of the machine.
Hardware lister can report exact memory configuration, firmware version, CPU version and speed, cache configuration, bus speed, mainboard configuration, etc. On DMI-capable x86 or EFI (IA-64) systems and on some PowerPC machines (PowerMac G4 is known to work).
Information can be output in plain text, XML or HTML.
It currently supports DMI (x86 and EFI only), OpenFirmware device tree (PowerPC only), PCI/AGP, ISA PnP (x86), CPUID (x86), IDE/ATA/ATAPI, PCMCIA (only tested on x86), USB and SCSI.
<<lessHardware lister can report exact memory configuration, firmware version, CPU version and speed, cache configuration, bus speed, mainboard configuration, etc. On DMI-capable x86 or EFI (IA-64) systems and on some PowerPC machines (PowerMac G4 is known to work).
Information can be output in plain text, XML or HTML.
It currently supports DMI (x86 and EFI only), OpenFirmware device tree (PowerPC only), PCI/AGP, ISA PnP (x86), CPUID (x86), IDE/ATA/ATAPI, PCMCIA (only tested on x86), USB and SCSI.
Download (1.1MB)
Added: 2007-08-06 License: GPL (GNU General Public License) Price:
819 downloads
Hardware::Vhdl::Lexer 1.00
Hardware::Vhdl::Lexer is a Perl module that can split VHDL code into lexical tokens. more>>
Hardware::Vhdl::Lexer is a Perl module that can split VHDL code into lexical tokens.
SYNOPSIS
use Hardware::Vhdl::Lexer;
# Open the file to get the VHDL code from
my $fh;
open $fh, new({ linesource => $fh });
# Dump all the tokens
my ($token, $type);
while( (($token, $type) = $lexer->get_next_token) && defined $token) {
print "# type = $type token=$tokenn";
}
Hardware::Vhdl::Lexer splits VHDL code into lexical tokens. To use it, you need to first create a lexer object, passing in something which will supply chunks of VHDL code to the lexer. Repeated calls to the get_next_token method of the lexer will then return VHDL tokens (in scalar context) or a token type code and the token (in list context). get_next_token returns undef when there are no more tokens to be read.
NB: in this documentation I refer to "lines" of VHDL code and "line" sources etc., but in fact the chunks of code dont have to be broken up at line-ends - they can be broken anywhere that isnt in the middle of a token. New-line characters just happen to be a simple and safe way to split up a file. You dont even have to split up the VHDL at all, you can pass in the whole thing as the first and only "line".
<<lessSYNOPSIS
use Hardware::Vhdl::Lexer;
# Open the file to get the VHDL code from
my $fh;
open $fh, new({ linesource => $fh });
# Dump all the tokens
my ($token, $type);
while( (($token, $type) = $lexer->get_next_token) && defined $token) {
print "# type = $type token=$tokenn";
}
Hardware::Vhdl::Lexer splits VHDL code into lexical tokens. To use it, you need to first create a lexer object, passing in something which will supply chunks of VHDL code to the lexer. Repeated calls to the get_next_token method of the lexer will then return VHDL tokens (in scalar context) or a token type code and the token (in list context). get_next_token returns undef when there are no more tokens to be read.
NB: in this documentation I refer to "lines" of VHDL code and "line" sources etc., but in fact the chunks of code dont have to be broken up at line-ends - they can be broken anywhere that isnt in the middle of a token. New-line characters just happen to be a simple and safe way to split up a file. You dont even have to split up the VHDL at all, you can pass in the whole thing as the first and only "line".
Download (0.011MB)
Added: 2007-04-20 License: Perl Artistic License Price:
926 downloads
Hardware Monitor applet 1.4
The Hardware Monitor applet is a small program for the Gnome panel. more>>
Hardware Monitor applet is a small program for the Gnome panel which tries to be a beautiful all-round solution to hardware monitoring.
It also tries to be user-friendly and generally nice and sensible, integrating pleasantly with the rest of your Gnome desktop.
Main features:
- A graphical view where each monitor is represented by a (time, measurement) colored curve
- A bar-plot view with a horizontal bar per monitor
- A column view with a column (time, measurement) diagram for each monitor
- A textual view which simply lists the monitors and the currently measured values
- A flame view which produces spiffy flames, the sizes of which are determined by the values of the monitored device
And the applet supports monitoring the following hardware characteristics:
- CPU usage (all CPUs, or one at the time) - niced background processes such as SETI@home are automatically ignored
- Memory usage - cache and buffers are automatically ignored
- Swap usage
- Load average
- Disk usage (or disk space free)
- Network throughput (Ethernet, wireless, modem, serial link), either incoming or outgoing or both
- Temperatures from internal sensors (e.g. system board and CPU temperatures)
- Fan speeds from internal sensors
- To avoid eating CPU time when it is scarce, the applet lowers its priority.
<<lessIt also tries to be user-friendly and generally nice and sensible, integrating pleasantly with the rest of your Gnome desktop.
Main features:
- A graphical view where each monitor is represented by a (time, measurement) colored curve
- A bar-plot view with a horizontal bar per monitor
- A column view with a column (time, measurement) diagram for each monitor
- A textual view which simply lists the monitors and the currently measured values
- A flame view which produces spiffy flames, the sizes of which are determined by the values of the monitored device
And the applet supports monitoring the following hardware characteristics:
- CPU usage (all CPUs, or one at the time) - niced background processes such as SETI@home are automatically ignored
- Memory usage - cache and buffers are automatically ignored
- Swap usage
- Load average
- Disk usage (or disk space free)
- Network throughput (Ethernet, wireless, modem, serial link), either incoming or outgoing or both
- Temperatures from internal sensors (e.g. system board and CPU temperatures)
- Fan speeds from internal sensors
- To avoid eating CPU time when it is scarce, the applet lowers its priority.
Download (0.30MB)
Added: 2007-01-17 License: GPL (GNU General Public License) Price:
601 downloads
Hardware::Simulator 0000_0005
Hardware::Simulator is a Perl extension for Perl Hardware Descriptor Language. more>>
Hardware::Simulator is a Perl extension for Perl Hardware Descriptor Language.
SYNOPSIS
use Hardware::Simulator;
# NewSignal( perl_variable [, initial_value]);
# create a signal called $in_clk, give it an initial value of 1
NewSignal(my $in_clk,1);
# Repeater ( time_units , code_ref)
# every time_units, call the code reference, starting at the current time
Repeater ( 5, sub{if ( $in_clk==0) { $in_clk=1;} else { $in_clk=0;}});
# Responder ( [signal_name ... signal_name], code_ref );
# respond to any changes to signals by calling code reference.
# any time out_clk changes, print value of clock and simulation time.
Responder ( $out_clk, sub
{
my $time = SimTime();
print "out_clk = $out_clk. time=$timen";
});
# start processing of events and event scheduling.
EventLoop();
Hardware::Simulator ==> a Perl Hardware Descriptor Language
Hardware::Simulator is a lightweight version of VHDL or Verilog HDL. All of these languages were developed as means to describe hardware.
Hardware::Simulator was created as a means to quickly prototype a basic hardware design and simulate it. VHDL and Verilog are both restrictive in their own ways. Hardware::Simulator was created to quickly put something together as a "proof of concept", to show that a design concept would work or not. and then the design could be translated to VHDL or Verilog.
The problem that started all of this was designing a fifo for a video scaling asic. The chip used a buffer to store incoming video data. The asic read the buffer to generate the outgoing video image. We estimated how large we thought the buffer needed to be, but we wanted to confirm that our numbers were right by running simulations.
The problem was we needed to run hundreds of different simulations, given the permutations of input image formats, output image formats, and input/output clock frequencies. We also had text files containing valid formats and frequencies. A text file as input called for perl to manipulate, split, format, and extract the data properly.
This data then had to be translated onto the a HDL simulation. The problem was that there was no easy way to write a perl script that would simulate hardware, so the only solution was to have perl drive a Verilog simulator and pass all these parameters via command line parameters. so then verilog files had to be created, and the simulator had to be driven, and the end result was a lot of work to simulate a simple fifo.
Time contraints did not allow me to develop a HDL package for perl to solve the original problem, but I took it on in my spare time. and eventually Hardware::Simulator was born.
<<lessSYNOPSIS
use Hardware::Simulator;
# NewSignal( perl_variable [, initial_value]);
# create a signal called $in_clk, give it an initial value of 1
NewSignal(my $in_clk,1);
# Repeater ( time_units , code_ref)
# every time_units, call the code reference, starting at the current time
Repeater ( 5, sub{if ( $in_clk==0) { $in_clk=1;} else { $in_clk=0;}});
# Responder ( [signal_name ... signal_name], code_ref );
# respond to any changes to signals by calling code reference.
# any time out_clk changes, print value of clock and simulation time.
Responder ( $out_clk, sub
{
my $time = SimTime();
print "out_clk = $out_clk. time=$timen";
});
# start processing of events and event scheduling.
EventLoop();
Hardware::Simulator ==> a Perl Hardware Descriptor Language
Hardware::Simulator is a lightweight version of VHDL or Verilog HDL. All of these languages were developed as means to describe hardware.
Hardware::Simulator was created as a means to quickly prototype a basic hardware design and simulate it. VHDL and Verilog are both restrictive in their own ways. Hardware::Simulator was created to quickly put something together as a "proof of concept", to show that a design concept would work or not. and then the design could be translated to VHDL or Verilog.
The problem that started all of this was designing a fifo for a video scaling asic. The chip used a buffer to store incoming video data. The asic read the buffer to generate the outgoing video image. We estimated how large we thought the buffer needed to be, but we wanted to confirm that our numbers were right by running simulations.
The problem was we needed to run hundreds of different simulations, given the permutations of input image formats, output image formats, and input/output clock frequencies. We also had text files containing valid formats and frequencies. A text file as input called for perl to manipulate, split, format, and extract the data properly.
This data then had to be translated onto the a HDL simulation. The problem was that there was no easy way to write a perl script that would simulate hardware, so the only solution was to have perl drive a Verilog simulator and pass all these parameters via command line parameters. so then verilog files had to be created, and the simulator had to be driven, and the end result was a lot of work to simulate a simple fifo.
Time contraints did not allow me to develop a HDL package for perl to solve the original problem, but I took it on in my spare time. and eventually Hardware::Simulator was born.
Download (0.010MB)
Added: 2007-07-20 License: Perl Artistic License Price:
840 downloads
Hardware::iButton::Device 0.03
Hardware::iButton::Device is a Perl object to represent iButtons. more>>
Hardware::iButton::Device is a Perl object to represent iButtons.
SYNOPSIS
use Hardware::iButton::Connection;
$c = new Hardware::iButton::Connection "/dev/ttyS0";
@b = $c->scan();
foreach $b (@b) {
print "id: ", $b->id(), ", reg0: ",$b->readreg(0),"n";
}
This module talks to iButtons via the "active" serial interface (anything using the DS2480, including the DS1411k and the DS 9097U). It builds up a list of devices available, lets you read and write their registers, etc.
The connection object is an Hardware::iButton::Connection. The main user-visible purpose of it is to provide a list of Hardware::iButton::Device objects. These can be subclassed once their family codes are known to provide specialized methods unique to the capabilities of that device. Those devices will then be Hardware::iButton::Device::DS1920, etc.
<<lessSYNOPSIS
use Hardware::iButton::Connection;
$c = new Hardware::iButton::Connection "/dev/ttyS0";
@b = $c->scan();
foreach $b (@b) {
print "id: ", $b->id(), ", reg0: ",$b->readreg(0),"n";
}
This module talks to iButtons via the "active" serial interface (anything using the DS2480, including the DS1411k and the DS 9097U). It builds up a list of devices available, lets you read and write their registers, etc.
The connection object is an Hardware::iButton::Connection. The main user-visible purpose of it is to provide a list of Hardware::iButton::Device objects. These can be subclassed once their family codes are known to provide specialized methods unique to the capabilities of that device. Those devices will then be Hardware::iButton::Device::DS1920, etc.
Download (0.021MB)
Added: 2007-06-18 License: Perl Artistic License Price:
861 downloads
SDL for AmigaOS 4.0 1.2.11
SDL for AmigaOS 4.0 project is a port of SDL, the Simple Directmedia Layer, for AmigaOS 4.0. more>>
SDL for AmigaOS 4.0 project is a port of SDL, the Simple Directmedia Layer, for AmigaOS 4.0 SDL is a popular open-source API for games and other software that need low-level access to video and audio hardware and input devices.
SDL was created and is maintained by Sam Lantinga, but has had a legion of contributors of the years (see SDL credits). The AmigaOS 4.0 port was created originally by Thomas and Hans Joerg Frieden, but for the last two years has largely been the work of me, Richard Drummond.
Other contributors include Juergen Schober (who developed the audio layer). You can find may OS4.0 applications built with SDL at os4depot.net and some that I have built on my Amiga Stuff page.
<<lessSDL was created and is maintained by Sam Lantinga, but has had a legion of contributors of the years (see SDL credits). The AmigaOS 4.0 port was created originally by Thomas and Hans Joerg Frieden, but for the last two years has largely been the work of me, Richard Drummond.
Other contributors include Juergen Schober (who developed the audio layer). You can find may OS4.0 applications built with SDL at os4depot.net and some that I have built on my Amiga Stuff page.
Download (2.7MB)
Added: 2007-03-14 License: GPL (GNU General Public License) Price:
960 downloads
Secleted [ 0 ] software to compare
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