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MeshLab 1.0.0
MeshLab is an extendible system for the user assisted processing of unstructured 3D triangular meshes. more>>
MeshLab is an extendible system for the user assisted processing of unstructured 3D triangular meshes.
The system is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for cleaning and healing this kind of meshes.
The system is heavily based on the VCG library developed at the Visual Computing Lab of ISTI - CNR, for all the core mesh processing task.
The Meshlab system started as a part of the FGT course of the Computer Science department of University of Pisa.
Main features:
- Input/output in many formats (PLY, STL, OFF, OBJ)
- Extendible plugins based architecture, writing new mesh processing functions, colorization filters and support for different file formats is quite easy.
- Cleaning Filters
- Removal of duplicated, unreferenced vertices, null faces
- Subdivision filters (loop and butterfly)
- Opengl Shader based rendering
- Large snapshot for hi quality printing
- Various Colorization Filters
- Gaussian curvature
- Border edges
- Non two-manifold faces
Enhancements:
- This release adds various new filtering tools and exposes more options for existing filters.
- The stability and robustness of I/O mesh filters have been greatly improved.
- Various kind of non-standard variations of known formats are now also parsed.
- Automatic cleaning of loaded STL was added.
- A major enhancement is the powerful interactive painting system that allows you to interactively change the color of a mesh, define selections, and even directly smooth out noise and small features.
<<lessThe system is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for cleaning and healing this kind of meshes.
The system is heavily based on the VCG library developed at the Visual Computing Lab of ISTI - CNR, for all the core mesh processing task.
The Meshlab system started as a part of the FGT course of the Computer Science department of University of Pisa.
Main features:
- Input/output in many formats (PLY, STL, OFF, OBJ)
- Extendible plugins based architecture, writing new mesh processing functions, colorization filters and support for different file formats is quite easy.
- Cleaning Filters
- Removal of duplicated, unreferenced vertices, null faces
- Subdivision filters (loop and butterfly)
- Opengl Shader based rendering
- Large snapshot for hi quality printing
- Various Colorization Filters
- Gaussian curvature
- Border edges
- Non two-manifold faces
Enhancements:
- This release adds various new filtering tools and exposes more options for existing filters.
- The stability and robustness of I/O mesh filters have been greatly improved.
- Various kind of non-standard variations of known formats are now also parsed.
- Automatic cleaning of loaded STL was added.
- A major enhancement is the powerful interactive painting system that allows you to interactively change the color of a mesh, define selections, and even directly smooth out noise and small features.
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Added: 2007-03-06 License: GPL (GNU General Public License) Price:
965 downloads
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