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Secure back door 0.5
Secure Back Door (SBD) is a tool that provides ultra-secure and minimal access to a computer. more>>
Secure Back Door (SBD) is a tool that provides ultra-secure and minimal access to a computer, which allows you to run a single command based on a one time key. It is good if you dont want to have an SSH server running all the time, and only want to start it when needed. Because it has only a few lines of code, it is hoped that it will be less susceptible to security exploits than a program like SSH.
The protocol is detailed to an extent in the text file PROTOCOL, I will update it with more details as I have time, but the most important details are included already.
If you are a crypt analysis, or just like a challenge, I appreciate anyone who is willing to look through the protocol and/or code and point out possible security implications and flaws in design!
Enhancements:
- Fixed a few minor compiler warnings
- Updated license year to 2005
- Uncommented execution code in sbdd, so now sbdd will execute incoming commands
- Updated README documentation for compilation
<<lessThe protocol is detailed to an extent in the text file PROTOCOL, I will update it with more details as I have time, but the most important details are included already.
If you are a crypt analysis, or just like a challenge, I appreciate anyone who is willing to look through the protocol and/or code and point out possible security implications and flaws in design!
Enhancements:
- Fixed a few minor compiler warnings
- Updated license year to 2005
- Uncommented execution code in sbdd, so now sbdd will execute incoming commands
- Updated README documentation for compilation
Download (0.025MB)
Added: 2006-07-12 License: GPL (GNU General Public License) Price:
1200 downloads
beam-back 1.0
beam-back is a simple Python script to save streaming MP3 data. more>>
beam-back is a simple Python script to save streaming MP3 data. This script has been tested with my.mp3.com and www.shoutcast.com. If you want to make an mp3 for an infinite stream m3u url, start beam-back with the option -v:
xterm -e beam-back.py -v %s
Verbose mode will tell you how much data has been read on a particular stream. Hitting ctrl-c in the xterm will cause beam-back to stop downloading and save the stream to a file.
The default name is "unfinished-stream.mp3" which can be changed with the -u option.
If you find the stream is dropping out and losing link unexpectedly, try the -p option.
Many internet radio sites use the .pls file format but the servers do not treat the mime type correctly :( You can save these streams in the following manner:
1) save the .pls file locally
2) from a linux prompt execute: ./beam-back.py -v pls_filename
Or you can set up both the two mime types:
audio/x-scpls
application/octet-stream
with suffix pls to "xterm -e beam-back.py -v %s"
Finally, if you want to setup cron jobs, you can stop and save a beam-back transfer by doing a kill -INT to the job.
<<lessxterm -e beam-back.py -v %s
Verbose mode will tell you how much data has been read on a particular stream. Hitting ctrl-c in the xterm will cause beam-back to stop downloading and save the stream to a file.
The default name is "unfinished-stream.mp3" which can be changed with the -u option.
If you find the stream is dropping out and losing link unexpectedly, try the -p option.
Many internet radio sites use the .pls file format but the servers do not treat the mime type correctly :( You can save these streams in the following manner:
1) save the .pls file locally
2) from a linux prompt execute: ./beam-back.py -v pls_filename
Or you can set up both the two mime types:
audio/x-scpls
application/octet-stream
with suffix pls to "xterm -e beam-back.py -v %s"
Finally, if you want to setup cron jobs, you can stop and save a beam-back transfer by doing a kill -INT to the job.
Download (0.034MB)
Added: 2006-07-24 License: GPL (GNU General Public License) Price:
1188 downloads
Pybackpack 0.5.1
Pybackpack project is a user friendly file backup tool for Gnome. more>>
Pybackpack project is a user friendly file backup tool for Gnome.
A graphical tool to make file backup simpler. Provides a user-friendly interface which allows you to back up your files easily to an archive, to a CD/DVD or to a remote location using SSH.
<<lessA graphical tool to make file backup simpler. Provides a user-friendly interface which allows you to back up your files easily to an archive, to a CD/DVD or to a remote location using SSH.
Download (0.082MB)
Added: 2007-05-28 License: GPL (GNU General Public License) Price:
880 downloads
mod_loopback 2.1
mod_loopback module serves as a web client debugging tool and simply sends back plain text output of everything received. more>>
mod_loopback module serves as a web client debugging tool and simply sends back plain text output of everything received conerning a request: the request line, headers, any content received from a POST or PUT, and if installed, any data passed from mod_watch.
Configuration:
The commands below can be added to the general Apache configuration file, httpd.conf.
LoopbackLog boolean
Context: server
When true, save the contents of all requests into the log file specified by LoopbackLogFile. Default is false.
LoopbackLogFile file
Context: server
An absolute or server-root relative filename used to log loop-back requests. The default is "logs/loopback.log".
<<lessConfiguration:
The commands below can be added to the general Apache configuration file, httpd.conf.
LoopbackLog boolean
Context: server
When true, save the contents of all requests into the log file specified by LoopbackLogFile. Default is false.
LoopbackLogFile file
Context: server
An absolute or server-root relative filename used to log loop-back requests. The default is "logs/loopback.log".
Download (0.013MB)
Added: 2006-05-08 License: Freeware Price:
1265 downloads
Inmersa 2.0
Inmersa is a complete and integrated back and front office solution. more>>
Inmersa is a complete and integrated back and front office solution. The project uses a Web-based interface to provide ERP, CRM, a Web portal, a store front with a content management system, and portal creation.
Among other features, Inmersa delivers sales, purchases, dashboards, scorecards, mail reports, billing, finances, services, self services, user roles, inventory, electronic picking, warehouses, orders, budgets, and delivery notes.
Enhancements:
- This is the first release under an open source license.
<<lessAmong other features, Inmersa delivers sales, purchases, dashboards, scorecards, mail reports, billing, finances, services, self services, user roles, inventory, electronic picking, warehouses, orders, budgets, and delivery notes.
Enhancements:
- This is the first release under an open source license.
Download (MB)
Added: 2007-04-20 License: MPL (Mozilla Public License) Price:
921 downloads
Cosmos of Methos 0.3.36
Cosmos of Methos is a game which brings you back to the world of the Ancient Times. more>>
Cosmos of Methos is a game which brings you back to the world of the Ancient Times.
You are placed behind the wheel of a Hellenik Trireme, of a Phoenecian trade-ship or a Skythian pirate ship.
Nevertheless, you have equally the oportunity to rule your destiny. To become from a peaceful trader, a fearsome captain.
<<lessYou are placed behind the wheel of a Hellenik Trireme, of a Phoenecian trade-ship or a Skythian pirate ship.
Nevertheless, you have equally the oportunity to rule your destiny. To become from a peaceful trader, a fearsome captain.
Download (0.098MB)
Added: 2007-07-26 License: GPL (GNU General Public License) Price:
822 downloads
Back-End 0.7.2.1
Back-End is a flexible, multi-lingual, template driven CMS. more>>
Back-End allows even the non-technical to manage any website easily, through a web browser, on any operating system. Fast, flexible and easy to understand, Back-End puts you in charge of your site, saving your organisation time and money in the process.
Back-End is particularly suitable for advocacy organisations, with a suite of tools that allow you to create and manage polls and petitions, and to interact with your visitors, making it faster and easier for you to respond to issues as they arise, and to organise members activity.
An Open Source program, under the General Public License, Back-End saves you money on license fees while allowing you, or your IT volunteers, the freedom to adapt the program to your unique needs.
Main features:
- simple installation wizard
- web publishing system/content management system
- a truly multilingual CMS with the templates and database configuration allowing for content and interation in any number of lanugages.
- main features include sections; articles; links; gallery, etc.
- free software/GPL (no licensing fees)
- multi-user, browser-based management
- inline editing (edit pages as you go)
- human readable urls
- on-the-fly generation of PDFs
- upload tool to allow you to easily post pdfs, Word Documents, etc
- friendly content editing through a cross platform WYSISWYG editor, requiring no plug-ins (on supported browsers)
- images can be uploaded and included in article/section text
- full site search built in
- flexible structuring of sections and linked articles
- built in page caching to reduce load times
- web campaign and on-line advocacy tools
- ePetition & eAction (fax/email) toolkit
- events calendar module
- email-to-a-friend & email alerts
- Friendly & supportive development team
<<lessBack-End is particularly suitable for advocacy organisations, with a suite of tools that allow you to create and manage polls and petitions, and to interact with your visitors, making it faster and easier for you to respond to issues as they arise, and to organise members activity.
An Open Source program, under the General Public License, Back-End saves you money on license fees while allowing you, or your IT volunteers, the freedom to adapt the program to your unique needs.
Main features:
- simple installation wizard
- web publishing system/content management system
- a truly multilingual CMS with the templates and database configuration allowing for content and interation in any number of lanugages.
- main features include sections; articles; links; gallery, etc.
- free software/GPL (no licensing fees)
- multi-user, browser-based management
- inline editing (edit pages as you go)
- human readable urls
- on-the-fly generation of PDFs
- upload tool to allow you to easily post pdfs, Word Documents, etc
- friendly content editing through a cross platform WYSISWYG editor, requiring no plug-ins (on supported browsers)
- images can be uploaded and included in article/section text
- full site search built in
- flexible structuring of sections and linked articles
- built in page caching to reduce load times
- web campaign and on-line advocacy tools
- ePetition & eAction (fax/email) toolkit
- events calendar module
- email-to-a-friend & email alerts
- Friendly & supportive development team
Download (2.2MB)
Added: 2005-06-28 License: GPL (GNU General Public License) Price:
1583 downloads
Sidebar Icons 0.6
Sidebar Icons is an extension which adds Bookarks, History N Downlaods icons in sidebar title bar. more>>
Sidebar Icons is an extension which adds Bookarks, History N Downlaods icons in sidebar title bar.
To report bugs, extension incompatibility quick troubleshooting, and help please use the forums. Please dont use reviews for bugs and such, that what bug reports for.
And dont simply say "does not work", it been tested and works for most, there too many theme/extension combinations to test all, which brings me back to bug reports.
<<lessTo report bugs, extension incompatibility quick troubleshooting, and help please use the forums. Please dont use reviews for bugs and such, that what bug reports for.
And dont simply say "does not work", it been tested and works for most, there too many theme/extension combinations to test all, which brings me back to bug reports.
Download (0.002MB)
Added: 2007-04-04 License: MPL (Mozilla Public License) Price:
939 downloads
I Love Autumn Icons for Linux -
An icon collection designed to beautify your computer screen. more>> License:Free for personal non-commercial use, Includes a link back to author site
Comment:16 Cute Love Autumn Icons<<less
Download (252KB)
Added: 2009-04-14 License: Freeware Price: Free
192 downloads

The Ultimate Platforming Hero Jul 22 09
The Ultimate Platforming Hero Jul 22 09 brings users a fascinating platformer with a story and HD graphics and a really awesome soundtrack and great SFX... more>>
The Ultimate Platforming Hero Jul 22 09 brings users a fascinating platformer with a story and HD graphics and a really awesome soundtrack and great SFX and zoom in/out and cool little animations and your character's face changes depending on what you're doing and everything!
Instructions:
- If you have a joystick:
- Make sure it has at least 8 buttons or you will be forced to use the keyboard.You must now make your button key. It maps whatever buttons are on your joystick to those of a standard controller.
- On the command prompt you will be asked to press buttons corresponding to the letters on a standard controller. For example, 'A' would typically be the one that's easiest to press with your right thumb, or the red one in the above image.
- If you don't have a joystick:
- Read the button key on the command prompt. It is not changeable.Configure controls using the command prompt. Press up and down to scroll through the menu, A to select, and B to go back.
- Go to the options menu. You can set one of 4 resolutions for a windowed display, or choose fullscreen mode where the game chooses the resolution for you.
- Also, if you have high enough disc space you can increase the number of screenshots. The game will randomly take screenshots as you progress through the game and use them at different points.
- Controls
- NOTE: See above for information about buttons.
- Move joystick or press arrow keys left and right to move. Up and down are for looking.
- Press L and R to scroll in and out.
- Press A to jump. The longer you hold it, the higher you jump.
- Press X to do a pound.
<<less
Added: 2009-07-23 License: Freeware Price: FREE
1 downloads
Other version of The Ultimate Platforming Hero Jul
the keyboard.You must now make your button key. It maps whatever buttons are on your joystick to ... go back. Go to the options menu. You can set one of 4 resolutions for a windowed display, or choosePrice: FREE
License:Freeware
License:Freeware
GenericTionary 1.0
GenericTionary is a multilingual dictionary software which makes it possible to generate dictionaries from flat files. more>>
GenericTionary is a multilingual dictionary software which makes it possible to generate dictionaries from flat files, to import the dictionaries which are generated with itself, and to export them back to flat files. It can handle multiple dictionaries.
GenericTionary has been developed using Qt 3.3.5 under Pardus.
With GenericTionary you can generate new dictionaries which can be used with GenericTionary, import them into GenericTionary and export back to flat files.
<<lessGenericTionary has been developed using Qt 3.3.5 under Pardus.
With GenericTionary you can generate new dictionaries which can be used with GenericTionary, import them into GenericTionary and export back to flat files.
Download (0.072MB)
Added: 2006-05-22 License: GPL (GNU General Public License) Price:
1250 downloads
Rediff Business 1.0
Rediff Business widget allows you to view and read the latest bussiness news from this Indian news source. more>>
Get up to date news about India Business from Rediff Business Edition RSS Feed.
Rediff Business widget brings, right on your desktop, the latest news from the bussiness world taken from this Indian news source.
Stay up-to-date with the latest bussiness news.
<<lessRediff Business widget brings, right on your desktop, the latest news from the bussiness world taken from this Indian news source.
Stay up-to-date with the latest bussiness news.
Download (92.4KB)
Added: 2009-04-25 License: Freeware Price:
191 downloads
Q4W 0.1 Beta1
Q4W stands for Quake 4 World, an obvious reference to QuakeWorld. more>>
The Q4W Mod project came in our minds a few days after the release of Quake 4. Out of the box, the whole gameplay wasnt very exciting for a part of the french Q3 community. After some chatting, we found out that we were many looking for the same kind of game and also ready to spend some time to tweak it in that way.
Q4W stands for Quake 4 World, an obvious reference to QuakeWorld. So, what is it ? A return in the past to make Q4 feels like QW ? Yes and no, as we want to bring back some features of QW, but not only :
Q3 and Q4 have also great features we still want to find.
The whole idea is to have a game really fast, where movements can make the decision in a fight, and not only aiming. Where controlling a specific zone is really important, with precious items. A game where base weapons are not almost equals to the bigger ones. A game offering best of both world weapons, without making one too much powerful in a defensive situation.
We offer anticipation weapons and hitscan weapons, and they hurt a lot. Theyll hurt you bad. Its about domination, its not really newbie friendly, because spawnfrags are back. Our goal is to offer to the Quake Community a different kind of game, tricks, base on speed, fun and what we think a better gameplay.
Controlling the game is really important, a situation can turnover very quickly. No minimum time for respawn and a maximum of 2", respawn at 110/0 with only a MG with not much ammunitions... youll learn how to win the hard way.
The weapons
In simple words, you have a new Rocket Launcher firing at a greater rate (.75), with faster rockets (1100), doing more damage (110). You also have a Lightning Gun doing a great amount of damage on short range fight, way more than Q3 and Q4, but a bit less than QW (250 damage/s) and you still have the RailGun. But its reload time is slower (1.8") and you have less slugs (5), so camping with it is shorten.
Oh yes, the hitbox is smaller. Other weapons are a bit changed also, ShotGun reloads slower, Grenade Launcher is basically the same but doing more damage (110) and the base weapon is no more a big threat (5 damage per bullet).
The armors
With so much powerful weapons, you need to gain a good protection if you want to live long. There again, one armor type is clearly the choice : Red Armor. It gives you 200 armor points and will protects you by 80%. Oh, did I mention that armor points do not tickdown ? Then you have the Yellow Armor, giving 100 armor points, and protecting less than the RA. And at the bottom, the Green Armor, a new one for Q4, giving 50 armor points and again less protection.
So the whole armor system is new, not only because of the value of the armors and their protection level, but also because you are stick to the type of armor you have, and if you can always pick a better armor, if you need to take a weaker one, youll have to have less than 25% left of your armor type value (for example, if you pick a RA, you will need to have less than 50 armor points left to grab a YA).
Read me clearly : an armor sets you to its value, its not an add. If you have 75 armor points, taking a YA (supposing you can) will set you at 100 armor points. Shards are still there, and they inherit your armor type when you grab them. The maximum armor you can have is 200. Of course, to take an armor you need to have less than its value, as well as the correct rights (explained above).
Of course, RA spawns less often than YA and GA. On team games if you lose RA control, I recommend to check for the Quad. It respawns sooner (every 90") and deserve its name : four times the damage.
The beauty of movements
You move faster in Q4W than in vQ4. Not only your speed has been increased, but also all the movements that make Quake what it is are there : straffe-jump of course, circle-jump, ramp-jump, slide-jump but we bring back also bunny-hop and multiple-jump (double-jump is the most famous). Air control is greater also, so you can make very nice moves and being a bit less an easy target while in the air. Thats a lot of work on the physics of the game, but its worth the effort.
On a fun side, we also offer the ability to run over the water at a certain speed, with some restriction in movements, and that could really be an upside for differents type of game (CTF and Defrag seem the more obvious).
To increase again the speed of the game, and make movements less predictable, we make the teleporters able to keep your speed and directions vector through them : so, yes, you can Rocket Jump through teleporters ! And they contribute to increase your speed, making a little push on you.
The more you are, the more fun you have
Arent you tired of fighting one on one ? Or team A versus Team B ? Why should we stick to 2 teams ? Q4W bring the ability to play at up to 8 different teams on the same game ! What about a TDM game with three teams ? How about a 2v2v2v2 game, heh ? Its up to you.
Standard look and feel
Of course, brightskins are in standard (white, pink, blue, red, yellow, orange, green and purple), HUD is new with a weapons control bar to know at any time what weapon you have in stock, and how many ammunitions left in it. Simple items are also provided, fov is unlocked, admin and team control is provided, game statistics, timer works in the same way than Q3, overtime has been corrected, etc, etc.
<<lessQ4W stands for Quake 4 World, an obvious reference to QuakeWorld. So, what is it ? A return in the past to make Q4 feels like QW ? Yes and no, as we want to bring back some features of QW, but not only :
Q3 and Q4 have also great features we still want to find.
The whole idea is to have a game really fast, where movements can make the decision in a fight, and not only aiming. Where controlling a specific zone is really important, with precious items. A game where base weapons are not almost equals to the bigger ones. A game offering best of both world weapons, without making one too much powerful in a defensive situation.
We offer anticipation weapons and hitscan weapons, and they hurt a lot. Theyll hurt you bad. Its about domination, its not really newbie friendly, because spawnfrags are back. Our goal is to offer to the Quake Community a different kind of game, tricks, base on speed, fun and what we think a better gameplay.
Controlling the game is really important, a situation can turnover very quickly. No minimum time for respawn and a maximum of 2", respawn at 110/0 with only a MG with not much ammunitions... youll learn how to win the hard way.
The weapons
In simple words, you have a new Rocket Launcher firing at a greater rate (.75), with faster rockets (1100), doing more damage (110). You also have a Lightning Gun doing a great amount of damage on short range fight, way more than Q3 and Q4, but a bit less than QW (250 damage/s) and you still have the RailGun. But its reload time is slower (1.8") and you have less slugs (5), so camping with it is shorten.
Oh yes, the hitbox is smaller. Other weapons are a bit changed also, ShotGun reloads slower, Grenade Launcher is basically the same but doing more damage (110) and the base weapon is no more a big threat (5 damage per bullet).
The armors
With so much powerful weapons, you need to gain a good protection if you want to live long. There again, one armor type is clearly the choice : Red Armor. It gives you 200 armor points and will protects you by 80%. Oh, did I mention that armor points do not tickdown ? Then you have the Yellow Armor, giving 100 armor points, and protecting less than the RA. And at the bottom, the Green Armor, a new one for Q4, giving 50 armor points and again less protection.
So the whole armor system is new, not only because of the value of the armors and their protection level, but also because you are stick to the type of armor you have, and if you can always pick a better armor, if you need to take a weaker one, youll have to have less than 25% left of your armor type value (for example, if you pick a RA, you will need to have less than 50 armor points left to grab a YA).
Read me clearly : an armor sets you to its value, its not an add. If you have 75 armor points, taking a YA (supposing you can) will set you at 100 armor points. Shards are still there, and they inherit your armor type when you grab them. The maximum armor you can have is 200. Of course, to take an armor you need to have less than its value, as well as the correct rights (explained above).
Of course, RA spawns less often than YA and GA. On team games if you lose RA control, I recommend to check for the Quad. It respawns sooner (every 90") and deserve its name : four times the damage.
The beauty of movements
You move faster in Q4W than in vQ4. Not only your speed has been increased, but also all the movements that make Quake what it is are there : straffe-jump of course, circle-jump, ramp-jump, slide-jump but we bring back also bunny-hop and multiple-jump (double-jump is the most famous). Air control is greater also, so you can make very nice moves and being a bit less an easy target while in the air. Thats a lot of work on the physics of the game, but its worth the effort.
On a fun side, we also offer the ability to run over the water at a certain speed, with some restriction in movements, and that could really be an upside for differents type of game (CTF and Defrag seem the more obvious).
To increase again the speed of the game, and make movements less predictable, we make the teleporters able to keep your speed and directions vector through them : so, yes, you can Rocket Jump through teleporters ! And they contribute to increase your speed, making a little push on you.
The more you are, the more fun you have
Arent you tired of fighting one on one ? Or team A versus Team B ? Why should we stick to 2 teams ? Q4W bring the ability to play at up to 8 different teams on the same game ! What about a TDM game with three teams ? How about a 2v2v2v2 game, heh ? Its up to you.
Standard look and feel
Of course, brightskins are in standard (white, pink, blue, red, yellow, orange, green and purple), HUD is new with a weapons control bar to know at any time what weapon you have in stock, and how many ammunitions left in it. Simple items are also provided, fov is unlocked, admin and team control is provided, game statistics, timer works in the same way than Q3, overtime has been corrected, etc, etc.
Download (53.4MB)
Added: 2006-03-21 License: Freeware Price:
1337 downloads
Freemed-YiRC 0.99 Beta
Freemed-YiRC is based on Freemed, but for Youth in Residential Care centers (YiRC). more>>
Freemed-YiRC is based on Freemed, but for Youth in Residential Care centers (YiRC).
Freemed-YiRC project runs on a web server, and the client can be ANY computer running a decent web browser with good table support.
FMYiRC is web-based!
- It is loaded on a Linux server at your agency.
- Your data is stored on your server at your agency.
- You own your data.
- All that is required to access FMYiRC is a computer with Internet access and a web browser
- Clients/workstations can use Windows, Linux, MacOS, etc...
- The Mozilla Firefox web browser is highly recommended
- With additional networking setup by your agency, one FMYiRC server can be used by many multiple off-site locations and mobile users.
FMYiRC was designed with security in mind
- Anyone in child care circles will tell you that all types of security are important when it comes to information relating to youth.
- For one, much consideration has to be paid to the HIPAA privacy rule!!!
- Access to FMYiRC can be restricted to the HTTPS protocol. This uses encryption (SSL) to ensure sensitive information is not intercepted by 3rd parties during transit across your network or the Internet.
- A properly configured FMYiRC Linux server will have its own firewall, in addition to the main Internet firewall at your agency.
- FMYiRC itself has a very fine-grade access control system. The administrator can control exactly what individual users have access to.
FMYiRC was designed to be reliable and fault-tolerant
- The entire design of FMYiRC was created by taking into account years of previous information system designs.
FMYiRC is easy to backup.
- There are only two major pieces to FMYiRC to backup:
- The database... very easy to backup with MySQL
- The FMYiRC software itself... contained in one place, very easy to backup using operating system utilities
- FMYiRC includes utilities to back itself up!
FMYiRC can make use of MySQL server real-time replication.
- You can set up two FMYiRC servers for a high level of fault-tolerance.
If one server goes down, users can switch over to the second server in very short order.
- Using a dual-server setup, downtime due to server maintenance or upgrades becomes next to nothing. You can switch your users to the secondary server, take the primary server down, perform the maintenance/upgrades without the pressure of a down server situation, bring it back up, switch the users back to the primary server, then do the same cycle with the secondary server if necessary.
FMYiRC is modular
- If you would like to add functionality to FMYiRC, you can do so by creating new software modules.
- Creating new modules for use with FMYiRC is relatively easy, documentation for this process is available.
<<lessFreemed-YiRC project runs on a web server, and the client can be ANY computer running a decent web browser with good table support.
FMYiRC is web-based!
- It is loaded on a Linux server at your agency.
- Your data is stored on your server at your agency.
- You own your data.
- All that is required to access FMYiRC is a computer with Internet access and a web browser
- Clients/workstations can use Windows, Linux, MacOS, etc...
- The Mozilla Firefox web browser is highly recommended
- With additional networking setup by your agency, one FMYiRC server can be used by many multiple off-site locations and mobile users.
FMYiRC was designed with security in mind
- Anyone in child care circles will tell you that all types of security are important when it comes to information relating to youth.
- For one, much consideration has to be paid to the HIPAA privacy rule!!!
- Access to FMYiRC can be restricted to the HTTPS protocol. This uses encryption (SSL) to ensure sensitive information is not intercepted by 3rd parties during transit across your network or the Internet.
- A properly configured FMYiRC Linux server will have its own firewall, in addition to the main Internet firewall at your agency.
- FMYiRC itself has a very fine-grade access control system. The administrator can control exactly what individual users have access to.
FMYiRC was designed to be reliable and fault-tolerant
- The entire design of FMYiRC was created by taking into account years of previous information system designs.
FMYiRC is easy to backup.
- There are only two major pieces to FMYiRC to backup:
- The database... very easy to backup with MySQL
- The FMYiRC software itself... contained in one place, very easy to backup using operating system utilities
- FMYiRC includes utilities to back itself up!
FMYiRC can make use of MySQL server real-time replication.
- You can set up two FMYiRC servers for a high level of fault-tolerance.
If one server goes down, users can switch over to the second server in very short order.
- Using a dual-server setup, downtime due to server maintenance or upgrades becomes next to nothing. You can switch your users to the secondary server, take the primary server down, perform the maintenance/upgrades without the pressure of a down server situation, bring it back up, switch the users back to the primary server, then do the same cycle with the secondary server if necessary.
FMYiRC is modular
- If you would like to add functionality to FMYiRC, you can do so by creating new software modules.
- Creating new modules for use with FMYiRC is relatively easy, documentation for this process is available.
Download (0.63MB)
Added: 2007-06-21 License: GPL (GNU General Public License) Price:
855 downloads
Web Of Web 6 b07282211
Web Of Web (WoW) is a new, Structural, Secure, Collaborative and Realtime Interactive media platform for the Web. more>>
Web Of Web (WoW) is a new, Structural, Secure, Collaborative and Realtime Interactive media platform for the Web.
Structural
WoW presents a Mind Mapping alike interface, which best reflects human ideas and thinking pathes, it shall greatly help people express themselves and understand others thought.
Even further, WoW brings intellectuals of single brains into collective collaboration. It persists and funds mind sparks over time scale, and when deployed over the Internet (The default and native mode of WoW), it scales all over the world.
WoW also extends MindMapping to support physical links of ideas, thus Mind Maps are never limited to a tree structure, but possibly a interconnected information web. (This is how WoW had been named, it is the [Information Web] of the [Computer Web]).
Secure
WoW strictly enforces permission authorization by design, as well as implemented flexible identity organization and ACL mechanism. Security management interface is integrated with WoW, and is as easy to use as other daily operations. The flexibility of WoW Security also enables it simulate Wiki, BBS, BLOG, IRC and other classic web community applications easily.
WoW leverages certificates to let user decide whether to trust a WoW site, and private and sensitive data such as login id and password are always sent after strong encryption, the security is created by AES session key exchanged after RSA encryption at both side.
Collaborative
There is no obvious ownership by default, the achievement belongs to everyone ever contributed with given permissions. Information History is natively kept and available to every participants having view permissions. Even the instant talking history is kept and available for time back tracing.
Plus the realtime feature of WoW, peoples all over the world could be in close interactive collaboration at anytime, from any place.
Realtime Interactive
Creation, modification and removal of idea nodes are seen by all viewers, in realtime! The delay could be no longer than a few seconds.
Every node can be an independent talking topic, peoples could be in instant talking just inplace the focus.
Enhancements:
- The bundled TOB was upgraded to 6.0b0728.
- An interactive Java shell for dynamic management and development is available now.
<<lessStructural
WoW presents a Mind Mapping alike interface, which best reflects human ideas and thinking pathes, it shall greatly help people express themselves and understand others thought.
Even further, WoW brings intellectuals of single brains into collective collaboration. It persists and funds mind sparks over time scale, and when deployed over the Internet (The default and native mode of WoW), it scales all over the world.
WoW also extends MindMapping to support physical links of ideas, thus Mind Maps are never limited to a tree structure, but possibly a interconnected information web. (This is how WoW had been named, it is the [Information Web] of the [Computer Web]).
Secure
WoW strictly enforces permission authorization by design, as well as implemented flexible identity organization and ACL mechanism. Security management interface is integrated with WoW, and is as easy to use as other daily operations. The flexibility of WoW Security also enables it simulate Wiki, BBS, BLOG, IRC and other classic web community applications easily.
WoW leverages certificates to let user decide whether to trust a WoW site, and private and sensitive data such as login id and password are always sent after strong encryption, the security is created by AES session key exchanged after RSA encryption at both side.
Collaborative
There is no obvious ownership by default, the achievement belongs to everyone ever contributed with given permissions. Information History is natively kept and available to every participants having view permissions. Even the instant talking history is kept and available for time back tracing.
Plus the realtime feature of WoW, peoples all over the world could be in close interactive collaboration at anytime, from any place.
Realtime Interactive
Creation, modification and removal of idea nodes are seen by all viewers, in realtime! The delay could be no longer than a few seconds.
Every node can be an independent talking topic, peoples could be in instant talking just inplace the focus.
Enhancements:
- The bundled TOB was upgraded to 6.0b0728.
- An interactive Java shell for dynamic management and development is available now.
Download (MB)
Added: 2007-07-30 License: GPL (GNU General Public License) Price:
816 downloads
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