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Legion of the Bouncy Castle Java Cryptography API 1.37
The Legion of the Bouncy Castle Java Cryptography API provides a lightweight cryptography API in Java. more>>
The Legion of the Bouncy Castle Java Cryptography API provides a lightweight cryptography API in Java. A provider for the JCE and JCA, a clean-room implementation of the JCE 1.2.1, generators for Version 1 and Version 3 X.509 certificates, generators for Version 2 X.509 attribute certificates, PKCS12 support, and APIs for dealing with S/MIME, CMS, OCSP, TSP, and OpenPGP. Versions are provided for the J2ME, and JDK 1.0-1.5.
Main features:
- A lightweight cryptography API in Java.
- A provider for the JCE and JCA.
- A clean room implementation of the JCE 1.2.1.
- A library for reading and writing encoded ASN.1 objects.
- Generators for Version 1 and Version 3 X.509 certificates, Version 2 CRLs, and PKCS12 files.
- Generators for Version 2 X.509 attribute certificates.
- Generators/Processors for S/MIME and CMS (PKCS7).
- Generators/Processors for OCSP (RFC 2560).
- Generators/Processors for TSP (RFC 3161).
- Generators/Processors for OpenPGP (RFC 2440).
- A signed jar version suitable for JDK 1.4/1.5 and the Sun JCE.
<<lessMain features:
- A lightweight cryptography API in Java.
- A provider for the JCE and JCA.
- A clean room implementation of the JCE 1.2.1.
- A library for reading and writing encoded ASN.1 objects.
- Generators for Version 1 and Version 3 X.509 certificates, Version 2 CRLs, and PKCS12 files.
- Generators for Version 2 X.509 attribute certificates.
- Generators/Processors for S/MIME and CMS (PKCS7).
- Generators/Processors for OCSP (RFC 2560).
- Generators/Processors for TSP (RFC 3161).
- Generators/Processors for OpenPGP (RFC 2440).
- A signed jar version suitable for JDK 1.4/1.5 and the Sun JCE.
Download (21.2MB)
Added: 2007-06-15 License: Freely Distributable Price:
532 downloads
OpenSCDP 3.4.227
OpenSCDP is a collection of tools for the development, test and deployment of smart card applications. more>>
OpenSCDP (Open Smart Card Development Platform) is a collection of tools for the development, test and deployment of smart card applications. It uses the capabilities of Global Platform Scripting, Profile and Messaging technology to provide unparalleled flexibility and development speed.
At its core, OpenSCDP is using JavaScript as the integration glue, linking the functional elements of the platform together. The system integrates a revitalized version of the Open Card Framework and provides cryptographic support through JCE with the Bouncy Castle Crypto API.
Tools, libraries and documentation for the Open Smart Card Development Platform are provided as Open Source under the GNU Public License (GPL). The software can be downloaded and used free of charge.
OpenSCDP is the toolset used by CardContact when providing consulting services to customers. It has been successfully used in major card projects and is utilized by a number of third party companies in their respective products.
<<lessAt its core, OpenSCDP is using JavaScript as the integration glue, linking the functional elements of the platform together. The system integrates a revitalized version of the Open Card Framework and provides cryptographic support through JCE with the Bouncy Castle Crypto API.
Tools, libraries and documentation for the Open Smart Card Development Platform are provided as Open Source under the GNU Public License (GPL). The software can be downloaded and used free of charge.
OpenSCDP is the toolset used by CardContact when providing consulting services to customers. It has been successfully used in major card projects and is utilized by a number of third party companies in their respective products.
Download (5.3MB)
Added: 2006-09-18 License: GPL (GNU General Public License) Price:
1132 downloads
Portecle 1.2
Portecle is a GUI version of the command-line keytool provided with the Java SDK. more>>
Portecle is a GUI version of the command-line keytool provided with the Java SDK. The project can create many different types of keystores, generate and store keys and their associated X.509 certificates, generate CSRs, import and store trusted certificates, and perform maintenance on keystore entries.
Main features:
- Create, load, save, and convert keystores.
- Generate DSA and RSA key pair entries with self-signed version 1 X.509 certificates.
- Import X.509 certificate files as trusted certificates.
- Import key pairs from PKCS #12 files.
- Clone and change the password of key pair entries and keystores.
- View the details of certificates contained within keystore entries, certificate files, and SSL/TLS connections.
- Export keystore entries in a variety of formats.
- Generate certification requests (CSRs).
- Import Certificate Authority (CA) replies.
- Change the password of key pair entries and keystores.
- Delete, clone, and rename keystore entries.
- View the details of certificate revocation list (CRL) files.
Enhancements:
New features:
- Support for exporting keys+chains as OpenSSL-style PEM bundles (#1388213).
- Support for examining certification requests.
- Load GNU Classpath (>= 0.90) security providers if installed; if they are,
- support also GNU Keyring keystores.
- Recognition and decoding support for some additional certificate
- extensions.
Enhancements:
- Spelling fixes.
- Support for entry alias case sensitivity in keystores where applicable.
- User interface improvements, including better default values etc.
Miscellaneous:
- Bundled Bouncy Castle provider jar upgraded to 1.34.
- Some workarounds for running with GNU Classpath, not fully working yet.
<<lessMain features:
- Create, load, save, and convert keystores.
- Generate DSA and RSA key pair entries with self-signed version 1 X.509 certificates.
- Import X.509 certificate files as trusted certificates.
- Import key pairs from PKCS #12 files.
- Clone and change the password of key pair entries and keystores.
- View the details of certificates contained within keystore entries, certificate files, and SSL/TLS connections.
- Export keystore entries in a variety of formats.
- Generate certification requests (CSRs).
- Import Certificate Authority (CA) replies.
- Change the password of key pair entries and keystores.
- Delete, clone, and rename keystore entries.
- View the details of certificate revocation list (CRL) files.
Enhancements:
New features:
- Support for exporting keys+chains as OpenSSL-style PEM bundles (#1388213).
- Support for examining certification requests.
- Load GNU Classpath (>= 0.90) security providers if installed; if they are,
- support also GNU Keyring keystores.
- Recognition and decoding support for some additional certificate
- extensions.
Enhancements:
- Spelling fixes.
- Support for entry alias case sensitivity in keystores where applicable.
- User interface improvements, including better default values etc.
Miscellaneous:
- Bundled Bouncy Castle provider jar upgraded to 1.34.
- Some workarounds for running with GNU Classpath, not fully working yet.
Download (0.42MB)
Added: 2006-11-05 License: GPL (GNU General Public License) Price:
646 downloads
SSC 0.8
SSC is an arcade game featuring fast-paced bouncy ball action. more>>
SSC project is an arcade game featuring fast-paced bouncy ball action.
SSC is a fast paced arcade space shootem-up featuring many colorful bouncy balls.
The game focuses on interesting play and physics themes.
<<lessSSC is a fast paced arcade space shootem-up featuring many colorful bouncy balls.
The game focuses on interesting play and physics themes.
Download (0.81MB)
Added: 2006-12-08 License: GPL (GNU General Public License) Price:
1051 downloads
Overslack 0.5
Overslack is a slackline simulator/game. more>>
Overslack is a slackline simulator/game. A configurable model world containing a slackline, a slacker and ground is visualized and its time evolution is calculated while the user controls the slacker using the mouse. Just like with real slacklining there is no predefined goal, but it keeps track of the time you stand on the line.
The simulated world has only two dimensions. Although the forward direction offers many possibilities on a real slackline, it has very little to do with balancing and is quite uninteresting to simulate. Slow speeds are assumed, so the air resistance is neglected. The time evolution is calculated by applying Newtonian physics numerically as many times per second as the machine can handle.
The speed of the simulated world is configurable, making it run five times as slow as the real world makes it slow enough to be manageable and fast enough to keep the attention up. Unlike normal grass ground, the ground in the simulation is bouncy and doesnt cause injuries. It is (unfortunately) a bit unrealistic, but makes it more fun.
The simulated line behaves according to a quite simple model. An ideal spring between the lines point of equilibrium and the slackers feet makes a good approximation, but an ideal spring gives back all energy it stores, which would cause you to bounce forever without helping with your legs. To simulate some friction, it has a somewhat different spring constant depending on whether its extending or compressing. It is of course fully configurable, so anything from an ideal spring to an old, tired and non-elastic line are possible to simulate.
The slacker is controlled with the mouse. Move the mouse down to extend the legs, and move it up to crouch. Move the mouse to the right to lower your right arm and raise your left, and to the left to do the opposite. This is pretty much all you can do on a real slackline too, except that you can move more than just your arms, but thats just a question of terminology.
The slacker is infinitely fast and strong, if you move the mouse the slacker will move instantly to the new position regardless of the force and energy required.
It is possible to jump off the line and land on it again, with or without bouncing on the ground in between, but to make it simpler the slacker is moved to a perfectly balanced position whenever you press the right mouse button.
In addition to the line, slacker and some on-screen numerical physical information, vectors visualizing location (white), speed (green) and acceleration (red), both translational and rotational, are shown.
<<lessThe simulated world has only two dimensions. Although the forward direction offers many possibilities on a real slackline, it has very little to do with balancing and is quite uninteresting to simulate. Slow speeds are assumed, so the air resistance is neglected. The time evolution is calculated by applying Newtonian physics numerically as many times per second as the machine can handle.
The speed of the simulated world is configurable, making it run five times as slow as the real world makes it slow enough to be manageable and fast enough to keep the attention up. Unlike normal grass ground, the ground in the simulation is bouncy and doesnt cause injuries. It is (unfortunately) a bit unrealistic, but makes it more fun.
The simulated line behaves according to a quite simple model. An ideal spring between the lines point of equilibrium and the slackers feet makes a good approximation, but an ideal spring gives back all energy it stores, which would cause you to bounce forever without helping with your legs. To simulate some friction, it has a somewhat different spring constant depending on whether its extending or compressing. It is of course fully configurable, so anything from an ideal spring to an old, tired and non-elastic line are possible to simulate.
The slacker is controlled with the mouse. Move the mouse down to extend the legs, and move it up to crouch. Move the mouse to the right to lower your right arm and raise your left, and to the left to do the opposite. This is pretty much all you can do on a real slackline too, except that you can move more than just your arms, but thats just a question of terminology.
The slacker is infinitely fast and strong, if you move the mouse the slacker will move instantly to the new position regardless of the force and energy required.
It is possible to jump off the line and land on it again, with or without bouncing on the ground in between, but to make it simpler the slacker is moved to a perfectly balanced position whenever you press the right mouse button.
In addition to the line, slacker and some on-screen numerical physical information, vectors visualizing location (white), speed (green) and acceleration (red), both translational and rotational, are shown.
Download (0.010MB)
Added: 2005-09-07 License: GPL (GNU General Public License) Price:
1507 downloads
Secure Java Diary 0.3.0a
Secure Java Diary is a Java Diary with Strong Encryption. more>>
Secure Diary is a Java application that uses the Bouncy Castle JCE to provide strong encryption for your diary.
It stores the entries using blowfish and triple DES. It allows you to enter/view/export diary enteries in multiple diaries.
<<lessIt stores the entries using blowfish and triple DES. It allows you to enter/view/export diary enteries in multiple diaries.
Download (0.82MB)
Added: 2005-04-26 License: GPL (GNU General Public License) Price:
1649 downloads
jjjuste 1.0
jjjuste is a Java/Jack port/rewrite of JustePort. more>>
jjjuste is a Java/Jack port/rewrite of JustePort. It contains Java classes for streaming data to an Apple Airport Express. The project also contains a Jack client that allows the streaming to be integrated within a Jack audio flow.
The functionality of the basic client is more restricted than JustePort (only raw data at maximum volume), but the Jack integration gives more reliable playback on Linux and the structure of the code has been clarified (if you want to port JustePort to another language I suspect its easier to use jjjuste than JustePort, but I may be biased).
In case the above is not clear, jjjuste contains:
- a basic Java based client that can stream audio data to an Airport Express
- simple integration with Jack, which is an audio server for Linux.
This means that (almost) any audio source playing on Linux can be routed to the Airport (and so played on your hifi, remotely).
Usage:
- Get Jack running
- Download JJack from CVS (it is important you use the very latest CVS code - I committed a patch on 2007-07-10).
- Compile and install JJack (unpack, cd make, ant)
- Download Bouncy Castle and Apache Commons Codec jars
- Download the jar
- Start the client with
java -classpath jjjuste-1.0.jar:[other jars]
-Djava.library.path=[path to directory containing libjjack.so]
org.acooke.jjjuste.jack.FiniteJackClient [airport address]
<<lessThe functionality of the basic client is more restricted than JustePort (only raw data at maximum volume), but the Jack integration gives more reliable playback on Linux and the structure of the code has been clarified (if you want to port JustePort to another language I suspect its easier to use jjjuste than JustePort, but I may be biased).
In case the above is not clear, jjjuste contains:
- a basic Java based client that can stream audio data to an Airport Express
- simple integration with Jack, which is an audio server for Linux.
This means that (almost) any audio source playing on Linux can be routed to the Airport (and so played on your hifi, remotely).
Usage:
- Get Jack running
- Download JJack from CVS (it is important you use the very latest CVS code - I committed a patch on 2007-07-10).
- Compile and install JJack (unpack, cd make, ant)
- Download Bouncy Castle and Apache Commons Codec jars
- Download the jar
- Start the client with
java -classpath jjjuste-1.0.jar:[other jars]
-Djava.library.path=[path to directory containing libjjack.so]
org.acooke.jjjuste.jack.FiniteJackClient [airport address]
Download (0.041MB)
Added: 2007-07-18 License: GPL v3 Price:
839 downloads
Construo 0.2.2
Construo project offers a simple wire frame construction toy. more>>
Construo project offers a simple wire frame construction toy.
Construo is a simple 2D construction programm (it is currently not a real game) for objects which consist of rods and springs and let them react on physical forces. You can currently construct buildings and objects like bridges, towers, spaceshuttles, etc. and you let them fall to ground and see seem smash and break.
Sound like fun, doesnt it =;-) The game is similar to Bridge Builder and heavily inspired from the Gamasutra article Collision Response: Bouncy, Trouncy, Fun.
Its covered under the GNU General Public License, thats means source code is availabel and you are allowed to modify it.
<<lessConstruo is a simple 2D construction programm (it is currently not a real game) for objects which consist of rods and springs and let them react on physical forces. You can currently construct buildings and objects like bridges, towers, spaceshuttles, etc. and you let them fall to ground and see seem smash and break.
Sound like fun, doesnt it =;-) The game is similar to Bridge Builder and heavily inspired from the Gamasutra article Collision Response: Bouncy, Trouncy, Fun.
Its covered under the GNU General Public License, thats means source code is availabel and you are allowed to modify it.
Download (0.43MB)
Added: 2006-12-20 License: GPL (GNU General Public License) Price:
1038 downloads
Circus Linux! 1.0.3
Circus Linux! is a clone of the Atari 2600 game Circus Atari. more>>
"Circus Linux!" is a clone of the Atari 2600 game "Circus Atari," produced by Atari, Inc. (which is itself a clone of an earlier arcade game named, simply "Circus").
The object is to move a teeter-totter back and forth across the screen to bounce clowns up into the air. When they reach the top, they pop rows of balloons and then fall back down.
(The gameplay is similar to the classics "Breakout" and "Arkanoid.")
Main features:
Game Modes:
- One- and two-players
- Two-player cooperative
- Barriers mode
- Bouncy balloons mode
- Clear-all mode
Graphics:
- Colorful, cartoon-like images
- Animated objects and background
- Nearly 70 objects on screen at once
- Fullscreen mode
- Random circus acts in the background
Sound:
- Upbeat circus-style music
- Many cartoonish sound effects
- Sound and music volume controls
Controls:
- Mouse
- Keyboard
- Joystick
- Real Atari 2600 Paddle controllers!
<<lessThe object is to move a teeter-totter back and forth across the screen to bounce clowns up into the air. When they reach the top, they pop rows of balloons and then fall back down.
(The gameplay is similar to the classics "Breakout" and "Arkanoid.")
Main features:
Game Modes:
- One- and two-players
- Two-player cooperative
- Barriers mode
- Bouncy balloons mode
- Clear-all mode
Graphics:
- Colorful, cartoon-like images
- Animated objects and background
- Nearly 70 objects on screen at once
- Fullscreen mode
- Random circus acts in the background
Sound:
- Upbeat circus-style music
- Many cartoonish sound effects
- Sound and music volume controls
Controls:
- Mouse
- Keyboard
- Joystick
- Real Atari 2600 Paddle controllers!
Download (1.2MB)
Added: 2005-09-06 License: GPL (GNU General Public License) Price:
1509 downloads
Penrose 1.2.2 (Server)
Penrose is a virtual directory server. more>>
Penrose project is a virtual directory server. A Virtual Directory technology is a fairly new approach for centralizing and reducing the amount of directories needed without the problems of physical data migration.
Instead of creating new identity repositories, virtual directory handles identity queries on a case-by-case basis, drawing the required, authorized data (and only the required data) in real time from its native repositories around a network and presenting it to an enterprise application as needed.
Virtual Directory eases deployments of Identity management solution, reduces political fights over data ownership and changes how corporate data is being managed.
Main features:
- Namespace conversion, attribute value modifications, schema adaptations
- Adapters to Active Directory, LDAP and JDBC back-end.
- Join-engine allows attribute transformation via beanShell scripting (JSR 274).
- GUI-based administration and mapping Tool based on eclipse RCP 3.1 platform
- Direct browsing of LDAP and RDBMS-based information to provide easy-to-use mapping.
- Live preview of your virtual directory.
- Remote management via JMX (JSR 160)
- Open-source.
- 100% Java.
- Run stand-alone as a backend for ApacheDS and OpenLDAP.
- Run embedded in your application
- Flexible Access Control
- Conversion and manipulation of Attribute values
- High performance join and cache engine
- Data encryption using Bouncy Castle
- Supports resource connectors for JDBC/SQL, JNDI/LDAP, Active Directory.
- Remote management via JMX.
- Extensible via plug-ins.
<<lessInstead of creating new identity repositories, virtual directory handles identity queries on a case-by-case basis, drawing the required, authorized data (and only the required data) in real time from its native repositories around a network and presenting it to an enterprise application as needed.
Virtual Directory eases deployments of Identity management solution, reduces political fights over data ownership and changes how corporate data is being managed.
Main features:
- Namespace conversion, attribute value modifications, schema adaptations
- Adapters to Active Directory, LDAP and JDBC back-end.
- Join-engine allows attribute transformation via beanShell scripting (JSR 274).
- GUI-based administration and mapping Tool based on eclipse RCP 3.1 platform
- Direct browsing of LDAP and RDBMS-based information to provide easy-to-use mapping.
- Live preview of your virtual directory.
- Remote management via JMX (JSR 160)
- Open-source.
- 100% Java.
- Run stand-alone as a backend for ApacheDS and OpenLDAP.
- Run embedded in your application
- Flexible Access Control
- Conversion and manipulation of Attribute values
- High performance join and cache engine
- Data encryption using Bouncy Castle
- Supports resource connectors for JDBC/SQL, JNDI/LDAP, Active Directory.
- Remote management via JMX.
- Extensible via plug-ins.
Download (24.5MB)
Added: 2007-06-18 License: GPL (GNU General Public License) Price:
865 downloads
Glarf 0.35
Glarf is a game with weird creatures on platforms shooting weird things. more>>
Glarf is the working title of a video game. It is a platformer like Mario or MegaMan or Contra, but thats not the Big Idea.
The Big Idea is user created content, radical trust, randomness, and play. Weapon crafting is a key example.
Glarf can shoot things - fireballs, bouncy globs, liquids. When Glarf consumes a powerup, the things he shoots inherit some of that powerups properties, by being selective in what you eat or throw away, you can create weapons with powerful and interesting effects.
Eventually, players will be able to modify the code that governs the behaviour of object in the game world. And theyll be able to share it safely with other players. But for now were just working on getting a first level done that serves as a tutorial and is still fun.
<<lessThe Big Idea is user created content, radical trust, randomness, and play. Weapon crafting is a key example.
Glarf can shoot things - fireballs, bouncy globs, liquids. When Glarf consumes a powerup, the things he shoots inherit some of that powerups properties, by being selective in what you eat or throw away, you can create weapons with powerful and interesting effects.
Eventually, players will be able to modify the code that governs the behaviour of object in the game world. And theyll be able to share it safely with other players. But for now were just working on getting a first level done that serves as a tutorial and is still fun.
Download (2.9MB)
Added: 2005-11-08 License: GPL (GNU General Public License) Price:
1445 downloads
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