bomberman
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Bomberman for Java 2.4
Bomberman for Java is an original 2D 5 player on one computer (2 keyboard, 1 mouse, and 2 joystick players) Bomberman game. more>>
Bomberman for Java is an original 2D "5 player on one computer" (2 keyboard, 1 mouse, and 2 joystick players) Bomberman game.
Features include a level editor, dynamic key configuration, bomb kicker, bomb stopper, remote bombs, bomb stripper, revenge bombs, portals, rolling floor, flame mirrors, farting items, 10 diseases, adjustable items and disease probabilities, player names, an advanced scoring scheme, adjustable lifetime durations, etc.
Main features:
- fast: your player runs incredible fast
- slow: your player walks very slow
- reverse controls: you go right when you press left, ...
- invisibility: you are invisible, though not invinsible
- auto bomb putting: you put your bombs automatically
- immediate bomb explosion: your bombs explode within a second
- fart: like the item
- autoblock putting: you leave a trail of rocks behind yourself
- invisible bombs: your bombs are invisible, can be very handy
- bomb constipation: you cant lay bombs
- level editor, random level chooser, specific level chooser
- small and medium levels
- adjustable
- screen size, sound on or off, player names
- bonus lifetime, bomb explode time, amount of bonusses, remote lifetime
- fire lifetime, nr of blocks, block reappearance speed
- adjustable bonus and disease probabilities
- full dynamic control setup
- joystick support for two players
- mouse support for one player
- two players on one keyboard: four is possible, but your keyboard will not be able to handle all the pressed buttons.
- keeping track of the wins of every player, resetable via the options menu
- when a player dies, some items are created around his position.
- different background colors
- removed background music and sound effects, added other sound effects
- bomb stop item
- portals
- bomb stripper
- mirrors: reflects fire
<<lessFeatures include a level editor, dynamic key configuration, bomb kicker, bomb stopper, remote bombs, bomb stripper, revenge bombs, portals, rolling floor, flame mirrors, farting items, 10 diseases, adjustable items and disease probabilities, player names, an advanced scoring scheme, adjustable lifetime durations, etc.
Main features:
- fast: your player runs incredible fast
- slow: your player walks very slow
- reverse controls: you go right when you press left, ...
- invisibility: you are invisible, though not invinsible
- auto bomb putting: you put your bombs automatically
- immediate bomb explosion: your bombs explode within a second
- fart: like the item
- autoblock putting: you leave a trail of rocks behind yourself
- invisible bombs: your bombs are invisible, can be very handy
- bomb constipation: you cant lay bombs
- level editor, random level chooser, specific level chooser
- small and medium levels
- adjustable
- screen size, sound on or off, player names
- bonus lifetime, bomb explode time, amount of bonusses, remote lifetime
- fire lifetime, nr of blocks, block reappearance speed
- adjustable bonus and disease probabilities
- full dynamic control setup
- joystick support for two players
- mouse support for one player
- two players on one keyboard: four is possible, but your keyboard will not be able to handle all the pressed buttons.
- keeping track of the wins of every player, resetable via the options menu
- when a player dies, some items are created around his position.
- different background colors
- removed background music and sound effects, added other sound effects
- bomb stop item
- portals
- bomb stripper
- mirrors: reflects fire
Download (1.8MB)
Added: 2006-11-24 License: Other/Proprietary License with Source Price:
1097 downloads
Java Bomberman 02aug2002
Java Bomberman project is a multiplayer game for Java. more>>
Java Bomberman project is a multiplayer game for Java.
Instructions
First of all start a bomberman server by typing...
# java BombermanServer [-port 1033 -speed 3 -timeout 300]
You can use the -port option to change the default port number.
You the -speed option to change the player speed at game start (default 3). The option -timeout changes the timeout (default 300).
After the server has started successfully you can start several clients by typing...
# java BombermanClient [-name nickname -port 1034
-host 127.0.0.1 -serverport 1033
-quiet
-music
-theme ice
-x 0 -y 0
-c1 16756655 -c2 16776960
-ai BombermanDefaultAI
-i]
<<lessInstructions
First of all start a bomberman server by typing...
# java BombermanServer [-port 1033 -speed 3 -timeout 300]
You can use the -port option to change the default port number.
You the -speed option to change the player speed at game start (default 3). The option -timeout changes the timeout (default 300).
After the server has started successfully you can start several clients by typing...
# java BombermanClient [-name nickname -port 1034
-host 127.0.0.1 -serverport 1033
-quiet
-music
-theme ice
-x 0 -y 0
-c1 16756655 -c2 16776960
-ai BombermanDefaultAI
-i]
Download (0.086MB)
Added: 2006-11-08 License: Free for non-commercial use Price:
1110 downloads
BomberMaze 0.6.6
BomberMaze project is a bomberman clone. more>>
BomberMaze project is a bomberman clone.
It is a multiplayer action game in which players run around a square-grid maze while dropping bombs and collecting power-ups.
The bombs explode after a short time delay, taking out any nearby bricks and players.
Main features:
- Support for 2 to 4 players
- 5 different power-ups: Extra Bomb, Extra Blast Radius, Trigger Bomb, Kick Bomb, and Extra Speed
- Configurable mazes and randomizable mazes
- Configurable key controls
- Theme support (ie., configurable tiles and sprites)
Enhancements:
- New translations: Danish, German, Spanish, Italian, Norwegian, Russian, and Ukrainian (da, de, es, it, no, ru, uk).
<<lessIt is a multiplayer action game in which players run around a square-grid maze while dropping bombs and collecting power-ups.
The bombs explode after a short time delay, taking out any nearby bricks and players.
Main features:
- Support for 2 to 4 players
- 5 different power-ups: Extra Bomb, Extra Blast Radius, Trigger Bomb, Kick Bomb, and Extra Speed
- Configurable mazes and randomizable mazes
- Configurable key controls
- Theme support (ie., configurable tiles and sprites)
Enhancements:
- New translations: Danish, German, Spanish, Italian, Norwegian, Russian, and Ukrainian (da, de, es, it, no, ru, uk).
Download (0.49MB)
Added: 2006-11-17 License: GPL (GNU General Public License) Price:
1072 downloads
X-bomber 0.8
X-bomber project is a multiplayer game for Unix systems. more>>
X-bomber project is a multiplayer game for Unix systems.
"X-Bomber" is multi-player maze-style game where players collect and drop bombs, in an attempt to blow each other up. Last player standing wins!
X-Bomber is vaguely based on "Atomic Bomberman" by InterPlay and "Bomberman" by Hudsonsof. It is played on a grid, rather than with smooth movement.
Main features:
- 4 players on screen, up to 3 may be computer-controlled
- Pairs of players can share the same keyboard (so only two PCs are needed for a 4-human match)
- 2 types of bombs - normal, and remote-controlled
- Randomly-placed boxes with random power-ups inside!
- Occasionally, random boxes of explosive TNT
- 100 level maps!
- A nasty "death" character who appears if the players take too long. He ruthlessly homes in one a character until he catches him... then he picks a new victim!
<<less"X-Bomber" is multi-player maze-style game where players collect and drop bombs, in an attempt to blow each other up. Last player standing wins!
X-Bomber is vaguely based on "Atomic Bomberman" by InterPlay and "Bomberman" by Hudsonsof. It is played on a grid, rather than with smooth movement.
Main features:
- 4 players on screen, up to 3 may be computer-controlled
- Pairs of players can share the same keyboard (so only two PCs are needed for a 4-human match)
- 2 types of bombs - normal, and remote-controlled
- Randomly-placed boxes with random power-ups inside!
- Occasionally, random boxes of explosive TNT
- 100 level maps!
- A nasty "death" character who appears if the players take too long. He ruthlessly homes in one a character until he catches him... then he picks a new victim!
Download (0.23MB)
Added: 2006-11-21 License: GPL (GNU General Public License) Price:
1074 downloads
BomberClone 0.11.7
BomberClone is a Bomberman like game. more>>
Run through a maze, dropping bombs and blowing up the other players.
BomberClone is a Bomberman like game. You have to drop bombs which will be explode after a while. With this bombs you have to try to kill the other players. If you are the last player in the game you have won.
Its very easy to play.
You can find some powerups to get more range for your bombs and to drop more as just one bomb.
<<lessBomberClone is a Bomberman like game. You have to drop bombs which will be explode after a while. With this bombs you have to try to kill the other players. If you are the last player in the game you have won.
Its very easy to play.
You can find some powerups to get more range for your bombs and to drop more as just one bomb.
Download (7.6MB)
Added: 2006-08-18 License: GPL (GNU General Public License) Price:
1165 downloads
ClanBomber2 0.9
ClanBomber is a free (GPL) Bomberman-like multiplayer game that uses ClanLib, a free multi platform C++ game SDK. more>>
ClanBomber is a free (GPL) Bomberman-like multiplayer game that uses ClanLib, a free multi platform C++ game SDK. First "ClanBomber" was only a working title for a small game started in September 1998, that has only been started to learn how to use ClanLib.
But the ClanBomber project has grown into a real game. It is fully playable and features Computer controlled bombers, however, it is recommended to play ClanBomber with friends (3-8 players are really fun).
<<lessBut the ClanBomber project has grown into a real game. It is fully playable and features Computer controlled bombers, however, it is recommended to play ClanBomber with friends (3-8 players are really fun).
Download (1.8MB)
Added: 2005-08-16 License: GPL (GNU General Public License) Price:
1538 downloads
Bomber Instinct 0.8.10beta
Bomber Instinct project is a multiplayer Bomberman-like game in a maze. more>>
Bomber Instinct project is a multiplayer Bomberman-like game in a maze.
Bomber Instinct is a multiplayer-only bomberman-like game which adds many features (such as special powers for the characters).
Basically, several people must battle in a maze, their only weapon being a bomb which explodes, throwing flames vertically and horizontally.
The game only plays on a single computer for now.
Enhancements:
- Now the game seems to be stable. Levels of various sizes can be created/played.
- Also the nive editor semms to be stale with many features improved.
- Unfortunately there are some reasons why this is not a alfa release.
<<lessBomber Instinct is a multiplayer-only bomberman-like game which adds many features (such as special powers for the characters).
Basically, several people must battle in a maze, their only weapon being a bomb which explodes, throwing flames vertically and horizontally.
The game only plays on a single computer for now.
Enhancements:
- Now the game seems to be stable. Levels of various sizes can be created/played.
- Also the nive editor semms to be stale with many features improved.
- Unfortunately there are some reasons why this is not a alfa release.
Download (1.5MB)
Added: 2006-11-10 License: GPL (GNU General Public License) Price:
1081 downloads
Download (0.4MB)
Added: 2006-11-28 License: GPL (GNU General Public License) Price:
1068 downloads
XBlast 2.10.4
XBlast is a multi-player arcade game for X11R5/R6. more>>
XBlast is a multi-player arcade game for X11R5/R6 (v2.6 or TNT) and Windows (TNT version only). The game can be played with at least two players and up to six players.
XBlast was inspired by the video/computer game Bomberman (Dynablaster), which was to my knowledge first programmed for NECs PC Engine/Turbo Grafx.
Other commercial versions of the original game exist for IBM-PC, Atari ST, Amiga [trop cool lAmiga], NES, GameBoy and Super NES.
<<lessXBlast was inspired by the video/computer game Bomberman (Dynablaster), which was to my knowledge first programmed for NECs PC Engine/Turbo Grafx.
Other commercial versions of the original game exist for IBM-PC, Atari ST, Amiga [trop cool lAmiga], NES, GameBoy and Super NES.
Download (0.68MB)
Added: 2006-06-16 License: GPL (GNU General Public License) Price:
1238 downloads
Kamikaze 0.2.2
Kamikaze is a bomberman-style action game for KDE. more>>
Kamikaze project is a bomberman-style action game for KDE. Multiple themes, rulesets and internet level updates are provided to the player. Online multiplayer games are supported as well.
Main features:
- 4 Themes, and original graphics can be used, too
- 10 levels, and unlimited more (see the Level sharing page)
- new!Internet level repository
- Level editor
- Support for the GGZ Gaming Zone
- new!Network protocol
- Snapshot versions for OPIE
- Port to Python/SDL
Enhancements:
- When playing online, player statistics are now registered with the server.
- All other modifications are maintenance updates to make it work with current KDE and GGZ versions.
- All data files were converted to UTF-8 to get rid of umlaut display problems.
<<lessMain features:
- 4 Themes, and original graphics can be used, too
- 10 levels, and unlimited more (see the Level sharing page)
- new!Internet level repository
- Level editor
- Support for the GGZ Gaming Zone
- new!Network protocol
- Snapshot versions for OPIE
- Port to Python/SDL
Enhancements:
- When playing online, player statistics are now registered with the server.
- All other modifications are maintenance updates to make it work with current KDE and GGZ versions.
- All data files were converted to UTF-8 to get rid of umlaut display problems.
Download (2.6MB)
Added: 2006-04-10 License: GPL (GNU General Public License) Price:
1294 downloads
PhysicsFS 1.1.1
PhysicsFS is a library to provide abstract access to various archives. more>>
PhysicsFS is a library to provide abstract access to various archives. It is intended for use in video games, and the design was somewhat inspired by Quake 3s file subsystem. The programmer defines a "write directory" on the physical filesystem. No file writing done through the PhysicsFS API can leave that write directory, for security. For example, an embedded scripting language cannot write outside of this path if it uses PhysFS for all of its I/O, which means that untrusted scripts can run more safely.
Symbolic links can be disabled as well, for added safety. For file reading, the programmer lists directories and archives that form a "search path". Once the search path is defined, it becomes a single, transparent hierarchical filesystem.
This makes for easy access to ZIP files in the same way as you access a file directly on the disk, and it makes it easy to ship a new archive that will override a previous archive on a per-file basis. Finally, PhysicsFS gives you platform-abstracted means to determine if CD-ROMs are available, the users home directory, where in the real filesystem your program is running, etc.
You can find PhysicsFS in next :
The Build Engine can optionally be compiled with PhysicsFS support, which is good, because its standard packfile format offers no compression or long filenames.
ParaGUI is a cross platform toolkit built on Simple Directmedia Layer. That library has, among other useful stuff, a C++ wrapper for PhysicsFS. Here is an API reference for their interface to PhysicsFS.
SDL_sound comes with a technology demonstration program, playsound, that is a generalized sound file playback program. playsound can use PhysicsFS to stream audio out of archive files on-the-fly.
Falling Block Game is a Tetris-style game that uses PhysicsFS under the hood.
Excido is a 3D arcade game using PhysicsFS.
Tales of Middle Earth is an Angband-based RPG that uses PhysicsFS.
Dead Meat is a Bomberman clone with PhysicsFS support.
netPanzer, a multiplayer tactical warfare game, utilizes PhysicsFS.
Z-Raid is a River Raid clone using PhysicsFS on PocketPC devices!
Final Frontier Trader is a 2D single player space strategy, combat, and trading game powered by PhysicsFS.
Yac3De is a 3D engine that is using PhysicsFS to access Doom3 pakfiles in order to load their maps.
The maya2q3 plugin uses PhysicsFS to load shader resources from Quake 3 packages.
MindBender uses PhysicsFS for resource management.
Lincity-NG is a highly-polished SimCity clone that makes use of PhysicsFS.
Probably other software uses PhysicsFS. If you know of one, drop me a line.
Enhancements:
- The build system was changed to CMake. 7zip support was added.
- The library was made Unicode-clean and reentrant.
- Symbolic link support was added for Windows Vista, Linux, BeOS, OS/2, and Mac OS X support was improved, and Mac OS classic support was dropped.
- Many other fixes and improvements were made.
<<lessSymbolic links can be disabled as well, for added safety. For file reading, the programmer lists directories and archives that form a "search path". Once the search path is defined, it becomes a single, transparent hierarchical filesystem.
This makes for easy access to ZIP files in the same way as you access a file directly on the disk, and it makes it easy to ship a new archive that will override a previous archive on a per-file basis. Finally, PhysicsFS gives you platform-abstracted means to determine if CD-ROMs are available, the users home directory, where in the real filesystem your program is running, etc.
You can find PhysicsFS in next :
The Build Engine can optionally be compiled with PhysicsFS support, which is good, because its standard packfile format offers no compression or long filenames.
ParaGUI is a cross platform toolkit built on Simple Directmedia Layer. That library has, among other useful stuff, a C++ wrapper for PhysicsFS. Here is an API reference for their interface to PhysicsFS.
SDL_sound comes with a technology demonstration program, playsound, that is a generalized sound file playback program. playsound can use PhysicsFS to stream audio out of archive files on-the-fly.
Falling Block Game is a Tetris-style game that uses PhysicsFS under the hood.
Excido is a 3D arcade game using PhysicsFS.
Tales of Middle Earth is an Angband-based RPG that uses PhysicsFS.
Dead Meat is a Bomberman clone with PhysicsFS support.
netPanzer, a multiplayer tactical warfare game, utilizes PhysicsFS.
Z-Raid is a River Raid clone using PhysicsFS on PocketPC devices!
Final Frontier Trader is a 2D single player space strategy, combat, and trading game powered by PhysicsFS.
Yac3De is a 3D engine that is using PhysicsFS to access Doom3 pakfiles in order to load their maps.
The maya2q3 plugin uses PhysicsFS to load shader resources from Quake 3 packages.
MindBender uses PhysicsFS for resource management.
Lincity-NG is a highly-polished SimCity clone that makes use of PhysicsFS.
Probably other software uses PhysicsFS. If you know of one, drop me a line.
Enhancements:
- The build system was changed to CMake. 7zip support was added.
- The library was made Unicode-clean and reentrant.
- Symbolic link support was added for Windows Vista, Linux, BeOS, OS/2, and Mac OS X support was improved, and Mac OS classic support was dropped.
- Many other fixes and improvements were made.
Download (0.52MB)
Added: 2007-04-03 License: zlib/libpng License Price:
935 downloads
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