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GAI Blob 0.1
GAI Blob are a bunch of moving blobs. more>>
GAI Blob are a bunch of moving blobs.
This applet is based upon the blob part of the demo effects collection v0.4 by W.P. van Paassen.
I doubt there will be any questions nor bugs, but if Im wrong contact me.
Installation:
These are the general installation instructions for GAI applets.
Make sure that you have gai installed. If not, you can get it at http://gai.sourceforge.net
Then do:
./configure
make
(change to roo)
make install
If youre running the Gnome Panel, you have to restart the panel in order to see the newly installed applet.
<<lessThis applet is based upon the blob part of the demo effects collection v0.4 by W.P. van Paassen.
I doubt there will be any questions nor bugs, but if Im wrong contact me.
Installation:
These are the general installation instructions for GAI applets.
Make sure that you have gai installed. If not, you can get it at http://gai.sourceforge.net
Then do:
./configure
make
(change to roo)
make install
If youre running the Gnome Panel, you have to restart the panel in order to see the newly installed applet.
Download (0.037MB)
Added: 2006-10-24 License: GPL (GNU General Public License) Price:
1095 downloads
wmblob 1.0.3
wmblob shows some blobs moving around. more>>
wmblob shows some blobs moving around. wmblob does nothing useful, its just a toy.
Ill be honest with you. the truth is: wmblob is a totally useless program. But unlike other totally useless programs (I wont name them here, because theyre made by an enormous and rich company), it looks good and shows funny moving `blobs. Im sure youll like it.
Its a nice dockapp for WindowMaker (see `www.windowmaker.org), but its probably going to run just as well with any other window manager.
<<lessIll be honest with you. the truth is: wmblob is a totally useless program. But unlike other totally useless programs (I wont name them here, because theyre made by an enormous and rich company), it looks good and shows funny moving `blobs. Im sure youll like it.
Its a nice dockapp for WindowMaker (see `www.windowmaker.org), but its probably going to run just as well with any other window manager.
Download (0.16MB)
Added: 2006-10-23 License: GPL (GNU General Public License) Price:
1097 downloads
Blob Wars : Blob and Conquer 0.91
Blob Wars : Blob and Conquer is a 3rd person action shooter. more>>
Blob Wars : Blob and Conquer is a 3rd person action shooter. With the apparent defeat of Galdov and the reclaiming of the Fire, Space, Time and Reality Crystals, the Blobs battle was only just beginning.
Bob had rescued many Blobs and fought many battles, but now he had an ever bigger task ahead of him. The Blobs homeworld is still littered with the alien forces and Bob once again makes it his task to lead the counter attack.
But even without Galdov the aliens are still extremely well organised.
Main features:
- Explore and battle in full 3D environments
- Use and aquire mutliple weapons (uzis, shotguns, grenades)
- Fight familiar enemies - Assimilated Blobs, Eye Droids.
- Auto targetting enables you to maintain a lock on enemies whilst dodging around
- Blob allies - Fight alongside buddies such as Teeka the Scout
<<lessBob had rescued many Blobs and fought many battles, but now he had an ever bigger task ahead of him. The Blobs homeworld is still littered with the alien forces and Bob once again makes it his task to lead the counter attack.
But even without Galdov the aliens are still extremely well organised.
Main features:
- Explore and battle in full 3D environments
- Use and aquire mutliple weapons (uzis, shotguns, grenades)
- Fight familiar enemies - Assimilated Blobs, Eye Droids.
- Auto targetting enables you to maintain a lock on enemies whilst dodging around
- Blob allies - Fight alongside buddies such as Teeka the Scout
Download (33MB)
Added: 2007-05-30 License: GPL (GNU General Public License) Price:
889 downloads
Blob Wars: Blob Metal Solid 1.07
Blob Wars : Metal Blob Solid, you take on the role of a fearless Blob agent, Bob. more>>
Blob Wars : Metal Blob Solid, you take on the role of a fearless Blob agent, Bob.
Since their world was invaded by an alien race, the Blobs have faced a lifetime of war. But now they have a chance to win the war once and for all.
In Blob Wars : Metal Blob Solid, you take on the role of a fearless Blob agent, Bob. Bobs mission is to infiltrate the various enemy bases around the Blobs homeworld and rescue as many MIAs as possible. But standing in his way are many vicious aliens, other Blobs who have been assimilated and the evil alien leader, Galdov.
Main features:
- Platform game
- Over 25 missions
- More than 8 hours gameplay!
- 4 difficulty settings
- Large levels with different environments, such as water, lava, ice and slime.
- Use a variety of different weaponary, including machine guns and laser cannons.
- Multiple objectives
- Jetpack and Aqua Lung items to find
- Optional blood and gore
- Boss Battles!
- Lots of sound effects and music tracks
- Joypad support with configurable controls
- Configurable keyboard support
- Level replay value - Return to previous levels to rescue all MIAs and optional objectives.
<<lessSince their world was invaded by an alien race, the Blobs have faced a lifetime of war. But now they have a chance to win the war once and for all.
In Blob Wars : Metal Blob Solid, you take on the role of a fearless Blob agent, Bob. Bobs mission is to infiltrate the various enemy bases around the Blobs homeworld and rescue as many MIAs as possible. But standing in his way are many vicious aliens, other Blobs who have been assimilated and the evil alien leader, Galdov.
Main features:
- Platform game
- Over 25 missions
- More than 8 hours gameplay!
- 4 difficulty settings
- Large levels with different environments, such as water, lava, ice and slime.
- Use a variety of different weaponary, including machine guns and laser cannons.
- Multiple objectives
- Jetpack and Aqua Lung items to find
- Optional blood and gore
- Boss Battles!
- Lots of sound effects and music tracks
- Joypad support with configurable controls
- Configurable keyboard support
- Level replay value - Return to previous levels to rescue all MIAs and optional objectives.
Download (7.2MB)
Added: 2007-06-01 License: GPL (GNU General Public License) Price:
879 downloads
distributed replicated blob server 20040804
distributed replicated blob server is a very simplified distributed fileserver. more>>
The Distributed Replicated Blob Server Project (drbs) is a young project, not mature enough to handle production data.
You still might take a look and report any feedback from build problemss or bugs to ideas what problems drbs might solve for you.
How to keep a large set of blobs available under the following circumstances:
<<lessYou still might take a look and report any feedback from build problemss or bugs to ideas what problems drbs might solve for you.
How to keep a large set of blobs available under the following circumstances:
Download (0.044MB)
Added: 2005-04-08 License: GPL (GNU General Public License) Price:
1661 downloads
Ploppy 0.9
Ploppy is a WordPress plugin for describing the state of your bowel movements using the Bristol Stool Scale. more>>
Ploppy is a WordPress plugin for describing the state of your bowel movements using the Bristol Stool Scale.
For example: Stools: Type 4 - Like a sausage or snake, smooth and soft
The complete Bristol Stool Scale is as follows:
0 Nothing (constipated)
1 Separate hard lumps, like nuts (hard to pass)
2 Sausage-shaped, but lumpy
3 Like a sausage but with cracks on its surface
4 Like a sausage or snake, smooth and soft
5 Soft blobs with clear cut edges (passed easily)
6 Fluffy pieces with ragged edges, mushy
7 Watery, no solid pieces (entirely liquid)
<<lessFor example: Stools: Type 4 - Like a sausage or snake, smooth and soft
The complete Bristol Stool Scale is as follows:
0 Nothing (constipated)
1 Separate hard lumps, like nuts (hard to pass)
2 Sausage-shaped, but lumpy
3 Like a sausage but with cracks on its surface
4 Like a sausage or snake, smooth and soft
5 Soft blobs with clear cut edges (passed easily)
6 Fluffy pieces with ragged edges, mushy
7 Watery, no solid pieces (entirely liquid)
Download (0.020MB)
Added: 2006-11-21 License: GPL (GNU General Public License) Price:
1067 downloads
pxlib 0.6.1
pxlib is a simple and small C library for reading and writing Paradox DB files. more>>
pxlib is a simply and still small C library to read and write Paradox DB files. It supports all versions starting from 3.0.
pxlib library currently has a very limited set of functions like to open a DB file, read its header and read every single record. It can read and write blob data. The write support is still a bit experimental.
Main features:
- Reading/writing Paradox DB files
- Reading/writing of primary index files (.PX)
- Recoding of character fields
- Reading/writing blobs (.MB files)
Enhancements:
- Much better support for .Xnn, .XGn, .Ynn, and .YGn files was implemented.
- Treatment of NULL values in the database was improved.
- pxfAutoInc fields are supported.
- PX_delete_record() does not corrupt internal index anymore.
- Various man page updates were made.
- Compile errors and memory leaks were fixed.
<<lesspxlib library currently has a very limited set of functions like to open a DB file, read its header and read every single record. It can read and write blob data. The write support is still a bit experimental.
Main features:
- Reading/writing Paradox DB files
- Reading/writing of primary index files (.PX)
- Recoding of character fields
- Reading/writing blobs (.MB files)
Enhancements:
- Much better support for .Xnn, .XGn, .Ynn, and .YGn files was implemented.
- Treatment of NULL values in the database was improved.
- pxfAutoInc fields are supported.
- PX_delete_record() does not corrupt internal index anymore.
- Various man page updates were made.
- Compile errors and memory leaks were fixed.
Download (0.48MB)
Added: 2006-03-29 License: GPL (GNU General Public License) Price:
1308 downloads
wfb2sql 0.6
wfb2sql is a tool wirtten in Perl that converts the CIA World Factbook into an SQL database. more>>
wfb2sql is a tool wirtten in Perl that converts the CIA World Factbook into an SQL database.
It is a Perl script that extracts information from the CIA World Factbook and creates SQL statements for IBM DB/2, PostgreSQL, or MySQL.
This data builds a perfect database for learning and teaching SQL.
Main features:
- wfb2sql can extract the following information from the "CIA World Factbook":
- Country information (name, background, capital, area, coastline)
- Population information (birth rate, death rate, age structure, labour force, population, population growth)
- Communication data (number of mainlines in use, cellphones, internet users, internet service providers)
- Dependent countries
- Organization memberships
- Border countries
- Maps and small or large flag images (as BLOBs)
- wfb2sql is able to create SQL-statements for the following databases:
- IBM DB/2
- MySQL
- PostgreSQL
- More features:
- Outputs schema data and/or INSERT-statements
- All options can be set via a configuration file or command line switches
- Supports the CIA World Factbook 2003 and 2002
<<lessIt is a Perl script that extracts information from the CIA World Factbook and creates SQL statements for IBM DB/2, PostgreSQL, or MySQL.
This data builds a perfect database for learning and teaching SQL.
Main features:
- wfb2sql can extract the following information from the "CIA World Factbook":
- Country information (name, background, capital, area, coastline)
- Population information (birth rate, death rate, age structure, labour force, population, population growth)
- Communication data (number of mainlines in use, cellphones, internet users, internet service providers)
- Dependent countries
- Organization memberships
- Border countries
- Maps and small or large flag images (as BLOBs)
- wfb2sql is able to create SQL-statements for the following databases:
- IBM DB/2
- MySQL
- PostgreSQL
- More features:
- Outputs schema data and/or INSERT-statements
- All options can be set via a configuration file or command line switches
- Supports the CIA World Factbook 2003 and 2002
Download (0.019MB)
Added: 2006-10-12 License: GPL (GNU General Public License) Price:
1109 downloads
fb_shash 1.0
fb_shash is a UDF library for Firebird/Interbase. more>>
fb_shash is a UDF library for Firebird/Interbase. It implements hash and hmac interfaces to the openssl library.
It supports hash and hmac algorithms such as SHA1 and MD5. fb_shash supports BLOB data.
<<lessIt supports hash and hmac algorithms such as SHA1 and MD5. fb_shash supports BLOB data.
Download (0.56MB)
Added: 2006-10-30 License: GPL (GNU General Public License) Price:
1090 downloads
Valentina Database 3.2
Valentina is cross-platform DBMS that makes it easy to switch between a local embedded database and server using the same source more>>
Valentina is cross-platform DBMS that makes it easy to switch between a local embedded database and server using the same sources. It supports disk and in-memory databases, field types from Bit to BLOB, and both a SQL92(99) and non-SQL API.
Valentina supports Relational, Extended Navigational, and Object-Relational data models. It introduces a revolutionary model abstraction "Link". It works natively in UTF-16, can accept 270 encodings, and features advanced features such as regular expressions, XML, full-text search, pictures, functions, and calculated fields. It offers triggers, views, and stored procedures.
Enhancements:
- Valentina Studio now has a Diagrams panel for database schema.
- There are new examples on the usage of Link refactorings API and SQL commands.
- There are about 40 bugfixes over the entire product line (kernel, PHP, REALbasic, Director, VCOM, and VStudio).
<<lessValentina supports Relational, Extended Navigational, and Object-Relational data models. It introduces a revolutionary model abstraction "Link". It works natively in UTF-16, can accept 270 encodings, and features advanced features such as regular expressions, XML, full-text search, pictures, functions, and calculated fields. It offers triggers, views, and stored procedures.
Enhancements:
- Valentina Studio now has a Diagrams panel for database schema.
- There are new examples on the usage of Link refactorings API and SQL commands.
- There are about 40 bugfixes over the entire product line (kernel, PHP, REALbasic, Director, VCOM, and VStudio).
Download (MB)
Added: 2007-08-05 License: GPL (GNU General Public License) Price:
813 downloads
goblinhack 1.11
goblinhackis a rogue-like game with ASCII graphics, OpenGL, and smooth scrolling. more>>
goblinhackis a rogue-like game with ASCII graphics, OpenGL, and smooth scrolling.
Goblins hoard in their foul, dark hole, Plotting and digging and hating all things, Theyll gnash on your bones and eat you whole, And deliver your soul to the Goblin King.
Enhancements:
- This release adds animated black, white, and amethyst dragons, jelly molds, evil blobs, knee gnashers, fractal lakes, fate points, acid weapons, fire/cold/acid proof armour, and many bugfixes.
<<lessGoblins hoard in their foul, dark hole, Plotting and digging and hating all things, Theyll gnash on your bones and eat you whole, And deliver your soul to the Goblin King.
Enhancements:
- This release adds animated black, white, and amethyst dragons, jelly molds, evil blobs, knee gnashers, fractal lakes, fate points, acid weapons, fire/cold/acid proof armour, and many bugfixes.
Download (0.72MB)
Added: 2007-08-12 License: Free for non-commercial use Price:
804 downloads
unixODBC 2.2.11
The unixODBC Project goals are to develop and promote unixODBC to be the definitive standard for ODBC on non MS Windows platform more>>
The unixODBC Project goals are to develop and promote unixODBC to be the definitive standard for ODBC on non MS Windows platforms. This is to include GUI support for both KDE and GNOME.
ODBC is an open specification for providing application developers with a predictable API with which to access Data Sources. Data Sources include SQL Servers and any Data Source with an ODBC Driver.
The two major advantages of choosing to code an application to the ODBC API are;
Portable Data Access Code
The ODBC API, as outlined by X/Open and ISO, is availible on all major platforms. Microsoft platforms include many enhancements to this specification; these enhancements are also supported by unixODBC
Dynamic Data Binding
This allows the user or the system administrator to easily configure an application to use any ODBC compliant data source. This is perhaps the single biggest advantage of coding an application to the ODBC API and to purchase these applications.
Dyamic binding allows the end-user to pick a data source, ie an SQL Server, and use it for all data applications without having to worry about recompiling the application.
The unixODBC team has reached this objective by providing the best technical solution to ODBC demands on the Linux platform. Also; ALL unixODBC development is and will be distributed under GPL or LGPL. The LGPL on libs will ensure that commercial solutions will be able to utilize unixODBC.
Enhancements:
- Fix a couple of typo errors in postgres driver and odbctest
- Fix problem where ini files could be truncated under heavy load
- Fix potential hang with FILEDSNs if the connect string included a DSN= entry as well
- Dont save the SAVEFILE attribute in the filedsn.
- Fixed bug that prevented the setting of some attributes via the DMConnAttr method
- Removed the -module entry from the cursor lib, it prevents it building on HPUX.
- Add a couple of extra info types to the pull down in odbctest
- SQLGetInfoW was returning the wrong length when converting from the ANSI call. The same was also going on the other way. Also fixed same thing for other calls.
- Fix incorrect value in SQLFetchScroll in odbctest
- Fix memory leak in odbcinstQ
- Check for MOC being found, before building GUI parts
- Add list of export symbols to libodbcinst
- Fix a problem in the cursor lib returning blobs
- SQL_DIAG_NUMBER was being stored and returned as a SQLINTEGER instead of a SQLRETURN
- Check if we can include sys/stats.h in iniOpen.c
- Fix potential buffer overun in SQLConfigDataSource()
- Fix problem in odbctest that prevented intervals from being displayed.
- Cope with SHLIBEXT not being set when finding the cursor lib
- Add a couple of missing Setup64 checks
- Small change in __info to conserve memory
- Add odbcinst.exp to distrib
- Add missing ODBC2 installer stubs
- Fix typo in SQLStatistics
- Not passing user names and password into isql passes NULLS not empty strings into SQLConnect
- Add missing SQLPrepareA from the driver manager export file
- Make the default for DontDLClose 1, it doesnt do any harm, and fixes some segfaults
- Fix printf format in the postgres driver on 64 platforms
<<lessODBC is an open specification for providing application developers with a predictable API with which to access Data Sources. Data Sources include SQL Servers and any Data Source with an ODBC Driver.
The two major advantages of choosing to code an application to the ODBC API are;
Portable Data Access Code
The ODBC API, as outlined by X/Open and ISO, is availible on all major platforms. Microsoft platforms include many enhancements to this specification; these enhancements are also supported by unixODBC
Dynamic Data Binding
This allows the user or the system administrator to easily configure an application to use any ODBC compliant data source. This is perhaps the single biggest advantage of coding an application to the ODBC API and to purchase these applications.
Dyamic binding allows the end-user to pick a data source, ie an SQL Server, and use it for all data applications without having to worry about recompiling the application.
The unixODBC team has reached this objective by providing the best technical solution to ODBC demands on the Linux platform. Also; ALL unixODBC development is and will be distributed under GPL or LGPL. The LGPL on libs will ensure that commercial solutions will be able to utilize unixODBC.
Enhancements:
- Fix a couple of typo errors in postgres driver and odbctest
- Fix problem where ini files could be truncated under heavy load
- Fix potential hang with FILEDSNs if the connect string included a DSN= entry as well
- Dont save the SAVEFILE attribute in the filedsn.
- Fixed bug that prevented the setting of some attributes via the DMConnAttr method
- Removed the -module entry from the cursor lib, it prevents it building on HPUX.
- Add a couple of extra info types to the pull down in odbctest
- SQLGetInfoW was returning the wrong length when converting from the ANSI call. The same was also going on the other way. Also fixed same thing for other calls.
- Fix incorrect value in SQLFetchScroll in odbctest
- Fix memory leak in odbcinstQ
- Check for MOC being found, before building GUI parts
- Add list of export symbols to libodbcinst
- Fix a problem in the cursor lib returning blobs
- SQL_DIAG_NUMBER was being stored and returned as a SQLINTEGER instead of a SQLRETURN
- Check if we can include sys/stats.h in iniOpen.c
- Fix potential buffer overun in SQLConfigDataSource()
- Fix problem in odbctest that prevented intervals from being displayed.
- Cope with SHLIBEXT not being set when finding the cursor lib
- Add a couple of missing Setup64 checks
- Small change in __info to conserve memory
- Add odbcinst.exp to distrib
- Add missing ODBC2 installer stubs
- Fix typo in SQLStatistics
- Not passing user names and password into isql passes NULLS not empty strings into SQLConnect
- Add missing SQLPrepareA from the driver manager export file
- Make the default for DontDLClose 1, it doesnt do any harm, and fixes some segfaults
- Fix printf format in the postgres driver on 64 platforms
Download (2.3MB)
Added: 2005-10-18 License: LGPL (GNU Lesser General Public License) Price:
1472 downloads
MySQL Global User Variables UDF 1.0
MySQL Global User Variables UDF is a MySQL extension to store persistent variables. more>>
MySQL Global User Variables UDF is a MySQL extension to store persistent variables.
This shared library adds simple user functions to MySQL in order to keep persistent shared variables in memory. These variables and their values are available to all clients. Any data can be stored into these persistent variables, including BLOBs. Since updates are atomic and way faster than MEMORY tables, this is an easy and efficient way to handle counters and sequences.
Usage:
Storing a value
An unlimited number of user variables can be created, as long as memory is available.
The GLOBAL_STORE(, ) stores a new shared global variable.
Examples:
mysql> DO GLOBAL_STORE("online_users", 42);
mysql> DO GLOBAL_STORE("secret_key", "pajfUyfnd");
The GLOBAL_STORE() function always returns 1 unless an error occurred.
Fetching a value
Reading the value of a variable is the job of the GLOBAL_GET() function.
The value is returned, or NULL is the variable is undefined.
Example:
mysql> SELECT GLOBAL_GET("online_users;);
42
mysql> SELECT id FROM pxs WHERE secret_key = GLOBAL_GET("secret_key");
1
Atomic increments
A single function call can read the previous value, add an integer (that can be negative), and store the new value into the variable.
The function is GLOBAL_ADD(, ) and the return value is the new value of the variable.
Updates are always atomic, if the old value is 18 and you add 1, you will always get back 19.
Example:
mysql> DO GLOBAL_ADD("online_users", 1);
mysql> SELECT GLOBAL_ADD("online_users", -4);
39
If the value of a variable was a string, the new value is the increment:
mysql> SELECT GLOBAL_ADD("secret_key", 12);
12
Adding a value to an undefined variable returns NULL.
A handy variant is GLOBAL_ADDP(, ). GLOBAL_ADDP() is similar to GLOBAL_ADD() but returns the PREVIOUS value of the variable instead of the new one.
Example:
mysql> DO GLOBAL_SET("xxx", 10);
mysql> SELECT GLOBAL_ADDP("xxx", 1);
10
mysql> SELECT GLOBAL_ADDP("xxx", 1);
11
Installation:
On most systems, compiling and installing the library should be as simple as typing (as root):
make install
The shared library is installed as /usr/local/lib/udf_global_user_variables.so
If the base directory of your MySQL installation is not in /usr/local, just type:
make
and then copy udf_global_user_variables.so to the right location for UDFs on your system (maybe /usr/lib/).
The name of a variable is limited to 256 bytes. If that limit is too low for your specific application, just edit the MAX_NAME_LENGTH variable on top of the .c file and reinstall. Variable names can contain binary characters.
Values are limited to 65536 bytes. If that limit is too low for you, edit the MAX_VALUE_LENGTH variable and reinstall.
<<lessThis shared library adds simple user functions to MySQL in order to keep persistent shared variables in memory. These variables and their values are available to all clients. Any data can be stored into these persistent variables, including BLOBs. Since updates are atomic and way faster than MEMORY tables, this is an easy and efficient way to handle counters and sequences.
Usage:
Storing a value
An unlimited number of user variables can be created, as long as memory is available.
The GLOBAL_STORE(, ) stores a new shared global variable.
Examples:
mysql> DO GLOBAL_STORE("online_users", 42);
mysql> DO GLOBAL_STORE("secret_key", "pajfUyfnd");
The GLOBAL_STORE() function always returns 1 unless an error occurred.
Fetching a value
Reading the value of a variable is the job of the GLOBAL_GET() function.
The value is returned, or NULL is the variable is undefined.
Example:
mysql> SELECT GLOBAL_GET("online_users;);
42
mysql> SELECT id FROM pxs WHERE secret_key = GLOBAL_GET("secret_key");
1
Atomic increments
A single function call can read the previous value, add an integer (that can be negative), and store the new value into the variable.
The function is GLOBAL_ADD(, ) and the return value is the new value of the variable.
Updates are always atomic, if the old value is 18 and you add 1, you will always get back 19.
Example:
mysql> DO GLOBAL_ADD("online_users", 1);
mysql> SELECT GLOBAL_ADD("online_users", -4);
39
If the value of a variable was a string, the new value is the increment:
mysql> SELECT GLOBAL_ADD("secret_key", 12);
12
Adding a value to an undefined variable returns NULL.
A handy variant is GLOBAL_ADDP(, ). GLOBAL_ADDP() is similar to GLOBAL_ADD() but returns the PREVIOUS value of the variable instead of the new one.
Example:
mysql> DO GLOBAL_SET("xxx", 10);
mysql> SELECT GLOBAL_ADDP("xxx", 1);
10
mysql> SELECT GLOBAL_ADDP("xxx", 1);
11
Installation:
On most systems, compiling and installing the library should be as simple as typing (as root):
make install
The shared library is installed as /usr/local/lib/udf_global_user_variables.so
If the base directory of your MySQL installation is not in /usr/local, just type:
make
and then copy udf_global_user_variables.so to the right location for UDFs on your system (maybe /usr/lib/).
The name of a variable is limited to 256 bytes. If that limit is too low for your specific application, just edit the MAX_NAME_LENGTH variable on top of the .c file and reinstall. Variable names can contain binary characters.
Values are limited to 65536 bytes. If that limit is too low for you, edit the MAX_VALUE_LENGTH variable and reinstall.
Download (0.004MB)
Added: 2007-03-19 License: GPL (GNU General Public License) Price:
951 downloads
Lee Haywoods Chain Reaction 3.01
Chain Reaction (aka Critical Mass, aka Atoms) is an addictive, multi-player board game. more>>
Chain Reaction (aka Critical Mass, aka Atoms) is an addictive, multi-player board game. Lee Haywoods Chain Reaction is easy to learn to play. There is a computer player (for 2 player games only).
- Players take turns to add units (blobs) of their colour to either an empty cell or a cell they already occupy.
- Once the number of blobs in a cell equals the number of neighbouring cells - 2 in a corner, 3 along an edge and 4 elsewhere - the blobs explode, adding 1 blob to each neighbour and leaving the original cell empty.
- The neigbouring cell may then have enough blobs to explode as well - making their neigbours explode, and so on - a chain reaction.
- Any blobs affected by the chain reaction change colour to that of the person making the move - this is how other players cells are taken.
- Wipe out your opponent(s) and win - eventually someone is going to win because the total number of blobs increases by 1 with each move, gradually filling the board.
Main features:
- Provides a high-quality computer player (for a single opponent).
- Allows between 2 and 6 players.
- Graphical implementation - can be played either in a window or in full-screen mode.
- Configurable for different screen resolutions, allowing massive boards to be used.
- Audio support for both sound-cards and simple beeps/bells.
- Features a grid editor.
- Automatically moves the mouse pointer back to the current players last position.
- Indicates where each player last went.
- Shows progress indicators for each player and for the whole game.
- Player names may be entered and saved.
- Players can choose their favourite colour to play with.
- Foreground and background skins may be changed.
- Saved states can be automatically loaded when the program starts.
Game options:
- Provides the ability to undo and redo all moves.
- Games in progress can be saved and resumed later.
- Locks keyboard and mouse controls individually for each player.
- Players can stick with their favourite colour when the order of play is changed.
- Sound can be turned on and off during a game (for both samples and beeps).
<<less- Players take turns to add units (blobs) of their colour to either an empty cell or a cell they already occupy.
- Once the number of blobs in a cell equals the number of neighbouring cells - 2 in a corner, 3 along an edge and 4 elsewhere - the blobs explode, adding 1 blob to each neighbour and leaving the original cell empty.
- The neigbouring cell may then have enough blobs to explode as well - making their neigbours explode, and so on - a chain reaction.
- Any blobs affected by the chain reaction change colour to that of the person making the move - this is how other players cells are taken.
- Wipe out your opponent(s) and win - eventually someone is going to win because the total number of blobs increases by 1 with each move, gradually filling the board.
Main features:
- Provides a high-quality computer player (for a single opponent).
- Allows between 2 and 6 players.
- Graphical implementation - can be played either in a window or in full-screen mode.
- Configurable for different screen resolutions, allowing massive boards to be used.
- Audio support for both sound-cards and simple beeps/bells.
- Features a grid editor.
- Automatically moves the mouse pointer back to the current players last position.
- Indicates where each player last went.
- Shows progress indicators for each player and for the whole game.
- Player names may be entered and saved.
- Players can choose their favourite colour to play with.
- Foreground and background skins may be changed.
- Saved states can be automatically loaded when the program starts.
Game options:
- Provides the ability to undo and redo all moves.
- Games in progress can be saved and resumed later.
- Locks keyboard and mouse controls individually for each player.
- Players can stick with their favourite colour when the order of play is changed.
- Sound can be turned on and off during a game (for both samples and beeps).
Download (0.45MB)
Added: 2006-07-11 License: GPL (GNU General Public License) Price:
1200 downloads
MARC::Crosswalk::DublinCore 0.02
MARC::Crosswalk::DublinCore is a Perl module that can convert data between MARC and Dublin Core. more>>
MARC::Crosswalk::DublinCore is a Perl module that can convert data between MARC and Dublin Core.
SYNOPSIS
my $crosswalk = MARC::Crosswalk::DublinCore->new;
# Convert a MARC record to Dublin Core (simple)
my $marc = MARC::Record->new_from_usmarc( $blob );
my $dc = $crosswalk->as_dublincore( $marc );
# Convert simple DC to MARC
$marc = $crosswalk->as_marc( $dc );
# Convert MARC to qualified DC instead
$crosswalk->qualified( 1 );
$dc = $crosswalk->as_dublincore( $marc );
This module provides an implentation of the LOCs spec on how to convert metadata between MARC and Dublin Core format. The spec for converting MARC to Dublin Core is available at: http://www.loc.gov/marc/marc2dc.html, and from DC to MARC: http://www.loc.gov/marc/dccross.html.
NB: The conversion cannot be done in a round-trip manner. i.e. Doing a conversion from MARC to DC, then trying to go back to MARC will not yield the original record.
<<lessSYNOPSIS
my $crosswalk = MARC::Crosswalk::DublinCore->new;
# Convert a MARC record to Dublin Core (simple)
my $marc = MARC::Record->new_from_usmarc( $blob );
my $dc = $crosswalk->as_dublincore( $marc );
# Convert simple DC to MARC
$marc = $crosswalk->as_marc( $dc );
# Convert MARC to qualified DC instead
$crosswalk->qualified( 1 );
$dc = $crosswalk->as_dublincore( $marc );
This module provides an implentation of the LOCs spec on how to convert metadata between MARC and Dublin Core format. The spec for converting MARC to Dublin Core is available at: http://www.loc.gov/marc/marc2dc.html, and from DC to MARC: http://www.loc.gov/marc/dccross.html.
NB: The conversion cannot be done in a round-trip manner. i.e. Doing a conversion from MARC to DC, then trying to go back to MARC will not yield the original record.
Download (0.008MB)
Added: 2006-08-07 License: Perl Artistic License Price:
1177 downloads
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