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Blob Wars : Blob and Conquer 0.91
Blob Wars : Blob and Conquer is a 3rd person action shooter. more>>
Blob Wars : Blob and Conquer is a 3rd person action shooter. With the apparent defeat of Galdov and the reclaiming of the Fire, Space, Time and Reality Crystals, the Blobs battle was only just beginning.
Bob had rescued many Blobs and fought many battles, but now he had an ever bigger task ahead of him. The Blobs homeworld is still littered with the alien forces and Bob once again makes it his task to lead the counter attack.
But even without Galdov the aliens are still extremely well organised.
Main features:
- Explore and battle in full 3D environments
- Use and aquire mutliple weapons (uzis, shotguns, grenades)
- Fight familiar enemies - Assimilated Blobs, Eye Droids.
- Auto targetting enables you to maintain a lock on enemies whilst dodging around
- Blob allies - Fight alongside buddies such as Teeka the Scout
<<lessBob had rescued many Blobs and fought many battles, but now he had an ever bigger task ahead of him. The Blobs homeworld is still littered with the alien forces and Bob once again makes it his task to lead the counter attack.
But even without Galdov the aliens are still extremely well organised.
Main features:
- Explore and battle in full 3D environments
- Use and aquire mutliple weapons (uzis, shotguns, grenades)
- Fight familiar enemies - Assimilated Blobs, Eye Droids.
- Auto targetting enables you to maintain a lock on enemies whilst dodging around
- Blob allies - Fight alongside buddies such as Teeka the Scout
Download (33MB)
Added: 2007-05-30 License: GPL (GNU General Public License) Price:
889 downloads
Blob Wars: Blob Metal Solid 1.07
Blob Wars : Metal Blob Solid, you take on the role of a fearless Blob agent, Bob. more>>
Blob Wars : Metal Blob Solid, you take on the role of a fearless Blob agent, Bob.
Since their world was invaded by an alien race, the Blobs have faced a lifetime of war. But now they have a chance to win the war once and for all.
In Blob Wars : Metal Blob Solid, you take on the role of a fearless Blob agent, Bob. Bobs mission is to infiltrate the various enemy bases around the Blobs homeworld and rescue as many MIAs as possible. But standing in his way are many vicious aliens, other Blobs who have been assimilated and the evil alien leader, Galdov.
Main features:
- Platform game
- Over 25 missions
- More than 8 hours gameplay!
- 4 difficulty settings
- Large levels with different environments, such as water, lava, ice and slime.
- Use a variety of different weaponary, including machine guns and laser cannons.
- Multiple objectives
- Jetpack and Aqua Lung items to find
- Optional blood and gore
- Boss Battles!
- Lots of sound effects and music tracks
- Joypad support with configurable controls
- Configurable keyboard support
- Level replay value - Return to previous levels to rescue all MIAs and optional objectives.
<<lessSince their world was invaded by an alien race, the Blobs have faced a lifetime of war. But now they have a chance to win the war once and for all.
In Blob Wars : Metal Blob Solid, you take on the role of a fearless Blob agent, Bob. Bobs mission is to infiltrate the various enemy bases around the Blobs homeworld and rescue as many MIAs as possible. But standing in his way are many vicious aliens, other Blobs who have been assimilated and the evil alien leader, Galdov.
Main features:
- Platform game
- Over 25 missions
- More than 8 hours gameplay!
- 4 difficulty settings
- Large levels with different environments, such as water, lava, ice and slime.
- Use a variety of different weaponary, including machine guns and laser cannons.
- Multiple objectives
- Jetpack and Aqua Lung items to find
- Optional blood and gore
- Boss Battles!
- Lots of sound effects and music tracks
- Joypad support with configurable controls
- Configurable keyboard support
- Level replay value - Return to previous levels to rescue all MIAs and optional objectives.
Download (7.2MB)
Added: 2007-06-01 License: GPL (GNU General Public License) Price:
879 downloads

Conquest: Divide and Conquer 0.14.1
Conquest is a simultaneous turn-based online multiplayer strategy game placed in a dark and distant future. more>>
Conquest: Divide and Conquer 0.14.1 is the latest version of this simultaneous turn-based online multiplayer strategy game placed in a dark and distant future.
Play the role of a futuristic commander. Divide your armies and conquer the world. Position satellites to reveal your opponents. Launch missiles to annihilate big armies, but watch out for incoming drop pods behind your back.
Standing in your path to victory are other commanders like yourself. Fight them off one by one and prove you are the greatest of the great.
The combination of fast gameplay and randomly generated maps equals to long, restless nights of battles for cities.
Enhancements: (21 Jul 2009)
- Renamed advanced settings to rules.
- Renamed lobby to game lobby.
- Renamed join game panel to game browser.
- Added new flanking mechanic: when a player moves at least two units into a territory from different sides, they receive a 25% power bonus in an eventual battle. Flanking also works with allied units.
- Added AI alliance logic.
- Added graphic setting to toggle environmental effects.
- Added "lChangedRules" message when rules change.
- Added console to ConquestServer.exe on Windows.
- Added more AI names.
- Improved performance by at least 20%, depending on the player's machine.
- Improved performance for display mode changes and minimizing/maximizing.
- Improved rules panel.
- Changed hints to show exact values.
- Changed default server name to "Conquest Game".
- Rule sets no longer have to specify all rules.
- Moved create game to the game browser.
- Removed spectate button from the game browser.
- Removed key shortcuts from most world screen panels.
- Fixed Linux nvidia-glx-180+ drivers segmentation fault.
- Fixed lighting not working properly after changing display modes.
- Fixed alliance colors not working with preset alliances.
- Fixed not being able to select alliance 4 in the game lobby.
- Fixed not being able to whisper a player with too long name.
- Fixed territories and operations not getting sent on surrender.
- Fixed units taking strange paths when ordered straight for more than 2 tiles.
- Fixed lMSNA.
Added: 2009-07-22 License: Freeware Price: FREE
10 downloads
Download (43.5MB)
Added: 2007-08-11 License: GPL (GNU General Public License) Price:
820 downloads
GNOME War Pad 0.4.0
GNOME War Pad is VGA Planets client for GNOME 2 desktop platform. more>>
GNOME War Pad is VGA Planets client for GNOME 2 desktop platform. It aims to develop a full featured client, including scripting Python support.
VGA Planets is a play-by-email space conquest strategy game, it can be played by 11 players max. This game is being played by strategy fanatics all over the world for some years now, is very addictive and there are several servers on the Internet that host various kinds of this games.
Well, first of all this game is great, I thank Tim Wisseman for his creation, secondly its very cheap to register it (I think 5 USD) and if you dont want to register it, you still can play it with some limitations. Plus, because this game was developed for DOS, almost all clients existing this days are for DOS or Windows, and since Im a GNU/Linux freak, Im tired of playing VP with dosemu, its just too slow! :-)...so thats my itch, I wanna scratch it as ESR says.
Actually, there isnt a GNU/Linux client for VP that Im aware of, I know that PCCs author, Stefan Reuther from Germany, is porting his excellent client to GNU/Linux using the SDL library, this is great! but again, GNOME deserves to have its own client, so I started this project as an excuse to learn how to program for GNOME, and also to polish my C programming skills.
This software is Free Software, released under the GNU General Public License, you may copy, modify it and redistribute it under the conditions of this license.
Enhancements:
- this is a major milestone in this projects development because now the player can make some real actions into the game! no more viewing-only! Enjoy!
<<lessVGA Planets is a play-by-email space conquest strategy game, it can be played by 11 players max. This game is being played by strategy fanatics all over the world for some years now, is very addictive and there are several servers on the Internet that host various kinds of this games.
Well, first of all this game is great, I thank Tim Wisseman for his creation, secondly its very cheap to register it (I think 5 USD) and if you dont want to register it, you still can play it with some limitations. Plus, because this game was developed for DOS, almost all clients existing this days are for DOS or Windows, and since Im a GNU/Linux freak, Im tired of playing VP with dosemu, its just too slow! :-)...so thats my itch, I wanna scratch it as ESR says.
Actually, there isnt a GNU/Linux client for VP that Im aware of, I know that PCCs author, Stefan Reuther from Germany, is porting his excellent client to GNU/Linux using the SDL library, this is great! but again, GNOME deserves to have its own client, so I started this project as an excuse to learn how to program for GNOME, and also to polish my C programming skills.
This software is Free Software, released under the GNU General Public License, you may copy, modify it and redistribute it under the conditions of this license.
Enhancements:
- this is a major milestone in this projects development because now the player can make some real actions into the game! no more viewing-only! Enjoy!
Download (1.8MB)
Added: 2005-07-11 License: GPL (GNU General Public License) Price:
1567 downloads
Wars of Destiny 0.31
Wars of Destiny project is a real-time strategy game with network support. more>>
Wars of Destiny project is a real-time strategy game with network support.
Wars of Destiny is a real-time strategy game. It is currently in a major building stage, but looks very promising. If you are interested in helping, then your assistance would be greatly appreciated. It uses SDL 1.2.0 and SDL_mixer, and it includes fully integrated network support for playing with other people over the Internet. It also includes a map creator and an easy-to-use interface for configuring WOD.
<<lessWars of Destiny is a real-time strategy game. It is currently in a major building stage, but looks very promising. If you are interested in helping, then your assistance would be greatly appreciated. It uses SDL 1.2.0 and SDL_mixer, and it includes fully integrated network support for playing with other people over the Internet. It also includes a map creator and an easy-to-use interface for configuring WOD.
Download (6.4MB)
Added: 2007-01-03 License: GPL (GNU General Public License) Price:
1026 downloads
Nations at War Linux Server 4.0
Nations at War a Battlefield 2 tournament mod. more>>
Nations at War a Battlefield 2 tournament mod, Presently it DOES NOT SUPPORT SINGLE PLAYER. Nations at War is being built upon the roots of a large group of friends, some of which have played together for over a year.
Nations at War is a military based gaming community that follows the rank and unit structure based off of real life armies and units. We practice hard during the week developing teamwork and skills that translate into an excellent gaming experience on the long Saturday battles that occur every week on a pre-selected map.
Our community has a large amount of tournament experience, and expects and demands nothing but excellence on the battlefield and exceptional sportsmanship and comradery off of it. Nations at War is at its heart a large community of friends who put a premium on teamwork, respect and fairness. This is after all a game and something meant to be enjoyed by all, where one comes to make friends and have fun.
<<lessNations at War is a military based gaming community that follows the rank and unit structure based off of real life armies and units. We practice hard during the week developing teamwork and skills that translate into an excellent gaming experience on the long Saturday battles that occur every week on a pre-selected map.
Our community has a large amount of tournament experience, and expects and demands nothing but excellence on the battlefield and exceptional sportsmanship and comradery off of it. Nations at War is at its heart a large community of friends who put a premium on teamwork, respect and fairness. This is after all a game and something meant to be enjoyed by all, where one comes to make friends and have fun.
Download (MB)
Added: 2006-12-15 License: Freeware Price:
1048 downloads
GAI Blob 0.1
GAI Blob are a bunch of moving blobs. more>>
GAI Blob are a bunch of moving blobs.
This applet is based upon the blob part of the demo effects collection v0.4 by W.P. van Paassen.
I doubt there will be any questions nor bugs, but if Im wrong contact me.
Installation:
These are the general installation instructions for GAI applets.
Make sure that you have gai installed. If not, you can get it at http://gai.sourceforge.net
Then do:
./configure
make
(change to roo)
make install
If youre running the Gnome Panel, you have to restart the panel in order to see the newly installed applet.
<<lessThis applet is based upon the blob part of the demo effects collection v0.4 by W.P. van Paassen.
I doubt there will be any questions nor bugs, but if Im wrong contact me.
Installation:
These are the general installation instructions for GAI applets.
Make sure that you have gai installed. If not, you can get it at http://gai.sourceforge.net
Then do:
./configure
make
(change to roo)
make install
If youre running the Gnome Panel, you have to restart the panel in order to see the newly installed applet.
Download (0.037MB)
Added: 2006-10-24 License: GPL (GNU General Public License) Price:
1095 downloads
Battles of Antargis 0.2c
Battles of Antargis is a realtime strategy game. more>>
Battles of Antargis is a realtime strategy game. Battles of Antargiss main purpose lies on conquering not on building.
Battles Of Antargis is an open-source game with GPL license. You have one or more heroes that you can control. They can recruit troops and conquer the world. While doing this they have to gather food and weapons. All around are people and animals which populate the world.
Unlike the typical Warcraft-like games, you have to get by with the existing population and resources.
This is a first tech-demo, so please be patient. Apart from this we are searching for new artists and developers.
Main features:
Visuals:
- animated milkshape models (MilkShape ASCII-importer)
- static models (Wavefront obj-importer)
- shadowmap based shadows (PSMs work in progress)
- fustrum culling
- shader support
Game
- the whole gamelogic is done in ruby, so it should be fairly easy to modify this game.
- the whole layout is done in xml
- basic dialogs and intro-screens implemented, but nice graphics still missing
- loading/saving
Editor
- edit heightmap
- place entities on map
<<lessBattles Of Antargis is an open-source game with GPL license. You have one or more heroes that you can control. They can recruit troops and conquer the world. While doing this they have to gather food and weapons. All around are people and animals which populate the world.
Unlike the typical Warcraft-like games, you have to get by with the existing population and resources.
This is a first tech-demo, so please be patient. Apart from this we are searching for new artists and developers.
Main features:
Visuals:
- animated milkshape models (MilkShape ASCII-importer)
- static models (Wavefront obj-importer)
- shadowmap based shadows (PSMs work in progress)
- fustrum culling
- shader support
Game
- the whole gamelogic is done in ruby, so it should be fairly easy to modify this game.
- the whole layout is done in xml
- basic dialogs and intro-screens implemented, but nice graphics still missing
- loading/saving
Editor
- edit heightmap
- place entities on map
Download (29MB)
Added: 2007-05-11 License: GPL (GNU General Public License) Price:
901 downloads
Space Commander 0.4
Space Commander is a game that aims to be similar to Elite and Privateer, with maybe a bit of Trade Wars thrown in. more>>
Space Commander is a game that aims to be similar to Elite and Privateer, with maybe a bit of Trade Wars thrown in.
The project is a remarkably functional space simulation with under 200 lines of code in the main file.
DEPENDENCIES
You need a recent version of Python and some support libraries. The game is currently being written using Python v 2.4.3 but it may work with newer or older versions with some minor tweaking. I intend to be using Python 2.5 and PyGame 1.8 shortly.
- Python 2.4.3
- PyGame 1.7
- Numeric 22.0
Basically you need a pretty complete Python kit. Most Linux distributions should have everything that you need and Windows / OSX users will be able to install it all with a small bit of effort.
To play the MIDI score in Linux you have to install and configure Timidity due to some old code in sdl-mixer which is a pre-dependency of PyGame. If the game crashes and
complains about midi, just comment out the MIDI line in spacecommander.py to disable it.
As to performance issues. I pass the buck. If it runs too slowly then get a faster computer, better graphics card, better operating system, whatever.
The idea of writing this in Python is to have a compromise between ultimate performance and the ability to understand and tinker around with the code.
You could try reducing the number of stars in the galaxy by editing bigbang.py also.
Feel free to re-write the game in hand optimized assembler, but you must send me a copy of your code per the LICENSE.
RUNNING THE GAME
Linux: ./spacecommander.py
KEYBOARD COMMANDS
ESC / Q: Quit the game
Left / Right: Yaw
Up / Down: Pitch
PgUp / PgDN: Roll
Enhancements:
- The main engine was completely rewritten and now supports flying a spaceship around a randomly generated galaxy. 2D rendering of objects using PyGame is supported.
- Mouse flight control is featured.
<<lessThe project is a remarkably functional space simulation with under 200 lines of code in the main file.
DEPENDENCIES
You need a recent version of Python and some support libraries. The game is currently being written using Python v 2.4.3 but it may work with newer or older versions with some minor tweaking. I intend to be using Python 2.5 and PyGame 1.8 shortly.
- Python 2.4.3
- PyGame 1.7
- Numeric 22.0
Basically you need a pretty complete Python kit. Most Linux distributions should have everything that you need and Windows / OSX users will be able to install it all with a small bit of effort.
To play the MIDI score in Linux you have to install and configure Timidity due to some old code in sdl-mixer which is a pre-dependency of PyGame. If the game crashes and
complains about midi, just comment out the MIDI line in spacecommander.py to disable it.
As to performance issues. I pass the buck. If it runs too slowly then get a faster computer, better graphics card, better operating system, whatever.
The idea of writing this in Python is to have a compromise between ultimate performance and the ability to understand and tinker around with the code.
You could try reducing the number of stars in the galaxy by editing bigbang.py also.
Feel free to re-write the game in hand optimized assembler, but you must send me a copy of your code per the LICENSE.
RUNNING THE GAME
Linux: ./spacecommander.py
KEYBOARD COMMANDS
ESC / Q: Quit the game
Left / Right: Yaw
Up / Down: Pitch
PgUp / PgDN: Roll
Enhancements:
- The main engine was completely rewritten and now supports flying a spaceship around a randomly generated galaxy. 2D rendering of objects using PyGame is supported.
- Mouse flight control is featured.
Download (MB)
Added: 2006-12-20 License: GPL (GNU General Public License) Price:
1041 downloads
MARC::Crosswalk::DublinCore 0.02
MARC::Crosswalk::DublinCore is a Perl module that can convert data between MARC and Dublin Core. more>>
MARC::Crosswalk::DublinCore is a Perl module that can convert data between MARC and Dublin Core.
SYNOPSIS
my $crosswalk = MARC::Crosswalk::DublinCore->new;
# Convert a MARC record to Dublin Core (simple)
my $marc = MARC::Record->new_from_usmarc( $blob );
my $dc = $crosswalk->as_dublincore( $marc );
# Convert simple DC to MARC
$marc = $crosswalk->as_marc( $dc );
# Convert MARC to qualified DC instead
$crosswalk->qualified( 1 );
$dc = $crosswalk->as_dublincore( $marc );
This module provides an implentation of the LOCs spec on how to convert metadata between MARC and Dublin Core format. The spec for converting MARC to Dublin Core is available at: http://www.loc.gov/marc/marc2dc.html, and from DC to MARC: http://www.loc.gov/marc/dccross.html.
NB: The conversion cannot be done in a round-trip manner. i.e. Doing a conversion from MARC to DC, then trying to go back to MARC will not yield the original record.
<<lessSYNOPSIS
my $crosswalk = MARC::Crosswalk::DublinCore->new;
# Convert a MARC record to Dublin Core (simple)
my $marc = MARC::Record->new_from_usmarc( $blob );
my $dc = $crosswalk->as_dublincore( $marc );
# Convert simple DC to MARC
$marc = $crosswalk->as_marc( $dc );
# Convert MARC to qualified DC instead
$crosswalk->qualified( 1 );
$dc = $crosswalk->as_dublincore( $marc );
This module provides an implentation of the LOCs spec on how to convert metadata between MARC and Dublin Core format. The spec for converting MARC to Dublin Core is available at: http://www.loc.gov/marc/marc2dc.html, and from DC to MARC: http://www.loc.gov/marc/dccross.html.
NB: The conversion cannot be done in a round-trip manner. i.e. Doing a conversion from MARC to DC, then trying to go back to MARC will not yield the original record.
Download (0.008MB)
Added: 2006-08-07 License: Perl Artistic License Price:
1177 downloads
Grid Wars 2 20060309
Grid Wars 2 is a space shooter arcade game. more>>
Grid Wars 2 is a space shooter arcade game.
Grid Wars2 is basically a PC version of the popular Xbox 360 game, Geometry Wars. Made by Mark Incitti, this release features less special effects compared to the original but also new controls to cater for players who do not own a dual analog joypad.
Your small ship sits in a one-screen grid and vectorized enemies spawn to attack. Use your any-directional gun to stay alive while you rake in points. Along the way a few power-ups will give you a hand, and theres always the emergency screen-clearing bomb you can unleash.
The hybrid option control allows a player to use both mouse and keyboard for ship movement as well as aiming their shots.
<<lessGrid Wars2 is basically a PC version of the popular Xbox 360 game, Geometry Wars. Made by Mark Incitti, this release features less special effects compared to the original but also new controls to cater for players who do not own a dual analog joypad.
Your small ship sits in a one-screen grid and vectorized enemies spawn to attack. Use your any-directional gun to stay alive while you rake in points. Along the way a few power-ups will give you a hand, and theres always the emergency screen-clearing bomb you can unleash.
The hybrid option control allows a player to use both mouse and keyboard for ship movement as well as aiming their shots.
Download (2.6MB)
Added: 2006-09-26 License: Freeware Price:
4094 downloads
LordsAWar 0.0.1
LordsAWar is a clone of Warlords 2. more>>
LordsAWar is a clone of Warlords 2.
A turn-based strategy game where up to 8 players strive for control of as many cities as possible. Produce new armies in cities to conquer nearby cities. Using the income from those cities, make more armies to take more cities.
Send a hero to a temple to get a quest, or maybe search a nearby ruin instead. Play with others or against the computer.
The abandoned freelords C++ codebase has been used as a starting point.
<<lessA turn-based strategy game where up to 8 players strive for control of as many cities as possible. Produce new armies in cities to conquer nearby cities. Using the income from those cities, make more armies to take more cities.
Send a hero to a temple to get a quest, or maybe search a nearby ruin instead. Play with others or against the computer.
The abandoned freelords C++ codebase has been used as a starting point.
Download (10.4MB)
Added: 2007-07-23 License: Freeware Price:
823 downloads
dopewars 1.5.12
dopewars is a game where you make a fortune dealing drugs on the streets of New York... more>>
dopewars is a game where you make a fortune dealing drugs on the streets of New York...
dopewars is a free Unix/Win32 rewrite of a game originally based on "Drug Wars" by John E. Dell. The idea of dopewars is to deal in drugs on the streets of New York, amassing a huge fortune and paying off the loan shark, while avoiding the ever-annoying police.
The Unix/Win32 rewrite, as well as featuring a so-called "antique" mode which closely follows the original, introduces new features such as the ability to take part in multi-player games. dopewars aims to be highly configurable, and what you cant change in the configuration files you can change by poking around in the source, which is freely available under the terms of the GNU General Public License.
dopewars runs on Unix (e.g. Linux, Solaris, Mac OS X) systems and Win32 (Windows 95, 98, NT, 2000, ME, XP).
A framework for writing AI clients for dopewars with Perl (and a simple example client) is available courtesy of Dave Madison here. A version of dopewars which implements an improved AI, using a behaviour-based architecture, is also available.
A version of dopewars written in Python is in development by Mike Meyer. The aim of this version is to enable dopewars to be run easily on other platforms (such as MacOS and Windows) and to greatly simplify the development of computerised dopewars players.
The author would really appreciate assistance from keen Python programmers in getting the code to run cleanly on both Linux and Windows systems!
dopewars is also an IRC bot! To play a game, connect with any IRC client to the IRC server at irc.irc-hispano.org. Then start a game by entering the command
/msg WaRZ jugar or /msg BRoK jugar
...and then accept the DCC-CHAT. WaRZ is a space-trading themed version, while BRoK is a share-dealing version.
Enhancements:
- This release corrects a potential exploit against the Windows server, which was not fully patched by the 1.5.11 release.
<<lessdopewars is a free Unix/Win32 rewrite of a game originally based on "Drug Wars" by John E. Dell. The idea of dopewars is to deal in drugs on the streets of New York, amassing a huge fortune and paying off the loan shark, while avoiding the ever-annoying police.
The Unix/Win32 rewrite, as well as featuring a so-called "antique" mode which closely follows the original, introduces new features such as the ability to take part in multi-player games. dopewars aims to be highly configurable, and what you cant change in the configuration files you can change by poking around in the source, which is freely available under the terms of the GNU General Public License.
dopewars runs on Unix (e.g. Linux, Solaris, Mac OS X) systems and Win32 (Windows 95, 98, NT, 2000, ME, XP).
A framework for writing AI clients for dopewars with Perl (and a simple example client) is available courtesy of Dave Madison here. A version of dopewars which implements an improved AI, using a behaviour-based architecture, is also available.
A version of dopewars written in Python is in development by Mike Meyer. The aim of this version is to enable dopewars to be run easily on other platforms (such as MacOS and Windows) and to greatly simplify the development of computerised dopewars players.
The author would really appreciate assistance from keen Python programmers in getting the code to run cleanly on both Linux and Windows systems!
dopewars is also an IRC bot! To play a game, connect with any IRC client to the IRC server at irc.irc-hispano.org. Then start a game by entering the command
/msg WaRZ jugar or /msg BRoK jugar
...and then accept the DCC-CHAT. WaRZ is a space-trading themed version, while BRoK is a share-dealing version.
Enhancements:
- This release corrects a potential exploit against the Windows server, which was not fully patched by the 1.5.11 release.
Download (0.73MB)
Added: 2005-12-31 License: GPL (GNU General Public License) Price:
827 downloads
Kamyrans Eye 1.3
Kamyrans Eye is a fantasy-themed roguelike role-playing game for Nokia Series60 cellphones and PCs. more>>
Save your home town from three mighty wizards and their insatiable greed sparked by the discovery of an ancient ruin.
Kamyrans Eye is a fantasy-themed "roguelike" role-playing game for Nokia Series60 cellphones and PCs.
With each game, explore a world which is never quite the same - filled with inhabitants both friendly and hostile. Defend cities and villages, conquer wizard towers and raid dens.
A plethora of items, weapons and spells allow for a wide array of tactics to reach one of the multiple endings.
<<lessKamyrans Eye is a fantasy-themed "roguelike" role-playing game for Nokia Series60 cellphones and PCs.
With each game, explore a world which is never quite the same - filled with inhabitants both friendly and hostile. Defend cities and villages, conquer wizard towers and raid dens.
A plethora of items, weapons and spells allow for a wide array of tactics to reach one of the multiple endings.
Download (0.47MB)
Added: 2006-08-07 License: GPL (GNU General Public License) Price:
1176 downloads
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