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binaural beats

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bcr beats 0.1

bcr beats 0.1


bcr steps is a step sequencer and arpeggiator made for the Behringer BCR2000 controller. more>>
bcr steps is a step sequencer and arpeggiator made for the Behringer BCR2000 controller. This project can also be used on its own, or with almost any other MIDI controller.

If you like, you can try out the applet version, though it wont give you the full MIDI capabilities of the standalone application.

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Download (0.10MB)
Added: 2007-06-12 License: GPL (GNU General Public License) Price:
866 downloads
ASBeats 0.2

ASBeats 0.2


ASBeats is a simple beats clock. more>>
ASBeats is a simple beats clock.
Enhancements:
- Higher resolution, 3 decimals
- Cleanup of the .xpm files
- Added this file
- Cleanup of README, also added TODO section
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Download (0.014MB)
Added: 2006-10-03 License: GPL (GNU General Public License) Price:
1116 downloads
Bloboats 1.0.1

Bloboats 1.0.1


Bloboats is a boat racing game in the spirit of Elasto Mania or X-Moto, introducing a handful of elements from Super Mario Bros. more>>
Bloboats project is a boat racing game in the spirit of Elasto Mania or X-Moto, introducing a handful of elements from Super Mario Bros-like games.

The objective of Bloboats is to reach MS Enterprise as fast as possible to save if from
the hands of the terrible Tentacle Monsters of an Unknown Master and the same time beat your friend and laugh at his or her puny time.

The journey starts from a place called Tutorial, somewhere in the United States, and somehow the player ends up in the famous HV-Arena of Helsinki. During the trip a number of MS Enterprises are saved, luckily, from the hands of the terrible Tentacle Monsters of an Unknown Master, who actually is your dad. Or then aint.

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Added: 2006-08-08 License: GPL (GNU General Public License) Price:
1177 downloads
Gnaural 0.4.20070301

Gnaural 0.4.20070301


Gnaural is a multi-platform programmable binaural-beat generator. more>>
Gnaural is a multi-platform programmable binaural-beat generator, implementing the principles described in October 1973 Scientific American, Gerald Oster, "Auditory Beats in the Brain."

There has been considerable research done on the subject since that publication, and Gnaurals Windows-based predecessor, WinAural, has been used as the audio stimulus in at least one published study, "The Induced Rhythmic Oscillations of Neural Activity in the Human Brain", D. Cvetkovic, D. Djuwari, I. Cosic (Australia), from Proceeding (417) Biomedical Engineering - 2004.

The central finding of Osters article: brain activity can be entrained to the auditory beat frequencies created when each ear is presented simultaneously with tones of slightly offset in frequency. My interest has been exploring how this effect (known as "frequency following response" or "brainwave entrainment") can be used to explore mental states, ranging from profoundly meditative to highly alert.

What are auditory binaural beats?

In 1839, German experimenter Heinrich Wilhelm Dove discovered that playing two tones simultaneously, one in to each ear, induced the perception of a "beat frequency" when the tones were of slightly differing frequency (generally less than 100 Hz apart).

While an acoustic mixing of the two tones will also produce a beat frequency, what is notable about auditory binaural beats is that there is no acoustic mixing of the tones: the beats exist solely within the auditory system. Some researchers believe that they are an artifact of the "neural wiring" used to spatially determine the origins of sounds in our environment.

Gerald Osters breakthrough in 1973 was to observe that the neural processing associated with binaural beats can induce an overall entrainment of brainwave activity (essentially, an oscillation between the two hemispheres in sync with the beat frequency). The neurology of this phenomenon is, according to Oster, tied to the contralateral integration of auditory input taking place in the superior olivary nucleus in the brainstem.

My main interest in the principle has been the possibility that brainwave entrainment can be used to target specific mental states. Gnaural has a long lineage, starting with a DOS program in the mid 1990s, progressing to WinAural for Windows and (in the hope a making a cross-platform solution) BrainJav for Java, and finally the truly cross-platform solution in Gnaural. In over a decade of experience with the technique, I have mainly found it useful for slowing-down brain activity. In that capacity, it has served me in areas ranging from stress reduction, sleep make-up, and particularly as a sort of "poor mans meditation", requiring almost no effort to achieve states of mind that I usually have found rather hard to achieve with real meditation.

But these are strictly my observations, and I make no guarantees about what the technique can do for anyone else. Some of the more unusual applications Ive heard about for my software include sustaining a heightened mental focus for online tournament gaming, and enhancing flotation-tank and related sensory deprivation environments. Many people also apparently use the technique to study more effectively.

One of the stranger facts regarding binaural beats is their seeming ability to be equally-at-home in the laboratory setting as in "grass roots" contexts (such as alternative medicine and the New Age phenomenon). That there is a grass-roots enthusiasm (easily demonstrated by googling binaural beats) is probably related to the sense of promise inherent in an easy-to-implement technique offering the possibility of direct influence of brain behavior. But from a scientific standpoint, there is a big gap between claims (of what binaural beats can do) and corroboration (by scientific method), which has led to a sense in many that the actual subject of binaural beats is "controversial." But this is an irrational response, given that the actual scientific/laboratory basis of binaural beats has remained an established part of the scientific literature for over 30 years.

One of my goals in writing Gnaural was to implement the binaural beat principle within the bounds of my understanding of the established scientific facts regarding the subject. To some extent, this has meant leaving-out many of the "bells and whistles" prevailent in other implementations. That my software has been used for at least one published "hard-science" study suggests that it has been somewhat successful. However, I also hope that Gnaural proves useful for people who wish to explore subjective areas unfettered by scientific rigor. In a subject dealing with matters of the mind, I see both sides -- "grass-roots empiricism" and "scientific empiricism" -- as being complementary halves of a complete investigation of the possibilities, and ultimately, Id hope to see the two sides of our culture be catalysts for each other, rather than inhibited by a mutual antagonism.

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Download (0.12MB)
Added: 2007-04-25 License: GPL (GNU General Public License) Price:
922 downloads
Gnaural for Linux 1.0

Gnaural for Linux 1.0


a multi-platform programmable binaural-beat generator more>> Gnaural is a multi-platform programmable binaural-beat generator, implementing the principle of binaural beats as described in the October 1973 Scientific American article "Auditory Beats in the Brain" (Gerald Oster). There has been considerable research done on the subject since that publication, and WinAural (an early version in the Gnaural lineage) was used as the audio stimulus for at least one published study
The central theme of Osters article is that processesing of auditory binaural beats bears distinct differences from that done for normal sound, emphasizing different neural pathways and highlighting different parameters of the sound stimulus.
Osters observations inspired a wave of research in to the ways in which binaural beats could affect the brain. One area of research explored how binaural beats could evoke a "frequency-following response" (also known as "brainwave entrainment") in EEG measures. My personal interest in binaural beats has centered almost exclusively around exploring this entrainment potential as a means of facilitating meditative states. However, Gnaural was designed to be neutral with regard to any hypothesis or application, relying strictly on the fundamental findings as described in Osters 1973 overview.
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Download (84KB)
Added: 2009-04-26 License: Freeware Price: Free
188 downloads
Aklabeth 1.0

Aklabeth 1.0


Aklabeth is a remake of the original Ultima. more>>
Aklabeth project is a remake of the original Ultima.

Aklabeth is a rewrite of Richard C Garriotts Ultima Prequel. Like Ultima 1 to 5, it features a mixture of wandering through (sort of) 3D dungeons, monsters, and tasks to complete.

This game is a port, written in a mixture of C and C++. I wrote this a year or two back, cant remember why, in C. I glued it to my SDL wrapper library and released it.

Its a RPG - sort of. You wander the top world, visit 3D (sort of) dungeons, beat up monsters and perform tasks for the legendary Lord British (AKA Richard Garriott).

Keys:

N S E W (and arrow keys) move player both in upper world, and in the dungeons.

A - attack
I - inventory
Q - quit
X - enter town/shop/dungeon/climb up and down.

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Download (0.22MB)
Added: 2007-01-05 License: GPL (GNU General Public License) Price:
1025 downloads
Open Beat Box 0.7.1

Open Beat Box 0.7.1


Open Beat Box (OBB) is an open-source beat box ( a virtual drum machine ). more>>
Open Beat Box (OBB) is an open-source beat box ( a virtual drum machine ).
We are still in an early stage of development but we aim full drum machine functionalities.
Main features:
- Highly customizable graphical interface, including bitmap skins and variable shape widgets.
- Floating tools : realy interesting with multi-screen.
- Skin aware help system that update the images acording to the skin you curently use.
- Plug-in architecture for sound effects.
- Portability : Windows, Mac, Unix
- Cross-platform file compatiblitily.
- Real-time preview and offline rendering for realy complex effect that cant be added real-time on your machine
- Distributed rendering over multiple computers.
- Customizable sound sample packages.
- Customizable keyboard shortcuts.
- Matel Power glove input driver.
Enhancements:
- Code major restructuration
- More performance
- Added XML Skins
- Gui enhancements (drop shadow on labels, centered spinbox label, mousescroll on slidebars)
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Download (1.1MB)
Added: 2005-08-18 License: GPL (GNU General Public License) Price:
1535 downloads
Jackbeat 0.6.1

Jackbeat 0.6.1


Jackbeat is an audio sequencer with support for the JACK Audio Connection Kit. more>>
Jackbeat project is an audio sequencer with support for the JACK Audio Connection Kit.
Featuring a drum-machine-like interface, it is designed with real-time operation in mind: while playing, the pattern can be edited, the BPM rate modified, and new samples loaded.
The number of tracks and beats is virtually unlimited, and though it is simple, it becomes a powerful tool when connected to other JACK applications providing mastering, effects plugins, etc.
Main features:
- drummachine-like interface for fast and easy editing
- realtime operation : while playing, the sequence can be edited and resized, the bpm rate modified, and new samples loaded,
- virtually unlimited number of tracks and beats
- easy to use and yet powerful : just JACK it into jack-rack and you can apply LADSPA effect plugins on a per track basis, perform mastering with jackeq , etc...
- loads and saves .jab files, Jackbeats file format, based on xml and packed with tar,
- unique masking feature : allows to insert silences with precision into a given track.
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Download (0.30MB)
Added: 2007-03-02 License: GPL (GNU General Public License) Price:
968 downloads
Time::Beat 1.21

Time::Beat 1.21


Time::Beat is a Perl module to convert between standard time and Swatch .beat time. more>>
Time::Beat is a Perl module to convert between standard time and Swatch ".beat" time.

Time::Beat is a module to convert normal time to and from .beats, of which there are a thousand in a day. It can change normal time in time() format to .beats, and .beats into either 24-hour or 12-hour normal time.

SYNOPSIS

use Time::Beat qw(beat time24 time12);

my $time_in_beats = beats($time);

my $beats_in_24hr_time = time24($beat);

my $beats_in_12hr_time = time12($beat);

METHODS

There are three methods in Time::Beat.

beats($time)

beats will give you the current time in .beats if you do not specify a time string. If you specify a string in time() format it will return that particular time in .beats. The basic algorithm for doing this is to take the time in GMT+1 hour, convert it into seconds, and divide by 86.4.

time24($beat)

time24 takes a 3-digit beat time and outputs a 24-hour time along the lines of "12:34:56". The hours will have leading noughts.

time12($beat)

time12 takes a 3-digit beat time and outputs a 12-hour time along the lines of "12:34:56 am" or "12:34:56 pm". Hours do not have leading noughts.

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Download (0.003MB)
Added: 2006-08-12 License: Perl Artistic License Price:
677 downloads
Marbles 1.0.0-1

Marbles 1.0.0-1


Marbles is a simple board game. more>>
Marbles is a simple board game. The objective is to take out as big groups of marbles as possible. Highscore system included. Ive also programmed some simple physics to make it look like the marbles fall.

If you hold the mouse over a cluster of marbles for a little while, then the potential score will show. You get bonuses if you remove eg. all the blue ones.

Installation:

./configure && make

su

./install_marbles.sh

exit

(Dont use "make install", if you did do a "make uninstall")

Start it by typing:

marbles

Its not programmed in QT, but it works in KDE.

Current record:

25960 points
- Held by a friend. Dont think anyone will beat that in a while:)

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Download (0.18MB)
Added: 2006-03-22 License: GPL (GNU General Public License) Price:
1311 downloads
Microracers 0.2

Microracers 0.2


Microracers is a fun 2D top-view racing game. more>>
Microracers is a fun 2D top-view racing game.

Microracers aims to be a fun 2D top-view racing game. It is inspired on the old Micromachines game, but it isnt meant to be a clone of it.

For now, it only has a racing gameplay where you have to beat computer vehicles (or other 3 humans on the same seat) by completing 2 laps the first.

The game is under the GPL. Everyone is free to contribute! Contact us.

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Download (2.6MB)
Added: 2005-11-07 License: GPL (GNU General Public License) Price:
1449 downloads
LinkMachine

LinkMachine


LinkMachine project helps you build as large a reciprocal link program as youd like. more>>
The key to success for a web site is good search engine ranking. All of the major search engines use link popularity to determine how well a site will rank - so the more high quality, relevant links that lead to your site, the higher it will rank. LinkMachine makes it easy to get the links you need by helping you establish hundreds of quality, relevant link exchanges.
LinkMachine will help you:
- Climb to the top of the search engines
- Gain quality links to your site today
- Automate your link management
- Uncover exactly how to beat your top competitors
- Attract thousands more targeted visitors to your site
The most effective way to interest webmasters in linking to your site is by offering to exchange reciprocal links. This is a win-win situation - both of your web sites benefit from new targeted, relevant links.
LinkMachine project helps you build as large a reciprocal link program as youd like. Search engines see all of the new links pointing from other quality, relevant sites to your site, and increase your rank. Note that this is very different from using indiscriminate "link farms", which will give you no advantage with the search engines.
Google recently revealed the secrets of its search ranking technology by filing a patent application. What we found out is that Google values organic link building - link building that progresses naturally rather than appearing artificial. LinkMachine is the ideal tool for building link exchanges the way Google likes them.
LinkMachines InstantLinks system and link search tools allow you to grow your link exchanges gradually and gain links from many different sites. And with LinkMachines Alternate Profiles feature, you can easily benefit from having the links to your site use a diverse variety of anchor text.
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Download (0.005MB)
Added: 2006-03-02 License: Freeware Price:
1490 downloads
Deep Breathing 1.9

Deep Breathing 1.9


Deep Breathing is a small program program I wrote that guides a user for deep breathing. more>>
Deep Breathing is a small program program I wrote that guides a user for deep breathing. It’s been nice to use while at work or when looking for moment’s relaxation. The program has values for setting the number of beats for breathing in and breathing out, the beats per minute, and if to use sound or not.

In the texts I’ve read, breathing out longer than breathing in is good for detoxifying, breathing in longer than breathing out is good for energizing, and an equal amount of both is calming.

Suggested uses:

2 beats in, 4 beats out, 40 beats per minute
4 beats in, 2 beats out, 40 beats per minute
4 beats in, 4 beats out, 40 beats per minute

Also, I sometimes start at a a faster beats per minute when I’m just getting settled in, and slowly lower the beats per minute as I go along. Enjoy!

Note: If you are not hearing any sound it is most likely that your installation of Java does not have a MIDI Soundbank installed. You can install one from here. If you’re having problems installing the soundbank, please feel free to email me.

If you’ve found this program to be of value to you, please consider making a donation.

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Download (MB)
Added: 2006-08-31 License: Free for non-commercial use Price:
1153 downloads
xarman 1.1.0

xarman 1.1.0


xarman project is a SVGAlib 2 player minesweeper-like action game with sound support. more>>
xarman project is a SVGAlib 2 player minesweeper-like action game with sound support.
xarman is an addictive two player version of Minesweeper.
You control a man that walks around a mine field, and must beat your opponent by uncovering more then half the mines on the field before he does.
Enhancements:
- Bumped version number to 1.1 after having ported xarman to SDL.
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Download (0.23MB)
Added: 2006-12-05 License: GPL (GNU General Public License) Price:
1053 downloads
Zimbra Desktop Alpha 0.53

Zimbra Desktop Alpha 0.53


Zimbra Desktop is the next generation leap forward for Web 2.0 applications. more>>
Zimbra Desktop is the next generation leap forward for Web 2.0 applications- now you can have Zimbras Ajax-based collaboration experience online and offline.
That means when you are out of the office without a connection (say, in a plane, train, or automobile), you can keep working without missing a beat.
Zimbra Desktop benefits:
- The better overall usability of Web 2.0 (conversation view, tags, Zimlets) comes to the desktop; plus the web and desktop experience are now the same
- Switch from online to offline mode seamlessly and automatically; when online you are immune to hiccups and interruptions caused by server latency
- Faster search, better rich mail rendering, and a self-organizing inbox more adept handling larger email volumes than traditional clients (no more 2GB mailbox limits!)
- Significantly reduced administration overhead managing and maintaining local files; they are synced to the Zimbra Server where they can be safeguarded
- Fundamentally a cross browser, cross platform solution (Windows, Apple, Linux)
- Its open source; expensive investments in proprietary clients are no longer required
This project will help you write emails, add new appointments, edit documents; when you re-connect changes will be automatically synced to the Zimbra Server.
Main features:
- Full email support: compose, edit, delete, reply, or make drafts online and offline
- Fast Zimbra search including Advanced Search builder
- Support for contacts, both locally stored and GAL
- Easy set up wizard for account configuration
- Existing user preferences (folders, signatures, settings, etc) are imported
- Works with ZCS 4.5+ servers
- Fast launch with automatic, transparent sync
Zimbra Desktop is available for you to try as an alpha version. We encourage you to take it for a test drive and provide us your feedback.
Enhancements:
- Bug Fixes
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Download (31.8MB)
Added: 2007-08-06 License: GPL (GNU General Public License) Price:
1397 downloads
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