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Particle Reality 1.0
Particle Reality is an extremely versatile Java particle engine. more>>
Particle Reality is an extremely versatile Java particle engine, based on the ideas of the excellent commercial particle animation software Particle Illusion by wondertouch.
Particle Reality allows you to define all aspects of particle and particle emitter behavior over their entire lifetime in XML, allowing for a very flexible particle system.
<<lessParticle Reality allows you to define all aspects of particle and particle emitter behavior over their entire lifetime in XML, allowing for a very flexible particle system.
Download (MB)
Added: 2006-01-20 License: BSD License Price:
1394 downloads
System Statistics Remote Checker 0.9
System Statistics Remote Checker is a tool to remotely check computers physical status. more>>
SSRC is System Statistics Remote Checker and is a tool to remotely check computers physical status. Just execute and test it, its really very simple.
Intsllation:
edit your logins.dat file. Here SSRC stores logins, which are allowed to log into SSRC. Logins specified there does not need to exist in the system.
just execute the SSRC binary, as it should work at all linux stations. If no, compile it by yourself (f.e.: $ gcc -O3 -Wall -o SSRC main.cpp) and then execute SSRC binary.
check, if its running by:
$ ps aux | grep SSRC | grep -v grep
bingo! if its running, just telnet to your machine from anywhere in the world to the port 1225.
log into system and enjoy SSRC. type "help" to see all avaible commands.
unfortunately, there is still no shutdown command. You have to kill SSRC by yourself - f.e.:
$ killall SSRC
Enhancements:
- finally, it may work as a standalone daemon. There are still some problems with inetd.
- wrote README, INSTALL, TODO and this file
- few bugfixes
<<lessIntsllation:
edit your logins.dat file. Here SSRC stores logins, which are allowed to log into SSRC. Logins specified there does not need to exist in the system.
just execute the SSRC binary, as it should work at all linux stations. If no, compile it by yourself (f.e.: $ gcc -O3 -Wall -o SSRC main.cpp) and then execute SSRC binary.
check, if its running by:
$ ps aux | grep SSRC | grep -v grep
bingo! if its running, just telnet to your machine from anywhere in the world to the port 1225.
log into system and enjoy SSRC. type "help" to see all avaible commands.
unfortunately, there is still no shutdown command. You have to kill SSRC by yourself - f.e.:
$ killall SSRC
Enhancements:
- finally, it may work as a standalone daemon. There are still some problems with inetd.
- wrote README, INSTALL, TODO and this file
- few bugfixes
Download (0.010MB)
Added: 2005-09-20 License: GPL (GNU General Public License) Price:
1496 downloads
System Check 1.5
SystemCheck is a Superkaramba theme that displays some system information like CPU usage, Memory used, Network activity, Volume. more>>
SystemCheck is a Superkaramba theme that displays some system information like CPU usage, Memory used, Network activity,Volume etc.
System Check is based on SystemMon.
(http://kde-look.org/content/show.php?content=22988)
I hope you like it.
With the new alsa version (1.0.10) alsa-utils will be removed and amixer does not longer exists so i added a version with the gom mixer.
No liability is assumed for damages to hard and software !!
<<lessSystem Check is based on SystemMon.
(http://kde-look.org/content/show.php?content=22988)
I hope you like it.
With the new alsa version (1.0.10) alsa-utils will be removed and amixer does not longer exists so i added a version with the gom mixer.
No liability is assumed for damages to hard and software !!
Download (0.20MB)
Added: 2006-07-27 License: GPL (GNU General Public License) Price:
1194 downloads
net-check
net-check package is a pair of simple perl scripts that will monitor and report on your internet connectivity. more>>
net-check package is a pair of simple perl scripts that will monitor and report on your internet connectivity.
The scripts came about when my DSL provider repeatedly dropped the connections on a machine that was used exclusively as a dial-up gateway.
In addition, since I am spending $50 a month for my internet connection, I want to make sure I get what I paid for.
A Sample:
To: user@isp.net
Subject: Automated Network Checks Report
Last month, there were 64.25 hours of downtime out of 720 possible hours.
(There were only 2692 out of 2880 possible samples made.)
Last months ratio was 0.089 so your bill should be $45.53.
---------------------------------------------------------
1 : 2 hr
2 : 22 hr
3 : 0.5 hr
4 : 1.25 hr
5 : 1.75 hr
6 : 0.25 hr
7 : 0.25 hr
8 : 0.25 hr
9 : 1.25 hr
10 : 3.25 hr
11 : 1.25 hr
13 : 0.25 hr
14 : 1.75 hr
15 : 0.25 hr
16 : 0.75 hr
17 : 0.75 hr
18 : 8.5 hr
19 : 0.75 hr
20 : 11.5 hr
21 : 0.75 hr
22 : 0.75 hr
23 : 1.75 hr
24 : 2 hr
25 : 0.25 hr
27 : 0.25 hr
<<lessThe scripts came about when my DSL provider repeatedly dropped the connections on a machine that was used exclusively as a dial-up gateway.
In addition, since I am spending $50 a month for my internet connection, I want to make sure I get what I paid for.
A Sample:
To: user@isp.net
Subject: Automated Network Checks Report
Last month, there were 64.25 hours of downtime out of 720 possible hours.
(There were only 2692 out of 2880 possible samples made.)
Last months ratio was 0.089 so your bill should be $45.53.
---------------------------------------------------------
1 : 2 hr
2 : 22 hr
3 : 0.5 hr
4 : 1.25 hr
5 : 1.75 hr
6 : 0.25 hr
7 : 0.25 hr
8 : 0.25 hr
9 : 1.25 hr
10 : 3.25 hr
11 : 1.25 hr
13 : 0.25 hr
14 : 1.75 hr
15 : 0.25 hr
16 : 0.75 hr
17 : 0.75 hr
18 : 8.5 hr
19 : 0.75 hr
20 : 11.5 hr
21 : 0.75 hr
22 : 0.75 hr
23 : 1.75 hr
24 : 2 hr
25 : 0.25 hr
27 : 0.25 hr
Download (0.015MB)
Added: 2007-02-15 License: GPL (GNU General Public License) Price:
982 downloads
Bandwidth Check 1.0
Bandwidth Check is a small utility that helps an administrator measure the available bandwidth. more>>
Bandwidth Check is a small utility that helps an administrator measure the available bandwidth. In order to make use of this utility, you will need to turn on the chargen service, which is provided in many inetd implementations.
In order to make use of this utility, you will need to turn on chargen protocol.
To enable chargen on Linux:
create the following file /etc/xinetd.d/charge
service chargen
{
type = INTERNAL
id = chargen-stream
socket_type = stream
protocol = tcp
user = root
wait = no
disable = no
}
service xinetd restart
To Compile bwcheck
gcc -o bwcheck bwcheck.c
To execute
./bwcheck
./bwcheck 172.16.11.2
Throughput: 73390.74 kb
<<lessIn order to make use of this utility, you will need to turn on chargen protocol.
To enable chargen on Linux:
create the following file /etc/xinetd.d/charge
service chargen
{
type = INTERNAL
id = chargen-stream
socket_type = stream
protocol = tcp
user = root
wait = no
disable = no
}
service xinetd restart
To Compile bwcheck
gcc -o bwcheck bwcheck.c
To execute
./bwcheck
./bwcheck 172.16.11.2
Throughput: 73390.74 kb
Download (0.008MB)
Added: 2007-01-09 License: GPL (GNU General Public License) Price:
1048 downloads
Infinite Planes of Reality 0.3.1-alpha
Infinite Planes of Reality is a text-only D20 MMORPG engine. more>>
Infinite Planes of Reality project is a text-only D20 MMORPG engine.
Infinite Planes of Reality is a next-generation MMORPG engine that enables interaction with text-only, ANSI telnet, and XML clients.
It has online/in-game world creation capability. It is D20 (OGL) and Java-based, capable of scalable worlds across distributed servers.
Main features:
- Support for multiple outstream formats (XML, Ansi)
- You can kill something
- A nice world to walk in
- A fair start
<<lessInfinite Planes of Reality is a next-generation MMORPG engine that enables interaction with text-only, ANSI telnet, and XML clients.
It has online/in-game world creation capability. It is D20 (OGL) and Java-based, capable of scalable worlds across distributed servers.
Main features:
- Support for multiple outstream formats (XML, Ansi)
- You can kill something
- A nice world to walk in
- A fair start
Download (MB)
Added: 2006-12-14 License: Open Software License Price:
1045 downloads
Tree::Binary::Search 0.07
Tree::Binary::Search is a binary search tree for Perl. more>>
Tree::Binary::Search is a binary search tree for Perl.
SYNOPSIS
use Tree::Binary::Search;
my $btree = Tree::Binary::Search->new();
$btree->useNumericComparison();
$btree->insert(5 => "Five");
$btree->insert(2 => "Two");
$btree->insert(1 => "One");
$btree->insert(3 => "Three");
$btree->insert(4 => "Four");
$btree->insert(9 => "Nine");
$btree->insert(8 => "Eight");
$btree->insert(6 => "Six");
$btree->insert(7 => "Seven");
# this creates the following tree:
#
# +-------(5)----------+
# | |
# +-(2)-+ +-(9)
# | | |
# (1) (3)-+ +----(8)
# | |
# (4) (6)-+
# |
# (7)
#
$btree->exists(7); # return true
$btree->update(7 => "Seven (updated)");
$btree->select(9); # return Nine
$btree->min_key(); # returns 1
$btree->min(); # returns One
$btree->max_key(); # return 9
$btree->max(); # return Nine
$btree->delete(5);
# this results in the following tree:
#
# +-------(6)-------+
# | |
# +-(2)-+ +-(9)
# | | |
# (1) (3)-+ +-(8)
# | |
# (4) (7)
#
This module implements a binary search tree, which is a specialized usage of a binary tree. The basic principle is that all elements to the left are less than the root, all elements to the right are greater than the root. This reduces the search time for elements in the tree, by halving the number of nodes that need to be searched each time a node is examined.
Binary search trees are a very well understood data-structure and there is a wealth of information on the web about them.
Trees are a naturally recursive data-structure, and therefore, tend to lend themselves well to recursive traversal functions. I however, have chosen to implement the tree traversal in this module without using recursive subroutines. This is partially a performance descision, even though perl can handle theoreticaly unlimited recursion, subroutine calls to have some overhead. My algorithm is still recursive, I have just chosen to keep it within a single subroutine.
<<lessSYNOPSIS
use Tree::Binary::Search;
my $btree = Tree::Binary::Search->new();
$btree->useNumericComparison();
$btree->insert(5 => "Five");
$btree->insert(2 => "Two");
$btree->insert(1 => "One");
$btree->insert(3 => "Three");
$btree->insert(4 => "Four");
$btree->insert(9 => "Nine");
$btree->insert(8 => "Eight");
$btree->insert(6 => "Six");
$btree->insert(7 => "Seven");
# this creates the following tree:
#
# +-------(5)----------+
# | |
# +-(2)-+ +-(9)
# | | |
# (1) (3)-+ +----(8)
# | |
# (4) (6)-+
# |
# (7)
#
$btree->exists(7); # return true
$btree->update(7 => "Seven (updated)");
$btree->select(9); # return Nine
$btree->min_key(); # returns 1
$btree->min(); # returns One
$btree->max_key(); # return 9
$btree->max(); # return Nine
$btree->delete(5);
# this results in the following tree:
#
# +-------(6)-------+
# | |
# +-(2)-+ +-(9)
# | | |
# (1) (3)-+ +-(8)
# | |
# (4) (7)
#
This module implements a binary search tree, which is a specialized usage of a binary tree. The basic principle is that all elements to the left are less than the root, all elements to the right are greater than the root. This reduces the search time for elements in the tree, by halving the number of nodes that need to be searched each time a node is examined.
Binary search trees are a very well understood data-structure and there is a wealth of information on the web about them.
Trees are a naturally recursive data-structure, and therefore, tend to lend themselves well to recursive traversal functions. I however, have chosen to implement the tree traversal in this module without using recursive subroutines. This is partially a performance descision, even though perl can handle theoreticaly unlimited recursion, subroutine calls to have some overhead. My algorithm is still recursive, I have just chosen to keep it within a single subroutine.
Download (0.027MB)
Added: 2007-07-21 License: Perl Artistic License Price:
825 downloads
Dead Link Check 0.4.0
Dead Link Check (DLC) is a Perl script designed to find information on validity of HTTP references. more>>
Dead Link Check (DLC) is a Perl script designed to find information on validity of HTTP references. The script may use/generate a cache file for avoiding redoing network requests if the user wants to check added entries. The script works by reading entries from a file (or a list of links from the command line) and output results in file(s) (or STDOUT). DLC was created as an extension to Public Bookmark Generator (PBM), but can be used on its own.
DLC is as an extension to Public Bookmark Generator (PBM), but can be used by itself.
DLC uses Perl 5 and libwww-perl.
a CPAN archive : ftp://www.perl.com/pub/perl/CPAN/modules/
For installation instructions, please see INSTALL.
For use instructions, please refer to the manpages, perldoc, or launch
the scripts without arguments.
Enhancements:
- Added the "Content" option (beta) to process content of HTML results for possible page not found errors and user moved.
- Added the "Dif" option for not printing the DLC information into HTML generated code.
- Bug fix in environment variables proxy use.
- Bug fix in lowercased URLs redirections.
- Bug fix in generation of empty files.
<<lessDLC is as an extension to Public Bookmark Generator (PBM), but can be used by itself.
DLC uses Perl 5 and libwww-perl.
a CPAN archive : ftp://www.perl.com/pub/perl/CPAN/modules/
For installation instructions, please see INSTALL.
For use instructions, please refer to the manpages, perldoc, or launch
the scripts without arguments.
Enhancements:
- Added the "Content" option (beta) to process content of HTML results for possible page not found errors and user moved.
- Added the "Dif" option for not printing the DLC information into HTML generated code.
- Bug fix in environment variables proxy use.
- Bug fix in lowercased URLs redirections.
- Bug fix in generation of empty files.
Download (0.040MB)
Added: 2006-06-22 License: GPL (GNU General Public License) Price:
1226 downloads
Star Trek Voyager: Elite Force 1.36
Star Trek Voyager: Elite Force is a modification to the icculus.org maintained quake3 engine. more>>
Star Trek Voyager: Elite Force is a modification to the icculus.org maintained quake3 engine
to make it possible to run EliteForce holomatch. This means: you can *not* play single player missions with this project.
This engine has full compatibility for the newer _and_ the original EliteForce protocol, clients using the original engine can use newer servers, and clients using my engine can use old servers, too.
Now, the next few paragraphs are just some random blabla about the advantages of this release, but if you want to you can just skip it and go right to the installation instructions.
What was the motivation for me doing this project?
It actually started pretty small.. The Quake3 source has been released more than half a year ago and I got the crazy idea to try the quake3 engine with EliteForce on my trusted Gentoo Linux.
When I started the program first the screen went black and nothing happened... nearly nothing. I heard some sounds and when I moved the cursor I heard random click-clicks from the mouse going over some menu buttons. This meant this stuff is not completely incompatible after all, it didnt crash right away though that was exactly what I expected it to do. I digged in Ravens multiplayer source that they released (only the virtual machine stuff, to allow for building modifications) and compared it to quake3s virtual machines and realized that there was a small
incompatibility in one of the data structures used to pass information between engine and virtual machine. It was nothing big and after fixing this the menu worked!
There were some quirks here or there, but most of the menu really worked. So it got me thinking: If I fix all these incompatibilities.. maybe I can finally play my beloved multiplayer game Ive been clinging to for over 5 years on my favorite OS natively.. and IPv6 support for EliteForce would be pretty cool too...
So a crazy idea was turned into a serious project. I had to add support for Ravens models, playing mp3s, EliteForces own network protocol. My goal was to make this release as close to the original as possible. Most of the time, I only could guess what names and functions would mean to the engine or I had to compare the original game and then try to make it work the same way in my engine.
The quake3 game relies heavily on floating point operations. Unfortunately, the original EliteForce engine does non-ISO compliant rounding of floating point numbers to integers in the VMs. The game VM uses that flaw which will result in higher jumping for certain com_maxfps settings. As with the new engine there are many platforms that can be supported, there are probably many different ways one has to take to revert the rounding to the old behaviour. This is nearly impossible to do, so I had to use a different approach: build new VMs.
<<lessto make it possible to run EliteForce holomatch. This means: you can *not* play single player missions with this project.
This engine has full compatibility for the newer _and_ the original EliteForce protocol, clients using the original engine can use newer servers, and clients using my engine can use old servers, too.
Now, the next few paragraphs are just some random blabla about the advantages of this release, but if you want to you can just skip it and go right to the installation instructions.
What was the motivation for me doing this project?
It actually started pretty small.. The Quake3 source has been released more than half a year ago and I got the crazy idea to try the quake3 engine with EliteForce on my trusted Gentoo Linux.
When I started the program first the screen went black and nothing happened... nearly nothing. I heard some sounds and when I moved the cursor I heard random click-clicks from the mouse going over some menu buttons. This meant this stuff is not completely incompatible after all, it didnt crash right away though that was exactly what I expected it to do. I digged in Ravens multiplayer source that they released (only the virtual machine stuff, to allow for building modifications) and compared it to quake3s virtual machines and realized that there was a small
incompatibility in one of the data structures used to pass information between engine and virtual machine. It was nothing big and after fixing this the menu worked!
There were some quirks here or there, but most of the menu really worked. So it got me thinking: If I fix all these incompatibilities.. maybe I can finally play my beloved multiplayer game Ive been clinging to for over 5 years on my favorite OS natively.. and IPv6 support for EliteForce would be pretty cool too...
So a crazy idea was turned into a serious project. I had to add support for Ravens models, playing mp3s, EliteForces own network protocol. My goal was to make this release as close to the original as possible. Most of the time, I only could guess what names and functions would mean to the engine or I had to compare the original game and then try to make it work the same way in my engine.
The quake3 game relies heavily on floating point operations. Unfortunately, the original EliteForce engine does non-ISO compliant rounding of floating point numbers to integers in the VMs. The game VM uses that flaw which will result in higher jumping for certain com_maxfps settings. As with the new engine there are many platforms that can be supported, there are probably many different ways one has to take to revert the rounding to the old behaviour. This is nearly impossible to do, so I had to use a different approach: build new VMs.
Download (4.8MB)
Added: 2006-10-20 License: Freeware Price:
1185 downloads
DNS Domain Expiration Check 1.0
domain-check is a utility for checking DNS domain expiration dates. more>>
DNS Domain Expiration Check is a utility for checking DNS domain expiration dates.
domain-check queries WHOIS data in realtime, and can be integrated with cron to provide e-mail notifications prior to a domain expiring.
The first example will print the expiration date and registrar for daemons.net:
$ domain-check.sh -d daemons.net
Domain Registrar Status Expires Days Left
----------------------------------- ----------------- -------- ----------- ---------
daemons.net INTERCOSMOS MEDIA Valid 13-feb-2006 64
The second example prints the expiration date and registrar for the domains listed in the file "domains":
$ domain-check.sh -f domains
Domain Registrar Status Expires Days Left
----------------------------------- ----------------- -------- ----------- ---------
sun.com NETWORK SOLUTIONS Valid 20-mar-2010 1560
google.com EMARKMONITOR INC. Valid 14-sep-2011 2103
daemons.net INTERCOSMOS MEDIA Valid 13-feb-2006 64
spotch.com GANDI Valid 03-dec-2006 357
The third example will e-mail the address admin@daemons.net with the domains that will expire in 60-days or less:
$ domain-check -a -f domains -q -x 60 -e admin@daemons.net
<<lessdomain-check queries WHOIS data in realtime, and can be integrated with cron to provide e-mail notifications prior to a domain expiring.
The first example will print the expiration date and registrar for daemons.net:
$ domain-check.sh -d daemons.net
Domain Registrar Status Expires Days Left
----------------------------------- ----------------- -------- ----------- ---------
daemons.net INTERCOSMOS MEDIA Valid 13-feb-2006 64
The second example prints the expiration date and registrar for the domains listed in the file "domains":
$ domain-check.sh -f domains
Domain Registrar Status Expires Days Left
----------------------------------- ----------------- -------- ----------- ---------
sun.com NETWORK SOLUTIONS Valid 20-mar-2010 1560
google.com EMARKMONITOR INC. Valid 14-sep-2011 2103
daemons.net INTERCOSMOS MEDIA Valid 13-feb-2006 64
spotch.com GANDI Valid 03-dec-2006 357
The third example will e-mail the address admin@daemons.net with the domains that will expire in 60-days or less:
$ domain-check -a -f domains -q -x 60 -e admin@daemons.net
Download (MB)
Added: 2005-12-13 License: GPL (GNU General Public License) Price:
810 downloads
Reality Cyanide client 1.1.2
Reality Cyanide project is a client for Cyanide, a graphical virtual reality multiplayer role-playing game. more>>
Reality Cyanide project is a client for Cyanide, a graphical virtual reality multiplayer role-playing game.
Cyanide is intended to be the most dynamic multi-player online role-playing game ever made.
This client uses an isometric perspective to present scenes. It is programmed with Python, pygame (SDL), and OpenGL.
Full 3D movement is possible, and the servers code can be exchanged online.
<<lessCyanide is intended to be the most dynamic multi-player online role-playing game ever made.
This client uses an isometric perspective to present scenes. It is programmed with Python, pygame (SDL), and OpenGL.
Full 3D movement is possible, and the servers code can be exchanged online.
Download (0.63MB)
Added: 2007-01-04 License: GPL (GNU General Public License) Price:
1023 downloads
cg binary downloader 0.4
cg is a semi-automatic newsgroup binary downloader. more>>
cg is a semi-automatic newsgroup binary downloader. It assembles parts based on subject headers and then offers them in an editor for the user to choose which files he really wants.
cg is a automatic binary newsgroups downloader. It assembles parts based on subject headers and then offers them in an editor for the user to choose which files he really wants.
It supports decoding data in the following formats:
uuencode (both single- and multi-posting binaries)
MIME (multipart/mixed, message/partial; base64, quoted printable, x-uuencode) yEnc
Start it with cg somenewsgroup; `cg -h offers a short help, should you need it.
Enhancements:
- yenc support
- rename broken files to filename.broken
- CTRL-C/SIGINT handling: write rc file and quit after completely decoding current file.
- segfault fix (for postings of the type [422/7])
- ignore some uninteresting comment lines (no .desc file)
- dont assume last line before end is not allowed to contain data in uu data
<<lesscg is a automatic binary newsgroups downloader. It assembles parts based on subject headers and then offers them in an editor for the user to choose which files he really wants.
It supports decoding data in the following formats:
uuencode (both single- and multi-posting binaries)
MIME (multipart/mixed, message/partial; base64, quoted printable, x-uuencode) yEnc
Start it with cg somenewsgroup; `cg -h offers a short help, should you need it.
Enhancements:
- yenc support
- rename broken files to filename.broken
- CTRL-C/SIGINT handling: write rc file and quit after completely decoding current file.
- segfault fix (for postings of the type [422/7])
- ignore some uninteresting comment lines (no .desc file)
- dont assume last line before end is not allowed to contain data in uu data
Download (0.16MB)
Added: 2006-06-20 License: GPL (GNU General Public License) Price:
1222 downloads
RTL-check 0.1.7
RTL-check is a framework for static analysis of programs from a safety and security perspective. more>>
RTL-check is a framework for static analysis of programs from a safety and security perspective.
RTL-check project performs analysis on RTL, which is the low-level intermediate representation generated by GCC.
Enhancements:
- The performance of the analysis was improved, and a minor bug was fixed.
<<lessRTL-check project performs analysis on RTL, which is the low-level intermediate representation generated by GCC.
Enhancements:
- The performance of the analysis was improved, and a minor bug was fixed.
Download (0.33MB)
Added: 2006-09-13 License: GPL (GNU General Public License) Price:
1139 downloads

Kiwiana for Linux 1.0
A well drawn small collection of cool New Zealand-themed icons more>> A well drawn small collection of cool New Zealand-themed icons - Make sure to check out the kiwis!<<less
Download (125KB)
Added: 2009-04-12 License: Freeware Price:
194 downloads
Star Asterisk API 1.00
Star Asterisk API is a high performance API that connects to the manager interface of Asterisk or to AstManProxy. more>>
Star Asterisk API is a high performance API that connects to the manager interface of Asterisk or to AstManProxy.
Star Asterisk API is easy to use, object-oriented, and easy to extend to suit your particular requirements.
Main features:
- Easy to use -- Simple php
- Easy to extend -- Object oriented approach
- High performance -- Handles High volume of traffic
<<lessStar Asterisk API is easy to use, object-oriented, and easy to extend to suit your particular requirements.
Main features:
- Easy to use -- Simple php
- Easy to extend -- Object oriented approach
- High performance -- Handles High volume of traffic
Download (0.020MB)
Added: 2006-06-09 License: GPL (GNU General Public License) Price:
734 downloads
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