server 3.12
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Abyss Web Server X1 2.6
Abyss Web Server X1 is a free and compact Web server. It supports SSL, compression, CGI/FastCGI, ISAPI, XSSI, URL rewriting,bandwidth throttling, anti-leeching, anti-hacking, and features a remote web management interface. more>> <<less
Download (0.64MB)
Added: 2009-04-04 License: Freeware Price: $0
73043 downloads
Rad Upload Lite 3.12
Rad Upload is a drag and drop file upload applet with a progress monitor. more>>
Rad Upload is a drag and drop file upload applet with a progress monitor. Advanced features of Rad Upload Lite include recursive upload of directories and setting upload limits at the client side.
Bandwidth saving options include filtering out unwanted file types, compression, and resizing images before they are uploaded.
Both HTTP/HTTPS and FTP protocols are supported, and files can be uploaded using copy and paste, as well as with an optional traditional browse button.
Main features:
- Drag and Drop
- Progress Bar
- Applet Size
- Copy and Paste
- FTP upload
- SSL
- Upload Folders
- Redirect After Upload
- Image Scaling
- Client Side Filtering
- Display Thumbnails
- GZip Compression
- Javascript Calls
Installation:
First make sure that your server is correctly configured to accept file uploads. With sites that use PHP you can make use of the included test.html and upload.php files to test your server configuration.
Depending on the version you have downloaded move dnd.jar, dndlite.jar or dndplus.jar onto your web space. Also move the included php files onto the same location as the jar file. Next open applet.php in your favourite text editor and change the url parameter to match your server-side upload handler. Thats it!
The upload.php is a sample PHP script provided to get you started on drag and drop file upload. You may need to modify upload.php to suite the needs of your website or web application.
If you prefer to use perl as your server side handler please copy upload.cgi to your /cgi-bin/ directory and change permissions to 755. Perl upload handling can be tested with test-perl.html
Each licence of Rad Upload Lite, Rad Upload and Rad Upload Plus allows you to install the applet on exactly one website.
Enhancements:
- A minor bug in client side filtering (by file type) and an incompatibility with tnftpd on Mac OS X were fixed.
<<lessBandwidth saving options include filtering out unwanted file types, compression, and resizing images before they are uploaded.
Both HTTP/HTTPS and FTP protocols are supported, and files can be uploaded using copy and paste, as well as with an optional traditional browse button.
Main features:
- Drag and Drop
- Progress Bar
- Applet Size
- Copy and Paste
- FTP upload
- SSL
- Upload Folders
- Redirect After Upload
- Image Scaling
- Client Side Filtering
- Display Thumbnails
- GZip Compression
- Javascript Calls
Installation:
First make sure that your server is correctly configured to accept file uploads. With sites that use PHP you can make use of the included test.html and upload.php files to test your server configuration.
Depending on the version you have downloaded move dnd.jar, dndlite.jar or dndplus.jar onto your web space. Also move the included php files onto the same location as the jar file. Next open applet.php in your favourite text editor and change the url parameter to match your server-side upload handler. Thats it!
The upload.php is a sample PHP script provided to get you started on drag and drop file upload. You may need to modify upload.php to suite the needs of your website or web application.
If you prefer to use perl as your server side handler please copy upload.cgi to your /cgi-bin/ directory and change permissions to 755. Perl upload handling can be tested with test-perl.html
Each licence of Rad Upload Lite, Rad Upload and Rad Upload Plus allows you to install the applet on exactly one website.
Enhancements:
- A minor bug in client side filtering (by file type) and an incompatibility with tnftpd on Mac OS X were fixed.
Download (0.066MB)
Added: 2007-06-01 License: Other/Proprietary License with Source Price:
875 downloads
Mail::Bulkmail::Server 3.12
Mail::Bulkmail::Server is a Perl module that handles server connections and communication for Mail::Bulkmail. more>>
Mail::Bulkmail::Server is a Perl module that handles server connections and communication for Mail::Bulkmail.
SYNOPSIS
my $server = Mail::Bulkmail::Server->new(
Smtp => your.smtp.com,
Port => 25
) || die Mail::Bulkmail::Server->error();
#connect to the SMTP relay
$server->connect || die $server->error();
#talk to the server
my $response = $server->talk_and_respond("RSET");
Mail::Bulkmail::Server now handles server connections. Mail::Bulkmail 1.x and 2.x had all the server functionality built into the module itself. That was nice in terms of simplicity - one module, one connection, one server, and so on. But it had some downsides. For one thing, it only allowed for one connection. And since I wanted to allow multiple server connections in 3.00, that had to go. For another, it was a pain in the butt to change the server implementation. This way, you can easily write your own server class, drop it in here, and be off to the races.
For example, the Mail::Bulkmail::DummyServer module for debugging purposes.
This is not a module that youll really need to access directly, since it is accessed internally by Mail::Bulkmail when it is needed. Specify the data you need in the conf file and the server_file attribute, and you wont ever need to touch this directly.
<<lessSYNOPSIS
my $server = Mail::Bulkmail::Server->new(
Smtp => your.smtp.com,
Port => 25
) || die Mail::Bulkmail::Server->error();
#connect to the SMTP relay
$server->connect || die $server->error();
#talk to the server
my $response = $server->talk_and_respond("RSET");
Mail::Bulkmail::Server now handles server connections. Mail::Bulkmail 1.x and 2.x had all the server functionality built into the module itself. That was nice in terms of simplicity - one module, one connection, one server, and so on. But it had some downsides. For one thing, it only allowed for one connection. And since I wanted to allow multiple server connections in 3.00, that had to go. For another, it was a pain in the butt to change the server implementation. This way, you can easily write your own server class, drop it in here, and be off to the races.
For example, the Mail::Bulkmail::DummyServer module for debugging purposes.
This is not a module that youll really need to access directly, since it is accessed internally by Mail::Bulkmail when it is needed. Specify the data you need in the conf file and the server_file attribute, and you wont ever need to touch this directly.
Download (0.070MB)
Added: 2006-12-19 License: Perl Artistic License Price:
1046 downloads
WorldForge::Eris 1.3.12
WorldForge::Eris is designed to simplify client development. more>>
Eris is designed to simplify client development (and promote code reuse) by providing a common system to deal with the back-end Atlas tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server.
Once the entities are made available locally, Eris also manages updating them as required. Thus it can be considered as a session layer above Atlas, providing persistent (for an entire gaming session) objects as opposed to transient Atlas ones.
WorldForge::Eris project handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, updates and movement.
<<lessOnce the entities are made available locally, Eris also manages updating them as required. Thus it can be considered as a session layer above Atlas, providing persistent (for an entire gaming session) objects as opposed to transient Atlas ones.
WorldForge::Eris project handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, updates and movement.
Download (0.28MB)
Added: 2007-01-29 License: GPL (GNU General Public License) Price:
999 downloads
C++ Server Pages 1.0.2
C++ Server Pages is a partial Java server pages and servlet implementation in C++. more>>
C++ Server Pages is a partial Java server pages and servlet implementation in C++. C++ Server Pages is written as Apache 2.0 modules, with the focus on performance.
<<less Download (1.5MB)
Added: 2005-12-05 License: GPL (GNU General Public License) Price:
1508 downloads
HAproxy 1.3.12
HAproxy is a high performance Web load balancer. more>>
HA-Proxy is a TCP/HTTP reverse proxy which is particularly suited for high
availability environments. Indeed, it can :
- route HTTP requests depending on statically assigned cookies ;
- spread the load among several servers while assuring server persistence through the use of HTTP cookies ;
- switch to backup servers in the event a main one fails ;
- accept connections to special ports dedicated to service monitoring ;
- stop accepting connections without breaking existing ones ;
- add/modify/delete HTTP headers both ways ;
- block requests matching a particular pattern ;
It needs very little resource. HAproxy it is event-driven architecture allows it to easily
handle thousands of simultaneous connections on hundreds of instances without risking the systems stability.
Start parameters
There are only a few command line options :
-f < configuration file >
-n < high limit for the total number of simultaneous connections >
-N < high limit for the per-proxy number of simultaneous connections >
-d starts in foregreound with debugging mode enabled
-D starts in daemon mode
-q disable messages on output
-V displays messages on output even when -q or quiet are specified.
-c only checks config file and exits with code 0 if no error was found, or exits with code 1 if a syntax error was found.
-p < pidfile > asks the process to write down each of its childrens pids to this file in daemon mode.
-s shows statistics (only if compiled in)
-l shows even more statistics (implies -s)
The maximal number of connections per proxy is used as the default parameter for each instance for which the maxconn paramter is not set in the listen section.
The maximal number of total connections limits the number of connections used by the whole process if the maxconn parameter is not set in the global section.
The debugging mode has the same effect as the debug option in the global section. When the proxy runs in this mode, it dumps every connections, disconnections, timestamps, and HTTP headers to stdout. This should NEVER be used in an init script since it will prevent the system from starting up.
Statistics are only available if compiled in with the STATTIME option. Its only used during code optimization phases.
Enhancements:
- Content switching is now fully operational using ACLs.
- ACLs can look for matches in path and headers in addition to previously supported criteria.
- Integer comparison is now supported for header values. 15 pre-defined ACLs are provided.
- Error pages can be customized using external files.
- Several bugs have been fixed.
- This version will be maintained as a stable one during further development.
<<lessavailability environments. Indeed, it can :
- route HTTP requests depending on statically assigned cookies ;
- spread the load among several servers while assuring server persistence through the use of HTTP cookies ;
- switch to backup servers in the event a main one fails ;
- accept connections to special ports dedicated to service monitoring ;
- stop accepting connections without breaking existing ones ;
- add/modify/delete HTTP headers both ways ;
- block requests matching a particular pattern ;
It needs very little resource. HAproxy it is event-driven architecture allows it to easily
handle thousands of simultaneous connections on hundreds of instances without risking the systems stability.
Start parameters
There are only a few command line options :
-f < configuration file >
-n < high limit for the total number of simultaneous connections >
-N < high limit for the per-proxy number of simultaneous connections >
-d starts in foregreound with debugging mode enabled
-D starts in daemon mode
-q disable messages on output
-V displays messages on output even when -q or quiet are specified.
-c only checks config file and exits with code 0 if no error was found, or exits with code 1 if a syntax error was found.
-p < pidfile > asks the process to write down each of its childrens pids to this file in daemon mode.
-s shows statistics (only if compiled in)
-l shows even more statistics (implies -s)
The maximal number of connections per proxy is used as the default parameter for each instance for which the maxconn paramter is not set in the listen section.
The maximal number of total connections limits the number of connections used by the whole process if the maxconn parameter is not set in the global section.
The debugging mode has the same effect as the debug option in the global section. When the proxy runs in this mode, it dumps every connections, disconnections, timestamps, and HTTP headers to stdout. This should NEVER be used in an init script since it will prevent the system from starting up.
Statistics are only available if compiled in with the STATTIME option. Its only used during code optimization phases.
Enhancements:
- Content switching is now fully operational using ACLs.
- ACLs can look for matches in path and headers in addition to previously supported criteria.
- Integer comparison is now supported for header values. 15 pre-defined ACLs are provided.
- Error pages can be customized using external files.
- Several bugs have been fixed.
- This version will be maintained as a stable one during further development.
Download (0.29MB)
Added: 2007-06-19 License: GPL (GNU General Public License) Price:
860 downloads
GNOME Personal Web Server 1.99.5
GNOME Personal Web Server is a user friendly web server with GUI included in GNOME-Network. more>>
GNOME Personal Web Server is a user friendly web server with GUI included in GNOME-Network.
<<less Download (1.0MB)
Added: 2005-07-28 License: GPL (GNU General Public License) Price:
1548 downloads
GSnes9x 3.12
GSnes9x project is a GNOME front end for the Snes9X SNES emulator more>>
GSnes9x project is a GNOME front end for the Snes9X SNES emulator
GSnes9x is a GNOME front-end for the Snes9X SNES emulator.
It allows setting and preservation of options for each ROM, and keeps a Cheat Codes database, an unlimited amount of codes can be stored.
Enhancements:
- Version 3.12 release
- remove help hackery, use Gnome help system
- include Snes9x Readme v1.37
- patch to use GSNES9X_IMAGE_DIR environment variable from morpheus2371
- Gnomified image loading
<<lessGSnes9x is a GNOME front-end for the Snes9X SNES emulator.
It allows setting and preservation of options for each ROM, and keeps a Cheat Codes database, an unlimited amount of codes can be stored.
Enhancements:
- Version 3.12 release
- remove help hackery, use Gnome help system
- include Snes9x Readme v1.37
- patch to use GSNES9X_IMAGE_DIR environment variable from morpheus2371
- Gnomified image loading
Download (0.46MB)
Added: 2006-11-13 License: GPL (GNU General Public License) Price:
1082 downloads
Tea4CUPS 3.12
Tea4CUPS is similar in functionality to the *nix command tee, but in the form of a CUPS (Common UNIX Printing System) backend. more>>
Tea4CUPS project is similar in functionnality to the GNU/Linux tee command, but available as a 100% plug and play generic CUPS backend wrapper.
Tea4CUPS is the Swiss Armys knife of the advanced CUPS administrator, and can easily replace or extend most of the existing specialized CUPS backends (pdf, email, ftp, etc...)
You are greatly encouraged to use this software instead of writing your own CUPS backends : Tea4CUPS will let you plug your own scripts, filters, tools, or commands wherever you want, while giving them access to all the print jobs characteristics in a consistent way.
Tea4CUPS is a 100% Python written standalone script distributed under the terms of the GNU General Public License of the Free Software Foundation.
Tea4CUPS provides three ways to launch commands :
filters : A filter can modify the input datas before they are sent to the printer or made available to the pre and post hooks defined below. Currently a single filter can be defined per print queue.
prehooks : these are guaranteed to be launched before the print job is sent to the real printer. Any prehook which exits -1 can cancel the print job. Any number of prehooks can be defined for a particular print queue.
posthooks : these are guaranteed to be launched after the print job has been sent to the real printer, unless the job was previously cancelled by a prehook. Any number of posthooks can be defined for a particular print queue.
Enhancements:
- Access to the same printer devices by different print queues or print servers is now serialized to avoid problems.
- Support for CUPS 1.2.x and higher was improved.
- The administrator can now stop tea4cups with SIGINT.
- A configurable retry directive in the configuration file gives you more control over what to do when the real CUPS backend fails.
- The documentation and sample configuration file were improved.
<<lessTea4CUPS is the Swiss Armys knife of the advanced CUPS administrator, and can easily replace or extend most of the existing specialized CUPS backends (pdf, email, ftp, etc...)
You are greatly encouraged to use this software instead of writing your own CUPS backends : Tea4CUPS will let you plug your own scripts, filters, tools, or commands wherever you want, while giving them access to all the print jobs characteristics in a consistent way.
Tea4CUPS is a 100% Python written standalone script distributed under the terms of the GNU General Public License of the Free Software Foundation.
Tea4CUPS provides three ways to launch commands :
filters : A filter can modify the input datas before they are sent to the printer or made available to the pre and post hooks defined below. Currently a single filter can be defined per print queue.
prehooks : these are guaranteed to be launched before the print job is sent to the real printer. Any prehook which exits -1 can cancel the print job. Any number of prehooks can be defined for a particular print queue.
posthooks : these are guaranteed to be launched after the print job has been sent to the real printer, unless the job was previously cancelled by a prehook. Any number of posthooks can be defined for a particular print queue.
Enhancements:
- Access to the same printer devices by different print queues or print servers is now serialized to avoid problems.
- Support for CUPS 1.2.x and higher was improved.
- The administrator can now stop tea4cups with SIGINT.
- A configurable retry directive in the configuration file gives you more control over what to do when the real CUPS backend fails.
- The documentation and sample configuration file were improved.
Download (0.043MB)
Added: 2006-08-11 License: GPL (GNU General Public License) Price:
673 downloads
Cheyenne Secure Web Server 1.0
Cheyenne Secure Web Server (SWS) is a comprehensive enterprise solution for Apache server. more>>
Cheyenne Secure Web Server (SWS) is a comprehensive enterprise solution for Apache server. Cheyenne Secure Web Server combines http firewall, JAVA, PHP, PERL and a domain control system with Apache HTTPD platform.
<<less Download (192.9MB)
Added: 2007-06-08 License: GPL (GNU General Public License) Price:
873 downloads
Streamnik Server 0.02
Streamnik Server project is an IPTV server based on the open codecs Ogg/Vorbis and Ogg/Theora. more>>
Streamnik Server project is an IPTV server based on the open codecs Ogg/Vorbis and Ogg/Theora. It can stream a number of different channels and is optimized to run on leased (virtual) servers. The program schedule is defined by an SQL database table and can be changed at runtime.
<<less Download (0.12MB)
Added: 2007-06-15 License: GPL (GNU General Public License) Price:
872 downloads
Messa 1.01a (Server)
Messa is an instant messager client and server. more>>
Messa is an instant messager client and server. The client has a curses interface and works on the console.
Messa project supports multilingual messages and private messages. The server supports monoprocess operation (without threads), the ability to choose the listening port, and the ability to run under the console.
<<lessMessa project supports multilingual messages and private messages. The server supports monoprocess operation (without threads), the ability to choose the listening port, and the ability to run under the console.
Download (0.011MB)
Added: 2006-07-21 License: LGPL (GNU Lesser General Public License) Price:
1190 downloads
USB Server for Linux 1.9.5
Simply and powerful software solution for sharing and accessing USB devices over local network or Internet! USB Server for Linux allows to work with the remote USB devices as if they are physically plugged into your computer! more>> <<less
Download (93.75KB)
Added: 2009-04-09 License: Freeware Price:
203 downloads
Mail::Bulkmail 3.12
Mail::Bulkmail is a platform independent mailing list module. more>>
Mail::Bulkmail is a platform independent mailing list module.
SYNOPSIS
use Mail::Bulkmail /path/to/conf.file
my $bulk = Mail::Bulkmail->new(
"LIST" => "~/my.list.txt",
"From" => "Jim Thomason" ,
"Subject" => "This is a test message",
"Message" => "Here is my test message"
) || die Mail::Bulkmail->error();
$bulk->bulkmail() || die $bulk->error;
Dont forget to set up your conf file!
Mail::Bulkmail gives a fairly complete set of tools for managing mass-mailing lists. I initially wrote it because the tools I was using at the time were just too damn slow for mailing out to thousands of recipients. I keep working on it because its reasonably popular and I enjoy it.
In a nutshell, it allows you to rapidly transmit a message to a mailing list by zipping out the information to them via an SMTP relay (your own, of course). Subclasses provide the ability to use mail merges, dynamic messages, and anything else you can think of.
Mail::Bulkmail 3.00 is a major major major upgrade to the previous version (2.05), which was a major upgrade to the previous version (1.11). My software philosophy is that most code should be scrapped and re-written every 6-8 months or so. 2.05 was released in October of 2000, and Im writing these docs for 3.00 in January of 2003. So Im at least 3 major re-writes behind. (philosophy is referenced in the FAQ, below)
But thats okay, because were getting it done now.
3.00 is about as backwards compatible to 2.00 as 2.00 is to 1.00. That is to say, sorta. Ive tried to make a note of things where they changed, but Im sure I missed things. Some things can no longer be done, lots are done differently, some are the same. You will need to change your code to update from 1.x or 2.x to 3.00, though. Thats a given.
So whats new for 3.00? Lots of stuff.
Immediate changes are:
* code compartmentalization
* multi-server support
* conf file
The immediate change is that the code is now compartmentalized. Mail::Bulkmail now just handles ordinary, non-dynamic mailings. See Mail::Bulkmail::Dynamic for the merging and dynamic text abilities from the prior versions.
Server connections are no longer handled directly in Mail::Bulkmail (Smtp attribute, Port attribute, etc.), there is now a separate Mail::Bulkmail::Server object to handle all of that.
And everything subclasses off of Mail::Bulkmail::Object, where I have my super-methods to define my objects, some helper stuff, and so on.
Its just a lot easier for me to maintain, think about it, etc. if its all separated. Its also easier for you, the user, if you want to make changes to things. Just subclass it, tweak it, and use it. Very straightforward to modify and extend now. 2.x and below *could* do it, but it wasnt really that easy (unless you were making very trivial changes). This should rectify that.
Another major change is the addition of multi-server support. See the docs in Mail::Bulkmail::Server for more information. You can still specify one SMTP relay if thats all youve got, but if you have multiple servers, Mail::Bulkmail can now load balance between them to help take the stress off. No matter what, the biggest bottleneck to all of this is network performance (both to the SMTP relay and then from the relay to the rest of the world), so i wanted to try and help alleviate that by using multiple servers. I know that some people were doing that on there own with small changes, but this allows you to do it all invisibly.
And finally, finally, finally there is a conf file. Documentation on the format is in Mail::Bulkmail::Object. Its pretty easy to use. This is the conf file format that I designed for my own use (along with most of the rest of Mail::Bulkmail::Object). The software also has the ability to read multiple conf files, if so desired. So no more worrying about asking your sysadmin to tweak the values in your module somewhere up in /usr/lib/whatever
Just have him create the conf file you want, or pass in your own as desired.
conf_files are specified and further documented in Mail::Bulkmail::Object, in an internal array called @conf_files, right at the top of the module. To specify a universal conf file, put it in that array (or have your sysadmin do so). Alternatively, you can also add a conf_file via the conf_files accessor.
Mail::Bulkmail->conf_files(/path/to/conf_file, /path/to/other/conf_file); #, etc.
But the recommended way is to specify your conf file upon module import.
use Mail::Bulkmail 3.00 "/path/to/conf/file";
In addition, there is the usual plethora of bug fixes, tweaks, clean-ups, and so on.
And yes, the horrid long-standing bug in the Tz method is fixed! No, honest.
Im also trying a new documentation technique. The pod for a given method is now in the module by that method, as opposed to everything being bunched up at the bottom. Personally, I prefer everything being bunched up there for clarities sake. But from a maintenance point of view, spreading it all out makes my life much easier.
<<lessSYNOPSIS
use Mail::Bulkmail /path/to/conf.file
my $bulk = Mail::Bulkmail->new(
"LIST" => "~/my.list.txt",
"From" => "Jim Thomason" ,
"Subject" => "This is a test message",
"Message" => "Here is my test message"
) || die Mail::Bulkmail->error();
$bulk->bulkmail() || die $bulk->error;
Dont forget to set up your conf file!
Mail::Bulkmail gives a fairly complete set of tools for managing mass-mailing lists. I initially wrote it because the tools I was using at the time were just too damn slow for mailing out to thousands of recipients. I keep working on it because its reasonably popular and I enjoy it.
In a nutshell, it allows you to rapidly transmit a message to a mailing list by zipping out the information to them via an SMTP relay (your own, of course). Subclasses provide the ability to use mail merges, dynamic messages, and anything else you can think of.
Mail::Bulkmail 3.00 is a major major major upgrade to the previous version (2.05), which was a major upgrade to the previous version (1.11). My software philosophy is that most code should be scrapped and re-written every 6-8 months or so. 2.05 was released in October of 2000, and Im writing these docs for 3.00 in January of 2003. So Im at least 3 major re-writes behind. (philosophy is referenced in the FAQ, below)
But thats okay, because were getting it done now.
3.00 is about as backwards compatible to 2.00 as 2.00 is to 1.00. That is to say, sorta. Ive tried to make a note of things where they changed, but Im sure I missed things. Some things can no longer be done, lots are done differently, some are the same. You will need to change your code to update from 1.x or 2.x to 3.00, though. Thats a given.
So whats new for 3.00? Lots of stuff.
Immediate changes are:
* code compartmentalization
* multi-server support
* conf file
The immediate change is that the code is now compartmentalized. Mail::Bulkmail now just handles ordinary, non-dynamic mailings. See Mail::Bulkmail::Dynamic for the merging and dynamic text abilities from the prior versions.
Server connections are no longer handled directly in Mail::Bulkmail (Smtp attribute, Port attribute, etc.), there is now a separate Mail::Bulkmail::Server object to handle all of that.
And everything subclasses off of Mail::Bulkmail::Object, where I have my super-methods to define my objects, some helper stuff, and so on.
Its just a lot easier for me to maintain, think about it, etc. if its all separated. Its also easier for you, the user, if you want to make changes to things. Just subclass it, tweak it, and use it. Very straightforward to modify and extend now. 2.x and below *could* do it, but it wasnt really that easy (unless you were making very trivial changes). This should rectify that.
Another major change is the addition of multi-server support. See the docs in Mail::Bulkmail::Server for more information. You can still specify one SMTP relay if thats all youve got, but if you have multiple servers, Mail::Bulkmail can now load balance between them to help take the stress off. No matter what, the biggest bottleneck to all of this is network performance (both to the SMTP relay and then from the relay to the rest of the world), so i wanted to try and help alleviate that by using multiple servers. I know that some people were doing that on there own with small changes, but this allows you to do it all invisibly.
And finally, finally, finally there is a conf file. Documentation on the format is in Mail::Bulkmail::Object. Its pretty easy to use. This is the conf file format that I designed for my own use (along with most of the rest of Mail::Bulkmail::Object). The software also has the ability to read multiple conf files, if so desired. So no more worrying about asking your sysadmin to tweak the values in your module somewhere up in /usr/lib/whatever
Just have him create the conf file you want, or pass in your own as desired.
conf_files are specified and further documented in Mail::Bulkmail::Object, in an internal array called @conf_files, right at the top of the module. To specify a universal conf file, put it in that array (or have your sysadmin do so). Alternatively, you can also add a conf_file via the conf_files accessor.
Mail::Bulkmail->conf_files(/path/to/conf_file, /path/to/other/conf_file); #, etc.
But the recommended way is to specify your conf file upon module import.
use Mail::Bulkmail 3.00 "/path/to/conf/file";
In addition, there is the usual plethora of bug fixes, tweaks, clean-ups, and so on.
And yes, the horrid long-standing bug in the Tz method is fixed! No, honest.
Im also trying a new documentation technique. The pod for a given method is now in the module by that method, as opposed to everything being bunched up at the bottom. Personally, I prefer everything being bunched up there for clarities sake. But from a maintenance point of view, spreading it all out makes my life much easier.
Download (0.070MB)
Added: 2007-07-09 License: Perl Artistic License Price:
840 downloads
Graveman 0.3.12-5
GRAVEMAN is a GUI frontend for CD-R tools (cdrecord, readcd, and mkisofs), cdrdao, DVD+RW tools, and sox. more>>
GRAVEMAN is a GUI frontend for CD-R tools (cdrecord, readcd, and mkisofs), cdrdao, DVD+RW tools (growisofs and dvd+rw-format), and sox.
You can also import M3U and PTS playlists.
Main features:
- burn audio cd (from wav, ogg, mp3, flac, import m3u and pts playlists)
- burn data cd and dvd
- duplicate cd
- clean rewritable cd and dvd
Enhancements:
- Just a bugfixe release to close major "invalid free" bug.
<<lessYou can also import M3U and PTS playlists.
Main features:
- burn audio cd (from wav, ogg, mp3, flac, import m3u and pts playlists)
- burn data cd and dvd
- duplicate cd
- clean rewritable cd and dvd
Enhancements:
- Just a bugfixe release to close major "invalid free" bug.
Download (0.92MB)
Added: 2006-06-06 License: GPL (GNU General Public License) Price:
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