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Joomla! 1.0.13 / 1.5 RC1

Joomla! 1.0.13 / 1.5 RC1


Joomla! is one of the most powerful Open Source Content Management Systems on the planet. more>>
Joomla! is one of the most powerful Open Source Content Management Systems on the planet. Joomla! is used all over the world for everything from simple websites to complex corporate applications. Joomla! is easy to install, simple to manage, and reliable.
Joomla! is a production of Open Source Matters, the same team that brought you the award winning Mambo Content Management System. OSM has taken their final stable version of Mambo (4.5.2.3), given it a spring clean and named it Joomla! 1.0 In addition, several small features that were going to be released in Joomla! 1.1 have been brought forward and included in this release.
Main features:
- Flexible
- Simple
- Elegant
- Customizable
- Powerful
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Added: 2007-07-27 License: GPL (GNU General Public License) Price:
512 downloads
WW2D 0.99.5

WW2D 0.99.5


WW2D is cross-platform port of NASA WorldWind application. more>>
WW2D is cross-platform, free and open-source version of NASA World Wind software, see http://worldwind.arc.nasa.gov for details. WW2D allows you to explore Earth using satellite imagery, topographic maps and image from other data sources also providing large placenames and boundaries database and allowing you to install additional data packs for even more information about our planet.
In basic configuration WW2D uses images from Blue Marble (1 km/pixel), LandSat7 (15 m/pixel), USGS Topo Maps, USGS Digital Ortho imagery, USGS Urban Area imagery.
WW2D is designed to dynamically download needed data from internet, however you can download data you want for faster access and offline usage.
Main features:
- Cross-platform code
- BlueMarble, LandSat 7, USGS imagery
- World, US, Canadian, Norwegian, Swedish boundaries
- Large Placenames database
- Search and Quicksearch
- Semi-transparent layers
- Support for worldwind:// links
- Partial support for WorldWind data (conversion needed)
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Download (4.5MB)
Added: 2005-08-27 License: GPL (GNU General Public License) Price:
1737 downloads
Simplebackup 1.8.1

Simplebackup 1.8.1


Simplebackup is a cross-platform backup program. more>>
Simplebackup is a cross-platform backup program. Simplebackup project reads a configuration file, then it builds a compressed file for each of your backup directories or files on your backup list, and places the compressed files into another location.
For example, this location can be a network mapped drive in Windows, an NFS mounted drive in Unix, another hard disk, an FTP server, or a tape device (Unix only). This will duplicate your information, doing the so called "backup".
Main features:
- Support for several compressed formats (rar, zip, tar, tar.Z, tar.gz, tar.bz2).
- Support for three backup modes: Full ; Incremental and Differential.
- Creates separate backup file for each backup directory or file on the backup list.
- Can read the backup list from a separated text file.
- Support for lists of files to ignore, this will allow ignoring files of any type desired. For example backup all except mp3 and ogg files.
- Support for lists of files to ignore, this will allow ignoring files of any name desired. For example backup all except the files with the name my_boss.png, secret document.doc.
- Support for size limitation on the files to backup, example only backup files up to 1 Megabyte.
- Support for single directory orders by using a special file named [ simplebackup_rejection.txt ] that is placed inside any directory of the backup.
- Allows for the selection of the compression ratio, example, you can use this feature to disable the compression during the backup of a directory that contains mp3 files, since this barely compress at all.
- Can also backup into ftp servers, and is able to use a ftp proxy server (must be in open mode). This gives you the possibility to do backups into any point on the planet across the internet, all that is required is for the remote system to have a standard ftp server.
- Under unix operating systems it can backup into tape devices.
- Also related to tape devices, it can execute any command desired before and after writing to tape, example mt -t /dev/tape0 rewind.
- Works fully unattended, so you can easily program a at/cron job (unix) or task scheduler (windows).
- Automatic backup session management.
- Can manage backup sessions using a local database file.
- Can run a script/batch file/command before the backup, example, you can use this feature to shut-down the database and free the data files for backup.
- Can run a script/batch file/command after the backup, again a example, you can use this feature to bring the database back on-line.
- Can send backup reports by e-mail (using smtp mail servers only).
- Can export the backup reports into any external program(s) or command(s).
- Logs all operations into a file that can be consulted latter.
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Added: 2007-01-12 License: GPL (GNU General Public License) Price:
1222 downloads
RSS-Planet 1.3

RSS-Planet 1.3


RSS-Planet is a script which fetches headlines from various news Web sites. more>>
RSS-Planet is a custom marker file generator for xplanet which uses RSS feeds from news websites to plot the current headlines on a world map.

By default, Yahoo! News and CNN.com are supported, but other feeds that point to articles with easily-discoverable place names (such as the Washington Post) should work as well.

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Added: 2005-10-12 License: GPL (GNU General Public License) Price:
1472 downloads
Blue Planet 0.4

Blue Planet 0.4


Blue Planet is a KDE theme defined by simplicity, usability, dark-blue colors and future look. more>>
Blue Planet is a KDE theme defined by simplicity, usability, dark-blue colors and future look.

Its including background picture that is taken form http://www.guanajuatoenlinea.com .

For those with big resolution:

1600 x 1200 pixels background can be download here:

http://ic3.deviantart.com/images/i/2003/42/2/b/Titan_Blue___221.jpg

Iconset on this screenshots are Futurosoft icons (only changed Go! icon to Fedora default). Download it from here:

http://www.kde-look.org/content/show.php?content=50667

Background color of application is white due to compatibility issues (you can put black but than text isnt readable in some programs).

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Added: 2007-04-16 License: GPL (GNU General Public License) Price:
922 downloads
Planets 0.1.13

Planets 0.1.13


Planets is an orbital simulator. more>>
Planets is a simple interactive program for playing with simulations of planetary systems, released under the GPL. The project runs on Linux and Windows, and could doubtless be ported to your favorite flavor of Unix.
Planets was originally designed for kids, in particular, for my then 4-year old nephew who is fascinated by astronomy. The user interface is aimed at being simple enough that a fairly young kid can get some joy out of it. But the adults who have used it have found it to be pretty fun as well.
The code is not bug-free, and Planets is missing some significant features. But its pretty stable and is a fun toy to play with. If you do download it, please drop me an email and tell me about your experience with it.
Main features:
- Saving and loading of universes
- Infinite undo (erase last action) and goback (return to point in time just after last action). This allows for undoing mistakes and replaying interesting configurations.
- Traces of planet trajectories
- Two ways of dealing with planet collisions:
- merges, where the colliding planets are merged into one planet, and
- bounces, where the colliding planets are bounced off each other elastically. This itself comes in two varieties:
- force bouncing, where the force between planets is made repulsive at close quarters.
- true bouncing, where simple pool-table physics calculations are made to determine when planets collide, and compute the appropriate bounce from said collision.
- kidmode, a mode where the focus is (mostly) locked on the application, and interesting changes are initiated by merely banging on the keyboard. This mode is aimed at 1-5 year olds.
- Center-of-mass following: it is possible to follow the center of mass of a subset of the planets. Thus, if you have a sun-moon-planet system, you can have the view automatically track the moon-planet pair.
- Can display kinetic, potential and total energy of the system.
- Both the gravitational constant and the gravitational exponent can be changed.
- There is a simple control panel that makes it possible to see and change the simulation options.
- Zooming, panning, and centering on the center of mass.
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Download (0.048MB)
Added: 2007-06-20 License: GPL (GNU General Public License) Price:
858 downloads
Planets 3D 1.3

Planets 3D 1.3


Planets 3D is a graphical tool for the simulation of the solar system. more>>
The purpose of Planets 3D is to show a simulation of our solar system. The focus lies on a nice graphic (3D OpenGL) and the possibility to modify the objects of the solar system to see what happens.
This program is written on Linux using C++. In theory it should be portable to windows, because Ive used only plattform independent libraries. Anyone who tries to port it please contact me even if unsuccessful, perhaps I can help overcome arising errors.
By now there is included a small program which converts different coordinate systems into each other. It is called Astroconvert.
Main features:
- simulate the development of the solar system based on calculations of the gravity power
- take screenshots
- load and save solar systems
- modify solarsystem
- switch between different cameras to view the solar system (e.g. look through a shuttle window)
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Download (0.60MB)
Added: 2005-06-08 License: GPL (GNU General Public License) Price:
1605 downloads
GNU Robbo 0.57

GNU Robbo 0.57


GNU Robbo is a game ported from the Atari XE/XL. more>>
GNU Robbo project is a game ported from the Atari XE/XL.

The player has to rescue Robbo the robot from an unfriendly planet and help him collect all the parts of a capsule so he can go to another level.

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Added: 2006-12-07 License: GPL (GNU General Public License) Price:
1057 downloads
PlanetMatter 2006_03_23_r02

PlanetMatter 2006_03_23_r02


PlanetMatter isa better choice to aggregate RSS and ATOM feeds of blogs, company news, databases, calendars, articles, and more! more>>
Wait no more for a usable system to create a centralized hub, so-called a planet site, of news feeds from selected Web sites, PlanetMatter provides a better choice to aggregate RSS and ATOM feeds of blogs, company news, databases, calendars, articles, and more!

Lastest news items are instantly aggregated and sequentially laid out in one page for readability. Moreover, "full-text" search facility effectively retrieves more related news items according to search terms (keywords).

Features:
PlanetMatter comes with complete feed management features such as

Add, pause, delete, edit feeds
Import feeds to OPML or text
Edit planet site configuration information
and much more!

Installation:
PlanetMatter is relatively easy to install. Please read the INSTALL file for details.

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Download (0.088MB)
Added: 2006-08-03 License: Freeware Price:
1177 downloads
Ophiuchus 0.3.2.1

Ophiuchus 0.3.2.1


Ophiuchus is a multiplayer strategy game in a similar vein as the Master of Orion series. more>>
Ophiuchus is a multiplayer strategy game in a similar vein as the Master of Orion series.
Ophiuchus will go through many phases where it is a completely playable game and it comes with further features added on with each major release.
The reason for this is that it is quite impossible for me to create a fully-featured game in one go. Doing it in steps allows me to re-check the game for gameplay quite often. (This also means I get to play it a lot, which serves to keep me interested.)
I aim to eventually create a game of rather large proportions, but this may well take some time. As such, I am concentrating on the gameplay of the game first, on the assumption that while graphics improve and change, gameplay stays eternal.
The game map is a rectangular board of tiles. A tile may contain a star. Each star is orbited by a single inhabitable planet. Each player starts out inhabiting a single planet, and owning 10 units of money.
Each planet a player owns adds 1 unit of money to their treasury per turn. You may build spaceships at your colonies, which cost 4 units of money, and take 1 turn to construct. Spaceships move across the map at a rate of 1 square per turn.
If a fleet encounters an uninhabited planet, it will automatically colonise the planet. If you encounter a planet owned by another player, you can attack and invade it. Combat works on the simple principle of winner-takes-all.
Whichever side has the larger fleet destroys the other side. If you retreat from combat, that is, if you order your fleet to leave a system while another player orders their fleet to attack yours, you lose a third of your ships.
You win the game by invading all colonies held by all other players.
Enhancements:
- When multiple players arrive at the same uncolonized system at the same time, none of them can colonize the planet now.
- Previously, the player with the lowest ID got the planet, leading to an advantage to players with lower IDs.
- This was a problem especially in single player mode, when it gave a great advantage to the player over the computer.
- Attack commands now always give feedback.
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Download (0.007MB)
Added: 2005-11-24 License: Freeware Price:
1429 downloads
Davids Perl Games 0.1.1

Davids Perl Games 0.1.1


Davids Perl Games project is a collection of ASCII graphics arcade style games written in Perl. more>>
Davids Perl Games project is a collection of ASCII graphics arcade style games written in Perl.

These games are recreations of simple ASCII graphics games originally written in BASIC.

They are ideal for use as Perl programming tutorials. Some of the first few games are PerlBlaster (defend your planet from invading aliens), PerlRacer (steer your car through the twisting passages), and PerlArena (eliminate the mutant hordes).

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Added: 2006-11-16 License: GPL (GNU General Public License) Price:
1076 downloads
Qonk 0.0.1

Qonk 0.0.1


Qonk is a small build-and-conquer strategy game with very simple rules. more>>
Qonk project is a game I wrote to learn some SDL basics. The game is a small build-and-conquer strategy game with very simple rules. A complete game only lasts for a few minutes and can be a fun break away from work or whatever youre doing.
The setting of the game is a solar system of planets. Your goal is to conquer all of the planets in the game by sending ships there. Planets that are under your control generate new ships. Simple AI players are playing against you. As you gain more experience throughout the game, more AI players have to be kicked out of bigger solar systems.
The game is currently very much in beta. I published it however in order to see whether it compiles on other machines, and to see what reactions people had on its gameplay. The game engine itself is fully functional. A lot of things have to be added to make this a mature game (like menus and stuff), but since the engine itself works, Qonk is already very playable.
How to run
In order to change between levels, Qonk exits and parameters for the game and its level have to be entered from the command line. After a game, Qonk will tell you how to start Qonk again when exited. This is because Im too lazy to write a decent menu system (everyone who is interested, may add a menu system to the source), and only interested in hacking and tuning he game engine, its graphics and obviously, game play.
Rodolfo Borges provided a small shell script that helps starting the game, saving your current level, and moving to new levels automagically. You have to edit the file to change the path where you have installed Qonk before running it.
Qonk can be given two numeric parameters, the first denoting the number of planets in the solar system, the second gives the number of enemy AI players. Successive levels of the game are defined by two such parameters.
The first levels in the game are given by parameters (6 1), (7 2), (8 3), (9 4), (10 5), (10 6), (10 7), (10 8), (10 9), (11 10), (12 11), ... I managed to get to about (35 34) before I got bored with it and started over again. I have also managed to win a (100 99) game once. That was pretty hectic.
Although the game engine is prepared to run under different modes, the game always defaults to 1024x768 resolution, and goes into fullscreen modus to run qonk. (because of beta status)
How to play
You select ships and send them out to planets, to attack or fortify them. A ship that arrives at an enemy planet dies and kills an enemy ship, residing on that planet, along with it. If no enemy ships are based on the planet, you take over the planet. Planets under your control grow new ships for you to send around.
You control white planets and white ships. Colored planets belong to the opponent players. Gray planets are not controled by a player and can easily be conquered, once its resident neutral ships are destroyed (about 2-4 of them on each neutral planet).
There are two types of planets in the solar system. There are planets orbiting around the "sun" and moons orbiting around the planets. There are as many moons as planets in each solar system. Some planets may have more moons than others. A planet is expected to generate twice as many ships as a moon in the same amount of time. Some planets/moons build ships more quickly than others. Each ship also has a random speed.
Select ships by dragging your left mouse button. A ship can only be selected for an action if it resides on a planet. Use the right mouse button to send selected ships to the nearest planet to the mouse pointer. If you want to select all of the available ships, press A.
As you conquer more planets, more ships are built in parallel. Try to conquer as many planets as possible, so that many new ships are constructed and you can reign over the solar system.
There are some extra keys that can be used:
- While pressing E, the ships of enemy players are shown, so this is kind of a cheat button
- Press P to pause and unpause the game
- Press S to save a screenshot (screenshot.bmp) of the game
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Download (0.052MB)
Added: 2007-01-15 License: Freeware Price:
1012 downloads
KAstrHorloge 2.0.1

KAstrHorloge 2.0.1


KAstrHorloge is an astronomy program for Linux & KDE. more>>
KAstrHorloge is an astronomy software for Linux & KDE.
KAstrHorloge is provided with a 10000 stars database. For any of these stars or planets, the software can compute its position in the sky of your observation site. It displays the object location both in a map and in terms of coordinates (alpha and delta)
For each star or planet, you can add your own comments (for example, some physical data, or observation comments) and even a CCD image of the object !
All functions of KAstrHorloge are intuitive and easily accessible, so you can use this software without reading the doc !
Good observations !
Enhancements:
- Added a dialog to choose the geographic location
- Used libAstronomy and libnova for calculations
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Download (1.07MB)
Added: 2005-09-14 License: GPL (GNU General Public License) Price:
1500 downloads
xplanets 1.0.0

xplanets 1.0.0


xplanets shows a simulation of a spacecraft flying through the solar system. more>>
xplanets shows a simulation of a spacecraft flying through the solar system. With the controls next to the simulation screen you can control the simulation and steer the spacecrafts flight.
The following planets are visible:
- the Sun (yellow)
- mercury (gray38)
- venus (burlywood2)
- earth (blue2)
- mars (LightSalmon3)
Note that the sizes of the sun and planets are not to scale, though their distances are. Showing the planets to scale would mean that they wouldnt be visible. The solar system is rather big, after all.
The planet nearest to the spaceship is indicated with a red circle around it. Its relative speed and distance are shown in the data display.
The xplanets program uses the GTK+ toolkit. It has been built with version 2.2.1, so it should work with any version >2.0.0. It does not work with GTK+ 1.x anymore.
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Download (0.029MB)
Added: 2006-06-07 License: GPL (GNU General Public License) Price:
1235 downloads
Net::UP::Notify 1.01

Net::UP::Notify 1.01


Net::UP::Notify is a Perl module that can send Net Alerts to cellular phones with the Unwired Planet browser. more>>
Net::UP::Notify is a Perl module that can send "Net Alerts" to cellular phones with the "Unwired Planet" browser (AKA phone.com, AKA OpenWave UP.Browser).

SYNOPSIS

use Net::UP::Notify;
$blah=new Net::UP::Notify;
$blah->subscriberid("111111111-9999999_atlsnup2.adc.nexteldata.net");
$blah->location("http://www.perl.com/");
$blah->description("The Perl.com Homepage");
print $blah->send;

This allows you to send a Net Alert to a cellular phone, provided you know the subscriber ID of the user. This also requires the end user to have the Wireless Web service on their phone, and they also must have it provisioned by the carrier.

This was designed and tested using a Nextel phone, but I think that both Cingular and Sprint PCS should be supported here when given the proper subscriberid string.
My intention is to completely support the entire UP SDK, but for right now, I can only support the sending of Net Alerts.

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Download (0.003MB)
Added: 2006-06-27 License: Perl Artistic License Price:
1218 downloads
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