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DOSBox 0.71

DOSBox 0.71


DOSBox is a DOS-emulator that uses the SDL-library which makes DOSBox very easy to port to different platforms. more>>
DOSBox is a DOS-emulator that uses the SDL-library which makes DOSBox very easy to port to different platforms. DOSBox has already been ported to many different platforms, such as Windows, BeOS, Linux, MacOS X...
DOSBox also emulates CPU:286/386 realmode/protected mode, Directory FileSystem/XMS/EMS, Tandy/Hercules/CGA/EGA/VGA/VESA graphics, a SoundBlaster/Gravis Ultra Sound card for excellent sound compatibility with older games...
You can "re-live" the good old days with the help of DOSBox, it can run plenty of the old classics that dont run on your new computer!
DOSBox is totally free of charge and OpenSource.
Enhancements:
- Add a new recompiling cpu core, which should be easier to port.
- Add 64 bit version of the recompiling core.
- Add mipsel 32 bit version of the recompiling core.
- Fix a few small problems with FCBs. (fixes Jewels of darkness and cyrus chess)
- Raise some more exceptions. (fixes vbdos)
- Fix a few problems with the dynamic core. (fixes Inner Words, Archmimedean Dynasty and others)
- Improve/Fix fallback code for certain graphics cards.
- Fix a few cd audio related bugs.
- Add an undocumented MSCDEX feature. (Fixes Ultimate Domain)
- Fix some pcspeaker mode. (fixes Test Drive and similar games)
- Improve dos keyinput handling. (fixes Wing Commander 3 exit dialog)
- Remove Exit condition on fully nested mode. (fixes some demo)
- Add image file size detection.
- Add/Fix some ansi codes. (fixes PC Larn and certain versions of infocom games)
- Several general DOS fixes. (fixes nba95, hexit and various other games)
- Add some valid input checks. (fixes 3d body adventure and similar games)
- Fix digital joystick centering problem.
- Reenable textmode 54 and 55.
- Fix a pelmask problem with univbe 5.0 lite. (fixes Panzer General)
- Fix minor mixer underflow.
- Some general image and bios disk emulation fixes.
- Hopefully fix compilation on BSD and darwin.
- Try using ioctl cdrom access by default if possible.
- Fix some svga detection routine. (fixes Grandest Fleet 2 and Bobby Fischer Teaches Chess)
- You can now close DOSBox using the status window in win32.
- Add support for NX enabled systems.
- Fix a casting error which only showed with certain compilers. (fixes various games under mac os x and 64 bit linux)
- Improve timer and add gate 2 support. (fixes various games and joystick problems)
- Improve mouse. Add undocumented backdoor. (fixes Last half of Darkness, PC-BLOX and others)
- Add/improve support for ~ and ~username in all commands.
- Fix a font problem with the pcjr/tandy. (fixes personal deskmate 2)
- Change dma routine a bit. (fixes ticks in sound in various games)
- Allow read-only diskimages to be booted. (fixes various booter games)
- Add basic hidden file support on cdrom images. (fixes Player Manager 2)
- Add some rarely used functionality to the int10 mode setup. (fixes WW2 Battles of the South pacific)
- Add ability to force scaler usage.
- Speed up flag generation and make it more 386-like.
- Some colourful feedback in the mapper.
- General code cleanup.
<<less
Download (0.63MB)
Added: 2007-07-30 License: GPL (GNU General Public License) Price:
851 downloads
FAangband 0.2.3

FAangband 0.2.3


FAangband is a first age Tolkien-based variant of Angband. more>>
FAangband is a first age Tolkien-based variant of Angband.
A roguelike game set in the wilderness and dungeons of Middle Earth in the first age. Fight your way through plains, mountains, forests, swamps, deserts and dungeons to face Morgoth, Lord of Darkness. Not a short game.
Here are the big changes:
- Races have been significantly changed. Half-Orcs, Half-Trolls, Half-elves and Shadow Fairies have gone; there are new varieties of Elves, Dwarves and Men. Dwarves as a whole tend to have better Intelligence than Wisdom; the reverse is true for (most) Elves and Hobbits. Different races also have significantly different starting conditions.
- There is wilderness. Wilderness is like and unlike dungeon. On the similar side, it is randomly generated in rectangular pieces; the "level" still only goes up or down by one in going from one piece to the next; there is a structured way of advancing through the wilderness. On the other hand, it looks different (no rooms); there are sometimes choices as to how to advance (north or west, maybe, rather than just down); and tactics become quite different. There are five basic types of wilderness - open plains, dense forests, rocky mountains, harsh deserts and pathless swamps. It also has day and night, which affects light-hating monsters and the players need for light.
- There are multiple towns, small and large, spread throughout the wilderness. Each race starts in its natural town. This means that the starting towns for some races are in the middle of quite dangerous wilderness. In order to reduce extreme effects of this (instant death, or instant growth of 15 levels), some races have improved starting equipment, and several races start with some experience already (advancing them in character level up to a maximum of level 5). High elves are no longer the easy option, at least at first. You can move your house to a different town, but only once you have walked there.
- There are multiple dungeons (five, to be precise). At the bottom of each is a guardian, who can only appear there or in special circumstances (which you may be able to guess...) be summoned. The first specialist ability (and second as well for warriors) is still learned at the beginning, but the two others each become available on killing a dungeon guardian. It is possible to ignore the other dungeons and head straight for Angband, but theres a heavy price to pay.
- Word of Recall works differently. Read away from your home town, it still takes you back there. Read in your home town, you are given a list of up to four points to recall to. When you recall back to town, you get the choice of which of your recall points you wish to update.
- Anything from later than the First Age has been removed. No more Rings of Power, Grishnakh, Anduril, Saruman, Witch-King, etc. There are some new uniques, artifacts and ego-items (and some just renamed). There are also new item sets, and some reworked artifacts.
- There is no savefile compatibility with Oangband or Angband. Savefiles had to change at least to accommodate changes to data structures (particularly the player data), and the big changes to races meant that any translation would be rather artificial. Anyone with an Oangband savefile should keep playing it in Oangband; anyone with an Oangband compatible Angband savefile (version 2.9.1 or older) should be congratulated and, well, upgrade.
Enhancements:
- large reduction in wilderness monsters
- better handling of savefile paths
- increase in wilderness vaults
- some extra dungeon vaults
- several bugfixes
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Download (2.7MB)
Added: 2007-04-22 License: Freeware Price:
915 downloads
Glow-in-the-Darkness 1.15

Glow-in-the-Darkness 1.15


Yet another dark theme for your GNOME desktop more>> <<less
Added: 2009-04-14 License: GPL Price: FREE
18 downloads
mOEvIEs 1.15-STABLE

mOEvIEs 1.15-STABLE


mOEvIEs is a low-dependency movie database program. more>>
mOEvIEs is a low-dependency movie database program.

mOEvIEs is easy to use, and doesnt require a database server to be installed like most programs do.

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Download (0.045MB)
Added: 2006-11-18 License: GPL (GNU General Public License) Price:
1071 downloads
Crack Atack! 1.1.15

Crack Atack! 1.1.15


Crack Atack! is an OpenGL game based on the Super Nintendo classic Tetris Attack. more>>
Crack Atack! is an OpenGL game based on the Super Nintendo classic Tetris Attack.

You can swap only two bricks. Put at least 3 together to explode them.

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Download (0.58MB)
Added: 2006-07-18 License: GPL (GNU General Public License) Price:
1205 downloads
Gequel 1.15

Gequel 1.15


Gequel is a MySQL GUI for manipulating records (insert, modify, delete, search). more>>
Gequel project is a MySQL GUI for manipulating records (insert, modify, delete, search).

GEQUEL is a GTK/C based frontend for the MySQL database engine loosely derived from an older program xsqlmenu.

Can retrieve data from MySQL databases, present them in nice browser, and allows for update,delete,insert,query,search and copy operations

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Download (0.70MB)
Added: 2007-04-16 License: GPL (GNU General Public License) Price:
922 downloads
AdvanceCOMP 1.15

AdvanceCOMP 1.15


AdvanceCOMP is a collection of recompression utilities for your .ZIP archives, .PNG snapshots, .MNG video clips and .GZ files. more>>
AdvanceCOMP is a collection of recompression utilities for your .ZIP archives, .PNG snapshots, .MNG video clips and .GZ files.
Its mainly intended for recompressing your rom, snapshot and clip collection of emulated games.
Main features:
- Recompress ZIP, GZ, PNG and MNG files using the Deflate 7-Zip implementation.
- Recompress MNG files using Delta and Move optimization.
Enhancements:
- This release fixed a lot of bugs for 64-bit platforms.
<<less
Download (0.25MB)
Added: 2005-11-01 License: GPL (GNU General Public License) Price:
1455 downloads
Gedcom 1.15

Gedcom 1.15


Gedcom is a Perl module to manipulate Gedcom genealogy files. more>>
Gedcom is a Perl module to manipulate Gedcom genealogy files.

SYNOPSIS

use Gedcom;

my $ged = Gedcom->new;
my $ged = Gedcom->new($gedcom_file);
my $ged = Gedcom->new(grammar_version => 5.5,
gedcom_file => $gedcom_file,
read_only => 1,
callback => $cb);
my $ged = Gedcom->new(grammar_file => "gedcom-5.5.grammar",
gedcom_file => $gedcom_file);

return unless $ged->validate;
my $xref = $self->resolve_xref($value);
$ged->resolve_xrefs;
$ged->unresolve_xrefs;
$ged->normalise_dates;
my %xrefs = $ged->renumber;
$ged->order;
$ged->write($new_gedcom_file, $flush);
$ged->write_xml($new_xml_file);
my @individuals = $ged->individuals;
my @families = $ged->families;
my $me = $ged->get_individual("Paul Johnson");
my $xref = $ged->next_xref("I");
my $record = $ged->add_header;
add_submitter
add_individual
add_family
add_note
add_repository
add_source
add_trailer
my $source = $ged->get_source("S1");

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Download (0.094MB)
Added: 2007-05-11 License: Perl Artistic License Price:
896 downloads
Apache2::ASP 1.15

Apache2::ASP 1.15


Apache2::ASP was developed in an attempt to address some of the problems associated with web application development in Perl. more>>
Apache2::ASP was developed in an attempt to address some of the problems associated with web application development in Perl.
Main features:
- Easy to install and get going.
- Requires only a small number of dependencies, each of which install automatically.
- Offers some structure without enforcing undue rigidity.
- Scales out instantly across multiple servers without requiring front-end proxies.
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Download (0.060MB)
Added: 2007-07-11 License: Perl Artistic License Price:
842 downloads
Vertex 3D Model Assembler 0.1.15

Vertex 3D Model Assembler 0.1.15


Vertex 3D Model Assembler project is a polygon-based live-end modeller. more>>
Vertex 3D Model Assembler project is a polygon-based live-end modeller.

The Vertex 3D Model Assembler is a 3D modeller geared towards making high performance models for games and other live-end requirements.

It uses the V3D format to maximize efficiency with OpenGL rendering, and can view/edit any V3D hybrid data.

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Download (1.1MB)
Added: 2006-11-06 License: GPL (GNU General Public License) Price:
1102 downloads
Tibco::Rv 1.15

Tibco::Rv 1.15


Tibco::Rv are Perl bindings and Object-Oriented library for TIBCOs TIB/Rendezvous. more>>
Tibco::Rv are Perl bindings and Object-Oriented library for TIBCOs TIB/Rendezvous.

SYNOPSIS

use Tibco::Rv;

my ( $rv ) = new Tibco::Rv;

my ( $listener ) =
$rv->createListener( subject => ABC, callback => sub
{
my ( $msg ) = @_;
print "Listener got a message: $msgn";
} );

my ( $timer ) = $rv->createTimer( timeout => 2, callback => sub
{
my ( $msg ) = $rv->createMsg;
$msg->addString( field1 => myvalue );
$msg->addString( field2 => myothervalue );
$msg->sendSubject( ABC );
print "Timer kicking out a message: $msgn";
$rv->send( $msg );
} );

my ( $killTimer ) =
$rv->createTimer( timeout => 7, callback => sub { $rv->stop } );

$rv->start;
print "finishedn"

Tibco::Rv provides bindings and Object-Oriented classes for TIBCOs TIB/Rendezvous message passing C API.

All methods die with a Tibco::Rv::Status message if there are any TIB/Rendezvous errors.

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Download (0.046MB)
Added: 2007-03-08 License: Perl Artistic License Price:
968 downloads
dnsproxy 1.15

dnsproxy 1.15


dnsproxy daemon is a proxy for DNS queries. more>>
dnsproxy daemon is a proxy for DNS queries. It forwards these queries to two previously configured nameservers: one for authoritative queries and another for recursive queries. The received answers are sent back to the client unchanged. No local caching is done.
Primary motivation for this project was the need to replace Bind servers with djbdns in an ISP environment. These servers get recursive queries from customers and authoritative queries from outside at the same IP address. Now it is possible to run dnscache and tinydns on the same machine with queries dispatched by dnsproxy.
Other scenarios are firewalls where you want to proxy queries to the real servers in your DMZ. Or internal nameservers behind firewalls, or...
Enhancements:
- Updated to libevent 1.1, portability fixes.
<<less
Download (0.11MB)
Added: 2006-03-07 License: GPL (GNU General Public License) Price:
1326 downloads
Xcerdisp 1.15.1159

Xcerdisp 1.15.1159


Xcerdisp is an X windows version of Microsofts Pocket PC Remote Display Control powertoy (cerdisp). more>>
Xcerdisp is an X windows version of Microsofts Pocket PC Remote Display Control powertoy (cerdisp). Xcerdisp project allows you to access your Pocket PC device from your Unix desktop.
After getting my PocketPC, and installing Microsofts Remote Display Control PowerToy (cerdisp) I wondered if I could access the PocketPC data from my unix workstation.
I almost immediately found the SynCE project, and using their guide on getting the WinCE device connected via PPP, I used a combination of tcpdump and netcat to reverse engineer the data stream coming from cerdisp, and wrote a small X client that displays and controls it.
Enhancements:
- This release adds support for 8-bit palette devices and a new screenshot feature.
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Download (1.4MB)
Added: 2006-10-10 License: Public Domain Price:
1126 downloads
libping 1.15

libping 1.15


libping is a C library designed to allow a programmer to make ICMP_ECHO requests directly from a script or program. more>>
libping is a C library designed to allow a programmer to make ICMP_ECHO requests directly from a script or program. libpings functions return either boolean--is alive--or the round trip time in milliseconds.

The library also includes support for "pinging" the following tcp/ip services: echo, http, https, smtp and pop3. Versions 1.15 and better are threadsafe.

Installation:

In a nutshell, to install the application in the default directory, ( /usr/local ), run the following commands:

$ ./configure
$ make
$ make install

This will install the application ( ring ) in the default directory /usr/local/bin. If that directory is in your PATH, then to run ring and view the online help type:

$ ring --help

It will also install libping in /usr/local/lib and place the header file ping.h in /usr/local/include.

To learn more about ring, make sure /usr/local/man is in your MANPATH and type:

$ man ring

For information about the C library functions, type:

$ man pinghost

For more details, read on. Especially if you want to install libping in a directory other that /usr/local
<<less
Download (0.24MB)
Added: 2006-05-09 License: GPL (GNU General Public License) Price:
1267 downloads
GD::Barcode 1.15

GD::Barcode 1.15


GD::Barcode is a Perl module to create barcode image with GD. more>>


SYNOPSIS

ex. CGI
use GD::Barcode::UPCE;
binmode(STDOUT);
print "Content-Type: image/pngnn";
print GD::Barcode->new(EAN13, 123456789012)->plot->png;
with Error Check
my $oGdBar = GD::Barcode->new(EAN13, 12345678901);
die $GD::Barcode::errStr unless($oGdBar); #Invalid Length
$oGdBar->plot->png;

GD::Barcode is a subclass of GD and allows you to create barcode image with GD. This module based on "Generate Barcode Ver 1.02 By Shisei Hanai 97/08/22".

From 1.14, you can use this module even if no GD (except plot method).
new

$oGdBar = GD::Barcode::UPCE->new($sType, $sTxt);
Constructor. Creates a GD::Barcode::$sType object for $sTxt.
plot()

$oGd = $oGdBar->plot([Height => $iHeight, NoText => 0 | 1]);
creates GD object with barcode image for the $sTxt specified at new method. $iHeight is height of the image. If NoText is 1, the image has no text image of $sTxt.
ex.
my $oGdB = GD::Barcode->new(EAN13, 123456789012);
my $oGD = $oGdB->plot(NoText=>1, Height => 20);
# $sGD is a GD image with Height=>20 pixels, with no text.
barcode()
$sPtn = $oGdBar->barcode();
returns a barcode pattern in string with 1 and 0. 1 means black, 0 means white.
ex.
my $oGdB = GD::Barcode->new(UPCE, 123456789012);
my $sPtn = $oGdB->barcode();
# $sPtn = ;
$errStr
$GD::Barcode::errStr
has error message.
$text
$oGdBar->{$text}
has barcode text based on $sTxt specified in new method.

<<less
Download (0.87MB)
Added: 2007-04-24 License: Perl Artistic License Price:
925 downloads
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