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DupeFinder 1.0.2
DupeFinder is a simple application for locating, moving, renaming, and deleting duplicate files in a directory structure. more>>
DupeFinder is a simple application for locating, renaming, moving and deleting duplicate files in a directory structure.
Its perfect both for users who havent kept their hard drives very well organized and need to do some cleaning to free space, and for users who like to keep lots of backup copies of important data "just in case" something bad should happen.
Main features:
Although DupeFinder is a quite small application, it should have all of the features you will need to remove and reorganize large directories full of duplicate files:
- Well designed graphical interface with full tooltip and "Whats This?" question button support, useful in an application which you probably wont need to use frequently
- Quick processing by eliminating analysis of unwanted data through file extension filtering
- View files in external applications by double-clicking
- Rename files in place or move to new locations
- Default settings disallow deletion of all copies of duplicate files to prevent accidental data loss
- Generate simple reports identifying groups of duplicate files for later processing
While everything works pretty well in most cases, there are a few issues with DupeFinder to be aware of. I hope to fix most of the following bugs sometime soon:
- May crash if files containing "~" or ":" characters are encountered
- May crash if self referencing symlinks are encountered
- Zero byte files cannot be deleted
- May not be able to delete files with Unicode characters in filename
- Display does not update if identified duplicates are moved, renamed or modified external to DupeFinder
<<lessIts perfect both for users who havent kept their hard drives very well organized and need to do some cleaning to free space, and for users who like to keep lots of backup copies of important data "just in case" something bad should happen.
Main features:
Although DupeFinder is a quite small application, it should have all of the features you will need to remove and reorganize large directories full of duplicate files:
- Well designed graphical interface with full tooltip and "Whats This?" question button support, useful in an application which you probably wont need to use frequently
- Quick processing by eliminating analysis of unwanted data through file extension filtering
- View files in external applications by double-clicking
- Rename files in place or move to new locations
- Default settings disallow deletion of all copies of duplicate files to prevent accidental data loss
- Generate simple reports identifying groups of duplicate files for later processing
While everything works pretty well in most cases, there are a few issues with DupeFinder to be aware of. I hope to fix most of the following bugs sometime soon:
- May crash if files containing "~" or ":" characters are encountered
- May crash if self referencing symlinks are encountered
- Zero byte files cannot be deleted
- May not be able to delete files with Unicode characters in filename
- Display does not update if identified duplicates are moved, renamed or modified external to DupeFinder
Download (0.021MB)
Added: 2006-06-14 License: GPL (GNU General Public License) Price:
1290 downloads
orange amp xmms
orange amp xmms is rebuilt from scratch orange version of my black amp theme. more>>
orange amp xmms is rebuilt from scratch orange version of my black amp theme.
Now "xmms" button opens preferences for xmms {I meant to do that for black amp but forgot}.
<<lessNow "xmms" button opens preferences for xmms {I meant to do that for black amp but forgot}.
Download (0.45MB)
Added: 2006-07-27 License: GPL (GNU General Public License) Price:
1185 downloads
AMP 0.9.1 Beta
AMP is a framework-independant Java API that enables processing of AJAX requests in a normal MVC pattern. more>>
AMP is a framework-independant Java API that enables processing of AJAX requests in a normal MVC pattern.
AMP framework is currently integrated with the Spring framework to allow for easy configuration. It was inspired by Ruby on Rails partials.
About AJAX:
Asynchronous JavaScript And XML, or its acronym Ajax, is a Web development technique for creating interactive web applications. The intent is to shift a great deal of interaction to the Web surfers computer, exchanging data with the server behind the scenes, so that the entire Web page does not have to be reloaded each time the user makes a change. This is meant to increase the Web pages interactivity, speed, and usability. The Ajax technique uses a combination of:
XHTML (or HTML) and CSS for marking up and styling information.
The DOM accessed with a client-side scripting language, especially ECMAScript implementations like JavaScript and JScript, to dynamically display and interact with the information presented
The XMLHttpRequest object to exchange data asynchronously with the web server. In some Ajax frameworks and in some situations, an IFrame object is used instead of the XMLHttpRequest object to exchange data with the web server.
XML is commonly used as the format for transfering data, although any format will work, including preformatted HTML, plain text, JSON and even EBML.
Like DHTML, LAMP, or SPA, Ajax is not a technology in itself, but a term that refers to the use of a group of technologies together. In fact, derivative/composite technologies based substantially upon Ajax, such as AFLAX, are already appearing.
Enhancements:
- Spring integration now has the additional option of using SpringAmpInterceptor instead of the servlet filter.
- The example application uses the new interceptor instead of the filter, though filter config remains commented out in web.xml.
<<lessAMP framework is currently integrated with the Spring framework to allow for easy configuration. It was inspired by Ruby on Rails partials.
About AJAX:
Asynchronous JavaScript And XML, or its acronym Ajax, is a Web development technique for creating interactive web applications. The intent is to shift a great deal of interaction to the Web surfers computer, exchanging data with the server behind the scenes, so that the entire Web page does not have to be reloaded each time the user makes a change. This is meant to increase the Web pages interactivity, speed, and usability. The Ajax technique uses a combination of:
XHTML (or HTML) and CSS for marking up and styling information.
The DOM accessed with a client-side scripting language, especially ECMAScript implementations like JavaScript and JScript, to dynamically display and interact with the information presented
The XMLHttpRequest object to exchange data asynchronously with the web server. In some Ajax frameworks and in some situations, an IFrame object is used instead of the XMLHttpRequest object to exchange data with the web server.
XML is commonly used as the format for transfering data, although any format will work, including preformatted HTML, plain text, JSON and even EBML.
Like DHTML, LAMP, or SPA, Ajax is not a technology in itself, but a term that refers to the use of a group of technologies together. In fact, derivative/composite technologies based substantially upon Ajax, such as AFLAX, are already appearing.
Enhancements:
- Spring integration now has the additional option of using SpringAmpInterceptor instead of the servlet filter.
- The example application uses the new interceptor instead of the filter, though filter config remains commented out in web.xml.
Download (0.020MB)
Added: 2006-02-14 License: GPL (GNU General Public License) Price:
1351 downloads
Audio::LADSPA::Network 0.018
Audio::LADSPA::Network is a semi automatic connection of Audio::LADSPA::* objects. more>>
Audio::LADSPA::Network is a semi automatic connection of Audio::LADSPA::* objects.
SYNOPSIS
use Audio::LADSPA::Network;
use Audio::LADSPA::Plugin::Play;
sub subscriber {
my ($object,$event) = @_;
$object = ref($object);
print "Recieved event $event from $objectn";
}
Audio::LADSPA::Network->add_subscriber(*,⊂scriber);
my $net = Audio::LADSPA::Network->new();
my $sine = $net->add_plugin( label => sine_fcac );
my $delay = $net->add_plugin( label => delay_5s );
my $play = $net->add_plugin(Audio::LADSPA::Plugin::Play);
$net->connect($sine,Output,$delay,Input);
$net->connect($delay,Output,$play,Input);
$sine->set(Frequency (Hz) => 440); # set freq
$sine->set(Amplitude => 1); # set amp
$delay->set(Delay (Seconds) => 1); # 1 sec delay
$delay->set(Dry/Wet Balance => 0.2); # balance - 0.2
for ( 0 .. 100 ) {
$net->run(100);
}
$sine->set(Amplitude => 0); #just delay from now
for ( 0 .. 500 ) {
$net->run(100);
}
This module makes it easier to create connecting Audio::LADSPA::Plugin objects. It automatically keeps the sampling frequencies correct for all plugins, adds control and audio buffers to unconnected plugins and prevents illegal connections.
It also implements an observable-type API via Class::Publisher that can be used to recieve notifications of events in the network. Amongst other things, this makes writing loosely coupled GUIs fairly straightforward.
<<lessSYNOPSIS
use Audio::LADSPA::Network;
use Audio::LADSPA::Plugin::Play;
sub subscriber {
my ($object,$event) = @_;
$object = ref($object);
print "Recieved event $event from $objectn";
}
Audio::LADSPA::Network->add_subscriber(*,⊂scriber);
my $net = Audio::LADSPA::Network->new();
my $sine = $net->add_plugin( label => sine_fcac );
my $delay = $net->add_plugin( label => delay_5s );
my $play = $net->add_plugin(Audio::LADSPA::Plugin::Play);
$net->connect($sine,Output,$delay,Input);
$net->connect($delay,Output,$play,Input);
$sine->set(Frequency (Hz) => 440); # set freq
$sine->set(Amplitude => 1); # set amp
$delay->set(Delay (Seconds) => 1); # 1 sec delay
$delay->set(Dry/Wet Balance => 0.2); # balance - 0.2
for ( 0 .. 100 ) {
$net->run(100);
}
$sine->set(Amplitude => 0); #just delay from now
for ( 0 .. 500 ) {
$net->run(100);
}
This module makes it easier to create connecting Audio::LADSPA::Plugin objects. It automatically keeps the sampling frequencies correct for all plugins, adds control and audio buffers to unconnected plugins and prevents illegal connections.
It also implements an observable-type API via Class::Publisher that can be used to recieve notifications of events in the network. Amongst other things, this makes writing loosely coupled GUIs fairly straightforward.
Download (0.080MB)
Added: 2006-06-23 License: Perl Artistic License Price:
1219 downloads
Audio::Data 1.029
Audio::Data is a module for representing audio data to perl. more>>
Audio::Data is a module for representing audio data to perl.
SYNOPSIS
use Audio::Data;
my $audio = Audio::Data->new(rate => , ...);
$audio->method(...)
$audio OP ...
Audio::Data represents audio data to perl in a fairly compact and efficient manner using C via XS to hold data as a C array of float values. The use of float avoids many issues with dynamic range, and typical float has 24-bit mantissa so quantization noise should be acceptable. Many machines have floating point hardware these days, and in such cases operations on float should be as fast or faster than some kind of "scaled integer".
Nominally data is expected to be between +1.0 and -1.0 - although only code which interacts with outside world (reading/writing files or devices) really cares.
It can also represent elements (samples) which are "complex numbers" which simplifies many Digital Signal Processing methods.
Methods
The interface is object-oriented, and provides the methods below.
$audio = Audio::Data->new([method => value ...])
The "constructor" - takes a list of method/value pairs and calls $audio->method(value) on the object in order. Typically first "method" will be rate to set sampling rate of the object.
$rate = $audio->rate
Get sampling rate of object.
$audio->rate($newrate)
Set sampling rate of the object. If object contains existing data it is re-sampled to the new rate. (Code to do this was derived from a now dated version of sox.)
$audio->comment($string)
Sets simple string comment associated with data.
$string = $audio->comment
Get the comment
$time = $audio->duration
Return duration of object (in seconds).
$time = $audio->samples
Return number of samples in the object.
@data = $audio->data
Return data as list of values - not recommended for large data.
$audio->data(@data)
Sets elements from @data.
$audio->length($N)
Set number of samples to $N - tuncating or padding with zeros (silence).
($max,$min) = $audio->bounds([$start_time[,$end_time]])
Returns a list of two values representing the limits of the values between the two times if $end_time isnt specified it defaults to the duration of the object, and if start time isnt specified it defaults to zero.
$copy = $audio->clone
Creates copy of data carrying over sample rate and complex-ness of data.
$slice = $audio->timerange($start_time,$end_time);
Returns a time-slice between specified times.
$audio->Load($fh)
Reads Sun/NeXT .au data from the perl file handle (which should have binmode() applied to it.)
This will eventually change - to allow it to load other formats and perhaps to return list of Audio::Data objects to represnt multiple channels (e.g. stereo).
$audio->Save($fh[,$comment])
Write a Sun/NeXT .au file to perl file handle. $comment if specified is used as the comment.
$audio->tone($freq,$dur,$amp);
Append a sinusoidal tone of specified freqency (in Hz) and duration (in seconds), and peak amplitude $amp.
$audio->silence($dur);
Append a period of 0 value of specified duration.
$audio->noise($dur,$amp);
Append burst of (white) noise of specified duration and peak amplitude.
$window = $audio->hamming($SIZE,$start_sample[,$k])
Returns a "raised cosine window" sample of $SIZE samples starting at specified sample. If $k is specified it overrides the default value of 0.46 (e.g. a value of 0.5 would give a Hanning window as opposed to a Hamming window.)
windowed = ((1.0-k)+k*cos(x*PI))
$freq = $audio->fft($SIZE)
$time = $freq->ifft($SIZE);
Perform a Fast Fourier Transform (or its inverse). (Note that in general result of these methods have complex numbers as the elements. $SIZE should be a power-of-two (if it isnt next larger power of two is used). Data is padded with zeros as necessary to get to $SIZE samples.
@values = $audio->amplitude([$N[,$count]])
Return values of amplitude for sample $N..$N+$count inclusive. if $N is not specified it defaults to zero. If $count is not specified it defaults to 1 for scalar context and rest-of-data in array context.
@values = $audio->dB([$N[,$count]])
Return amplitude - in deci-Bells. (0dB is 1/2**15 i.e. least detectable value to 16-bit device.) Defaults as for amplitude.
@values = $audio->phase([$N [,$count]])
Return Phase - (if data are real returns 0). Defaults as for amplitude.
$diff = $audio->difference
Returns the first difference between successive elements of the data - so result is one sample shorter. This is a simple high-pass filter and is much used to remove DC offsets.
$Avalues = $audio->lpc($NUM_POLES,[$auto [,$refl]])
Perform Linear Predictive Coding analysis of $audio and return coefficents of resulting All-Pole filter. 0th Element is not a filter coefficent (there is no A[0] in such a filter) - but is a measure of the "error" in the matching process. $auto is an output argument and returns computed autocorrelation. $refl is also output and are so-called reflection coefficents used in "lattice" realization of the filter. (Code for this lifted from "Festival" speech systems speech_tools.)
$auto = $audio->autocorrelation($LENGTH)
Returns an (unscaled) autocorrelation function - can be used to cause peaks when data is periodic - and is used as a precursor to LPC analysis.
<<lessSYNOPSIS
use Audio::Data;
my $audio = Audio::Data->new(rate => , ...);
$audio->method(...)
$audio OP ...
Audio::Data represents audio data to perl in a fairly compact and efficient manner using C via XS to hold data as a C array of float values. The use of float avoids many issues with dynamic range, and typical float has 24-bit mantissa so quantization noise should be acceptable. Many machines have floating point hardware these days, and in such cases operations on float should be as fast or faster than some kind of "scaled integer".
Nominally data is expected to be between +1.0 and -1.0 - although only code which interacts with outside world (reading/writing files or devices) really cares.
It can also represent elements (samples) which are "complex numbers" which simplifies many Digital Signal Processing methods.
Methods
The interface is object-oriented, and provides the methods below.
$audio = Audio::Data->new([method => value ...])
The "constructor" - takes a list of method/value pairs and calls $audio->method(value) on the object in order. Typically first "method" will be rate to set sampling rate of the object.
$rate = $audio->rate
Get sampling rate of object.
$audio->rate($newrate)
Set sampling rate of the object. If object contains existing data it is re-sampled to the new rate. (Code to do this was derived from a now dated version of sox.)
$audio->comment($string)
Sets simple string comment associated with data.
$string = $audio->comment
Get the comment
$time = $audio->duration
Return duration of object (in seconds).
$time = $audio->samples
Return number of samples in the object.
@data = $audio->data
Return data as list of values - not recommended for large data.
$audio->data(@data)
Sets elements from @data.
$audio->length($N)
Set number of samples to $N - tuncating or padding with zeros (silence).
($max,$min) = $audio->bounds([$start_time[,$end_time]])
Returns a list of two values representing the limits of the values between the two times if $end_time isnt specified it defaults to the duration of the object, and if start time isnt specified it defaults to zero.
$copy = $audio->clone
Creates copy of data carrying over sample rate and complex-ness of data.
$slice = $audio->timerange($start_time,$end_time);
Returns a time-slice between specified times.
$audio->Load($fh)
Reads Sun/NeXT .au data from the perl file handle (which should have binmode() applied to it.)
This will eventually change - to allow it to load other formats and perhaps to return list of Audio::Data objects to represnt multiple channels (e.g. stereo).
$audio->Save($fh[,$comment])
Write a Sun/NeXT .au file to perl file handle. $comment if specified is used as the comment.
$audio->tone($freq,$dur,$amp);
Append a sinusoidal tone of specified freqency (in Hz) and duration (in seconds), and peak amplitude $amp.
$audio->silence($dur);
Append a period of 0 value of specified duration.
$audio->noise($dur,$amp);
Append burst of (white) noise of specified duration and peak amplitude.
$window = $audio->hamming($SIZE,$start_sample[,$k])
Returns a "raised cosine window" sample of $SIZE samples starting at specified sample. If $k is specified it overrides the default value of 0.46 (e.g. a value of 0.5 would give a Hanning window as opposed to a Hamming window.)
windowed = ((1.0-k)+k*cos(x*PI))
$freq = $audio->fft($SIZE)
$time = $freq->ifft($SIZE);
Perform a Fast Fourier Transform (or its inverse). (Note that in general result of these methods have complex numbers as the elements. $SIZE should be a power-of-two (if it isnt next larger power of two is used). Data is padded with zeros as necessary to get to $SIZE samples.
@values = $audio->amplitude([$N[,$count]])
Return values of amplitude for sample $N..$N+$count inclusive. if $N is not specified it defaults to zero. If $count is not specified it defaults to 1 for scalar context and rest-of-data in array context.
@values = $audio->dB([$N[,$count]])
Return amplitude - in deci-Bells. (0dB is 1/2**15 i.e. least detectable value to 16-bit device.) Defaults as for amplitude.
@values = $audio->phase([$N [,$count]])
Return Phase - (if data are real returns 0). Defaults as for amplitude.
$diff = $audio->difference
Returns the first difference between successive elements of the data - so result is one sample shorter. This is a simple high-pass filter and is much used to remove DC offsets.
$Avalues = $audio->lpc($NUM_POLES,[$auto [,$refl]])
Perform Linear Predictive Coding analysis of $audio and return coefficents of resulting All-Pole filter. 0th Element is not a filter coefficent (there is no A[0] in such a filter) - but is a measure of the "error" in the matching process. $auto is an output argument and returns computed autocorrelation. $refl is also output and are so-called reflection coefficents used in "lattice" realization of the filter. (Code for this lifted from "Festival" speech systems speech_tools.)
$auto = $audio->autocorrelation($LENGTH)
Returns an (unscaled) autocorrelation function - can be used to cause peaks when data is periodic - and is used as a precursor to LPC analysis.
Download (0.086MB)
Added: 2006-06-19 License: GPL (GNU General Public License) Price:
1222 downloads
Globecom Jukebox 4.1
GlobeCom Jukebox is a jukebox with integrated CDDB aware ripping and groupware functionality. more>>
GlobeCom Jukebox is a jukebox with integrated CDDB aware ripping and groupware functionality. Youre probably familiar with MP3 files and perhaps already have a collection of music in MP3 format that you play on a desktop computer using Winamp, MusicMatch or similar. So why consider an MP3 jukebox ?
1. A Jukebox will place all your MP3 files in a central location. Its easier to catalog, locate and play the files from a single point of access if you use a dedicated Jukebox.
2. You can put the Jukebox in a closet and run it without a monitor. You can listen to your music even when your PC is turned off but can still control is from your PC when you want to.
3. You can have a single Jukebox serving music to the entire office or house.
4. You can put the Jukebox near the stereo and take the soundcard output direct to your high quality stereo amp.
5. The Jukebox runs on Linux. After your PC running Winamp crashes for the third time that day, you will appreciate a music system that runs for months or years without interruption.
If you would like to encode ripped CDs directly to OGG instead of MP3, Once you have the Jukebox up and running log in as an administrator.
Go to Administrate and then to Conversion Programs
1.) change the priority of wav to mp3 to -100
2.) change the priority of wav to ogg to 30
<<less1. A Jukebox will place all your MP3 files in a central location. Its easier to catalog, locate and play the files from a single point of access if you use a dedicated Jukebox.
2. You can put the Jukebox in a closet and run it without a monitor. You can listen to your music even when your PC is turned off but can still control is from your PC when you want to.
3. You can have a single Jukebox serving music to the entire office or house.
4. You can put the Jukebox near the stereo and take the soundcard output direct to your high quality stereo amp.
5. The Jukebox runs on Linux. After your PC running Winamp crashes for the third time that day, you will appreciate a music system that runs for months or years without interruption.
If you would like to encode ripped CDs directly to OGG instead of MP3, Once you have the Jukebox up and running log in as an administrator.
Go to Administrate and then to Conversion Programs
1.) change the priority of wav to mp3 to -100
2.) change the priority of wav to ogg to 30
Download (0.60MB)
Added: 2006-07-22 License: GPL (GNU General Public License) Price:
1196 downloads
Nosefart 2.5
Nosefart is a player for NES Sound Format. more>>
Nosefart is a player for NES Sound Format (NSF) files (which consist of audio data ripped from Nintendo Entertainment System games).
It runs as a standalone player in Linux, with both command line and GTK interfaces, as well has having plugins for Winamp, XMMS, and CL-amp.
Enhancements:
- The file selection dialog now remembers what directory you used in the last session.
- If esd (or something else) is blocking the sound card, it now pops up an error rather than just hanging.
<<lessIt runs as a standalone player in Linux, with both command line and GTK interfaces, as well has having plugins for Winamp, XMMS, and CL-amp.
Enhancements:
- The file selection dialog now remembers what directory you used in the last session.
- If esd (or something else) is blocking the sound card, it now pops up an error rather than just hanging.
Download (0.50MB)
Added: 2005-09-21 License: LGPL (GNU Lesser General Public License) Price:
1495 downloads
Console Ansi Mpeg Player interface 1.5.3455
CAMP is a complete interface for MP3 players such as mpg123, xaudio, and amp. more>>
CAMP is a complete interface for MP3 players such as mpg123, xaudio, and amp. It is designed for the console using ANSI graphics, and also supports skins.
To compile and install the camp-source, you should type the following commands:
./configure
make
make install
cp skins.tar ~/.camp
cd ~/.camp
tar xvf skins.tar
Make sure to edit "/.camp/camprc" in your homedirectory to point the player variable to mpg123 or any other command-line mp3 player. CAMP is known to compile and run under any linux distribution. older versions did also compile under SunOS, but I havent cared to test newer version. It does also compile under *BSD, but i think the keys are fucked-up, and I will use ncurses for reading keys, as soon as I feel like rewriting that.
Enhancements:
- Fixed a stupid bug wich fucked up the playlist-search (my bad)
- Fixed a bug (segfault) with filenames w/o id3, whith a lenght >100 chars
- Fixed IR (lircd) remote support in background mode.
- Fixed lots of small segfault bugs.
- mpg123 jukebox mode now added and complete.
- Added some more skin stuff, once again, and a new skin leetamp
<<lessTo compile and install the camp-source, you should type the following commands:
./configure
make
make install
cp skins.tar ~/.camp
cd ~/.camp
tar xvf skins.tar
Make sure to edit "/.camp/camprc" in your homedirectory to point the player variable to mpg123 or any other command-line mp3 player. CAMP is known to compile and run under any linux distribution. older versions did also compile under SunOS, but I havent cared to test newer version. It does also compile under *BSD, but i think the keys are fucked-up, and I will use ncurses for reading keys, as soon as I feel like rewriting that.
Enhancements:
- Fixed a stupid bug wich fucked up the playlist-search (my bad)
- Fixed a bug (segfault) with filenames w/o id3, whith a lenght >100 chars
- Fixed IR (lircd) remote support in background mode.
- Fixed lots of small segfault bugs.
- mpg123 jukebox mode now added and complete.
- Added some more skin stuff, once again, and a new skin leetamp
Download (0.098MB)
Added: 2006-07-24 License: GPL (GNU General Public License) Price:
1188 downloads
Asterisk Manager Suite 0.9.8
Asterisk Manager Suite (AMS) is a collection of software. more>>
Asterisk Manager Suite (AMS) is a collection of software; an abstraction library called Asterisk Manager Interface (AMI), a proxy daemon called Asterisk Manager Proxy (AMP), and a gui client interface called Asterisk Manager Administrator (AMA).
The intention of the software is to make management and administration of the Asterisk Open Source PBX easier. The software is currently targetted at corporate environments with call centers but plans for further expansion exist.
The C library, libami (AMI) is intended to make executing commands through Asterisks Manager Interface easier. The library is used extensively in both AMP and AMA, although you could use it in your own software as well.
The proxy daemon is intended to remedy an outstanding issue with Asterisks Manager Interface: The interface does not deal well with excessive connections. To get around this, a proxy is a suitable solution. As well as simply being a proxy, AMP has other functions as well, including recording statistics and activities of call center agents.
AMA is intended to be a gtk application for monitoring and administrating an Asterisk server. AMA requires AMP for connectivity and has many functions as well as some planned in the future. AMA was first inspired by Asterisks own gastman client, which was well done, but to small to be of any real use to anyone in a corporate environment except perhaps admins.
Enhancements:
- Minor bugfixes dealing with ampd not sending events properly.
<<lessThe intention of the software is to make management and administration of the Asterisk Open Source PBX easier. The software is currently targetted at corporate environments with call centers but plans for further expansion exist.
The C library, libami (AMI) is intended to make executing commands through Asterisks Manager Interface easier. The library is used extensively in both AMP and AMA, although you could use it in your own software as well.
The proxy daemon is intended to remedy an outstanding issue with Asterisks Manager Interface: The interface does not deal well with excessive connections. To get around this, a proxy is a suitable solution. As well as simply being a proxy, AMP has other functions as well, including recording statistics and activities of call center agents.
AMA is intended to be a gtk application for monitoring and administrating an Asterisk server. AMA requires AMP for connectivity and has many functions as well as some planned in the future. AMA was first inspired by Asterisks own gastman client, which was well done, but to small to be of any real use to anyone in a corporate environment except perhaps admins.
Enhancements:
- Minor bugfixes dealing with ampd not sending events properly.
Download (0.27MB)
Added: 2007-05-04 License: GPL (GNU General Public License) Price:
563 downloads
Asterisk@Home 2.8
The Asterisk@Home project enables the home user to quickly set up a VOIP Asterisk PBX. more>>
The Asterisk@Home Linux Distribution project enables the home user to quickly set up a VOIP Asterisk PBX. A web GUI makes configuration and operation easy. We also provide an xPL (home automation) interface for easy interaction with other devices in the home.
Main features:
- Asterisk 1.0.9
- Flash Operator Panel 0.21
- Festival Speech Engine version 1.95
- weather agi scripts
- wakeup calls
- Integrated WebMeetMe GUI
- AMP-1.10.008
- CentOS 3.5
- SugarCRM with Cisco XML Services interface + Click to Dial
- Music On Hold (mpg123)
- Fax support (spanDSP)
- xPL support
- Digium card auto-config
AMP (Asterisk Management Portal)
- AMP is a web GUI that allows the configuration of Asterisk without the need for editing config files. If you use AMP be careful not to make manual changes to the config files that will affect AMP?s operation.
Flash Operator Panel
- Flash Operator Panel is a real-time web interface to Asterisk. You can see what all of your extensions, trunks, and conferences are doing. We have extension 200 set up for testing. This is a live extension and will work as soon as a phone is registered to ext 200. The rest of the buttons are dummy objects for examples.
- The op_buttons.conf file has all of the configs for each button in Flash Operator Panel you can edit this using the Config Edit button on the maint menu. You must reboot the Asterisk or restart the panel service after you make changes. The normal config files for Flash Operator Panel end in .cfg we changed them to .conf so they would match the other Asterisk files.
Cisco XML Services
- Asterisk@Home has a Cisco XML Services that can be used to look up contacts in a database. Click on Web Address Book from the Asterisk@Home main menu. (user: admin password: password) and enter all of your contacts and their phone numbers.
Music On Hold (mpg123)
- Asterisk@Home has now uses mpg123 for music on hold. Put a call on hold and they hear music not dead air!
Fax support (SpanDSP)
- SpanDSP allows Asterisk to receive faxes. You can set this up in AMP.
<<lessMain features:
- Asterisk 1.0.9
- Flash Operator Panel 0.21
- Festival Speech Engine version 1.95
- weather agi scripts
- wakeup calls
- Integrated WebMeetMe GUI
- AMP-1.10.008
- CentOS 3.5
- SugarCRM with Cisco XML Services interface + Click to Dial
- Music On Hold (mpg123)
- Fax support (spanDSP)
- xPL support
- Digium card auto-config
AMP (Asterisk Management Portal)
- AMP is a web GUI that allows the configuration of Asterisk without the need for editing config files. If you use AMP be careful not to make manual changes to the config files that will affect AMP?s operation.
Flash Operator Panel
- Flash Operator Panel is a real-time web interface to Asterisk. You can see what all of your extensions, trunks, and conferences are doing. We have extension 200 set up for testing. This is a live extension and will work as soon as a phone is registered to ext 200. The rest of the buttons are dummy objects for examples.
- The op_buttons.conf file has all of the configs for each button in Flash Operator Panel you can edit this using the Config Edit button on the maint menu. You must reboot the Asterisk or restart the panel service after you make changes. The normal config files for Flash Operator Panel end in .cfg we changed them to .conf so they would match the other Asterisk files.
Cisco XML Services
- Asterisk@Home has a Cisco XML Services that can be used to look up contacts in a database. Click on Web Address Book from the Asterisk@Home main menu. (user: admin password: password) and enter all of your contacts and their phone numbers.
Music On Hold (mpg123)
- Asterisk@Home has now uses mpg123 for music on hold. Put a call on hold and they hear music not dead air!
Fax support (SpanDSP)
- SpanDSP allows Asterisk to receive faxes. You can set this up in AMP.
Download (526MB)
Added: 2006-04-14 License: GPL (GNU General Public License) Price:
1311 downloads
goban 1.0
goban replays historic games of go (wei-chi, baduk). more>>
goban replays historic games of go (aka wei-chi and baduk).
It works with xscreensaver, and Gnome.
goban is based on cgoban by Bill Schubert.
<<lessIt works with xscreensaver, and Gnome.
goban is based on cgoban by Bill Schubert.
Download (0.53MB)
Added: 2005-04-25 License: GPL (GNU General Public License) Price:
1647 downloads
XScreenSaver.App 1.0
XScreenSaver dockapp that will lock (left-click) your XSession and upon right-click bring up the XScreenSaver prefs. more>>
XScreenSaver dockapp that will lock (left-click) your XSession and upon right-click bring up the XScreenSaver prefs.
<<less Download (0.17MB)
Added: 2006-10-23 License: GPL (GNU General Public License) Price:
1099 downloads
TuxSaver 1.0
TuxSaver is a 3D OpenGL screensaver for KDE. more>>
TuxSaver is a 3D OpenGL screensaver for KDE.
You can see Tux living on a tropical island or on an iceberg. Choose your favorite island in the setupdialogbox !
Watch Tux being kidnapped by aliens.
Watch Tux in a submarine.
New Stories and New Objects including sounds!
It requires OpenGL and KDE 3.x.
Dont watch this screensaver too long, you might get seasick !
Send me an email If you would like to draw new object in ac3d, make/change stories or add sounds. (see howto in setupdialogbox for more info, its not very difficult)
Enhancements:
- ported to automake-1.7, autoconf-2.5x and kdevelop-3.x
- major bugfix (thanks to Matthew Tang for the bugreport)
- translation to Dutch
- translation to French (thanks to G?rard Delafond)
<<lessYou can see Tux living on a tropical island or on an iceberg. Choose your favorite island in the setupdialogbox !
Watch Tux being kidnapped by aliens.
Watch Tux in a submarine.
New Stories and New Objects including sounds!
It requires OpenGL and KDE 3.x.
Dont watch this screensaver too long, you might get seasick !
Send me an email If you would like to draw new object in ac3d, make/change stories or add sounds. (see howto in setupdialogbox for more info, its not very difficult)
Enhancements:
- ported to automake-1.7, autoconf-2.5x and kdevelop-3.x
- major bugfix (thanks to Matthew Tang for the bugreport)
- translation to Dutch
- translation to French (thanks to G?rard Delafond)
Download (1.8MB)
Added: 2005-09-13 License: GPL (GNU General Public License) Price:
1503 downloads
Knotview 0.1.0
Knotview is a crossing between a concept mapper, a wiki and a database. more>>
Knotview software is a crossing between a concept mapper, a wiki and a database. The main idea behind it is to split information into small chunks (knots) and make links between them.
Visual organisation is not enforced : links can be drawn arbitrarily. With Knotview, only the user decides how the information must be shown. Creating links pointing towards files or url is possible and make it very easy to gather scattered information into a single place. Knotview can be used as a powerful bookmark manager, a mind mapper, a small database, and much more.
What distinguishes Knotview from other concept- and mind-mapping software if the fact that it separates contents from appearance. A knot consist of a title, some arbitrary properties (e.g. urls) and an associated text. It is stored in a database (kdb) which does not include any displaying informations. Display is left to a client application, and saved in a separate file (kv).
This allows some useful behaviour, such as displaying several times the same knot, in the same application. Nothing preventsdoing the same with different applications : the same knot can be displayed in a graph, and simultaneously in a todo-list software. This last feature is still planned, unfortunately. A very important feature of knotview is the ability to show the same information differently, depending on the users needs. A todo-list will be shown in a list view widget, whereas a brainstorming needs a powerful graphical interface.
Each knot can be assigned one or more user-defined categories. This allows to set shorts of type to knots. As for now, only displayed knot color is affected, but much more can be done with this. A good example where this is useful is a dictionary. Nouns, verbs, adjectives can be affected different categories. Other categories can be used to distinguish between feminine and masculine (if applicable).
More examples are given in the tutorials.
<<lessVisual organisation is not enforced : links can be drawn arbitrarily. With Knotview, only the user decides how the information must be shown. Creating links pointing towards files or url is possible and make it very easy to gather scattered information into a single place. Knotview can be used as a powerful bookmark manager, a mind mapper, a small database, and much more.
What distinguishes Knotview from other concept- and mind-mapping software if the fact that it separates contents from appearance. A knot consist of a title, some arbitrary properties (e.g. urls) and an associated text. It is stored in a database (kdb) which does not include any displaying informations. Display is left to a client application, and saved in a separate file (kv).
This allows some useful behaviour, such as displaying several times the same knot, in the same application. Nothing preventsdoing the same with different applications : the same knot can be displayed in a graph, and simultaneously in a todo-list software. This last feature is still planned, unfortunately. A very important feature of knotview is the ability to show the same information differently, depending on the users needs. A todo-list will be shown in a list view widget, whereas a brainstorming needs a powerful graphical interface.
Each knot can be assigned one or more user-defined categories. This allows to set shorts of type to knots. As for now, only displayed knot color is affected, but much more can be done with this. A good example where this is useful is a dictionary. Nouns, verbs, adjectives can be affected different categories. Other categories can be used to distinguish between feminine and masculine (if applicable).
More examples are given in the tutorials.
Download (0.099MB)
Added: 2007-07-20 License: GPL (GNU General Public License) Price:
827 downloads
kmplot 1.0
kmplot is a mathematical function plotter for the KDE desktop. more>>
Kmplot is a mathematical function plotter for the KDE-Desktop. It has built in a powerfull parser.
You can plot different functions simultaneously and combine their function terms to build new functions.
Kmplot supports functions with parameters and functions in polar coordinates. Several grid modes are possible. Plots may be printed with high precision in correct scale.
<<lessYou can plot different functions simultaneously and combine their function terms to build new functions.
Kmplot supports functions with parameters and functions in polar coordinates. Several grid modes are possible. Plots may be printed with high precision in correct scale.
Download (0.50MB)
Added: 2005-09-13 License: GPL (GNU General Public License) Price:
1514 downloads
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