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Warship Battle 0.3

Warship Battle 0.3


Warship Battle project is a battleship game with many extensions. more>>
Warship Battle project is a battleship game with many extensions.
Warship Battle is based on the old game of battleship, but with customization features.
You can change the field size and the number of boats. Boats can be put one by one on the field or generated.
Choose to strike in turn or until you miss. Three levels of difficulty are available.
Preferences are remembered between sessions.
Enhancements:
- Boat generation is considerably faster!
- A third level (`intelligent) added.
- Design seriously cleaned (hopefully), code partially commented.
- Preferences window made modal as well as many other small improvements and bug fixes.
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Download (0.037MB)
Added: 2006-11-21 License: GPL (GNU General Public License) Price:
629 downloads
NetShips battle 1.4

NetShips battle 1.4


NetShips battle project is a network version of a popular ship-battle game. more>>
NetShips battle project is a network version of a popular "ship-battle" game.
NetShips battle is a popular naval battle game for two players connected across the network. It provides a modular concept of three layers (network layer, game logic, and user-interface).
Currently only an ncurses (console) user interface has been implemented, but adding an X11 interface or porting to MS-Windows should be easy.
Enhancements:
- Build procedure now uses standard autoconf.
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Download (0.045MB)
Added: 2006-11-27 License: BSD License Price:
1065 downloads
DroidBattles 1.0.6

DroidBattles 1.0.6


DroidBattles is a robot-programming game for Unix/X11. more>>
In DroidBattles you design the bots by choosing which hardware they should contain. Each bot can have up to 32 hardware devices that you can choose freely from a list of available types. Examples include weapons, armor, CPU:s, engines... etc.

When you have chosen the hardware its time to program it. You make a program (in an assembler like language) that is loaded into a virtual RAM of the bot and then executed by the CPU device(s) youve included with the bot. You communicate with your devices through simple in/out instruktions.

Other features of DroidBattles includes team-battle and set up of "rules" for a game, (you can enable/disable hardware devices and also set the costs).

You can make the bot have its own graphics that is shown when the simulation runs. When everyhing is ready you assemble the program and a .bot file is created. You can now test this bot against other bots in the simulator, and hopefully your bot will crush its opponents.
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Download (0.77MB)
Added: 2005-04-01 License: GPL (GNU General Public License) Price:
1666 downloads
Infon Battle Arena 204

Infon Battle Arena 204


Infon Battle Arena is a networked multiplayer real-time programming game featuring little creatures fighting for food. more>>
Infon Battle Arena is a networked multiplayer real-time programming game featuring little creatures fighting for food. You upload your Creature Code (written in Lua) to a game server using a telnet Interface.

The game server then runs your code. The graphical client can be used to watch running games or replay recorded games.

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Download (0.16MB)
Added: 2007-06-19 License: GPL (GNU General Public License) Price:
860 downloads
Battle Tanks 0.5.4549

Battle Tanks 0.5.4549


Battle Tanks is a fast 2d tank arcade game with multiplayer and split-screen modes. more>> <<less
Download (45MB)
Added: 2007-07-28 License: GPL (GNU General Public License) Price:
512 downloads
RealTimeBattle 1.0.8

RealTimeBattle 1.0.8


RealTimeBattle project is a a robot programming game for Unix. more>>
RealTimeBattle project is a a robot programming game for Unix.
RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other.
The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot.
Main features:
- Game progresses in real time, with the robot programs running as child processes to RealTimeBattle.
- The robots communicate with the main program using the standard input and output.
- Robots can be constructed in almost any programming language.
- Any number of robots can compete simultaneously if allowed by your operating system.
- A simple messaging language is used for communication, which makes it easy to start constructing robots.
- Robots behave like real physical object.
- You can create your own arenas.
- Highly configurable.
Enhancements:
- Added BroadCast class for new logging system
- Added ClientInterface class for experimental network support
- Changed ArenaRealTime to use BroadCast singleton for logfiles
- Created working autoconf / automake / autoheader structure
- Imported some configuration data out of older versions and modified them so thatyou can install RealTime Battle on a modern system
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Download (1.2MB)
Added: 2006-11-07 License: GPL (GNU General Public License) Price:
1082 downloads
Battle of Survival 2.0.1

Battle of Survival 2.0.1


Battle of Survival is a real-time strategy game using the Stratagus game engine. more>>
Battle of Survival is a real-time strategy game using the Stratagus game engine.
The engine and the game are evolving a lot. Therefore, the game will work only with the version of the Stratagus engine matching the release !
Main features:
- New units
- More detailed maps based on full image. This uses the new lua map format in stratagus 2.2
- Improved UI
- New menu system
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Download (48.3MB)
Added: 2006-12-21 License: GPL (GNU General Public License) Price:
1041 downloads
Battle Just Started 0.1.2

Battle Just Started 0.1.2


Battle Just Started is a 3D arcade tank battle. more>>
Battle Just Started project is a 3D arcade tank battle.

Rendering is done using OpenGL, and direct rendering is recommended. The game is focused on multiplayer over LAN.

An AI is also present, but is not very strong.

World simulation is done via ODE, and sound is done using OpenAL and SDL_mixer.

The game has currently 3 maps, 5 tanks, and 4 weapons.

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Download (28.3MB)
Added: 2007-01-22 License: GPL (GNU General Public License) Price:
1005 downloads
Battles of Antargis 0.2c

Battles of Antargis 0.2c


Battles of Antargis is a realtime strategy game. more>>
Battles of Antargis is a realtime strategy game. Battles of Antargiss main purpose lies on conquering not on building.
Battles Of Antargis is an open-source game with GPL license. You have one or more heroes that you can control. They can recruit troops and conquer the world. While doing this they have to gather food and weapons. All around are people and animals which populate the world.
Unlike the typical Warcraft-like games, you have to get by with the existing population and resources.
This is a first tech-demo, so please be patient. Apart from this we are searching for new artists and developers.
Main features:
Visuals:
- animated milkshape models (MilkShape ASCII-importer)
- static models (Wavefront obj-importer)
- shadowmap based shadows (PSMs work in progress)
- fustrum culling
- shader support
Game
- the whole gamelogic is done in ruby, so it should be fairly easy to modify this game.
- the whole layout is done in xml
- basic dialogs and intro-screens implemented, but nice graphics still missing
- loading/saving
Editor
- edit heightmap
- place entities on map
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Download (29MB)
Added: 2007-05-11 License: GPL (GNU General Public License) Price:
901 downloads
Fantasy Battlefields 0.8.6

Fantasy Battlefields 0.8.6


Fantasy Battlefields is a free turn-based tactical battle game located in a fantasy universe. more>>
Fantasy Battlefields software is a free turn-based tactical battle game located in a fantasy universe. Each player leads an army to fight against the armies of virtual enemies (artificial intelligence) or against other players on a network or on the same computer.

Each army is composed of a great number of fighters having their specific characteristics (Strength, Movement ...) and is organized according to a determined hierarchy (commands, units, individuals ...) Developped in Java, this game is a multi-platform game (Linux, Mac, Windows or others).

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Download (25.2MB)
Added: 2006-12-07 License: Freeware Price:
1051 downloads
Invasion Battle of Survival 2.3

Invasion Battle of Survival 2.3


Invasion Battle of Survival us a futuristic real-time strategy game. more>>
Invasion Battle of Survival us a futuristic real-time strategy game.
Bos Wars is a futuristic real-time strategy game. It is possible to play against human opponents over LAN, internet, or against the computer. It successfully runs under Linux and MS Windows. It should run on BSD, MacOS/X, MacOS/Darwin and BeOS.
Defend against your enemies and keep your economy running.
Bos Wars aims to create a completly original and fun open source RTS game.
Enhancements:
- The project changed its name into Bos Wars.
- The engine got merged into Bos Wars in order to ease and speed up the development.
- Support Lua 5.1
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Download (44MB)
Added: 2007-03-07 License: Freeware Price:
962 downloads
Savage: The Battle for Newerth 2.00e

Savage: The Battle for Newerth 2.00e


Savage: The Battle for Newerth SEP 2 for Linux is a patch for Savage game. more>>
Savage: The Battle for Newerth SEP 2 for Linux is a patch for Savage game.
Serverside Demos, with the possibility of multiple players watching the same replay on the same replay server at the same time!
Fixed ALL known bugs and exploits, including tons of non-public ones. Even more so than in the original SEP-2 release.
Improved clientside performance and loading speed, up to 25-50% each, depending on your configuration.
Lower pings, especially so on SEP-2 servers (only when on the field, to minimize bandwidth costs)
Enhancements:
- highly optimized rewritten network code
- two new Healer class units
- two new structures
- all new weapons effects
- new items
- new maps
- engine enhancements which increase frame rate by up to 40% on many computer systems
- numerous bug/exploit fixes
- new gameplay and balance tweaks
- introduces Demo Recording
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Download (315.4MB)
Added: 2006-09-19 License: Freeware Price:
2614 downloads
The Battle for Wesnoth 1.2.6 / 1.3.6

The Battle for Wesnoth 1.2.6 / 1.3.6


The Battle for Wesnoth is a turn-based fantasy strategy game. more>>
The Battle for Wesnoth is a turn-based strategy (TBS) game with a fantasy theme.
Build your army, selecting, from one mission to the next one, your most experienced fighters. Fighters you did recruit among a great number of units, offering various strategic strengths and weaknesses on different terrains and against different opponents.
Fight to gain back the throne of Wesnoth, of which you are the legitimate heir. Or use your dreaded power on undead to achieve domination on those foul mortals, or get a revenge for your glorious orcish tribe against these puny human armies who dared stealing your land... stories are waiting to be told. Or maybe you want to challenge your friends or strangers on multiplayer epic fantasy battles.
Main features:
- Build a Hero, and lead your army.
- Different races, with distinctive abilities, weapons and spells.
- GNU/Linux, Windows, MacOSX, BeOS, Solaris, FreeBSD, OpenBSD and NetBSD compatible.
Whats New in 1.2.6 Stable Release:
- WML engine
- fix [variables] not working properly in scenarios (bug #9342)
- language and i18n:
- updated translations: British English, Danish, Finnish, Spanish, Swedish
- updated DejaVuSans font to version 2.18
- user interface:
- Enable "Save Game" and "View Chat Log" menu entries in replay mode.
- Add an additional line below the minimap in the "Multiplayer->Create game"
screen that displays the size of the selected map. (patch #776 by uso)
- Show the (possibly bogus) GPV and fog settings of games with "Use map
settings" on in a darker font. (patch #771 by uso)
- misc:
- added some extra headers for the upcomming gcc 4.3 (debian bug #417764)
- added a .desktop entry for the editor so that it is shown in the kde/gnome
menu
- the unit name generation could with different locales call get_random() a
different number of times. This lead to different names and traits.
Changed to call random a fixed number of times which fixes the traits.
Whats New in 1.3.6 Development Release:
- Since 1.3.5 was a little buggy, now the new version with definatly working minimaps in the lobby. More important: long standing, translation related OOS bugs have been fixed
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Download (72MB)
Added: 2007-07-28 License: GPL (GNU General Public License) Price:
594 downloads
Really Rather Good Battles In Space 1.03

Really Rather Good Battles In Space 1.03


Really Rather Good Battles In Space is a real time strategy game with fleets of spaceships. more>>
Really Rather Good Battles In Space is a real time strategy game with fleets of spaceships.
Single player real time strategy game following the fall of the great Argonian empire.
Main features:
- a short but relatively polished single player campaign
- pretty (albeit 2d) graphics
- spaceships
- explosions
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Download (54MB)
Added: 2007-01-10 License: GPL (GNU General Public License) Price:
1019 downloads
Battery77 2.4

Battery77 2.4


Battery77 project is a remake of the Battle City game. more>>
Battery77 project is a remake of the Battle City game. Play the game right at the Battery homepage.
Looking for 2d sprite artist (designer) to redraw the tiny gfx.
Enhancements:
- Level 5 added.
- Attempt to fix socket bug.
- Players tank shot interval is 300.
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Download (0.22MB)
Added: 2006-08-22 License: Other/Proprietary License with Source Price:
1158 downloads
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