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battle for wesnoth 1.2.6

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The Battle for Wesnoth 1.2.6 / 1.3.6

The Battle for Wesnoth 1.2.6 / 1.3.6


The Battle for Wesnoth is a turn-based fantasy strategy game. more>>
The Battle for Wesnoth is a turn-based strategy (TBS) game with a fantasy theme.
Build your army, selecting, from one mission to the next one, your most experienced fighters. Fighters you did recruit among a great number of units, offering various strategic strengths and weaknesses on different terrains and against different opponents.
Fight to gain back the throne of Wesnoth, of which you are the legitimate heir. Or use your dreaded power on undead to achieve domination on those foul mortals, or get a revenge for your glorious orcish tribe against these puny human armies who dared stealing your land... stories are waiting to be told. Or maybe you want to challenge your friends or strangers on multiplayer epic fantasy battles.
Main features:
- Build a Hero, and lead your army.
- Different races, with distinctive abilities, weapons and spells.
- GNU/Linux, Windows, MacOSX, BeOS, Solaris, FreeBSD, OpenBSD and NetBSD compatible.
Whats New in 1.2.6 Stable Release:
- WML engine
- fix [variables] not working properly in scenarios (bug #9342)
- language and i18n:
- updated translations: British English, Danish, Finnish, Spanish, Swedish
- updated DejaVuSans font to version 2.18
- user interface:
- Enable "Save Game" and "View Chat Log" menu entries in replay mode.
- Add an additional line below the minimap in the "Multiplayer->Create game"
screen that displays the size of the selected map. (patch #776 by uso)
- Show the (possibly bogus) GPV and fog settings of games with "Use map
settings" on in a darker font. (patch #771 by uso)
- misc:
- added some extra headers for the upcomming gcc 4.3 (debian bug #417764)
- added a .desktop entry for the editor so that it is shown in the kde/gnome
menu
- the unit name generation could with different locales call get_random() a
different number of times. This lead to different names and traits.
Changed to call random a fixed number of times which fixes the traits.
Whats New in 1.3.6 Development Release:
- Since 1.3.5 was a little buggy, now the new version with definatly working minimaps in the lobby. More important: long standing, translation related OOS bugs have been fixed
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Download (72MB)
Added: 2007-07-28 License: GPL (GNU General Public License) Price:
594 downloads
Savage: The Battle for Newerth 2.00e

Savage: The Battle for Newerth 2.00e


Savage: The Battle for Newerth SEP 2 for Linux is a patch for Savage game. more>>
Savage: The Battle for Newerth SEP 2 for Linux is a patch for Savage game.
Serverside Demos, with the possibility of multiple players watching the same replay on the same replay server at the same time!
Fixed ALL known bugs and exploits, including tons of non-public ones. Even more so than in the original SEP-2 release.
Improved clientside performance and loading speed, up to 25-50% each, depending on your configuration.
Lower pings, especially so on SEP-2 servers (only when on the field, to minimize bandwidth costs)
Enhancements:
- highly optimized rewritten network code
- two new Healer class units
- two new structures
- all new weapons effects
- new items
- new maps
- engine enhancements which increase frame rate by up to 40% on many computer systems
- numerous bug/exploit fixes
- new gameplay and balance tweaks
- introduces Demo Recording
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Download (315.4MB)
Added: 2006-09-19 License: Freeware Price:
2614 downloads
DroidBattles 1.0.6

DroidBattles 1.0.6


DroidBattles is a robot-programming game for Unix/X11. more>>
In DroidBattles you design the bots by choosing which hardware they should contain. Each bot can have up to 32 hardware devices that you can choose freely from a list of available types. Examples include weapons, armor, CPU:s, engines... etc.

When you have chosen the hardware its time to program it. You make a program (in an assembler like language) that is loaded into a virtual RAM of the bot and then executed by the CPU device(s) youve included with the bot. You communicate with your devices through simple in/out instruktions.

Other features of DroidBattles includes team-battle and set up of "rules" for a game, (you can enable/disable hardware devices and also set the costs).

You can make the bot have its own graphics that is shown when the simulation runs. When everyhing is ready you assemble the program and a .bot file is created. You can now test this bot against other bots in the simulator, and hopefully your bot will crush its opponents.
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Download (0.77MB)
Added: 2005-04-01 License: GPL (GNU General Public License) Price:
1666 downloads
Battle of Survival 2.0.1

Battle of Survival 2.0.1


Battle of Survival is a real-time strategy game using the Stratagus game engine. more>>
Battle of Survival is a real-time strategy game using the Stratagus game engine.
The engine and the game are evolving a lot. Therefore, the game will work only with the version of the Stratagus engine matching the release !
Main features:
- New units
- More detailed maps based on full image. This uses the new lua map format in stratagus 2.2
- Improved UI
- New menu system
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Download (48.3MB)
Added: 2006-12-21 License: GPL (GNU General Public License) Price:
1041 downloads
Battle Just Started 0.1.2

Battle Just Started 0.1.2


Battle Just Started is a 3D arcade tank battle. more>>
Battle Just Started project is a 3D arcade tank battle.

Rendering is done using OpenGL, and direct rendering is recommended. The game is focused on multiplayer over LAN.

An AI is also present, but is not very strong.

World simulation is done via ODE, and sound is done using OpenAL and SDL_mixer.

The game has currently 3 maps, 5 tanks, and 4 weapons.

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Download (28.3MB)
Added: 2007-01-22 License: GPL (GNU General Public License) Price:
1005 downloads
Infon Battle Arena 204

Infon Battle Arena 204


Infon Battle Arena is a networked multiplayer real-time programming game featuring little creatures fighting for food. more>>
Infon Battle Arena is a networked multiplayer real-time programming game featuring little creatures fighting for food. You upload your Creature Code (written in Lua) to a game server using a telnet Interface.

The game server then runs your code. The graphical client can be used to watch running games or replay recorded games.

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Download (0.16MB)
Added: 2007-06-19 License: GPL (GNU General Public License) Price:
860 downloads
Fantasy Battlefields 0.8.6

Fantasy Battlefields 0.8.6


Fantasy Battlefields is a free turn-based tactical battle game located in a fantasy universe. more>>
Fantasy Battlefields software is a free turn-based tactical battle game located in a fantasy universe. Each player leads an army to fight against the armies of virtual enemies (artificial intelligence) or against other players on a network or on the same computer.

Each army is composed of a great number of fighters having their specific characteristics (Strength, Movement ...) and is organized according to a determined hierarchy (commands, units, individuals ...) Developped in Java, this game is a multi-platform game (Linux, Mac, Windows or others).

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Download (25.2MB)
Added: 2006-12-07 License: Freeware Price:
1051 downloads
Battle Tanks 0.5.4549

Battle Tanks 0.5.4549


Battle Tanks is a fast 2d tank arcade game with multiplayer and split-screen modes. more>> <<less
Download (45MB)
Added: 2007-07-28 License: GPL (GNU General Public License) Price:
512 downloads
Battery77 2.4

Battery77 2.4


Battery77 project is a remake of the Battle City game. more>>
Battery77 project is a remake of the Battle City game. Play the game right at the Battery homepage.
Looking for 2d sprite artist (designer) to redraw the tiny gfx.
Enhancements:
- Level 5 added.
- Attempt to fix socket bug.
- Players tank shot interval is 300.
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Download (0.22MB)
Added: 2006-08-22 License: Other/Proprietary License with Source Price:
1158 downloads
SDL_net 1.2.6

SDL_net 1.2.6


SDL_net is a small sample cross-platform networking library. more>>
SDL_net library is a small sample cross-platform networking library, with a sample chat client and server application. The chat client uses the GUIlib GUI framework library.

Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of "Civilization: Call To Power."

Simple DirectMedia Layer supports Linux, Windows, BeOS, MacOS Classic, MacOS X, FreeBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. There is also code, but no official support, for Windows CE, AmigaOS, Dreamcast, Atari, NetBSD, AIX, OSF/Tru64, RISC OS, and SymbianOS.

SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, Eiffel, Java, Lua, ML, Perl, PHP, Pike, Python, and Ruby.

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Download (0.018MB)
Added: 2006-05-18 License: GPL (GNU General Public License) Price:
1267 downloads
Bigfish Firewall 1.2.6

Bigfish Firewall 1.2.6


The BigFish Firewall is a suite PHP scripts that generates a firewall script for iptables based firewalls. more>>
The BigFish Firewall is a suite PHP scripts that generates a firewall script for iptables based firewalls. The script is created following the configuration rules entered by the user or standard pre-configuration rules and protections for linux systems.

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Download (0.47MB)
Added: 2006-09-15 License: GPL (GNU General Public License) Price:
1139 downloads
Invasion Battle of Survival 2.3

Invasion Battle of Survival 2.3


Invasion Battle of Survival us a futuristic real-time strategy game. more>>
Invasion Battle of Survival us a futuristic real-time strategy game.
Bos Wars is a futuristic real-time strategy game. It is possible to play against human opponents over LAN, internet, or against the computer. It successfully runs under Linux and MS Windows. It should run on BSD, MacOS/X, MacOS/Darwin and BeOS.
Defend against your enemies and keep your economy running.
Bos Wars aims to create a completly original and fun open source RTS game.
Enhancements:
- The project changed its name into Bos Wars.
- The engine got merged into Bos Wars in order to ease and speed up the development.
- Support Lua 5.1
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Download (44MB)
Added: 2007-03-07 License: Freeware Price:
962 downloads
Alien Flux 1.6

Alien Flux 1.6


Alien Flux is an arcade game where cute little Fluffies need YOUR help! more>>
Alien Flux is an arcade game where cute little Fluffies need YOUR help! Have you got what it takes to save them?
Defend the cutest, fluffiest little creatures in the Galaxy from a horde of evil aliens from the fifth dimension! With only fast reactions, animal cunning and a very big laser cannon to help you, you must rescue the Fluffies as malevolent Bubbles attempt to turn them into lime jelly.
Main features:
- 16 unique evil aliens from the 5th dimension
- 4 massive and fiendish bosses
- 8 cute fluffy friends that need your help
- 12 powerups to help you in your mission
- 100 levels of blistering arcade action in which to battle
- online hiscore table - be the best in the world and compete against your friends!
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Added: 2006-03-16 License: Freeware Price:
1318 downloads
wchat 1.2.6

wchat 1.2.6


wchat is a telnet-based Chat Server written in the C language. more>>
wchat is a telnet-based Chat Server written in the C language. It was originally based on chatC code, but then expanded to be a fully functional chat environment. wchat is designed to use minimal cpu or memory resources, and be a modular high-level code base. What this means is all low-level functions are written in separate libraries which wchat uses them.
This allows any additions or changes to the "look and feel" of the chat to be very simple and straight forward. wchat is an extremely stable and solid base from which to build a chat environment around. This is not a web chat, but a telnet chat server usually connected to via clients such as tinyfugue, gmud, CRT, etc.
Main features:
- System configurable network options (listen size, max user, etc.)
- Full ANSI color support
- Multiple chat channels
- Fully configurable handle with color support in handle
- Idle times
- System uptime information
- Basic login information
- message timestamps
- User accounts
- guest, normal, and admin user levels
- /admin command for admins
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Download (0.096MB)
Added: 2006-08-03 License: GPL (GNU General Public License) Price:
1181 downloads
Linux Vacation 1.2.6.1

Linux Vacation 1.2.6.1


Linux vacation is a automatic mail-answering program. more>>
Linux VacationLinux vacation is a automatic mail-answering program. This is my vacation port to Linux. It is derived from the vacation program found on agate.berkeley.edu in the 386bsd directory on Nov 16, 1993. The original program was written by Eric Allman in 1983 and is copyrighted by the Regents of the UCB. The copyright disclaimer is valid for this distribution as well, i.e. this version is provided `as is, and I shall not be liable for any damage, data loss or earthquakes in the bay area.

Version 1.1 was a security-patched version. The former version 1.0 had a bad security bug which Olaf Kirch reported to the CERT mailing list (after giving me a hint :-). Please DO NOT LONGER USE vacation-1.0!

As far as Copyrights are concerned, the original parts of vacation are under the BSD copyright whereas I place my changed under the GPL (see file COPYING in the directory).

I tried to make this port look just like the version found with SunOS 4.1.x. There are minor differences, it resembles more the Sun version than the original 386bsd source.

Unpack the package as follows

mkdir -p /usr/src # if not already present :-)
chdir /usr/src
gzip -dc /vacation-1.1.tgz | tar xpvf -

A simple `make install (install-aout is no longer supported as of version 1.2) should install binary in /usr/bin and the manpages in /usr/man/man*, respectively. If you choose different directories, edit the Makefile.
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Download (0.046MB)
Added: 2006-06-24 License: GPL (GNU General Public License) Price:
1218 downloads
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