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BaseballNuke 1.0

BaseballNuke 1.0


BaseballNuke is a module for PHP-Nuke that allows for the administration of a baseball team. more>>
BaseballNuke is a module for PHP-Nuke that allows for the administration of a baseball team. BaseballNuke module gives managers of baseball teams a module for the PHP-Nuke CMS to manage their teams roster, stats, and schedules.

The module simplifies team administration and communication to fans. I plan to expand this module to include league management and expand it to other open source CMS projects.
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Download (0.050MB)
Added: 2006-05-18 License: GPL (GNU General Public License) Price:
1255 downloads
Tuxball 0.1

Tuxball 0.1


Tuxball is a simple basketball shooting game. more>>
Tuxball is a simple basketball shooting game.

A little C#/Cairo experiment and pretty much still is but it turn out to be pretty fun, imo. Main idea was to develop something like winhoops for Windows.

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Download (0.015MB)
Added: 2006-08-15 License: GPL (GNU General Public License) Price:
1166 downloads
Ultimate Basketball Challenge 0.5.0 Alpha1

Ultimate Basketball Challenge 0.5.0 Alpha1


Ultimate Basketball Challenge is a 5 on 5 basketball game for Unix variants including Linux and FreeBSD. more>>
Ultimate Basketball Challenge is a 5 on 5 basketball game for Unix variants including Linux and FreeBSD. Ultimate Basketball Challenge aims to be fully customizable (add/edit teams, players, stats, courts, arenas, etc.).
You can currently play against the basic AI. It is in constant heavy development and new features are added often.
Here you will find instructions on how to use the game.
When you run the ubc binary you will first be presented with the title screen "Ultimate Basketball challenge. Here you ant to press the s key to start.
Now you come to the "Start A New Game" menu. Right now the only options that are usable are "t" for Selecting a team, "s" to start the game or "r" to return ot the main menu.
Team Selection - If you press the "t" key you will be presented with a screen that allow syou to select a new team for either player. First you must either press 1 or 2 to chose which player youre selecting the team for. Then you use the Left and Right arrows on the arrow pad to select your team. When you are done, press the "r" key to return to the "Start A New Game Menu"
Start Game - Press the "s" key from the "Start A new Game" menu to start the game. You will be briefly presented with a list of each team name and a list of players on that team.
In Game controls:
Movement - Use the arrow pad to move the player around. If he has the basketball, it will be drawn in front of the player as they move.
Shooting - Press the "s" key to shoot the ball at the basket.
Exiting the game - press the q key twice to exit Ultimate Basketball Challenge.
Enhancements:
- The code was completely rewritten in C++ and restructured to use the SDL library instead of the Allegro Game Programming library.
- A basic menu system was added and most of the graphics were redone.
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Download (2.5MB)
Added: 2006-05-03 License: GPL (GNU General Public License) Price:
1284 downloads
Baseball::Sabermetrics 0.03

Baseball::Sabermetrics 0.03


Baseball::Sabermetrics is a baseball statistics module. more>>
Baseball::Sabermetrics is a baseball statistics module.

SYNOPSIS

Baseball::Sabermetrics provides an easy interface for calculating baseball statistics, given a data importer. In this package, Ive written CPBL.pm for (Chinese Professional Baseball League, http://www.cpbl.com.tw).

use Baseball::Sabermetrics;
use Baseball::Sabermetrics::CPBL;

my $league = Baseball::Sabermetrics->new(league => CPBL);

# Actually these are predefined.
# Those data with p_ or _allowed here are for seperating pitchers
# and batters.

$league->define(
rc => ab * obp,
babip => (h_allowed - hr_allowed) / (p_pa - h_allowed - p_so - p_bb - hr_allowed,
# what started with $ will be reserved.
# Players have team and league predefined, and team has league.
formula1 => hr / $_->team->hr;
formula2 => hr / $_->league->hr;
complex => sub {
print "You can write a sub directlyn";
$_->slg - $_->ba;
},
...
);

# Some formulas can be applied to players, teams, and league, depend on what
# columns are used in the formula. For example, ab and obp are defined for
# players, teams, and league, so that rc is available for all of them.

# top 5 obp of teams
$_->print qw/ team name ba obp slg isop / for $league->top(teams, 5, obp);

# top 10 obp of players
$_->print qw/ team name ba obp slg isop / for $league->top(players, 10, obp);

# show a players information
$league->players(Chien-Ming Wang)->print qw/ win lose ip so bb whip go_ao /;
$league->teams(Yankees)->players(Chien-Ming Wang)->print qw/ win lose ip so bb whip go_ao /;

# show team statistics data (accumulated from players)
$league->{Yankees}->print qw/ win lose ip so bb whip go_ao /;

# give a brief report for pitchers/batters of the team
$league->{Yankees}->report_pitchers qw/ name ip p_so p_bb whip go_ab /;
$league->{Yankees}->report_batters qw/ name ba obp slg isop /;

$league->report_teams qw/ name win lose era obp /;

# show all available formula
print join , $league->formula_list;

Data Structure

Baseball::Sabermetrics is aimed for providing a base class of your interested teams (a league, for example). Youll need to provide a data retriever to pull data out. The following example shows how you have to fill data into this structure.

$league = {
teams => {
Yankees => {
players => {
"Chien-Ming Wang" => {
bio => {
bats => right, # coule be left, switch
throws => right,
},
ip => 57.33333333333,
game => 9,
...
fielding => {
p => {
tc => 43,
pop => 4,
...
},
# b1 => { }, b2 => { }, b3 => { },
# first, second and thrid baseman should be
# b1, b2, and b3 respectively for convenient in
# fielding context. Because the initial of the
# name of subroutine cant be a number in perl.
},
};
...
}
},
Athletics => {
...
},
},
};

TERMS

Available terms of players (including teams and league, which are accumulated from players and could be treated as an abstract player) are:

# pitching
p_game win lose tie gs sv bs hld cg sho ip p_pa np h_allowed
hr_allowed sh_allowed sf_allowed p_bb p_ibb hb p_so wp bk ra er

# batting
pa ab rbi r h 1b 2b 3b hr tb dp sh sf ibb bb hbp so sb cs
tc po a e f_dp ppo tp pb c_cs c_sb

# fielding
pos fgame tc po a e f_dp tp pb c_cs c_sb

And there are additional terms for team:

game win lose tie

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Download (0.030MB)
Added: 2007-01-04 License: Perl Artistic License Price:
1025 downloads
Pub Team Football Manager 1.0

Pub Team Football Manager 1.0


Pub Team Football Manager is a football manager software. more>>
Pub Team Football Manager is a football manager software.

From the main screen, there are six options available (yellow buttons) for showing or editing diffrent information during the game. Here is an explanation:

Info: This shows the details of your team such as kit colours and current news items. Kit colours can be changed by clicking them. The latest news from the pub team grapevine is shown, with any items directly relevant to your team are *** starred.
Squad: The place where you pick your team. Players numbered 1 to 11 will play, 12 and above are substitutes or rested. Each players current position, together with his fitness and morale, are indicated next to his name. Further vital statistics of a player are obtained by clicking on his name. To move a player in or out of your first eleven, click on the "Sub" or "Play" button. You may look at other teams squads by clicking on the < and > buttons.
Tactics: Choose the tactics and playing style of your team. A number of formations are available, and you can choose your teams passing style and aggressiveness.
Fixtures: Lists all your fixtures for the current season, including cup fixtures when drawn. You may look at other teams fixtures by clicking on the < and > buttons.
Table: The current league standings. There are two divisions, each containing 16 teams. Your team is indicated by *.
Records: Shows the best wins and record goalscorers for the current season.
Play: Click here to actually play your matches. The weeks fixtures from your division are indicated, with your match highlighted in red. Press "Start Match" to begin the match simulation, but you can later pause if things start to happen too quickly. A match report and stats are available, and are updated as the match plays. If one of your players gets injured, the game will automatically be paused.

To start a new game, select which team you wish to take charge of, and press "Start New Game". The main screen is then displayed, which is controlled by the large yellow buttons, described in the opposite panel...

Your squad consists of many players who frequent your local drinking establishment. Each player has many attributes, which are rated from A+ to F. These affect the gameplay in various ways. For example, a player who is good at tackling may make a good defender, whereas a player whose shooting attribute is high should be put up front.

All the players attributes are available in the "Squad" section by clicking on a players name. Also available is each players preferred position, indicated in brackets e.g. (Def/Mid), although this is only a guide.

The most important attribute is the players fitness. Try to pick players who are reasonably fit wherever possible. Players fitness may improve when rested, but if they are rested too long, their morale may suffer.

The chosen style of play and formation also have an influence, and some options work better with certain kinds of players. It is your job as manager to weigh up all the factors when picking your strategy and players.

As the season progresses, you will sometimes play cup matches. The Cup is a knockout tournament which includes teams from both divisions. If you are knocked out, you will not play in further rounds, but you can still watch the matches.

Occasionally, players will leave your club, and sometimes new players may join. Since it is a pub team, you dont have much control of what your players do. However, players with a low morale are more likely to leave.

At the end of the season, the top three teams from the lower division (B) are promoted to the higher division (A). The game is open-ended and you may continue for as many seasons as you like.

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Added: 2006-01-13 License: Freeware Price:
1380 downloads
Dustbowl Clan Tools 0.41

Dustbowl Clan Tools 0.41


Dustbowl Clan Tools project is a community system for e-sport teams and gaming clans. more>>
Dustbowl Clan Tools project is a community system for e-sport teams and gaming clans.

It provides an integrated forum, scheduler, voting system, and lots of other features. It is PHP/MySQL-based and supports multiple languages.

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Download (0.12MB)
Added: 2006-11-14 License: GPL (GNU General Public License) Price:
1076 downloads
TeamSpace 1.5

TeamSpace 1.5


TeamSpace provides a framework product providing sophisticated tools for organizational management and secure collaboration. more>>
TeamSpace provides a framework product providing sophisticated tools for organizational management and secure collaboration.

The TeamSpace product is part of a developer toolkit allowing for sophisticated organization management using the Plone content management system.

TeamSpace provides a set of content types to represent your organizational structure, just as Remember uses the Member content type to represent an individual. The following types are among those provided:

Team
representing a team, group, department, project group, etc.

TeamMembership
representing a persons involvement with a Team

TeamSpace
a folder wherein members of a team have heightened priveleges for content creation and management. used as a workspace for collaboration, either visible to the public or private to the team members.

These are all full, workflowable, Archetypes content types, able to support custom schemas as needed. Team members can be active or inactive with a given team, and they can have varying roles (and thus priveleges) within the teams workspaces. Also, TeamSpaces can be associated with multiple teams providing easy support for cross-team collaboration.

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Download (0.073MB)
Added: 2007-03-10 License: GPL (GNU General Public License) Price:
960 downloads
StoryTestIQ 1.6

StoryTestIQ 1.6


StoryTestIQ is a tool for creating Executable Requirements which have also been known as acceptance tests or functional tests. more>>
StoryTestIQ is a tool for creating "Executable Requirements" which have also been known as acceptance tests or functional tests. STIQ was developed based on two other open source acceptance testing tools, Selenium and FitNesse.

This combination allowed StoryTestIQ to capture the web browser based testing facilities and elegant command language of Selenium along with the wiki based editing and pluggable Fit fixture loading of FitNesse. We believe that this increases the productivity of working with StoryTestIQ and also enhances the capabilities of Selenium to test beyond the user interface.

When developing web applications it is helpful for the cross-functional team to have a definitive and executable view of the requirements for a specified iteration.

StoryTestIQ may be used to record what the teams customer needs and get sign off before developing even a single line of code. Most of the test cases which are recorded will be failing. It is the responsibility of the team to implement the requirements in order to make the test cases pass. These practices are based in the tradition of Test-Driven Development.

Although teams would benefit greatly from the above approach in which your entire cross-functional team including the customer, business analyst, QA, development, and anybody else providing input on the product benefits, StoryTestIQ does not enforce this approach.

StoryTestIQ may also be used in traditional development teams to create acceptance and functional tests. They may be used to supplement the teams unit tests with a Test-Driven Development approach or even to automate existing manual test cases.

Check out the page on how to get started. Once you have StoryTestIQ running successfully, take a look at the users guide for more details on how to create test suites and test cases. As you become familiar with creating test cases you may take advantage of more StoryTestIQ commands in your functioanl tests.
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Download (3.2MB)
Added: 2006-09-17 License: GPL (GNU General Public License) Price:
1135 downloads
AgileTrack 1.1.2

AgileTrack 1.1.2


AgileTrack is a Java based application for tracking software development in agile development teams. more>>
AgileTrack is a Java based application for tracking software development in agile development teams.

It includes support for managing stories and other issues, sub-tasks, tracking time, managing multiple projects, planning iterations, and providing iteration reports.

AgileTrack project provides a unique interface that is simple to use and allows users to have task information always at their fingertips.

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Download (4.5MB)
Added: 2007-07-24 License: Academic Free License (AFL) Price:
858 downloads
Slam Soccer 1.01

Slam Soccer 1.01


Slam Soccer is a comic style football game. more>>
Slam Soccer is a comic style football game.
Main features:
- Freeware and open source
- Funny 3d-comic-style
- Enthralling stadium atmosphere
- Keyboard and gamepad control
- 2-player mode
- Career and world cup
- Register in the online hall of fame
- Build your own stadium
- 80 teams
- 20 stadiums
- 10 weather conditions
- 50 adboards
- 10 referees
- 9 commentators (5 German, 2 English, 2 French)
Slam Soccer comes in 3 languages: German, English, French
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Download (85.5MB)
Added: 2006-06-30 License: GPL (GNU General Public License) Price:
1228 downloads
Wormux 0.8 Beta 1

Wormux 0.8 Beta 1


Wormux is free software clone of the Worms game. more>>
Wormux project is free software clone of this game concept. Though currently under heavy development, it is already very playable, with lots of weapons (Dynamite, Baseball Bat, Teleportation, etc.).

There are also lots of maps available for your battling pleasure! Wormux takes the genre to the next level, with great customisation options leading to great gameplay.

There is a wide selection of teams, from the Aliens to the Chickens. Also, new battlefields can be downloaded from the Internet, making strategy an important part of each battle.

Though two human players are currently needed to play (unless you have a split personality) the creation of artificial players and network play are future goals. So, start downloading today, and fight to become king of the garden!

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Added: 2007-06-13 License: GPL (GNU General Public License) Price:
865 downloads
Pentagram 20070522

Pentagram 20070522


Pentagram projects goal is to create an Ultima VIII engine. more>>
Pentagram projects goal is to create an Ultima VIII engine.

Pentagram is a game engine for running Ultima VIII on modern operating systems. Since a modified version of the Ultima VIII engine also powered the two Crusader games (Crusader: No Remorse and Crusader: No Regret) the teams ultimate goal is to be able to run those two as well.

For those not familiar with the game: you are playing the role of the Avatar who already several times saved the worlds from evil forces in Ultima I-VII, but now you are thrown into the unknown world, which is already destroyed by those forces and you should explore it and find out the way to defeat the evil yet another time.

On your way you will find many friends and foes including undead creatures, giant spiders and trolls, talk to local people and solve many mysteries and puzzles.

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Download (5.6MB)
Added: 2007-07-26 License: GPL (GNU General Public License) Price:
824 downloads
Legends: The Game 0.4.1.42

Legends: The Game 0.4.1.42


Plenty of maps are provided by us, but the beauty of this game is its customization possibilities. Mission creation has never been easier, with a stab... more>> <<less
Download (111442KB)
Added: 2009-04-26 License: Freeware Price: Free
189 downloads
Tactical Operations: Crossfire 1.6

Tactical Operations: Crossfire 1.6


Tactical Operations: Crossfire is a tactical shooter based on Unreal Tournament 2004. more>>
Tactical Operations: Crossfire is a tactical shooter based on Unreal Tournament 2004.

Tactical Operations: Crossfire is a fast paced first person online shooter in which two teams, terrorists and special forces, duke it out in a wide variety of environments with various objectives to accomplish. From rescuing hostages kept in a small desert town in Saudi-Arabia to preventing the bombing of an oil refinery on the Caspian sea shore. There are no less than fourteen official maps to choose from!

Each map is played for a certain amount of time and the team having won the most rounds when the time runs out is declared the winner. A round can be won either by completing the objective set for that team, such as rescueing the hostages, or by simply eliminating all players on the opposite team.

A large number of weapons is avaialable for both teams, which can be purchased by each player at the start of the round. Out of the thirty weapons currently available, theres bound to be a weapon to suit your style of playing, be it either up close and personal with the Benelli Nova tactical shotgun or sneaky sniper work with the Dragunov SVD.

Tactical Operations: Crossfire continues where the popular Tactical Ops: Assault on Terror left off, with many classic weapons returning and remakes of some of the original maps. To play TO:C, you will need Unreal Tournament 2004 installed and patched to the latest version (3369). Tactical Ops: Crossfire can be played on Windows, Linux and Mac systems.

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Download (697.8MB)
Added: 2007-03-04 License: Freeware Price:
997 downloads
Tourney Team Stats for Quake 2 0.4.4

Tourney Team Stats for Quake 2 0.4.4


Tourney Team Stats for Quake 2 is a script that creates stats for Quake 2 Team Play. more>>
Tourney Team Stats (tts) is a Python script that creates stats for Quake 2 Team Play.

It can only work with the ngLog logstyle, so the Tourney Quake 2 mod is the only one supported.

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Download (0.066MB)
Added: 2006-12-12 License: GPL (GNU General Public License) Price:
1047 downloads
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