bank
Sponsored Links
Sponsored Links
Secleted [ 0 ] software to compare
Results 1 - 15 of about 69
Finance::Bank::HDFC 0.12
Finance::Bank::HDFC provides an interface to the HDFC netbanking service. more>>
Finance::Bank::HDFC project provides an interface to the HDFC netbanking service.
<<less Download (0.004MB)
Added: 2006-03-01 License: GPL (GNU General Public License) Price:
1348 downloads
AqBanking 2.9.2 Beta
AqBanking is a modular and generic interface to online banking tasks. more>>
AqBanking is a modular and generic interface to online banking tasks, financial file formats (import/export) and bank/country/currency information.
AqBanking provides frontends for Qt, KDE, GTK, and console. AqBanking uses backend plugins to actually perform the online tasks. HBCI, OFX Direct Connect, and DTAUS discs are currently supported. AqBanking is used by GnuCash, KMyMoney, and QBankManager.
Whats New in 2.2.6 Stable Release:
- On MacOS X, qt is now detected correctly.
- On Windows/mingw32, the configuration file is saved correctly.
- Adaptations on gwenhywfar changes are added.
- For the OFX DirectConnect backend, account types are now set correctly.
- The bank data files for Germany have been updated.
Whats New in 2.9.2 Beta Development Release:
- This release fixes some major bugs in the previous version.
- A new banking job for loading prepaid cards for cell phones has been added (so far implemented only for HBCI).
- Work has begun on FinTS3 support in AqHBCI.
<<lessAqBanking provides frontends for Qt, KDE, GTK, and console. AqBanking uses backend plugins to actually perform the online tasks. HBCI, OFX Direct Connect, and DTAUS discs are currently supported. AqBanking is used by GnuCash, KMyMoney, and QBankManager.
Whats New in 2.2.6 Stable Release:
- On MacOS X, qt is now detected correctly.
- On Windows/mingw32, the configuration file is saved correctly.
- Adaptations on gwenhywfar changes are added.
- For the OFX DirectConnect backend, account types are now set correctly.
- The bank data files for Germany have been updated.
Whats New in 2.9.2 Beta Development Release:
- This release fixes some major bugs in the previous version.
- A new banking job for loading prepaid cards for cell phones has been added (so far implemented only for HBCI).
- Work has begun on FinTS3 support in AqHBCI.
Download (4.0MB)
Added: 2007-05-14 License: GPL (GNU General Public License) Price:
896 downloads
bankconvert 2007-06-01
bankconvert project is a Web script that is able to convert various bank statement formats into the Czech GPC bank statement... more>>
bankconvert project is a Web script that is able to convert various bank statement formats into the Czech GPC bank statement format.
Supported input formats include Paypal QIF, RaiffeisenBank XML, and eBanka (a Czech statement in HTML).
<<lessSupported input formats include Paypal QIF, RaiffeisenBank XML, and eBanka (a Czech statement in HTML).
Download (0.006MB)
Added: 2007-06-09 License: GPL (GNU General Public License) Price:
867 downloads
Finance::Bank::NetBranch 0.07
Finance::Bank::NetBranch is a Perl module that can manage your NetBranch accounts with Perl. more>>
Finance::Bank::NetBranch is a Perl module that can manage your NetBranch accounts with Perl.
SYNOPSIS
use Finance::Bank::NetBranch;
my $nb = Finance::Bank::NetBranch->new(
url => https://nbp1.cunetbranch.com/valley/,
account => 12345,
password => abcdef,
);
my @accounts = $nb->accounts;
foreach (@accounts) {
printf "%20s : %8s : USD %9.2f of %9.2fn",
$_->name, $_->account_no, $_->available, $_->balance;
my $days = 20;
for ($_->transactions(from => time - (86400 * $days), to => time)) {
printf "%10s | %20s | %80s : %9.2f, %9.2fn",
$_->date->ymd, $_->type, $_->description, $_->amount, $_->balance;
}
}
This module provides a rudimentary interface to NetBranch online banking. This module was originally implemented to interface with Valley Communities Credit Unions page at https://nbp1.cunetbranch.com/valley/, but the behavior of the module is theoretically generalized to "NetBranch" type online access.
However, I do not have access to another NetBranch account with another bank, and so any feedback on the actual behavior of this module would be greatly appreciated.
You will need either Crypt::SSLeay or IO::Socket::SSL installed for HTTPS support to work.
<<lessSYNOPSIS
use Finance::Bank::NetBranch;
my $nb = Finance::Bank::NetBranch->new(
url => https://nbp1.cunetbranch.com/valley/,
account => 12345,
password => abcdef,
);
my @accounts = $nb->accounts;
foreach (@accounts) {
printf "%20s : %8s : USD %9.2f of %9.2fn",
$_->name, $_->account_no, $_->available, $_->balance;
my $days = 20;
for ($_->transactions(from => time - (86400 * $days), to => time)) {
printf "%10s | %20s | %80s : %9.2f, %9.2fn",
$_->date->ymd, $_->type, $_->description, $_->amount, $_->balance;
}
}
This module provides a rudimentary interface to NetBranch online banking. This module was originally implemented to interface with Valley Communities Credit Unions page at https://nbp1.cunetbranch.com/valley/, but the behavior of the module is theoretically generalized to "NetBranch" type online access.
However, I do not have access to another NetBranch account with another bank, and so any feedback on the actual behavior of this module would be greatly appreciated.
You will need either Crypt::SSLeay or IO::Socket::SSL installed for HTTPS support to work.
Download (0.006MB)
Added: 2007-05-24 License: Perl Artistic License Price:
884 downloads
Finance::Bank::Sporo 0.16
Finance::Bank::Sporo is a Perl extension for B< SporoPay > of Slovenska Sporitelna. more>>
Finance::Bank::Sporo is a Perl extension for B< SporoPay > of Slovenska Sporitelna.
SYNOPSIS
use Finance::Bank::Sporo;
$sporo_obj = Bank::Sporo->new($prenumber,$number);
$sporo_obj->configure(
amt => $amt,
vs => $vs,
ss => $ss,
rurl => $rurl,
param => $param,
);
print $sporo_obj->pay_form();
Module for generating pay forms and links for B< SporoPay > of Slovenska Sporitelna.
<<lessSYNOPSIS
use Finance::Bank::Sporo;
$sporo_obj = Bank::Sporo->new($prenumber,$number);
$sporo_obj->configure(
amt => $amt,
vs => $vs,
ss => $ss,
rurl => $rurl,
param => $param,
);
print $sporo_obj->pay_form();
Module for generating pay forms and links for B< SporoPay > of Slovenska Sporitelna.
Download (0.004MB)
Added: 2006-07-05 License: Perl Artistic License Price:
1207 downloads
Steel Bank Common Lisp 1.0.8
Steel Bank Common Lisp is a common Lisp native compiler. more>>
Steel Bank Common Lisp is a development environment for Common Lisp, with excellent support for the ANSI standard: garbage collection, lexical closures, powerful macros, strong dynamic typing, incremental compilation, and the famous Common Lisp Object System (multimethods and all).
Steel Bank Common Lisp also includes many extensions, such as native threads, socket support, a statistical profiler, programmable streams, and more. These are all available through an integrated, interactive native compiler which feels like an interpreter.
SBCL is unique in being a multiplatform native compiler which bootstraps itself completely from source, using a C compiler and any other ANSI Common Lisp implementation.
Whats New in This Release:
* enhancement: experimental macro SB-EXT:COMPARE-AND-SWAP provides
atomic compare-and-swap operations on threaded platforms.
* enhancement: experimental function SB-EXT:RESTRICT-COMPILER-POLICY
allows assining a global minimum value to optimization qualities
(overriding proclamations and declarations).
* enhancement: closed over variables can be stack-allocated on x86
and x86-64.
* performance bug fix: GETHASH and (SETF GETHASH) are once again
non-consing.
* optimization: slot definition lookup is now O(1). This speeds up
eg. SLOT-VALUE and (SETF SLOT-VALUE) with variable slot names.
* optimization: STRING-TO-OCTETS is now up to 60% faster for UTF-8.
* optimization: ASSOC and MEMBER can now be open-coded for all
combinations of keyword arguments when second argument is constant
and SPEED >= SPACE. In other cases a specialized version is
selected.
* bug fix: using obsoleted structure instances with TYPEP and
generic functions now signals a sensible error.
* bug fix: threads waiting on GET-FOREGROUND can be interrupted.
(reported by Kristoffer Kvello)
* bug fix: backtrace construction is now more careful when making
lisp-objects from pointers on the stack, to avoid creating bogus
objects that can be seen by the GC.
* bug fix: defaulting of values in contexts expecting more than 7
variables now works on x86-64. (reported by Christopher Laux)
* bug fix: modifications to packages (INTERN, EXPORT, etc) are now
thread safe.
* bug fix: (SETF SYMBOL-PLIST) no longer allows assigning a non-list
as the property-list of a symbol.
* bug fix: DEFMETHOD forms with CALL-NEXT-METHOD in the method body,
in EVAL-WHEN forms with both :COMPILE-TOPLEVEL and :LOAD-TOPLEVEL
situations requested, are once again file-compileable. (reported
by Sascha Wilde)
<<lessSteel Bank Common Lisp also includes many extensions, such as native threads, socket support, a statistical profiler, programmable streams, and more. These are all available through an integrated, interactive native compiler which feels like an interpreter.
SBCL is unique in being a multiplatform native compiler which bootstraps itself completely from source, using a C compiler and any other ANSI Common Lisp implementation.
Whats New in This Release:
* enhancement: experimental macro SB-EXT:COMPARE-AND-SWAP provides
atomic compare-and-swap operations on threaded platforms.
* enhancement: experimental function SB-EXT:RESTRICT-COMPILER-POLICY
allows assining a global minimum value to optimization qualities
(overriding proclamations and declarations).
* enhancement: closed over variables can be stack-allocated on x86
and x86-64.
* performance bug fix: GETHASH and (SETF GETHASH) are once again
non-consing.
* optimization: slot definition lookup is now O(1). This speeds up
eg. SLOT-VALUE and (SETF SLOT-VALUE) with variable slot names.
* optimization: STRING-TO-OCTETS is now up to 60% faster for UTF-8.
* optimization: ASSOC and MEMBER can now be open-coded for all
combinations of keyword arguments when second argument is constant
and SPEED >= SPACE. In other cases a specialized version is
selected.
* bug fix: using obsoleted structure instances with TYPEP and
generic functions now signals a sensible error.
* bug fix: threads waiting on GET-FOREGROUND can be interrupted.
(reported by Kristoffer Kvello)
* bug fix: backtrace construction is now more careful when making
lisp-objects from pointers on the stack, to avoid creating bogus
objects that can be seen by the GC.
* bug fix: defaulting of values in contexts expecting more than 7
variables now works on x86-64. (reported by Christopher Laux)
* bug fix: modifications to packages (INTERN, EXPORT, etc) are now
thread safe.
* bug fix: (SETF SYMBOL-PLIST) no longer allows assigning a non-list
as the property-list of a symbol.
* bug fix: DEFMETHOD forms with CALL-NEXT-METHOD in the method body,
in EVAL-WHEN forms with both :COMPILE-TOPLEVEL and :LOAD-TOPLEVEL
situations requested, are once again file-compileable. (reported
by Sascha Wilde)
Download (2.7MB)
Added: 2007-07-25 License: BSD License Price:
822 downloads
Finance::Bank::NL::CLIEOP03 0.01
Finance::Bank::NL::CLIEOP03 is a Perl module that can generate CLIEOP03 files for Dutch banks. more>>
Finance::Bank::NL::CLIEOP03 is a Perl module that can generate CLIEOP03 files for Dutch banks.
SYNOPSIS
use Finance::Bank::NL::CLIEOP03;
$c = Finance::Bank::NL::CLIEOP03->new;
$batch = $c->batch (
account => 1234567,
sender_name => My Company,
type => Finance::Bank::NL::CLIEOP03::T_INCASSI
);
$batch->add (
amount => 25,
account_number => 1234567,
account_name => Ms. Example,
description => Taking your money
);
$c->write ( CLIEOP03 );
This module allows for easy creation of CLIEOP03 batch transaction files which can be processed by Dutch banks. CLIEOP03 files can be used for automatic debiting ("automatische incasso") or batch transfers ("verzamelgiro"). You must have a business bank account and (usually) an additional agreement with your bank for using this.
<<lessSYNOPSIS
use Finance::Bank::NL::CLIEOP03;
$c = Finance::Bank::NL::CLIEOP03->new;
$batch = $c->batch (
account => 1234567,
sender_name => My Company,
type => Finance::Bank::NL::CLIEOP03::T_INCASSI
);
$batch->add (
amount => 25,
account_number => 1234567,
account_name => Ms. Example,
description => Taking your money
);
$c->write ( CLIEOP03 );
This module allows for easy creation of CLIEOP03 batch transaction files which can be processed by Dutch banks. CLIEOP03 files can be used for automatic debiting ("automatische incasso") or batch transfers ("verzamelgiro"). You must have a business bank account and (usually) an additional agreement with your bank for using this.
Download (0.006MB)
Added: 2007-05-24 License: Perl Artistic License Price:
894 downloads
Anvil 0.0.5
Anvil is a C++ library to enable developers to read, write and otherwise work with Quicken QIF4 data files. more>>
Anvil is a C++ library to enable developers to read, write and otherwise work with Quicken QIF4 data files. QIF4 files are exported text files from Quicken and account files downloaded from your bank or credit union.
We have a C++ library that uses the STL to read, write and query data. A SLang engine has been created in order to be able to test the methods. This may also prove useful for abstracting the GUI layer away from the library, but so far its just for testing.
Here are the steps for building the library:
1. Building the Library
a. cd src
b. make
2. Test
a. cd ..
b. ./test_c
c. You should see some text on the screen.
The last error message IS intentional.
3. Gui
a. cd gui/Slang
b. make
<<lessWe have a C++ library that uses the STL to read, write and query data. A SLang engine has been created in order to be able to test the methods. This may also prove useful for abstracting the GUI layer away from the library, but so far its just for testing.
Here are the steps for building the library:
1. Building the Library
a. cd src
b. make
2. Test
a. cd ..
b. ./test_c
c. You should see some text on the screen.
The last error message IS intentional.
3. Gui
a. cd gui/Slang
b. make
Download (0.049MB)
Added: 2006-07-17 License: GPL (GNU General Public License) Price:
1194 downloads
Hackz 2 2.0.1
Hackz 2 is a CLI like hacking game. more>>
Hackz 2 is a CLI like hacking game. The user types in commands. Hackz 2 is a puzzle game for Linux.
The user hacks computers and earns money this way, and then he can buy better hardware or software.
Main features:
- Borrow money from the bank.
- Buy weapons and guns to defend yourself from attacks.
- Start at level 1 and gain XP to gain higher levels.
- And a lot more to come.
Installation and Usage:
Compile with: ./compile
Start with: mono Hackz2.exe
<<lessThe user hacks computers and earns money this way, and then he can buy better hardware or software.
Main features:
- Borrow money from the bank.
- Buy weapons and guns to defend yourself from attacks.
- Start at level 1 and gain XP to gain higher levels.
- And a lot more to come.
Installation and Usage:
Compile with: ./compile
Start with: mono Hackz2.exe
Download (0.024MB)
Added: 2005-11-22 License: GPL (GNU General Public License) Price:
1438 downloads
QuantLib 0.8.1
QuantLib is a free/open-source library for quantitative finance. more>>
QuantLib project is aimed at providing a comprehensive software framework for quantitative finance. QuantLib is a free/open-source library for modeling, trading, and risk management in real-life.
QuantLib is written in C++ with a clean object model, and is then exported to different languages such as C#, Objective Caml, Java, Perl, Python, GNU R, Ruby, and Scheme. The QuantLibAddin/QuantLibXL project uses ObjectHandler to export an object-oriented QuantLib interface to a variety of end-user platforms including Microsoft Excel and OpenOffice.org Calc. Bindings to other languages and porting to Gnumeric, Matlab/Octave, S-PLUS/R, Mathematica, COM/CORBA/SOAP architectures, FpML, are under consideration. See the extensions page for details.
Appreciated by quantitative analysts and developers, it is intended for academics and practitioners alike, eventually promoting a stronger interaction between them. QuantLib offers tools that are useful both for practical implementation and for advanced modeling, with features such as market conventions, yield curve models, solvers, PDEs, Monte Carlo (low-discrepancy included), exotic options, VAR, and so on.
Finance is an area where well-written open-source projects could make a tremendous difference:
any financial institution needs a solid, time-effective, operative implementation of cutting edge pricing models and hedging tools. However, to get there, one is currently forced to re-invent the wheel every time. Even standard decade-old models, such as Black-Scholes, still lack a public robust implementation. As a consequences many good quants are wasting their time writing C++ classes which have been already written thousands of times.
By designing and building these tools in the open, QuantLib will both encourage peer review of the tools themselves, and demonstrate how this ought to be done for scientific and commercial software. Dan Gezelters talk at the first Open Source/Open Science conference discussed how the scientific tradition of peer review fits well with the philosophy of the Open Source movement. Open standards are the only fair way for science and technology to evolve.
The library could be exploited across different research and regulatory institutions, banks, software companies, and so on. Being a free/open-source project, quants contributing to the library would not need to start from scratch every time.
Students could master a library that is actually used in the real world and contribute to it in a meaningful way. This would potentially place them in a privileged position on the job market.
Researchers would have a framework at hand, which vastly reduces the amount of low-level work necessary to build models, so to be able to focus on more complex and interesting problems.
Financial firms could exploit QuantLib as base code and/or benchmark, while being able to engage in creating more innovative solutions that would make them more competitive on the market.
Regulatory institutions may have a tool for standard pricing and risk management practices.
The QuantLib license is a modified BSD license suitable for use in both free software and proprietary applications, imposing no constraints at all on the use of the library.
A few companies have committed significant resources to the development of this library, notably StatPro, a leading international risk-management provider, where the QuantLib project was born.
<<lessQuantLib is written in C++ with a clean object model, and is then exported to different languages such as C#, Objective Caml, Java, Perl, Python, GNU R, Ruby, and Scheme. The QuantLibAddin/QuantLibXL project uses ObjectHandler to export an object-oriented QuantLib interface to a variety of end-user platforms including Microsoft Excel and OpenOffice.org Calc. Bindings to other languages and porting to Gnumeric, Matlab/Octave, S-PLUS/R, Mathematica, COM/CORBA/SOAP architectures, FpML, are under consideration. See the extensions page for details.
Appreciated by quantitative analysts and developers, it is intended for academics and practitioners alike, eventually promoting a stronger interaction between them. QuantLib offers tools that are useful both for practical implementation and for advanced modeling, with features such as market conventions, yield curve models, solvers, PDEs, Monte Carlo (low-discrepancy included), exotic options, VAR, and so on.
Finance is an area where well-written open-source projects could make a tremendous difference:
any financial institution needs a solid, time-effective, operative implementation of cutting edge pricing models and hedging tools. However, to get there, one is currently forced to re-invent the wheel every time. Even standard decade-old models, such as Black-Scholes, still lack a public robust implementation. As a consequences many good quants are wasting their time writing C++ classes which have been already written thousands of times.
By designing and building these tools in the open, QuantLib will both encourage peer review of the tools themselves, and demonstrate how this ought to be done for scientific and commercial software. Dan Gezelters talk at the first Open Source/Open Science conference discussed how the scientific tradition of peer review fits well with the philosophy of the Open Source movement. Open standards are the only fair way for science and technology to evolve.
The library could be exploited across different research and regulatory institutions, banks, software companies, and so on. Being a free/open-source project, quants contributing to the library would not need to start from scratch every time.
Students could master a library that is actually used in the real world and contribute to it in a meaningful way. This would potentially place them in a privileged position on the job market.
Researchers would have a framework at hand, which vastly reduces the amount of low-level work necessary to build models, so to be able to focus on more complex and interesting problems.
Financial firms could exploit QuantLib as base code and/or benchmark, while being able to engage in creating more innovative solutions that would make them more competitive on the market.
Regulatory institutions may have a tool for standard pricing and risk management practices.
The QuantLib license is a modified BSD license suitable for use in both free software and proprietary applications, imposing no constraints at all on the use of the library.
A few companies have committed significant resources to the development of this library, notably StatPro, a leading international risk-management provider, where the QuantLib project was born.
Download (2.1MB)
Added: 2007-06-07 License: BSD License Price:
871 downloads
Solid PBX SVN-trunk-r152
Solid PBX is a multi-platform Soft Switch Class 5 software targeted for home, corporate, and operator level markets. more>>
Solid PBX is a multi-platform Soft Switch Class 5 software targeted for home, corporate, and operator level markets.
GETTING STARTED
First, be sure youve got supported hardware (but note that you dont need ANY special hardware, not even a soundcard) to install and run Solid PBX.
Supported telephony hardware includes:
- All Wildcard (tm) products from Digium (www.digium.com)
- QuickNet Internet PhoneJack and LineJack (http://www.quicknet.net)
- any full duplex sound card supported by ALSA or OSS
- any ISDN card supported by mISDN on Linux (BRI)
- The Xorcom AstriBank channel bank
- VoiceTronix OpenLine products
The are several drivers for ISDN BRI cards available from third party sources. Check the voip-info.org wiki for more information on chan_capi and zaphfc.
Enhancements:
- This is a major bugfix release with a simplified chan_h323 build process and many improvements.
<<lessGETTING STARTED
First, be sure youve got supported hardware (but note that you dont need ANY special hardware, not even a soundcard) to install and run Solid PBX.
Supported telephony hardware includes:
- All Wildcard (tm) products from Digium (www.digium.com)
- QuickNet Internet PhoneJack and LineJack (http://www.quicknet.net)
- any full duplex sound card supported by ALSA or OSS
- any ISDN card supported by mISDN on Linux (BRI)
- The Xorcom AstriBank channel bank
- VoiceTronix OpenLine products
The are several drivers for ISDN BRI cards available from third party sources. Check the voip-info.org wiki for more information on chan_capi and zaphfc.
Enhancements:
- This is a major bugfix release with a simplified chan_h323 build process and many improvements.
Download (9.9MB)
Added: 2006-05-17 License: GPL (GNU General Public License) Price:
1255 downloads
stygmorgan 0.27
stygmorgan is a musical instrument, is an Interactive Musical Workstation software emulator. more>>
stygmorgan is a musical instrument, is an Interactive Musical Workstation software emulator, fully configurable, but in fact does not produce any kind of sound, using the ALSA 1 sequencer sends MIDI messages to external sound fonts.
stygmorgan is a Linux project developed in C++ using the Fast Light Toolkit FLTK 2 and hope is very intuitive and easy to use.
stygmorgan is oriented to musical students and amateur musicians. With their chord sequencer is the fast way to create style based songs to practice.
stygmorgan means:
- sty From Style, because is capable to import many files in different Musical Style formats.
- gm General MIDI, because is released to use with a General Midi compatible sound font.
- organ Because all the Interactive Musical Keyboard Workstation, when i was young was called organs.
Main features:
- Real time tracks.
- Imports .sty, .prs, and .mid musical style file formats.
- 32 chords recognized in all the possible inversions.
- Fingered Bass, use the low note of the chord to play the bass.
- Three melody simultaneous sounds, Two chord simultaneous sounds.
- Program Change change patterns and/or sounds.
- Synchronized start when recognizes a chord.
- Solo, Mutes, Reverberation, Chorus, Volume, Pan, Program, Bank, Octave and Transpose controls for each mixer channel.
- Fully configurable for use any kind of external sound font.
- Fully editable styles, patterns, sounds, recordings.
- Chord sequencer.
- 16 tracks patterns, seven simultaneous, chords are mandatory for play tracks.
<<lessstygmorgan is a Linux project developed in C++ using the Fast Light Toolkit FLTK 2 and hope is very intuitive and easy to use.
stygmorgan is oriented to musical students and amateur musicians. With their chord sequencer is the fast way to create style based songs to practice.
stygmorgan means:
- sty From Style, because is capable to import many files in different Musical Style formats.
- gm General MIDI, because is released to use with a General Midi compatible sound font.
- organ Because all the Interactive Musical Keyboard Workstation, when i was young was called organs.
Main features:
- Real time tracks.
- Imports .sty, .prs, and .mid musical style file formats.
- 32 chords recognized in all the possible inversions.
- Fingered Bass, use the low note of the chord to play the bass.
- Three melody simultaneous sounds, Two chord simultaneous sounds.
- Program Change change patterns and/or sounds.
- Synchronized start when recognizes a chord.
- Solo, Mutes, Reverberation, Chorus, Volume, Pan, Program, Bank, Octave and Transpose controls for each mixer channel.
- Fully configurable for use any kind of external sound font.
- Fully editable styles, patterns, sounds, recordings.
- Chord sequencer.
- 16 tracks patterns, seven simultaneous, chords are mandatory for play tracks.
Download (2.6MB)
Added: 2006-08-16 License: GPL (GNU General Public License) Price:
1165 downloads
Wolfpack 12.9.13
Wolfpack is a server-side Ultima Online MMORPG software. more>>
Wolfpack project is a server-side Ultima Online MMORPG software.
Wolfpack is software for an Ultima Online MMORPG server. Gameplay is scripted using Python and XML. You need EAs Ultima Online to play on Wolfpack servers.
The Wolfpack project is an effort to develop and maintain an open-source Ultima Online server that is secure, stable and extensible, providing users with the ability to create their own unique shards.
Enhancements:
- ixed meditation skillcheck in mana regeneration code.
- Changed GM talk color.
- Implemented the onCheckVictim event.
- Implemented the onDoDamage event.
- Stablemasters now remove the stabled pets from the follower list.
- Corpses now decay in multis too.
- Implemented a walktest command for testing walking.
- Fixed several other walking bugs.
- Implemented onRemoteUse for checking if an object that is in the belonging
- of another char may be used. First called for the using char, then for the
- owner of the object.
- Implemented onSnooping that is called for the owner and for the player trying to
- open a container.
- Fixed shop restock.
- Fixed bug #0000364. (Vendors not selling items they bought)
- Rewrote the vendor buy handler code.
- Improved the configure script:
- Translations are disabled by default now.
- Cleaner output.
- Fixed a bug with MySQL library reporting.
- The SectorMaps singleton has been renamed to MapObjects.
- The deprecated RegionIterators have been removed.
- The SectorIterators have also been replaced with a much faster iterator.
- The new iterators dont allocate/copy memory anymore.
- The "range" lookup now looks for items within a real circle.
- Multis now have their own structure, and are now separate from items.
- Region calls now list online and offline chars in sperate lists.
- Implemented player collision stamina loss in Felucca.
- Fixed lightlevel calculation.
- Fixed the pythonscript* integer conversion warnings by using size_t instead.
- Fixed adding items to the MapObjects.
- Fixed a bug in the new ContainerCopyIterator.
- Fixed movement not correctly being sent to other characters.
- Fixed Multi Update range.
- Added .reload muls and added a broadcast message to the reload commands.
- Fixed handling of a fixed z value for spawnregions.
- Fixed an exploit (dropping without dragging first)
- Changed the semantics of onLogin/onLogout (character entering/leaving the world).
- Added onConnect/onDisconnect (socket attaching/detaching to/from a player).
- Its no longer possible to login with a char if another char in
- the same account is still online.
- Fixed a bug that would cause onLogout not to be called.
- A skill of 100% or more in Spirit Speaking now allows you to talk
- freely as a ghost and hear everything dead players have to say.
- All geometrical bodies for spawnregions now support the except="true"
- tag that makes the rectangle, circle or point not be included in finding
- a random position within the region.
- Fix with spawnregion data. UShort != UInt
- Added socket.denymove to send packets to deny movement
- Fixed a crashbug with invalid function names passed to .addtimer()
- Added the ability to make yourself visible to other players.
- Guildbutton now triggers onGuildButton(player) python event.
- Fixed bug #0000376. (Stablemasters dont take money from the bank)
- Added "Refresh Characters Maximum Values" setting. Setting this to "false"
- will disable the automatic recalculation of Maxhitpoints/Maxmana/Maxstamina.
- Added a warning in the console if translation file could not be found.
- Fixed monsters not attacking players pets.
- Fixed bug #0000363. (Pets dont attack a target if its already fighting)
- More tag documentation in the code.
- Definition Tag Cleanups.
- Using skills no longer unhides by default, unhide moved to python.
- Fixed a nasty bug in the map sector code which caused objects not
- to be in the map objects when moved between maps.
- Fixed a walking bug that caused monsters to walk trough certain objects.
- type="3" in bodyinfo.xml is now correctly interpreted by the core.
- Exploit bugfix for locked containers.
- The status only shows the gold directly in your backpack now. (performance issues)
- Added bladespirit and energyvortex ai.
- Fixed a vision range bug with walking.
- Fixed many compiler warnings for GCC 3.4 versions, and general warnings.
- Updated SQLite to 2.8.15 and defaulted SQLite to encode data with UTF-8.
- Added a new feature to random:
- This will select a random value from a random list.
- Added new features to container items (made list work as well):
-
- Disabled verdata.mul support as this is no longer included in the latest
- releases of Ultima Online. Note: Commented out the source code only.
- Implemented an onSelectAbility event for the weapon special moves.
- Corrected the NINJITSU and BUSHIDO skill ids.
- Small cleanup to wolfpack.xml: Database options follow the same option
- names are are given in account options.
- Implemented a "karmalock" property to player objects. If its True, the player will not
- gain any positive karma anymore.
- Added Commoner AI.
- Fixed mul path detection on windows in release builds.
- * Definition Changes:
- Added the mage AI to most creatures.
- Adjusted carving sheep.
- Fixed leatherworkers and tanners not buying leather and hides.
- Male NPCs now have a 75% chance of getting a beard when created.
- Made shrink potions craftable.
- Changed the color of shrink potions.
- Added Tokuno includes for regions and spawnregions.
- Removed the "Pink Spawn" from decoration.
- Fixed skeletal steeds stats and skills.
- Added stackable burned food that is used when cooking fails.
- Added ranged weapons + ammo to orc scout, ratmen archer, meer captain and juka lord.
- Added colored samurai armor.
- Reorganized base armor categories.
- New folder for defines: definitions/defines/
- Applied the index.xml branches to colored armor.
- Added lightsources to fire elementals, wisps and horde minions.
- Added bones to bone_magi and body parts to horde minions, zombies and others.
- Added colored weapons. Note: Only the metallic weapons.
- Sorted out the samurai weapons by type and fixed properties.
- Ranged weapons set to 10 instead of 12.
- Price fixes for arrows/bolts.
- Fixed potion kegs.
- Gave guards colored hair.
- NPC skill defines are now: value
- Gold now has weight.
- Corrected the bushido and ninjitsu skill ids.
- All mounts now have the event npc.mount
- * Python Script Changes:
- Fixed bug #0000369. (Equip possible although item.movable = 3)
- Fixed bug #0000361. (Pets dont follow trough gate)
- Added xoffset, yoffset and zoffset to socket.attachmultitarget. (housing.deed)
- Fixed a runebook bug. (Refuses to work when full)
- Rewrote parts of the runebook.
- Added support for creature based poison immunity.
- Added support for hit based poisoning.
- Fixed several bugs in lumberjacking.
- Chars will now get revealed when using training dummy or archery butte.
- Fixed blood created at carving not decaying for a long time.
- Fixed fishing pole not wearing out.
- Fixed gainfactor for skills always beeing 1.0
- Fixed a skill check bug with lumberjacking.
- Implemented shrink potions.
- Fixed the tooltip of alchemy tools not being resend.
- Fixed the input system trying to call not existent scripts.
- Fixed the color of shrunken pets.
- Implemented shrink command.
- Implemented telem command.
- Added onConnect to system.players
- Fixes for moongate.py
- Guild button now opens guildstone menu by default.
- Fixed resistances for dragon scale armors.
- Fixed the open door macro.
- Fixed bug #0000310. (Invis spell duration too brief, Players will now be able to use stealth
- if they are hidden by the invisibility spell, even if they dont have 80.0 Hiding )
- Fixed bug #0000321. (Info Gump not setting boolean values to True if input is 1)
- Poisoning now accepts stacked potions.
- Reorganized the potion scripts.
- Added possibility to cut bone parts into usable bones using scissors.
- Fixed potion kegs.
- Added tilecolorz command. Same as tilecolor, but limited to one z coordinate.
- Added nukez command. Same as nuke, but limited to one z coordinate.
- Added tilemove command.
- Increased energyvortex and bladespirit casting time.
- Implemented the bleeding wound system.
- Implemented the weapon special moves.
- Implemented the SelfRepair item property.
- Implemented the Enhance Potions item property.
- Implemented the Splash Damage item properties.
- Implemented the On Hit spell effect item properties.
- Implemented support for dispel difficulty/dispel focus (see playguide).
- Enabled tithing of gold, resurrection and karma locking at ankhs.
- * Misc. Changes:
- FAQ Updates.
- Now compiling with the KDE Cygwin QT version on Windows. (http://kde-cygwin.sf.net)
- Updated the gm tool a little. It now has support for the samurai empire maps.
- In addition to fixing some bugs, it also has an experimental region rectangle generator
- on the settings tab.
- * Known Issues, Bugs, and Missing Features:
- Some skills are still incomplete.
- Spawn regions are incomplete.
- We welcome donated OSI-like spawn scripts!
- Town/World regions are incomplete.
- We welcome donated OSI-like region scripts!
- Possible that a few monsters are missing and/or incomplete.
- Multis (Houses/Boats) are not currently supported.
<<lessWolfpack is software for an Ultima Online MMORPG server. Gameplay is scripted using Python and XML. You need EAs Ultima Online to play on Wolfpack servers.
The Wolfpack project is an effort to develop and maintain an open-source Ultima Online server that is secure, stable and extensible, providing users with the ability to create their own unique shards.
Enhancements:
- ixed meditation skillcheck in mana regeneration code.
- Changed GM talk color.
- Implemented the onCheckVictim event.
- Implemented the onDoDamage event.
- Stablemasters now remove the stabled pets from the follower list.
- Corpses now decay in multis too.
- Implemented a walktest command for testing walking.
- Fixed several other walking bugs.
- Implemented onRemoteUse for checking if an object that is in the belonging
- of another char may be used. First called for the using char, then for the
- owner of the object.
- Implemented onSnooping that is called for the owner and for the player trying to
- open a container.
- Fixed shop restock.
- Fixed bug #0000364. (Vendors not selling items they bought)
- Rewrote the vendor buy handler code.
- Improved the configure script:
- Translations are disabled by default now.
- Cleaner output.
- Fixed a bug with MySQL library reporting.
- The SectorMaps singleton has been renamed to MapObjects.
- The deprecated RegionIterators have been removed.
- The SectorIterators have also been replaced with a much faster iterator.
- The new iterators dont allocate/copy memory anymore.
- The "range" lookup now looks for items within a real circle.
- Multis now have their own structure, and are now separate from items.
- Region calls now list online and offline chars in sperate lists.
- Implemented player collision stamina loss in Felucca.
- Fixed lightlevel calculation.
- Fixed the pythonscript* integer conversion warnings by using size_t instead.
- Fixed adding items to the MapObjects.
- Fixed a bug in the new ContainerCopyIterator.
- Fixed movement not correctly being sent to other characters.
- Fixed Multi Update range.
- Added .reload muls and added a broadcast message to the reload commands.
- Fixed handling of a fixed z value for spawnregions.
- Fixed an exploit (dropping without dragging first)
- Changed the semantics of onLogin/onLogout (character entering/leaving the world).
- Added onConnect/onDisconnect (socket attaching/detaching to/from a player).
- Its no longer possible to login with a char if another char in
- the same account is still online.
- Fixed a bug that would cause onLogout not to be called.
- A skill of 100% or more in Spirit Speaking now allows you to talk
- freely as a ghost and hear everything dead players have to say.
- All geometrical bodies for spawnregions now support the except="true"
- tag that makes the rectangle, circle or point not be included in finding
- a random position within the region.
- Fix with spawnregion data. UShort != UInt
- Added socket.denymove to send packets to deny movement
- Fixed a crashbug with invalid function names passed to .addtimer()
- Added the ability to make yourself visible to other players.
- Guildbutton now triggers onGuildButton(player) python event.
- Fixed bug #0000376. (Stablemasters dont take money from the bank)
- Added "Refresh Characters Maximum Values" setting. Setting this to "false"
- will disable the automatic recalculation of Maxhitpoints/Maxmana/Maxstamina.
- Added a warning in the console if translation file could not be found.
- Fixed monsters not attacking players pets.
- Fixed bug #0000363. (Pets dont attack a target if its already fighting)
- More tag documentation in the code.
- Definition Tag Cleanups.
- Using skills no longer unhides by default, unhide moved to python.
- Fixed a nasty bug in the map sector code which caused objects not
- to be in the map objects when moved between maps.
- Fixed a walking bug that caused monsters to walk trough certain objects.
- type="3" in bodyinfo.xml is now correctly interpreted by the core.
- Exploit bugfix for locked containers.
- The status only shows the gold directly in your backpack now. (performance issues)
- Added bladespirit and energyvortex ai.
- Fixed a vision range bug with walking.
- Fixed many compiler warnings for GCC 3.4 versions, and general warnings.
- Updated SQLite to 2.8.15 and defaulted SQLite to encode data with UTF-8.
- Added a new feature to random:
- This will select a random value from a random list.
- Added new features to container items (made list work as well):
-
- Disabled verdata.mul support as this is no longer included in the latest
- releases of Ultima Online. Note: Commented out the source code only.
- Implemented an onSelectAbility event for the weapon special moves.
- Corrected the NINJITSU and BUSHIDO skill ids.
- Small cleanup to wolfpack.xml: Database options follow the same option
- names are are given in account options.
- Implemented a "karmalock" property to player objects. If its True, the player will not
- gain any positive karma anymore.
- Added Commoner AI.
- Fixed mul path detection on windows in release builds.
- * Definition Changes:
- Added the mage AI to most creatures.
- Adjusted carving sheep.
- Fixed leatherworkers and tanners not buying leather and hides.
- Male NPCs now have a 75% chance of getting a beard when created.
- Made shrink potions craftable.
- Changed the color of shrink potions.
- Added Tokuno includes for regions and spawnregions.
- Removed the "Pink Spawn" from decoration.
- Fixed skeletal steeds stats and skills.
- Added stackable burned food that is used when cooking fails.
- Added ranged weapons + ammo to orc scout, ratmen archer, meer captain and juka lord.
- Added colored samurai armor.
- Reorganized base armor categories.
- New folder for defines: definitions/defines/
- Applied the index.xml branches to colored armor.
- Added lightsources to fire elementals, wisps and horde minions.
- Added bones to bone_magi and body parts to horde minions, zombies and others.
- Added colored weapons. Note: Only the metallic weapons.
- Sorted out the samurai weapons by type and fixed properties.
- Ranged weapons set to 10 instead of 12.
- Price fixes for arrows/bolts.
- Fixed potion kegs.
- Gave guards colored hair.
- NPC skill defines are now: value
- Gold now has weight.
- Corrected the bushido and ninjitsu skill ids.
- All mounts now have the event npc.mount
- * Python Script Changes:
- Fixed bug #0000369. (Equip possible although item.movable = 3)
- Fixed bug #0000361. (Pets dont follow trough gate)
- Added xoffset, yoffset and zoffset to socket.attachmultitarget. (housing.deed)
- Fixed a runebook bug. (Refuses to work when full)
- Rewrote parts of the runebook.
- Added support for creature based poison immunity.
- Added support for hit based poisoning.
- Fixed several bugs in lumberjacking.
- Chars will now get revealed when using training dummy or archery butte.
- Fixed blood created at carving not decaying for a long time.
- Fixed fishing pole not wearing out.
- Fixed gainfactor for skills always beeing 1.0
- Fixed a skill check bug with lumberjacking.
- Implemented shrink potions.
- Fixed the tooltip of alchemy tools not being resend.
- Fixed the input system trying to call not existent scripts.
- Fixed the color of shrunken pets.
- Implemented shrink command.
- Implemented telem command.
- Added onConnect to system.players
- Fixes for moongate.py
- Guild button now opens guildstone menu by default.
- Fixed resistances for dragon scale armors.
- Fixed the open door macro.
- Fixed bug #0000310. (Invis spell duration too brief, Players will now be able to use stealth
- if they are hidden by the invisibility spell, even if they dont have 80.0 Hiding )
- Fixed bug #0000321. (Info Gump not setting boolean values to True if input is 1)
- Poisoning now accepts stacked potions.
- Reorganized the potion scripts.
- Added possibility to cut bone parts into usable bones using scissors.
- Fixed potion kegs.
- Added tilecolorz command. Same as tilecolor, but limited to one z coordinate.
- Added nukez command. Same as nuke, but limited to one z coordinate.
- Added tilemove command.
- Increased energyvortex and bladespirit casting time.
- Implemented the bleeding wound system.
- Implemented the weapon special moves.
- Implemented the SelfRepair item property.
- Implemented the Enhance Potions item property.
- Implemented the Splash Damage item properties.
- Implemented the On Hit spell effect item properties.
- Implemented support for dispel difficulty/dispel focus (see playguide).
- Enabled tithing of gold, resurrection and karma locking at ankhs.
- * Misc. Changes:
- FAQ Updates.
- Now compiling with the KDE Cygwin QT version on Windows. (http://kde-cygwin.sf.net)
- Updated the gm tool a little. It now has support for the samurai empire maps.
- In addition to fixing some bugs, it also has an experimental region rectangle generator
- on the settings tab.
- * Known Issues, Bugs, and Missing Features:
- Some skills are still incomplete.
- Spawn regions are incomplete.
- We welcome donated OSI-like spawn scripts!
- Town/World regions are incomplete.
- We welcome donated OSI-like region scripts!
- Possible that a few monsters are missing and/or incomplete.
- Multis (Houses/Boats) are not currently supported.
Download (MB)
Added: 2007-01-04 License: GPL (GNU General Public License) Price:
1030 downloads
GBindAdmin 0.1.5
GBindAdmin is an easy to use GTK+ frontend for ISC BIND. more>>
GBindAdmin is an easy to use GTK+ frontend for ISC BIND. It handles multiple domains and can switch from master to slave domain in three clicks.
It can change the domain name for entire domains and subdomains, including domain resources such as MX, A, AAAA, CNAME, and NS.
GBindAdmin project can also set up and generate secret keys for rndc and construct a chroot environment.
GBindAdmin cant be installed without giving the correct configure options.
Named will be running in a chroot environment and the default location is /var/named GBindAdmin will set up this environment for you if it is missing.
See the Autoinstall file for the various configure options.
This software also requires the following binaries:
BIND [named, rndc, rndc-confgen] mv, cp, mknod, chmod, chown and sed.
GBINDADMIN currently supports the following systems to a varying degree:
- Linux
- FreeBSD
- OpenBSD
- NetBSD
- Darwin Mac OSX
- AIX
- HP-UX
- Solaris
- SunOS
Enhancements:
- Added RNDC_CONF path configure option.
- Fixed a problem where the defined group NOBODY wouldnt be added in some cases (thanks to Jason Banks). User and group delimiters for chown are now colons. Pressing enter in the verification entry now runs the specified command.
- Fixed cases where rndc.conf could be missing (thanks to Jason Banks). All translatable strings are now utf8 aware and the entire application can be translated. Simoriah/simmy/other ops on dalnet/#linux are trolltech, useless trolls. Added Swedish translation (Magnus-swe)
<<lessIt can change the domain name for entire domains and subdomains, including domain resources such as MX, A, AAAA, CNAME, and NS.
GBindAdmin project can also set up and generate secret keys for rndc and construct a chroot environment.
GBindAdmin cant be installed without giving the correct configure options.
Named will be running in a chroot environment and the default location is /var/named GBindAdmin will set up this environment for you if it is missing.
See the Autoinstall file for the various configure options.
This software also requires the following binaries:
BIND [named, rndc, rndc-confgen] mv, cp, mknod, chmod, chown and sed.
GBINDADMIN currently supports the following systems to a varying degree:
- Linux
- FreeBSD
- OpenBSD
- NetBSD
- Darwin Mac OSX
- AIX
- HP-UX
- Solaris
- SunOS
Enhancements:
- Added RNDC_CONF path configure option.
- Fixed a problem where the defined group NOBODY wouldnt be added in some cases (thanks to Jason Banks). User and group delimiters for chown are now colons. Pressing enter in the verification entry now runs the specified command.
- Fixed cases where rndc.conf could be missing (thanks to Jason Banks). All translatable strings are now utf8 aware and the entire application can be translated. Simoriah/simmy/other ops on dalnet/#linux are trolltech, useless trolls. Added Swedish translation (Magnus-swe)
Download (0.20MB)
Added: 2006-07-16 License: GPL (GNU General Public License) Price:
1198 downloads
Aglaophone 080102
Aglaophone is a system of interconnectable modules for the recording, processing, and playback of real-time audio. more>>
Aglaophone is a system of interconnectable modules for the recording, processing, and playback of real-time audio. It features a real-time spectrogram display for visualization along with a number of processing modules. Modules include filters, downsamplers, upsamplers, and quantizers. An MP3 comparison module allows interactive blind comparison of MP3 encoded audio with CD audio, demonstrations of spectral imaging, quantization, and Smith-Barnwell filter bank based wavelet decomposition are included, and there is a module that can perform an automatic spectral analysis of a speaker system.
Modules with the following functionality are included in the application:
soundcardio -- recording/playback with an off-the-shelf soundcard. Supports oversampling and oversampling anti-alias/anti-image filtering.
spectr -- real time spectrogram and oscilloscope display
bits -- increase the amount of quantization (decrease the number of bits) of a signal.
rawread -- read unformatted sample data
rawwrite -- read unformatted sample data
mp3gate -- gateway to an MP3 compressor/decompressor
splitter -- generate two outputs from one input
syncswitch -- switches between two inputs. Supports blind test mode.
upsamplefilter -- upsample and then filter a signal
filterdownsample -- filter and then downsample a signal
adder -- add two signals together
<<lessModules with the following functionality are included in the application:
soundcardio -- recording/playback with an off-the-shelf soundcard. Supports oversampling and oversampling anti-alias/anti-image filtering.
spectr -- real time spectrogram and oscilloscope display
bits -- increase the amount of quantization (decrease the number of bits) of a signal.
rawread -- read unformatted sample data
rawwrite -- read unformatted sample data
mp3gate -- gateway to an MP3 compressor/decompressor
splitter -- generate two outputs from one input
syncswitch -- switches between two inputs. Supports blind test mode.
upsamplefilter -- upsample and then filter a signal
filterdownsample -- filter and then downsample a signal
adder -- add two signals together
Download (22MB)
Added: 2006-07-26 License: GPL (GNU General Public License) Price:
1185 downloads
Secleted [ 0 ] software to compare
Copyright Notice:
Software piracy is theft, Using crack, password, serial numbers, registration codes, key generators is illegal and prevent future software development. The above bank search only lists software in full, demo and trial versions for free download. Download links are directly from our mirror sites or publisher sites, torrent files or links from rapidshare.com, yousendit.com or megaupload.com are not allowed