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Mbedthis AppWeb 2.2.2
Mbedthis AppWeb is the leading web server technology for embedding in devices and applications. more>>
Mbedthis AppWeb is the leading web server technology for embedding in devices and applications. It is an open source, feature rich, embedded web server that has been designed from the ground up with security in mind.
It is integrated directly into embedded systems and applications for simple and convenient deployment and with features such as server side Embedded JavaScript and Embedded Server Pages, AppWeb is in a league of its own when compared with other embedded web servers.
AppWeb is also highly efficient. It has a modular architecture that results in a very small memory footprint and minimal CPU requirements. Compared to other web servers, AppWeb consumes a fraction of the resources that other servers require.
It also offers superior security and provides the easiest way to create dynamic, web based user and management interfaces.
Top Uses for AppWeb
- Embedded Device Management
- Personal Web Servers
- Web enabling Enterprise Applications
- Create a CD of your web site including a local web server
- Diagnostic web based user interfaces for Applications
- Create offline web applications
Enhancements:
- This release migrates the development release to a stable designation.
- Major features over the previous 2.0.5 stable release include: upgraded support for the latest PHP, MatrixSSL, and OpenSSL; a native Debian/Ubuntu package; and FSH conformance.
- Builds have been optimized to be twice as fast. 64-bit support has been improved. configure is more flexible.
- There are fixes for ranged requests, single threaded operation, and putHandler.
- The build system has been reworked.
<<lessIt is integrated directly into embedded systems and applications for simple and convenient deployment and with features such as server side Embedded JavaScript and Embedded Server Pages, AppWeb is in a league of its own when compared with other embedded web servers.
AppWeb is also highly efficient. It has a modular architecture that results in a very small memory footprint and minimal CPU requirements. Compared to other web servers, AppWeb consumes a fraction of the resources that other servers require.
It also offers superior security and provides the easiest way to create dynamic, web based user and management interfaces.
Top Uses for AppWeb
- Embedded Device Management
- Personal Web Servers
- Web enabling Enterprise Applications
- Create a CD of your web site including a local web server
- Diagnostic web based user interfaces for Applications
- Create offline web applications
Enhancements:
- This release migrates the development release to a stable designation.
- Major features over the previous 2.0.5 stable release include: upgraded support for the latest PHP, MatrixSSL, and OpenSSL; a native Debian/Ubuntu package; and FSH conformance.
- Builds have been optimized to be twice as fast. 64-bit support has been improved. configure is more flexible.
- There are fixes for ranged requests, single threaded operation, and putHandler.
- The build system has been reworked.
Download (4.8MB)
Added: 2007-05-25 License: Other/Proprietary License with Source Price:
889 downloads
Rainlendar Lite 2.2
Rainlendar project is a customizable desktop calendar. more>>
Rainlendar project is a customizable desktop calendar.
Rainlendar is a feature rich calendar application that is easy to use and doesnt take much space on your desktop. The application is platform independent so you can run it both on Windows and on Linux. The appearance can be customized with skins and you can even mix different skins together.
It is possible to use Rainlendar with other calendar applications too. Rainlendar uses the standard iCalendar format to store its events and tasks so you can easily transfer them between applications. You can also subscribe to online calendars and see your Outlook appointments directly in Rainlendar*.
Rainlendar is an unicode application and support localization so you can use it on your own language.
All the coming events are shown in a separate list where you can see the weeks events at one glance. You can decide how many days in advance you want to see in the list. Different events can have a different appearance in the list so you can easily spot the important events from the others. The icons in the calendar are also available in the event list and other windows to make it easier to separate the events.
You can also have a separate list for your long term tasks. The task list can be arranged several ways so that you can keep it better organized. You can also set a due date for the tasks to make sure youll remember to do them on time.
Youll also get an alarm when an event or task is due so that you dont miss it. The alarm can be defined to be set off any duration before the actual event so you have time to prepare for it.
And thats not all. Check the list of features for better overview of all the things Rainlendar can do. If you find it useful go to the download page and get yourself a copy.
*Network shared calendars and Outlook support are available only in the Pro version
Main features:
- Small and lightweight
- Different type events can have different appearence
- Supports Windows transparency
- Synchronizes events between several clients
- Localized for multiple languages
- Shows an alarm when an event is due
- Shows Outlooks appointments
- Includes a todo-list
- Works also as Litestep plugin
- Displays the current date in tray icon
- Can stick to the desktop (i.e. doesnt hide with Show Desktop)
- Hotkeys for quick access
- Easy skinning with an UI
- Can be controlled from 3rd party applications with !bangs
<<lessRainlendar is a feature rich calendar application that is easy to use and doesnt take much space on your desktop. The application is platform independent so you can run it both on Windows and on Linux. The appearance can be customized with skins and you can even mix different skins together.
It is possible to use Rainlendar with other calendar applications too. Rainlendar uses the standard iCalendar format to store its events and tasks so you can easily transfer them between applications. You can also subscribe to online calendars and see your Outlook appointments directly in Rainlendar*.
Rainlendar is an unicode application and support localization so you can use it on your own language.
All the coming events are shown in a separate list where you can see the weeks events at one glance. You can decide how many days in advance you want to see in the list. Different events can have a different appearance in the list so you can easily spot the important events from the others. The icons in the calendar are also available in the event list and other windows to make it easier to separate the events.
You can also have a separate list for your long term tasks. The task list can be arranged several ways so that you can keep it better organized. You can also set a due date for the tasks to make sure youll remember to do them on time.
Youll also get an alarm when an event or task is due so that you dont miss it. The alarm can be defined to be set off any duration before the actual event so you have time to prepare for it.
And thats not all. Check the list of features for better overview of all the things Rainlendar can do. If you find it useful go to the download page and get yourself a copy.
*Network shared calendars and Outlook support are available only in the Pro version
Main features:
- Small and lightweight
- Different type events can have different appearence
- Supports Windows transparency
- Synchronizes events between several clients
- Localized for multiple languages
- Shows an alarm when an event is due
- Shows Outlooks appointments
- Includes a todo-list
- Works also as Litestep plugin
- Displays the current date in tray icon
- Can stick to the desktop (i.e. doesnt hide with Show Desktop)
- Hotkeys for quick access
- Easy skinning with an UI
- Can be controlled from 3rd party applications with !bangs
Download (4.1MB)
Added: 2007-07-27 License: Freeware Price:
821 downloads
JDOInstruments 2.9.2
JDOInstruments is an embedded object oriented database programmed in java. more>>
JDOInstruments is an embedded object oriented database programmed in java, it is also an implementation of Suns Java Data Objects (JDO) specification for the transparent persistence of Java objects.
Because of this, it doesnt need a JDBC driver or a relational database. JDOInstruments uses its own object store thus it allows storage and retrieval of persistent data with little work from you.
It is integrated with Netbeans IDE (via Plugin module) allowing developers to build pure object-oriented systems.
It is free and Our license is GNU LGPL providing the code and executables (JARs) free of charge. You are free to use JDOInstruments in your projects.
Main features:
- Byte-Code Enhancement of classes
- Byte-Code Compatibility
- Datastore identity
- Optimistic Transaction
- Nontransactional Read
- Retain values
- Restore values
- Second Class PersistenceCapable objects
- J2EE Integration
- Query (JDOQL)
- Index
- Schema Evolution
<<lessBecause of this, it doesnt need a JDBC driver or a relational database. JDOInstruments uses its own object store thus it allows storage and retrieval of persistent data with little work from you.
It is integrated with Netbeans IDE (via Plugin module) allowing developers to build pure object-oriented systems.
It is free and Our license is GNU LGPL providing the code and executables (JARs) free of charge. You are free to use JDOInstruments in your projects.
Main features:
- Byte-Code Enhancement of classes
- Byte-Code Compatibility
- Datastore identity
- Optimistic Transaction
- Nontransactional Read
- Retain values
- Restore values
- Second Class PersistenceCapable objects
- J2EE Integration
- Query (JDOQL)
- Index
- Schema Evolution
Download (6.3MB)
Added: 2006-12-08 License: LGPL (GNU Lesser General Public License) Price:
1050 downloads
Advene 0.23
Advene is aimed at providing a model and a format to share annotations about digital video document. more>>
Advene (Annotate Digital Video, Exchange on the NEt) is an ongoing project in the LIRIS laboratory (UMR 5205 CNRS) at University Claude Bernard Lyon 1. The project aims at providing a model and a format to share annotations about digital video documents (movies, courses, conferences...), as well as tools to edit and visualize the hypervideos generated from both the annotations and the audiovisual documents.
Teachers, moviegoers, etc. can use them to exchange multimedia comments and analyses about video documents. The project also aims at studying the way that communities of users (teachers, moviegoers, students...) will use these self-publishing tools to share their audiovisual "readings", and to envision new editing and viewing interfaces for interactive comment and analysis of audiovisual content/
Main features:
- At the package creation level : annotation of audiovisual documents (association of typed information to temporal fragments), creation of visualisation means (views).
- Exchange of annotations and visualization modes in packages independently from the audiovisual material (images and sounds). If needed for the visualization of the data, pictures and sound clips can be extracted from the digital video support (e.g. file, DVD). The user of the data is then required to possess the video to take full advantage of the analysis and comments.
- At the package use level : visualisation of augmented movie (the annotations are used to display supplementary information on the video, to control the playing of the video, to navigate the video), visualisation of hypertext documents constructed from annotation and AV material, use of ad-hoc views (e.g. timeline view).
Enhancements:
- This release features a new customizable GUI layout, quick search functionality, usability enhancements in the timeline view, and a number of improvements and bugfixes.
<<lessTeachers, moviegoers, etc. can use them to exchange multimedia comments and analyses about video documents. The project also aims at studying the way that communities of users (teachers, moviegoers, students...) will use these self-publishing tools to share their audiovisual "readings", and to envision new editing and viewing interfaces for interactive comment and analysis of audiovisual content/
Main features:
- At the package creation level : annotation of audiovisual documents (association of typed information to temporal fragments), creation of visualisation means (views).
- Exchange of annotations and visualization modes in packages independently from the audiovisual material (images and sounds). If needed for the visualization of the data, pictures and sound clips can be extracted from the digital video support (e.g. file, DVD). The user of the data is then required to possess the video to take full advantage of the analysis and comments.
- At the package use level : visualisation of augmented movie (the annotations are used to display supplementary information on the video, to control the playing of the video, to navigate the video), visualisation of hypertext documents constructed from annotation and AV material, use of ad-hoc views (e.g. timeline view).
Enhancements:
- This release features a new customizable GUI layout, quick search functionality, usability enhancements in the timeline view, and a number of improvements and bugfixes.
Download (0.48MB)
Added: 2007-06-07 License: GPL (GNU General Public License) Price:
871 downloads
GnoTime 2.2.2
GnoTime provides a to-do list organizer and project timer. more>>
GnoTime provides a to-do list organizer and project timer.
GnoTime is a to-do list tracker and project timer with a built-in invoice generator. It allows users to keep track of how much time they have spent working on particular tasks, maintain a diary of that work, and create invoices with task-specific billing fees and rates.
Main features:
- Multiple To-Do Lists that can be sorted by the priority/importance of the tasks in the list. The to-do items can be organized into categories, arranged in a hierarchical way. This makes it easy to maintain both business and personal items in the list, or handle many different projects, while keeping them separate from each other.
- A pair of Diary/Journal areas that can be used to keep long and detailed notes and diary entries. The project description area allows a multi-paragraph description or status to be typed in. The diary area allows day-to-day notes to be associated with a set of timestamps, so that one has a record of what one did on any given day.
- A Running Timer, with time totals, for each project/task. One starts the timer by clicking on a task: it will measure the amount of time that you are in front of the computer. If it detects that the keyboard/mouse are idle, it will stop the clock. If the clock stays stopped too long, it will nag you to start it up again. You can view time totals by day, week, month or year.
- A Billing Status dialog for each diary entry. You can mark any given diary entry as bill-able/non-bill-able, paid or pending, and set the billing rate. Each project can also be marked up with a set of project-planning information: planed start, end and due dates, hours to finish, percent-complete. This is in addition to assigning an urgency/importance to each project, as well as a status (completed/in-progress not-started/canceled).
- A half-dozen different HTML Reports that can slice and dice your lists. Theres a Journal report that shows all of the diary entries for one given project. Theres an Invoice report that summarizes the time spent on each entry, and computes a dollar amount for it. Theres a Status Report that prints the title of each project, together with the paragraph-long descriptions of each. Theres a ToDo report, which prints only the project title, the importance/urgency, and the completed/in-progress/not-started status. The Daily report summarizes the total time spent on a day-by-day basis, and lists each of the projects that were worked on in a given day. Each of these reports can be customized. And, because theyre HTML, you can even publish them as web pages. (Yes, Ive thought of using GnoTime as a weblog management/publishing tool).
Enhancements:
- Build against QOF version 0.6.0, if available.
- Fix issue where yelp doesnt display an entry for gnotime when browsing because it doesnt recognize the entry
- Fix sourceforge bug [ 799077 ] projects blanked when first time user tries to sort
- fix broken leap-year calculation, leading to bugs sourceforge bugs [ 983408 ] and [ 1114205 ]
- Fix crash due to hoverhelp timer popping after a report window is closed.
- Change activity report to display date/time in two distinct html table columns (prettier alignment)
- Bug fix: sourceforge bug report fixed [ 877193 ] toolbar wont go to/stay in text-only mode
- Bug fix: editing time brings up wrong report
- fedora .spec file is out of date and rpm cannot build rpm
- Fix bug involving copy of old gnotime files to a new machine on which gnotime has never been run before.
- Fix sourceforge bug [ 1276458 ] "Empty" appears in diary entry
- Apply sourceforge patch 1176719 Extensible fix for gtkhtml3 building
- Apply 1171394 Adds separate timeout for "No Project" dialog
- Apply sourceforge patch 085911 Add "-" value for status field
- Apply sourceforge patch 074658 Add wordwrapping to diary entry boxes
- Apply sourceforge patch 1074458 Fix a crash when invoking help
- Apply sourceforge patch 1038701 Fix to Activity item in popup menu
- Apply sourceforge patch 1027582 Build system update for qof inclusion
- Fix idle time so that it works with Linux 2.6 kernel /proc/interrupts
- use %e to see the estimated sizing of a project in the logfiles
- Apply new pt_BR translation from Goedson Teixeira Paixao
- Fix for Debian Bug #250776, change widget visibility in the edit interval dialog
<<lessGnoTime is a to-do list tracker and project timer with a built-in invoice generator. It allows users to keep track of how much time they have spent working on particular tasks, maintain a diary of that work, and create invoices with task-specific billing fees and rates.
Main features:
- Multiple To-Do Lists that can be sorted by the priority/importance of the tasks in the list. The to-do items can be organized into categories, arranged in a hierarchical way. This makes it easy to maintain both business and personal items in the list, or handle many different projects, while keeping them separate from each other.
- A pair of Diary/Journal areas that can be used to keep long and detailed notes and diary entries. The project description area allows a multi-paragraph description or status to be typed in. The diary area allows day-to-day notes to be associated with a set of timestamps, so that one has a record of what one did on any given day.
- A Running Timer, with time totals, for each project/task. One starts the timer by clicking on a task: it will measure the amount of time that you are in front of the computer. If it detects that the keyboard/mouse are idle, it will stop the clock. If the clock stays stopped too long, it will nag you to start it up again. You can view time totals by day, week, month or year.
- A Billing Status dialog for each diary entry. You can mark any given diary entry as bill-able/non-bill-able, paid or pending, and set the billing rate. Each project can also be marked up with a set of project-planning information: planed start, end and due dates, hours to finish, percent-complete. This is in addition to assigning an urgency/importance to each project, as well as a status (completed/in-progress not-started/canceled).
- A half-dozen different HTML Reports that can slice and dice your lists. Theres a Journal report that shows all of the diary entries for one given project. Theres an Invoice report that summarizes the time spent on each entry, and computes a dollar amount for it. Theres a Status Report that prints the title of each project, together with the paragraph-long descriptions of each. Theres a ToDo report, which prints only the project title, the importance/urgency, and the completed/in-progress/not-started status. The Daily report summarizes the total time spent on a day-by-day basis, and lists each of the projects that were worked on in a given day. Each of these reports can be customized. And, because theyre HTML, you can even publish them as web pages. (Yes, Ive thought of using GnoTime as a weblog management/publishing tool).
Enhancements:
- Build against QOF version 0.6.0, if available.
- Fix issue where yelp doesnt display an entry for gnotime when browsing because it doesnt recognize the entry
- Fix sourceforge bug [ 799077 ] projects blanked when first time user tries to sort
- fix broken leap-year calculation, leading to bugs sourceforge bugs [ 983408 ] and [ 1114205 ]
- Fix crash due to hoverhelp timer popping after a report window is closed.
- Change activity report to display date/time in two distinct html table columns (prettier alignment)
- Bug fix: sourceforge bug report fixed [ 877193 ] toolbar wont go to/stay in text-only mode
- Bug fix: editing time brings up wrong report
- fedora .spec file is out of date and rpm cannot build rpm
- Fix bug involving copy of old gnotime files to a new machine on which gnotime has never been run before.
- Fix sourceforge bug [ 1276458 ] "Empty" appears in diary entry
- Apply sourceforge patch 1176719 Extensible fix for gtkhtml3 building
- Apply 1171394 Adds separate timeout for "No Project" dialog
- Apply sourceforge patch 085911 Add "-" value for status field
- Apply sourceforge patch 074658 Add wordwrapping to diary entry boxes
- Apply sourceforge patch 1074458 Fix a crash when invoking help
- Apply sourceforge patch 1038701 Fix to Activity item in popup menu
- Apply sourceforge patch 1027582 Build system update for qof inclusion
- Fix idle time so that it works with Linux 2.6 kernel /proc/interrupts
- use %e to see the estimated sizing of a project in the logfiles
- Apply new pt_BR translation from Goedson Teixeira Paixao
- Fix for Debian Bug #250776, change widget visibility in the edit interval dialog
Download (1.3MB)
Added: 2007-02-14 License: GPL (GNU General Public License) Price:
983 downloads
Games::Object 0.11
Games::Object is a Perl module to provide a base class for game objects. more>>
Games::Object is a Perl module to provide a base class for game objects.
SYNOPSIS
package MyGameObject;
use Games::Object;
use vars qw(@ISA);
@ISA = qw(Games::Object);
sub new {
# Create object
my $proto = shift;
my $class = ref($proto) || $proto;
my $self = $class->SUPER::new(@_);
bless $self, $class;
# Add attributes
$self->new_attr(-name => "hit_points",
-type => int,
-value => 20,
-tend_to_rate => 1);
$self->new_attr(-name => "strength",
-type => int,
-value => 12,
-minimum => 3,
-maximum => 18);
...
return $self;
}
package MyObjectManager;
use Games::Object::Manager;
use vars qw(@ISA);
@ISA = qw(Games::Object::Manager);
sub new {
my $proto = shift;
my $class = ref($proto) || $proto;
my $self = $class->SUPER::new( , @_);
bless $self, $class;
...
return $self;
}
my $world = new MyObjectManager;
my $object = new MyGameObject;
$world->add($object);
ABSTRACT
The purpose of this module is to allow a programmer to write a game in Perl easily by providing a basic framework in the form of a module that can be either subclassed to a module of your own or used directly as its own object class. The most important items in this framework are:
Attributes
You can define arbitrary attributes on objects with rules on how they may be updated, as well as set up automatic update of attributes whenever the objects process() method is invoked. For example, you could set an attribute on an object such that:
It ranges from 0 to 100.
Internally it tracks fractional changes to the value but accessing the attribute will always round the result to an integer.
It will automatically tend towards the maximum by 1 every time process() is called on the object.
A method in your subclass will be invoked automatically if the value falls to 0.
This is just one example of what you can do with attributes.
Flags
You can define any number of arbitrarily-named flags on an object. A flag is a little like a boolean attribute, in that it can have a value of either true or false. Like attributes, flags can be created independently on different objects. No "global" flag list is imposed.
Load/Save functionality
Basic functionality is provided for saving data from an object to a file, and for loading data back into an object. This handles the bulk of load game / save game processing, freeing the programmer to worry about the mechanics of the game itself.
The load functionality can also be used to create objects from object templates. An object template would be a save file that contains a single object.
Object Managers
New to version 0.10 of this module is object managers. An object manager is a Perl object that allows you to manage groups of related game objects. The object manager allows you to relate objects together (for example, you could define a relationship that allows certain objects to act as containers for other objects). In effect, the object manager acts as your world or universe.
Like the game object class, the manager class can be subclassed, allowing you augment its functionality. An object manager can be loaded and saved, which in turn performs a load or save of the objects being managed by it.
<<lessSYNOPSIS
package MyGameObject;
use Games::Object;
use vars qw(@ISA);
@ISA = qw(Games::Object);
sub new {
# Create object
my $proto = shift;
my $class = ref($proto) || $proto;
my $self = $class->SUPER::new(@_);
bless $self, $class;
# Add attributes
$self->new_attr(-name => "hit_points",
-type => int,
-value => 20,
-tend_to_rate => 1);
$self->new_attr(-name => "strength",
-type => int,
-value => 12,
-minimum => 3,
-maximum => 18);
...
return $self;
}
package MyObjectManager;
use Games::Object::Manager;
use vars qw(@ISA);
@ISA = qw(Games::Object::Manager);
sub new {
my $proto = shift;
my $class = ref($proto) || $proto;
my $self = $class->SUPER::new( , @_);
bless $self, $class;
...
return $self;
}
my $world = new MyObjectManager;
my $object = new MyGameObject;
$world->add($object);
ABSTRACT
The purpose of this module is to allow a programmer to write a game in Perl easily by providing a basic framework in the form of a module that can be either subclassed to a module of your own or used directly as its own object class. The most important items in this framework are:
Attributes
You can define arbitrary attributes on objects with rules on how they may be updated, as well as set up automatic update of attributes whenever the objects process() method is invoked. For example, you could set an attribute on an object such that:
It ranges from 0 to 100.
Internally it tracks fractional changes to the value but accessing the attribute will always round the result to an integer.
It will automatically tend towards the maximum by 1 every time process() is called on the object.
A method in your subclass will be invoked automatically if the value falls to 0.
This is just one example of what you can do with attributes.
Flags
You can define any number of arbitrarily-named flags on an object. A flag is a little like a boolean attribute, in that it can have a value of either true or false. Like attributes, flags can be created independently on different objects. No "global" flag list is imposed.
Load/Save functionality
Basic functionality is provided for saving data from an object to a file, and for loading data back into an object. This handles the bulk of load game / save game processing, freeing the programmer to worry about the mechanics of the game itself.
The load functionality can also be used to create objects from object templates. An object template would be a save file that contains a single object.
Object Managers
New to version 0.10 of this module is object managers. An object manager is a Perl object that allows you to manage groups of related game objects. The object manager allows you to relate objects together (for example, you could define a relationship that allows certain objects to act as containers for other objects). In effect, the object manager acts as your world or universe.
Like the game object class, the manager class can be subclassed, allowing you augment its functionality. An object manager can be loaded and saved, which in turn performs a load or save of the objects being managed by it.
Download (0.083MB)
Added: 2006-09-30 License: Perl Artistic License Price:
1119 downloads
Smartmenu 0.2.2
Smartmenu is a menuing application for Lirc. more>>
Smartmenu is a menuing application for Lirc. Its purpose is to make use of an infra-red remote controller with a Linux box as easy and smart as possible.
It handles displaying and browsing menus in a way that is usable for typical user of a remote controller.
Such a user must be able to use the menus when he is a few meters away from the monitor or even with monitor turned off.
Enhancements:
- This release provided better control of lirc key repeating.
<<lessIt handles displaying and browsing menus in a way that is usable for typical user of a remote controller.
Such a user must be able to use the menus when he is a few meters away from the monitor or even with monitor turned off.
Enhancements:
- This release provided better control of lirc key repeating.
Download (0.036MB)
Added: 2005-11-10 License: GPL (GNU General Public License) Price:
808 downloads
GnomeSword 2.2.2
GnomeSword is a Bible study application. more>>
Gnomesword is a Bible study application for GNOME, a graphical desktop enviroment which is available for several Unix and Linux flavors.
GnomeSword is based on SWORD by the CrossWire Bible Society, a framework providing the possibility to study the Bible and additional information like commentaries, dictionaries and other texts using your computer.
Main features:
- Search Bible and Commentary
- Search Personal notes
- Add personal notes to verses
- Bookmark Bible passages
- Bookmark Commentaries
- Bookmark Lexicons and Dictionaries
- Interlinear Page - Display up to five versions
- StudyPad for keeping notes
- Spellcheck for StudyPad and Personal notes (uses gnome-spell)
- Uses modules from the SWORD Project
- Support for Sword Bible, Commentary, Lexicon and General Book modules
<<lessGnomeSword is based on SWORD by the CrossWire Bible Society, a framework providing the possibility to study the Bible and additional information like commentaries, dictionaries and other texts using your computer.
Main features:
- Search Bible and Commentary
- Search Personal notes
- Add personal notes to verses
- Bookmark Bible passages
- Bookmark Commentaries
- Bookmark Lexicons and Dictionaries
- Interlinear Page - Display up to five versions
- StudyPad for keeping notes
- Spellcheck for StudyPad and Personal notes (uses gnome-spell)
- Uses modules from the SWORD Project
- Support for Sword Bible, Commentary, Lexicon and General Book modules
Download (1.7MB)
Added: 2007-02-23 License: GPL (GNU General Public License) Price:
978 downloads
PyPanel 2.2
PyPanel is a panel/taskbar for X11 window managers. more>>
PyPanel is a lightweight panel/taskbar written in Python and C for X11 window managers. It can be easily customized to match any desktop theme or taste.
PyPanel works with WindowMaker and EWMH compliant WMs (Kahakai, Openbox, PekWM, FVWM, etc). PyPanel is distributed under the GNU General Public License v2.
Main features:
- Transparency with shading/tinting
- Panel dimensions, location and layout
- Font type and colors with Xft support
- Button events/actions
- Clock and workspace name display
- System Tray (Notification Area)
- Autohiding
<<lessPyPanel works with WindowMaker and EWMH compliant WMs (Kahakai, Openbox, PekWM, FVWM, etc). PyPanel is distributed under the GNU General Public License v2.
Main features:
- Transparency with shading/tinting
- Panel dimensions, location and layout
- Font type and colors with Xft support
- Button events/actions
- Clock and workspace name display
- System Tray (Notification Area)
- Autohiding
Download (0.027MB)
Added: 2005-04-28 License: GPL (GNU General Public License) Price:
1640 downloads
Gretl 1.6.5
Gretl is a cross-platform software package for econometric analysis, written in the C programming language. more>>
Gretl is a cross-platform software package for econometric analysis, written in the C programming language. It is is free, open-source software.
You may redistribute it and/or modify it under the terms of the GNU General Public License (GPL) as published by the Free Software Foundation.
Main features:
- Easy intuitive interface (now in French, Italian, Spanish, Polish and German as well as English)
- A wide variety of least-squares based estimators, including two-stage least squares and nonlinear least squares
- Single commands to launch things like augmented Dickey-Fuller test, Chow test for structural stability, Vector Autoregressions, ARMA estimation
- Output models as LaTeX files, in tabular or equation format
- Integrated scripting language: enter commands either via the gui or via script
- Command loop structure for Monte Carlo simulations and iterative estimation procedures
- GUI controller for fine-tuning Gnuplot graphs
- Link to GNU R for further data analysis
<<lessYou may redistribute it and/or modify it under the terms of the GNU General Public License (GPL) as published by the Free Software Foundation.
Main features:
- Easy intuitive interface (now in French, Italian, Spanish, Polish and German as well as English)
- A wide variety of least-squares based estimators, including two-stage least squares and nonlinear least squares
- Single commands to launch things like augmented Dickey-Fuller test, Chow test for structural stability, Vector Autoregressions, ARMA estimation
- Output models as LaTeX files, in tabular or equation format
- Integrated scripting language: enter commands either via the gui or via script
- Command loop structure for Monte Carlo simulations and iterative estimation procedures
- GUI controller for fine-tuning Gnuplot graphs
- Link to GNU R for further data analysis
Download (3.0MB)
Added: 2007-05-17 License: GPL (GNU General Public License) Price:
897 downloads
pingmon 2.2
pingmon is a small PING monitor, it just pings a server 5 times and displays the results. more>>
pingmon is a small PING monitor, it just pings a server 5 times and displays the results.
Dont really know how usefull it will be to anyone, but here it is!
Change the .theme file to change the labels and the servers... ill try to do some sort of "click to change" thing later.
<<lessDont really know how usefull it will be to anyone, but here it is!
Change the .theme file to change the labels and the servers... ill try to do some sort of "click to change" thing later.
Download (0.003MB)
Added: 2007-05-17 License: GPL (GNU General Public License) Price:
891 downloads
Sencap 1.1.2
Sencap is a simple ENCAP software manager. more>>
Sencap is a simple ENCAP software manager. Encapping is a method of installing software from source tarballs into private trees (bin, lib, man, share) and symlinking them to the system tree (e.g. /usr/local).
Uninstallation of encapped software is quick, reliable and easy. Encapping is best used to augment the default package manager, not to replace it.
Installation
These are generic installation instructions.
The `configure shell script attempts to guess correct values for various system-dependent variables used during compilation. It uses those values to create a `Makefile in each directory of the package. It may also create one or more `.h files containing system-dependent definitions.
Finally, it creates a shell script `config.status that you can run in the future to recreate the current configuration, a file `config.cache that saves the results of its tests to speed up reconfiguring, and a file `config.log containing compiler output (useful mainly for debugging `configure).
If you need to do unusual things to compile the package, please try to figure out how `configure could check whether to do them, and mail diffs or instructions to the address given in the `README so they can be considered for the next release. If at some point `config.cache contains results you dont want to keep, you may remove or edit it.
The file `configure.in is used to create `configure by a program called `autoconf. You only need `configure.in if you want to change it or regenerate `configure using a newer version of `autoconf.
The simplest way to compile this package is:
1. `cd to the directory containing the packages source code and type `./configure to configure the package for your system. If youre using `csh on an old version of System V, you might need to type `sh ./configure instead to prevent `csh from trying to execute
`configure itself.
Running `configure takes awhile. While running, it prints some messages telling which features it is checking for.
2. Type `make to compile the package.
3. Optionally, type `make check to run any self-tests that come with the package.
4. Type `make install to install the programs and any data files and documentation.
5. You can remove the program binaries and object files from the source code directory by typing `make clean. To also remove the files that `configure created (so you can compile the package for a different kind of computer), type `make distclean. There is
also a `make maintainer-clean target, but that is intended mainly for the packages developers. If you use it, you may have to get all sorts of other programs in order to regenerate files that came with the distribution.
<<lessUninstallation of encapped software is quick, reliable and easy. Encapping is best used to augment the default package manager, not to replace it.
Installation
These are generic installation instructions.
The `configure shell script attempts to guess correct values for various system-dependent variables used during compilation. It uses those values to create a `Makefile in each directory of the package. It may also create one or more `.h files containing system-dependent definitions.
Finally, it creates a shell script `config.status that you can run in the future to recreate the current configuration, a file `config.cache that saves the results of its tests to speed up reconfiguring, and a file `config.log containing compiler output (useful mainly for debugging `configure).
If you need to do unusual things to compile the package, please try to figure out how `configure could check whether to do them, and mail diffs or instructions to the address given in the `README so they can be considered for the next release. If at some point `config.cache contains results you dont want to keep, you may remove or edit it.
The file `configure.in is used to create `configure by a program called `autoconf. You only need `configure.in if you want to change it or regenerate `configure using a newer version of `autoconf.
The simplest way to compile this package is:
1. `cd to the directory containing the packages source code and type `./configure to configure the package for your system. If youre using `csh on an old version of System V, you might need to type `sh ./configure instead to prevent `csh from trying to execute
`configure itself.
Running `configure takes awhile. While running, it prints some messages telling which features it is checking for.
2. Type `make to compile the package.
3. Optionally, type `make check to run any self-tests that come with the package.
4. Type `make install to install the programs and any data files and documentation.
5. You can remove the program binaries and object files from the source code directory by typing `make clean. To also remove the files that `configure created (so you can compile the package for a different kind of computer), type `make distclean. There is
also a `make maintainer-clean target, but that is intended mainly for the packages developers. If you use it, you may have to get all sorts of other programs in order to regenerate files that came with the distribution.
Download (0.016MB)
Added: 2005-04-12 License: GPL (GNU General Public License) Price:
1655 downloads
pBeans 2.0.2
pBeans project is a Object/Relational (O/R) database mapping layer. more>>
pBeans project is a Object/Relational (O/R) database mapping layer. It is designed to be simple to use and automated.
The idea is that you save time and effort by simply focusing on writing Java classes, and not worrying about maintenance of matching SQL scripts, schema evolution, XML based schemas, or generating code. The pBeans framework takes care of persisting JavaBeans with little assistance from the developer.
Main features:
- Automatic Table Creation and Schema Evolution- Tables corresponding to JavaBean classes are created on demand. Field types are based, by default, on JavaBean compile-time types. Field type changes and new fields are detected. Manually changing tables (user-managed mode) is also supported.
- Based on Annotated JavaBeans- You define a getter and setter for each bean property. Persisent bean classes only need to be tagged with a @PersistentClass annotation.
- Transitive Persistence- If object A is persisted and it refers to Persistent object B, then object B is automatically persisted. If Persistent object C also refers to B, and C is also persisted, the record for object B in the database is not duplicated.
- Instance Consistency- If you retrieve an object from persistent storage that is already known to exist in main memory, you get a reference to the object in main memory. (Garbage collection is allowed to happen via weak references.)
- Near-Zero Configuration- There is no need to define schemas or anything of the sort in a language other than Java, and there are no code generation steps of any kind. No XML or SQL need to be written, except the necessary to create a database and grant user permissions. However, you can instruct pBeans to let you manage database modifications manually.
- Database features- Transactions and auto-increment IDs (MySQL only) are now supported.
- Flexibility- Via annotations users are allowed to define their own table and field names, the name of the primary key, whether fields are nullable, whether tables are user-managed (not automatically modified), table indexes, unique or otherwise, whether unused fields should be deleted, whether a field is nullable, whether it is renamed from another field (to prevent loss of data when a property is renamed), etc.
- Servlet support- A pBeans store may be easily configured using servlet context parameters (see ServletAccess.)
<<lessThe idea is that you save time and effort by simply focusing on writing Java classes, and not worrying about maintenance of matching SQL scripts, schema evolution, XML based schemas, or generating code. The pBeans framework takes care of persisting JavaBeans with little assistance from the developer.
Main features:
- Automatic Table Creation and Schema Evolution- Tables corresponding to JavaBean classes are created on demand. Field types are based, by default, on JavaBean compile-time types. Field type changes and new fields are detected. Manually changing tables (user-managed mode) is also supported.
- Based on Annotated JavaBeans- You define a getter and setter for each bean property. Persisent bean classes only need to be tagged with a @PersistentClass annotation.
- Transitive Persistence- If object A is persisted and it refers to Persistent object B, then object B is automatically persisted. If Persistent object C also refers to B, and C is also persisted, the record for object B in the database is not duplicated.
- Instance Consistency- If you retrieve an object from persistent storage that is already known to exist in main memory, you get a reference to the object in main memory. (Garbage collection is allowed to happen via weak references.)
- Near-Zero Configuration- There is no need to define schemas or anything of the sort in a language other than Java, and there are no code generation steps of any kind. No XML or SQL need to be written, except the necessary to create a database and grant user permissions. However, you can instruct pBeans to let you manage database modifications manually.
- Database features- Transactions and auto-increment IDs (MySQL only) are now supported.
- Flexibility- Via annotations users are allowed to define their own table and field names, the name of the primary key, whether fields are nullable, whether tables are user-managed (not automatically modified), table indexes, unique or otherwise, whether unused fields should be deleted, whether a field is nullable, whether it is renamed from another field (to prevent loss of data when a property is renamed), etc.
- Servlet support- A pBeans store may be easily configured using servlet context parameters (see ServletAccess.)
Download (1.3MB)
Added: 2007-04-25 License: GPL (GNU General Public License) Price:
912 downloads
playtab 0.05
playtab can print chords of songs in a tabular fashion. more>>
playtab can print chords of songs in a tabular fashion.
SYNOPSIS
playtab [options] [file ...]
Options:
-transpose +/-N transpose all songs
-output XXX set outout file
-ident show identification
-help brief help message
-verbose verbose information
OPTIONS
-transpose amount
Transposes all songs by amount. This can be + or - 11 semitones.
When transposing up, chords will de represented sharp if necessary; when transposing down, chords will de represented flat if necessary. For example, chord A transposed +1 will become A-sharp, but when transposed -11 it will become B-flat.
-output file
Designates file as the output file for the program.
-help
Print a brief help message and exits.
-ident
Prints program identification.
-verbose
More verbose information.
file
Input file(s).
The input for playtab is plain ASCII. It contains the chords, the division in bars, with optional annotations.
An example:
!t Blue Bossa
Bossanova
=
| c-9 ... | f-9 ... | d% . g7 . | c-9 ... |
| es-9 . as6 . | desmaj7 ... | d% . g7 . | c-9 . d% g7 |
The first line, !t denotes the title of the song. Each song must start with a title line.
The title line may be followed by one or more !s, subtitles, for example to indicate the composer.
The text "Bossanova" is printed below the title and subtitle.
The "=" indicates some vertical space.
The next lines show the bars of the song. In the first bar is the c-9 chord (Cminor9), followed by three dots. The dots indicate that this chord is repeated for all 4 beats of this bar. In the 3rd bar each chord take two beats: d5% (d half dim), a dot, g7 and another dot.
Run playtab with -h or --help for the syntax of chords.
If you use "=" followed by some text, the printout is indented and the text sticks out to the left. With this you can tag groups of bars, for example the parts of a song that must be played in a certain order. For example:
!t Donna Lee
!s Charlie Parker
Order: A B A B
= A
| as . | f7 . | bes7 . | bes7 . |
| bes-7 . | es7 . | as . | es-7 D7 |
| des . | des-7 . | as . | f7 . |
| bes7 . | bes7 . | bes-7 . | es7 . |
= B
| as . | f7 . | bes7 . | bes7 . |
| c7 . | c7 . | f- . | c7#9 . |
| f- . | c7 . | f- . | aso . |
| as f7 | bes-7 es7 | as - | bes-7 es7 |
You can modify the width of the bars with a !w control. Standard width of a beat is 30. !w +5 increases the width to 35. !w 25 sets it to 25. You get the idea. You can also change the height with !h (default is 15) and margin with !m (default width is 40).
You can transpose an individual song with !x amount, where amount can range from -11 to +11, inclusive.
Look at the examples, that is (currently) the best way to get grip on what the program does.
Oh, I almost forgot: it can print guitar chord diagrams as well. See "bluebossa", "sophisticatedlady" and some others.
Have fun, and let me know your ideas!
INPUT SYNTAX
Notes: C, D, E, F, G, A, B.
Raised with # or suffix is, e.g. A#, Ais.
Lowered with b or suffix s or es, e.g. Bes, As, Eb.
Chords: note + optional modifiers.
Chord modifiers Meaning [examples]
--------------------------------------------------------------
nothing major triad [C]
- or min or m minor triad [Cm Fmin Gb-]
+ or aug augmented triad [Caug B+]
o or 0 or dim diminished triad [Co D0 Fdim]
--------------------------------------------------------------
maj7 major 7th chord [Cmaj7]
% half-diminished 7 chord [C%]
6,7,9,11,13 chord additions [C69]
--------------------------------------------------------------
# raise the pitch of the note to a sharp [C11#9]
b lower the pitch of the note to a flat [C11b9]
--------------------------------------------------------------
no substract a note from a chord [C9no11]
--------------------------------------------------------------
Whitespace and () may be used to avoid ambiguity, e.g. C(#9) C#9 C#(9)
Other: Meaning
--------------------------------------------------------------
. Chord space
- Rest
% Repeat
/ Powerchord constructor [D/G D/E-]
--------------------------------------------------------------
<<lessSYNOPSIS
playtab [options] [file ...]
Options:
-transpose +/-N transpose all songs
-output XXX set outout file
-ident show identification
-help brief help message
-verbose verbose information
OPTIONS
-transpose amount
Transposes all songs by amount. This can be + or - 11 semitones.
When transposing up, chords will de represented sharp if necessary; when transposing down, chords will de represented flat if necessary. For example, chord A transposed +1 will become A-sharp, but when transposed -11 it will become B-flat.
-output file
Designates file as the output file for the program.
-help
Print a brief help message and exits.
-ident
Prints program identification.
-verbose
More verbose information.
file
Input file(s).
The input for playtab is plain ASCII. It contains the chords, the division in bars, with optional annotations.
An example:
!t Blue Bossa
Bossanova
=
| c-9 ... | f-9 ... | d% . g7 . | c-9 ... |
| es-9 . as6 . | desmaj7 ... | d% . g7 . | c-9 . d% g7 |
The first line, !t denotes the title of the song. Each song must start with a title line.
The title line may be followed by one or more !s, subtitles, for example to indicate the composer.
The text "Bossanova" is printed below the title and subtitle.
The "=" indicates some vertical space.
The next lines show the bars of the song. In the first bar is the c-9 chord (Cminor9), followed by three dots. The dots indicate that this chord is repeated for all 4 beats of this bar. In the 3rd bar each chord take two beats: d5% (d half dim), a dot, g7 and another dot.
Run playtab with -h or --help for the syntax of chords.
If you use "=" followed by some text, the printout is indented and the text sticks out to the left. With this you can tag groups of bars, for example the parts of a song that must be played in a certain order. For example:
!t Donna Lee
!s Charlie Parker
Order: A B A B
= A
| as . | f7 . | bes7 . | bes7 . |
| bes-7 . | es7 . | as . | es-7 D7 |
| des . | des-7 . | as . | f7 . |
| bes7 . | bes7 . | bes-7 . | es7 . |
= B
| as . | f7 . | bes7 . | bes7 . |
| c7 . | c7 . | f- . | c7#9 . |
| f- . | c7 . | f- . | aso . |
| as f7 | bes-7 es7 | as - | bes-7 es7 |
You can modify the width of the bars with a !w control. Standard width of a beat is 30. !w +5 increases the width to 35. !w 25 sets it to 25. You get the idea. You can also change the height with !h (default is 15) and margin with !m (default width is 40).
You can transpose an individual song with !x amount, where amount can range from -11 to +11, inclusive.
Look at the examples, that is (currently) the best way to get grip on what the program does.
Oh, I almost forgot: it can print guitar chord diagrams as well. See "bluebossa", "sophisticatedlady" and some others.
Have fun, and let me know your ideas!
INPUT SYNTAX
Notes: C, D, E, F, G, A, B.
Raised with # or suffix is, e.g. A#, Ais.
Lowered with b or suffix s or es, e.g. Bes, As, Eb.
Chords: note + optional modifiers.
Chord modifiers Meaning [examples]
--------------------------------------------------------------
nothing major triad [C]
- or min or m minor triad [Cm Fmin Gb-]
+ or aug augmented triad [Caug B+]
o or 0 or dim diminished triad [Co D0 Fdim]
--------------------------------------------------------------
maj7 major 7th chord [Cmaj7]
% half-diminished 7 chord [C%]
6,7,9,11,13 chord additions [C69]
--------------------------------------------------------------
# raise the pitch of the note to a sharp [C11#9]
b lower the pitch of the note to a flat [C11b9]
--------------------------------------------------------------
no substract a note from a chord [C9no11]
--------------------------------------------------------------
Whitespace and () may be used to avoid ambiguity, e.g. C(#9) C#9 C#(9)
Other: Meaning
--------------------------------------------------------------
. Chord space
- Rest
% Repeat
/ Powerchord constructor [D/G D/E-]
--------------------------------------------------------------
Download (0.024MB)
Added: 2007-07-21 License: Perl Artistic License Price:
501 downloads
mojoPortal 2.2.2.8
mojoPortal project is an Object Oriented web site framework. more>>
mojoPortal project is an Object Oriented web site framework written in C# that runs under ASP.NET on Windows or under mono on GNU/Linux or Mac OS X.
Main features:
- Runs under Windows/IIS or mono/Apache with most GNU/Linux distributions or Mac OS X
- Works with MS SQL Server, MySQL, or PostgreSQL databases
- Host multiple sites on 1 installation and db with host names
- Content Management with support for work flow and approval/publishing process
- Enter content with the FCKeditor HTML WYSIWYG
- Blogs
- Forums
- Image Gallery
- RSS Feed Aggregator
- Event Calendar
- Contact Form
- File Manager - use with caution, provides direct access to the server file system.
- Shared Files module - looks and acts like the File Manager module but stores and manages files in a safe way on the server. Folders are really database items as are the friendly file names. Files are stored securely in a special folder and named using guid strings and a .config extension. This prevents them from being requested or served with a normal http request. Authorized users can download because the module serves them using Response.WriteFile. The module also supports versioning of files.
- User Profile Page
- Member List Page
- Bread Crumbs
- Custom Skinning based on Paul Wilsons MasterPages with support for user selectable skins and individual skins per page
- Dynamic HTML Cross Browser Menu using Scott Mitchells skmMenu
- Localization - all labels and image alt text comes from a configuration file
- Configurable Whether to Encrypt Passwords
- Configurable Whether Registration requires e-mail confirmation
- Configure use of SSL for the whole Site or per Page
- Send Password Feature (when not using encryption)
- Url Re-writing for mapping friendly Urls to site pages
- Site Search with Role based filtering
- Error logging and optional debug logging
mojoPortal is being developed/managed by Joe Audette, MCSD, MCDBA, MCSE, I named it after my dog Mojo.
Enhancements:
- mojoPortal 2.x now works on Mono, so mojoPortal 1.x is being retired.
- New features include multi-site support based on folders or host names.
- The editor provider model has support for both FCKeditor and TinyMCE.
- This release has improved markup semantics and CSS organization.
<<lessMain features:
- Runs under Windows/IIS or mono/Apache with most GNU/Linux distributions or Mac OS X
- Works with MS SQL Server, MySQL, or PostgreSQL databases
- Host multiple sites on 1 installation and db with host names
- Content Management with support for work flow and approval/publishing process
- Enter content with the FCKeditor HTML WYSIWYG
- Blogs
- Forums
- Image Gallery
- RSS Feed Aggregator
- Event Calendar
- Contact Form
- File Manager - use with caution, provides direct access to the server file system.
- Shared Files module - looks and acts like the File Manager module but stores and manages files in a safe way on the server. Folders are really database items as are the friendly file names. Files are stored securely in a special folder and named using guid strings and a .config extension. This prevents them from being requested or served with a normal http request. Authorized users can download because the module serves them using Response.WriteFile. The module also supports versioning of files.
- User Profile Page
- Member List Page
- Bread Crumbs
- Custom Skinning based on Paul Wilsons MasterPages with support for user selectable skins and individual skins per page
- Dynamic HTML Cross Browser Menu using Scott Mitchells skmMenu
- Localization - all labels and image alt text comes from a configuration file
- Configurable Whether to Encrypt Passwords
- Configurable Whether Registration requires e-mail confirmation
- Configure use of SSL for the whole Site or per Page
- Send Password Feature (when not using encryption)
- Url Re-writing for mapping friendly Urls to site pages
- Site Search with Role based filtering
- Error logging and optional debug logging
mojoPortal is being developed/managed by Joe Audette, MCSD, MCDBA, MCSE, I named it after my dog Mojo.
Enhancements:
- mojoPortal 2.x now works on Mono, so mojoPortal 1.x is being retired.
- New features include multi-site support based on folders or host names.
- The editor provider model has support for both FCKeditor and TinyMCE.
- This release has improved markup semantics and CSS organization.
Download (MB)
Added: 2007-06-25 License: GPL (GNU General Public License) Price:
861 downloads
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