audio volume
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PulseAudio Volume Meter 0.9.2
PulseAudio Volume Meter is a simple GTK volume meter for the polypaudio sound server. more>>
PulseAudio Volume Meter is a simple GTK volume meter for the polypaudio sound server.
<<less Download (0.085MB)
Added: 2006-07-10 License: GPL (GNU General Public License) Price:
1205 downloads
PulseAudio Volume Control 0.9.4
PulseAudio Volume Control (pavucontrol) is a simple GTK based volume control tool. more>>
Polypaudio Volume Control (pavucontrol) is a simple GTK based volume control tool ("mixer") for the PulseAudio sound server.
In contrast to classic mixer tools this one allows you to control both the volume of hardware devices and of each playback stream seperately.
<<lessIn contrast to classic mixer tools this one allows you to control both the volume of hardware devices and of each playback stream seperately.
Download (0.088MB)
Added: 2006-08-27 License: GPL (GNU General Public License) Price:
1159 downloads
Audio::File 0.10
Audio::File is a audio file abstraction library. more>>
Audio::File is a audio file abstraction library.
SYNOPSIS
use Audio::File;
my $file = Audio::File->new( "foo.bar" );
print "The ". $file->type() ."-file ". $file->name
." is ". int $file->length() ." seconds long.n";
print "Its interpreted by ". $file->tag->artist()
." and called ". $file->tag->title() ".n";
Audio::File abstracts a single audio file, independant of its format. Using this module you can access a files meta-info like title, album, etc. as well as the files audio-properties like its length and bitrate.
Currently only the formats flac, ogg vorbis and mp3 are supported, but support for other formats may be easily added.
<<lessSYNOPSIS
use Audio::File;
my $file = Audio::File->new( "foo.bar" );
print "The ". $file->type() ."-file ". $file->name
." is ". int $file->length() ." seconds long.n";
print "Its interpreted by ". $file->tag->artist()
." and called ". $file->tag->title() ".n";
Audio::File abstracts a single audio file, independant of its format. Using this module you can access a files meta-info like title, album, etc. as well as the files audio-properties like its length and bitrate.
Currently only the formats flac, ogg vorbis and mp3 are supported, but support for other formats may be easily added.
Download (0.073MB)
Added: 2006-06-20 License: GPL (GNU General Public License) Price:
1221 downloads
Per-Song Volume 0.2.0
Per-Song Volume is a Perl script maintains a per-song volume information. more>>
Per-Song Volume is a Perl script maintains a per-song volume information.
What it means is that a volume is associated with each song, which is recorded whenever the volume changes, and is restored to its last value when the song is played again.
This is useful if you have several songs which sound louder or softer than the rest.
To run this script you need perl 5 and DBD::SQLite (http://search.cpan.org/dist/DBD-SQLite/).
The file "$HOME/.kde/share/apps/amarok/scripts-data/per-song-volume.default-volume.txt" can optionally hold the default volume for playing the files (an integer from 0 to 100). The default setting for it is 40.
I hope you find this script useful!
<<lessWhat it means is that a volume is associated with each song, which is recorded whenever the volume changes, and is restored to its last value when the song is played again.
This is useful if you have several songs which sound louder or softer than the rest.
To run this script you need perl 5 and DBD::SQLite (http://search.cpan.org/dist/DBD-SQLite/).
The file "$HOME/.kde/share/apps/amarok/scripts-data/per-song-volume.default-volume.txt" can optionally hold the default volume for playing the files (an integer from 0 to 100). The default setting for it is 40.
I hope you find this script useful!
Download (0.003MB)
Added: 2006-11-27 License: GPL (GNU General Public License) Price:
1071 downloads
Audio Daemon 0.99
Audio Daemon is a perl module to daemonize various players and support a single UDP interace for different players. more>>
Audio Daemon is a perl module to daemonize various players and support a single UDP interace for different players. Currently you can set up a server for MPG123, Xmms and an icecast stream (using libshout).
Audio::Daemon is made of two parts, the client and server.
The Client (Audio::Daemon::Client) remains the same across the board no matter what server you are communicating with, with a few exceptions noted in the pods.
The Server currently can be configured to be MPG123, Xmms or an Icecast (libshout) stream. Neither the Client nor the Servers need to be run as root and I strongly advise against it.
Audio::Daemon::MPG132:
Requires Audio::Play::MPG123 an optionally Audio::Mixer for volume control. It automatically spawns mpg123 in the background so there is no need to prestart it.
Audio::Daemon::Xmms:
Requires the Xmms and MP3::Info perl module and xmms installed. Id suggest getting the latest version of the Xmms perl module. It uses the volume and random feature built into xmms and if it doesnt find an xmms running it will try to spawn its own copy. Bear in mind that
xmms MUST HAVE an X display to export to, and that xmms must be running as the same user Audio::Daemon::Xmms is.
Audio::Daemon::Shout:
This wasnt easy to do. It requires MP3::Info and libshout to be installed (http://developer.icecast.org/libshout/) as well as a functioning icecast server. The timing here is pretty critical so I recomend being careful not to be polling the server too much. Be sure to read the icecast docs as Im still confused on how I got this part to work.
<<lessAudio::Daemon is made of two parts, the client and server.
The Client (Audio::Daemon::Client) remains the same across the board no matter what server you are communicating with, with a few exceptions noted in the pods.
The Server currently can be configured to be MPG123, Xmms or an Icecast (libshout) stream. Neither the Client nor the Servers need to be run as root and I strongly advise against it.
Audio::Daemon::MPG132:
Requires Audio::Play::MPG123 an optionally Audio::Mixer for volume control. It automatically spawns mpg123 in the background so there is no need to prestart it.
Audio::Daemon::Xmms:
Requires the Xmms and MP3::Info perl module and xmms installed. Id suggest getting the latest version of the Xmms perl module. It uses the volume and random feature built into xmms and if it doesnt find an xmms running it will try to spawn its own copy. Bear in mind that
xmms MUST HAVE an X display to export to, and that xmms must be running as the same user Audio::Daemon::Xmms is.
Audio::Daemon::Shout:
This wasnt easy to do. It requires MP3::Info and libshout to be installed (http://developer.icecast.org/libshout/) as well as a functioning icecast server. The timing here is pretty critical so I recomend being careful not to be polling the server too much. Be sure to read the icecast docs as Im still confused on how I got this part to work.
Download (0.015MB)
Added: 2006-08-03 License: GPL (GNU General Public License) Price:
1178 downloads
Audio::ConvTools 0.08
Audio::ConvTools is a API to convert audio files from/to mp3 ogg and wav. more>>
Audio::ConvTools is a API to convert audio files from/to mp3 ogg and wav.
SYNOPSIS
use Audio::ConvTools;
use Audio::ConvTools qw/:DEFAULT :Tmp :Log/;
$status = ogg2mp3(file.ogg);
$status = ogg2wav(file.ogg);
$status = ogg2wav(in.ogg, out.wav);
$status = mp32ogg(file.mp3);
$status = mp32wav(file.mp3);
$status = mp32wav(in.mp3, out.wav);
$status = wav2ogg(file.wav);
$status = wav2ogg(in.wav, out.ogg);
$status = wav2mp3(file.wav);
$status = wav2mp3(in.wav, out.mp3);
Audio::ConvTools::logMsg(This is a log message);
Audio::ConvTools::errMsg(This is an error message);
$tmp = Audio::ConvTools::getTmpFile(.wav);
Audio::ConvTools::destroyTmpFile($tmp);
<<lessSYNOPSIS
use Audio::ConvTools;
use Audio::ConvTools qw/:DEFAULT :Tmp :Log/;
$status = ogg2mp3(file.ogg);
$status = ogg2wav(file.ogg);
$status = ogg2wav(in.ogg, out.wav);
$status = mp32ogg(file.mp3);
$status = mp32wav(file.mp3);
$status = mp32wav(in.mp3, out.wav);
$status = wav2ogg(file.wav);
$status = wav2ogg(in.wav, out.ogg);
$status = wav2mp3(file.wav);
$status = wav2mp3(in.wav, out.mp3);
Audio::ConvTools::logMsg(This is a log message);
Audio::ConvTools::errMsg(This is an error message);
$tmp = Audio::ConvTools::getTmpFile(.wav);
Audio::ConvTools::destroyTmpFile($tmp);
Download (0.007MB)
Added: 2006-11-08 License: Perl Artistic License Price:
1088 downloads
Audio::Scrobbler 0.01
Audio::Scrobbler is a Perl interface to audioscrobbler.com/last.fm. more>>
Audio::Scrobbler is a Perl interface to audioscrobbler.com/last.fm.
SYNOPSIS
use Audio::Scrobbler;
$scrob = new Audio::Scrobbler(cfg => { ... });
$scrob->handshake();
$scrob->submit(artist => "foo", album => "hello", track => "world",
length => 180);
The Audio::Scrobbler module provides a Perl interface to the track submission API of Last.fms AudioScrobbler - http://www.audioscrobbler.com/. So far, only track submissions are handled; the future plans include access to the various statistics.
<<lessSYNOPSIS
use Audio::Scrobbler;
$scrob = new Audio::Scrobbler(cfg => { ... });
$scrob->handshake();
$scrob->submit(artist => "foo", album => "hello", track => "world",
length => 180);
The Audio::Scrobbler module provides a Perl interface to the track submission API of Last.fms AudioScrobbler - http://www.audioscrobbler.com/. So far, only track submissions are handled; the future plans include access to the various statistics.
Download (0.07MB)
Added: 2006-06-30 License: GPL (GNU General Public License) Price:
1211 downloads
Audio::CD 0.04
Audio::CD is a Perl interface to libcdaudio (cd + cddb). more>>
Audio::CD is a Perl interface to libcdaudio (cd + cddb).
SYNOPSIS
use Audio::CD ();
my $cd = Audio::CD->init;
Audio::CD provides a Perl interface to libcdaudio by Tony Arcieri, available from http://cdcd.undergrid.net/
Several classes provide glue for the libcdaudio functions and data structures.
Audio::CD Class ^
init
Initialize the Audio::CD object:
my $cd = Audio::CD->init;
stat
Stat the Audio::CD object, returns an Audio::CD::Info object.
my $info = $cd->stat;
cddb
Returns an Audio::CDDB object.
my $cddb = $cd->cddb;
play
Play the given cd track (defaults to 1).
$cd->play(1);
stop
Stop the cd.
$cd->stop;
pause
Pause the cd.
$cd->pause;
resume
Resume the cd.
$cd->resume;
eject
Eject the cd.
$cd->eject;
close
Close the cd tray.
$cd->close;
play_frames
$cd->play_frames($startframe, $endframe);
play_track_pos
$cd->play_track_pos($strarttrack, $endtrack, $startpos);
play_track
$cd->play_track($strarttrack, $endtrack);
track_advance
$cd->track_advance($endtrack, $minutes, $seconds);
advance
$cd->advance($minutes, $seconds);
get_volume
Returns an Audio::CD::Volume object.
my $vol = $cd->get_volume;
set_volume
$cd->set_volume($vol);
<<lessSYNOPSIS
use Audio::CD ();
my $cd = Audio::CD->init;
Audio::CD provides a Perl interface to libcdaudio by Tony Arcieri, available from http://cdcd.undergrid.net/
Several classes provide glue for the libcdaudio functions and data structures.
Audio::CD Class ^
init
Initialize the Audio::CD object:
my $cd = Audio::CD->init;
stat
Stat the Audio::CD object, returns an Audio::CD::Info object.
my $info = $cd->stat;
cddb
Returns an Audio::CDDB object.
my $cddb = $cd->cddb;
play
Play the given cd track (defaults to 1).
$cd->play(1);
stop
Stop the cd.
$cd->stop;
pause
Pause the cd.
$cd->pause;
resume
Resume the cd.
$cd->resume;
eject
Eject the cd.
$cd->eject;
close
Close the cd tray.
$cd->close;
play_frames
$cd->play_frames($startframe, $endframe);
play_track_pos
$cd->play_track_pos($strarttrack, $endtrack, $startpos);
play_track
$cd->play_track($strarttrack, $endtrack);
track_advance
$cd->track_advance($endtrack, $minutes, $seconds);
advance
$cd->advance($minutes, $seconds);
get_volume
Returns an Audio::CD::Volume object.
my $vol = $cd->get_volume;
set_volume
$cd->set_volume($vol);
Download (0.007MB)
Added: 2006-06-22 License: Perl Artistic License Price:
1222 downloads
Audio::Ao 0.01
Audio::Ao is a Perl wrapper for the Ao audio library. more>>
Audio::Ao is a Perl wrapper for the Ao audio library.
SYNOPSIS
use Audio::Ao qw(:all);
initialize_ao;
my $device = open_live(default_driver_id(), 16, $rate, $channels,
is_big_endian(), {});
while (#have data) {
play($device, $data_buffer, $len_of_buffer);
}
close_ao($device($device));
shutdown_ao;
Provides access to Libao, "a cross-platform library that allows programs to output PCM audio data to the native audio devices on a wide variety of platforms." Libao currently supports OSS, ESD, ALSA, Sun audio, and aRts.
<<lessSYNOPSIS
use Audio::Ao qw(:all);
initialize_ao;
my $device = open_live(default_driver_id(), 16, $rate, $channels,
is_big_endian(), {});
while (#have data) {
play($device, $data_buffer, $len_of_buffer);
}
close_ao($device($device));
shutdown_ao;
Provides access to Libao, "a cross-platform library that allows programs to output PCM audio data to the native audio devices on a wide variety of platforms." Libao currently supports OSS, ESD, ALSA, Sun audio, and aRts.
Download (0.004MB)
Added: 2006-06-20 License: Perl Artistic License Price:
1225 downloads
Audio::Mad 0.6
Audio::Mad is a Perl interface to the mad MPEG decoder library. more>>
Audio::Mad is a Perl interface to the mad MPEG decoder library.
SYNOPSIS
use Audio::Mad qw(:all);
my $stream = new Audio::Mad::Stream();
my $frame = new Audio::Mad::Frame();
my $synth = new Audio::Mad::Synth();
my $timer = new Audio::Mad::Timer();
my $resample = new Audio::Mad::Resample(44100, 22050);
my $dither = new Audio::Mad::Dither();
my $buffer = join(, );
$stream->buffer($buffer);
FRAME: {
if ($frame->decode($stream) == -1) {
last FRAME unless ($stream->err_ok());
warn "decoding error: " . $stream->error();
next FRAME;
}
$synth->synth($frame);
my $pcm = $dither->dither($resample->resample($synth->samples()));
print $pcm;
next FRAME;
}
This module is an attempt to provide a perl interface to the MAD (MPEG Audio Decoder) library, written by Robert Leslie. It has been designed to be 100% object oriented, and to follow the MAD interface as closely as possible.
So far, most of the MAD library, plus two companion modules are provided as part of the interface. Seperate documentation is provided in perldoc for all of the modules in the Audio::Mad framework.
<<lessSYNOPSIS
use Audio::Mad qw(:all);
my $stream = new Audio::Mad::Stream();
my $frame = new Audio::Mad::Frame();
my $synth = new Audio::Mad::Synth();
my $timer = new Audio::Mad::Timer();
my $resample = new Audio::Mad::Resample(44100, 22050);
my $dither = new Audio::Mad::Dither();
my $buffer = join(, );
$stream->buffer($buffer);
FRAME: {
if ($frame->decode($stream) == -1) {
last FRAME unless ($stream->err_ok());
warn "decoding error: " . $stream->error();
next FRAME;
}
$synth->synth($frame);
my $pcm = $dither->dither($resample->resample($synth->samples()));
print $pcm;
next FRAME;
}
This module is an attempt to provide a perl interface to the MAD (MPEG Audio Decoder) library, written by Robert Leslie. It has been designed to be 100% object oriented, and to follow the MAD interface as closely as possible.
So far, most of the MAD library, plus two companion modules are provided as part of the interface. Seperate documentation is provided in perldoc for all of the modules in the Audio::Mad framework.
Download (0.13MB)
Added: 2006-06-30 License: Perl Artistic License Price:
1212 downloads
Audio::DB 0.01
Audio::DB are tools for generating relational databases of MP3s. more>>
Audio::DB are tools for generating relational databases of MP3s.
SYNOPSIS
use Audio::DB;
my $mp3 = Audio::DB->new(-user =>user,
-pass =>password,
-host =>db_host,
-dsn =>music_db,
-adaptor => mysql);
$mp3->initialize(1);
$mp3->load_database(-dirs =>[/path/to/MP3s/],
-tmp =>/tmp);
Audio::DB is a module for creating relational databases of MP3 files directly from data stored in ID3 tags or from flatfiles of information of track information. Once created, Audio::DB provides various methods for creating reports and web pages of your collection.
Although its nutritious and delicious on its own, Audio::DB was created for use with Apache::Audio::DB, a subclass of Apache::MP3. This module makes it easy to make your collection web-accessible, complete with browsing, searching, streaming, multiple users, playlists, ratings, and more!
<<lessSYNOPSIS
use Audio::DB;
my $mp3 = Audio::DB->new(-user =>user,
-pass =>password,
-host =>db_host,
-dsn =>music_db,
-adaptor => mysql);
$mp3->initialize(1);
$mp3->load_database(-dirs =>[/path/to/MP3s/],
-tmp =>/tmp);
Audio::DB is a module for creating relational databases of MP3 files directly from data stored in ID3 tags or from flatfiles of information of track information. Once created, Audio::DB provides various methods for creating reports and web pages of your collection.
Although its nutritious and delicious on its own, Audio::DB was created for use with Apache::Audio::DB, a subclass of Apache::MP3. This module makes it easy to make your collection web-accessible, complete with browsing, searching, streaming, multiple users, playlists, ratings, and more!
Download (0.061MB)
Added: 2006-11-11 License: GPL (GNU General Public License) Price:
1077 downloads
Volume.app 1.1a
Volume.app is a small graphical software utility enabling quick and convenient control of a computers audio volume level. more>>
Volume.app is a small graphical software utility enabling quick and convenient control of a computers audio volume level. Volume.app is intended for use on Linux/Unix systems in conjunction with an X window manager that supports dockable applications ("dockapps") such as AfterStep, BlackBox, or Window Maker.
It is a refinement of an idea that first appeared in Timecops WMix: a user interface comprising a "knob" that can be interactively "turned" by clicking and dragging the mouse. I found this approach quite appealing, both from an aesthetic viewpoint, and (more importantly) from a user-interface perspective.
A handful of other dockapp volume control programs are out there, and I have tried many of them. An interface element present in most of these is some form of "slider" as the primary means of adjusting the volume. (A fictitious example may be seen at right). To my dismay, with this kind of interface, volume adjustments tended to be large and abrupt. Because the slider was so small, raising or lowering the volume "just a bit" required extremely careful control of the mouse-- a slip of the hand had the potential to spike the volume to full blast. (I have a set of Altec-Lansing ACS48 speakers which make this a rather unpleasant experience). This approach left much to be desired.
I longed for an alternative, and upon playing with WMix (pictured at left) I had found it. The knob was genius in that it provided a means of graphically adjusting the volume, as a slider would, without tying itself directly to the motion of the mouse. The basic mode of usage is identical: you click on the thing and drag the mouse up or down. However, with the knob, the range of motion need not be confined to the postage-stamp-sized area of the dockapp. The mouse travel needed to cover the entire range of volume settings can be made longer, on the order of the full height of the screen-- almost like a much larger, easier-to-use slider. No longer were precise movements needed to make volume adjustments!
Still, I found WMixs interface to be a bit busy (never was a fan of tiny little buttons) and the all-important knob was yet a rather small target to find with the mouse. So, I grabbed a copy of the WMix source code, and rebuilt it into a dockapp that had a much larger knob as its sole interface element. I dubbed it Volume.app, and have placed it here for the benefit of everyone.
<<lessIt is a refinement of an idea that first appeared in Timecops WMix: a user interface comprising a "knob" that can be interactively "turned" by clicking and dragging the mouse. I found this approach quite appealing, both from an aesthetic viewpoint, and (more importantly) from a user-interface perspective.
A handful of other dockapp volume control programs are out there, and I have tried many of them. An interface element present in most of these is some form of "slider" as the primary means of adjusting the volume. (A fictitious example may be seen at right). To my dismay, with this kind of interface, volume adjustments tended to be large and abrupt. Because the slider was so small, raising or lowering the volume "just a bit" required extremely careful control of the mouse-- a slip of the hand had the potential to spike the volume to full blast. (I have a set of Altec-Lansing ACS48 speakers which make this a rather unpleasant experience). This approach left much to be desired.
I longed for an alternative, and upon playing with WMix (pictured at left) I had found it. The knob was genius in that it provided a means of graphically adjusting the volume, as a slider would, without tying itself directly to the motion of the mouse. The basic mode of usage is identical: you click on the thing and drag the mouse up or down. However, with the knob, the range of motion need not be confined to the postage-stamp-sized area of the dockapp. The mouse travel needed to cover the entire range of volume settings can be made longer, on the order of the full height of the screen-- almost like a much larger, easier-to-use slider. No longer were precise movements needed to make volume adjustments!
Still, I found WMixs interface to be a bit busy (never was a fan of tiny little buttons) and the all-important knob was yet a rather small target to find with the mouse. So, I grabbed a copy of the WMix source code, and rebuilt it into a dockapp that had a much larger knob as its sole interface element. I dubbed it Volume.app, and have placed it here for the benefit of everyone.
Download (0.025MB)
Added: 2006-10-03 License: GPL (GNU General Public License) Price:
1128 downloads
Audio::M4P 0.30
Audio::M4P is a Perl module that provides M4P/MP4/M4A QuickTime audio music format modules. more>>
Audio::M4P is a Perl module that provides M4P/MP4/M4A QuickTime audio music format modules.
M4P is a QuickTime protected audio file format.
SYNOPSIS
use Audio::M4P::QuickTime;
my $mp4file = "file.m4p";
my $qt = new Audio::M4P::QuickTime(file => $mp4file);
my $tags = $qt->GetMetaInfo;
print "Artist is $tags->{ARTIST}n" if $tags->{ARTIST};
use Audio::M4P::Decrypt;
my $outfile = mydecodedfile;
my $deDRMS = new Audio::M4P::Decrypt;
$deDRMS->DeDRMS($mp4file, $outfile);
See also the individual pod documentation for Audio::M4P::QuickTime
and Audio::M4P::Decrypt.
<<lessM4P is a QuickTime protected audio file format.
SYNOPSIS
use Audio::M4P::QuickTime;
my $mp4file = "file.m4p";
my $qt = new Audio::M4P::QuickTime(file => $mp4file);
my $tags = $qt->GetMetaInfo;
print "Artist is $tags->{ARTIST}n" if $tags->{ARTIST};
use Audio::M4P::Decrypt;
my $outfile = mydecodedfile;
my $deDRMS = new Audio::M4P::Decrypt;
$deDRMS->DeDRMS($mp4file, $outfile);
See also the individual pod documentation for Audio::M4P::QuickTime
and Audio::M4P::Decrypt.
Download (0.80MB)
Added: 2006-06-21 License: GPL (GNU General Public License) Price:
1226 downloads
Audio::DSP 0.02
Audio::DSP is a Perl interface to *NIX digital audio device. more>>
Audio::DSP is a Perl interface to *NIX digital audio device.
SYNOPSIS
use Audio::DSP;
($buf, $chan, $fmt, $rate) = (4096, 1, 8, 8192);
$dsp = new Audio::DSP(buffer => $buf,
channels => $chan,
format => $fmt,
rate => $rate);
$seconds = 5;
$length = ($chan * $fmt * $rate * $seconds) / 8;
$dsp->init() || die $dsp->errstr();
# Record 5 seconds of sound
for (my $i = 0; $i < $length; $i += $buf) {
$dsp->read() || die $dsp->errstr();
}
# Play it back
for (;;) {
$dsp->write() || last;
}
$dsp->close();
Audio::DSP is built around the OSS (Open Sound System) API and allows perl to interface with a digital audio device. It provides, among other things, an initialization method which opens and handles ioctl messaging on the audio device file. Audio::DSP also provides some rudimentary methods for the storage and manipulation of audio data in memory.
In order to use Audio::DSP, youll need to have the necessary OSS drivers/libraries installed. OSS is available for many popular Unices, and a GPLed version (with which this extension was initially developed and tested) is distributed with with the Linux kernel.
<<lessSYNOPSIS
use Audio::DSP;
($buf, $chan, $fmt, $rate) = (4096, 1, 8, 8192);
$dsp = new Audio::DSP(buffer => $buf,
channels => $chan,
format => $fmt,
rate => $rate);
$seconds = 5;
$length = ($chan * $fmt * $rate * $seconds) / 8;
$dsp->init() || die $dsp->errstr();
# Record 5 seconds of sound
for (my $i = 0; $i < $length; $i += $buf) {
$dsp->read() || die $dsp->errstr();
}
# Play it back
for (;;) {
$dsp->write() || last;
}
$dsp->close();
Audio::DSP is built around the OSS (Open Sound System) API and allows perl to interface with a digital audio device. It provides, among other things, an initialization method which opens and handles ioctl messaging on the audio device file. Audio::DSP also provides some rudimentary methods for the storage and manipulation of audio data in memory.
In order to use Audio::DSP, youll need to have the necessary OSS drivers/libraries installed. OSS is available for many popular Unices, and a GPLed version (with which this extension was initially developed and tested) is distributed with with the Linux kernel.
Download (0.028MB)
Added: 2006-06-19 License: GPL (GNU General Public License) Price:
1226 downloads
Audio::ESD 0.02
Audio::ESD is a Perl extension for talking to the Enlightened Sound Daemon. more>>
Audio::ESD is a Perl extension for talking to the Enlightened Sound Daemon.
SYNOPSIS
use Audio::ESD;
my $stream = Audio::ESD->play_stream({ # these are the defaults
sample_rate => 16000,
channels => 1,
fallback => 0,
bits_sample => 16,
encoding => linear })
or die "Failed to open ESD stream: $!n";
print $stream $data; # etcetera
This module provides a Perl wrapper around the Enlightened Sound Daemons client library. Input, output, and monitoring streams are supported, as well as some (but not all) of the control functions. Samples are supported but untested.
<<lessSYNOPSIS
use Audio::ESD;
my $stream = Audio::ESD->play_stream({ # these are the defaults
sample_rate => 16000,
channels => 1,
fallback => 0,
bits_sample => 16,
encoding => linear })
or die "Failed to open ESD stream: $!n";
print $stream $data; # etcetera
This module provides a Perl wrapper around the Enlightened Sound Daemons client library. Input, output, and monitoring streams are supported, as well as some (but not all) of the control functions. Samples are supported but untested.
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Added: 2006-06-23 License: Perl Artistic License Price:
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