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Audio::M4P 0.30

Audio::M4P 0.30


Audio::M4P is a Perl module that provides M4P/MP4/M4A QuickTime audio music format modules. more>>
Audio::M4P is a Perl module that provides M4P/MP4/M4A QuickTime audio music format modules.

M4P is a QuickTime protected audio file format.

SYNOPSIS

use Audio::M4P::QuickTime;

my $mp4file = "file.m4p";
my $qt = new Audio::M4P::QuickTime(file => $mp4file);
my $tags = $qt->GetMetaInfo;
print "Artist is $tags->{ARTIST}n" if $tags->{ARTIST};


use Audio::M4P::Decrypt;

my $outfile = mydecodedfile;
my $deDRMS = new Audio::M4P::Decrypt;
$deDRMS->DeDRMS($mp4file, $outfile);

See also the individual pod documentation for Audio::M4P::QuickTime
and Audio::M4P::Decrypt.

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Added: 2006-06-21 License: GPL (GNU General Public License) Price:
1226 downloads
Audio::CD 0.04

Audio::CD 0.04


Audio::CD is a Perl interface to libcdaudio (cd + cddb). more>>
Audio::CD is a Perl interface to libcdaudio (cd + cddb).

SYNOPSIS

use Audio::CD ();
my $cd = Audio::CD->init;

Audio::CD provides a Perl interface to libcdaudio by Tony Arcieri, available from http://cdcd.undergrid.net/

Several classes provide glue for the libcdaudio functions and data structures.

Audio::CD Class ^

init

Initialize the Audio::CD object:
my $cd = Audio::CD->init;

stat

Stat the Audio::CD object, returns an Audio::CD::Info object.
my $info = $cd->stat;

cddb

Returns an Audio::CDDB object.
my $cddb = $cd->cddb;

play

Play the given cd track (defaults to 1).
$cd->play(1);

stop

Stop the cd.
$cd->stop;

pause

Pause the cd.
$cd->pause;

resume

Resume the cd.
$cd->resume;

eject

Eject the cd.
$cd->eject;

close

Close the cd tray.
$cd->close;

play_frames

$cd->play_frames($startframe, $endframe);

play_track_pos

$cd->play_track_pos($strarttrack, $endtrack, $startpos);

play_track

$cd->play_track($strarttrack, $endtrack);

track_advance

$cd->track_advance($endtrack, $minutes, $seconds);

advance

$cd->advance($minutes, $seconds);

get_volume

Returns an Audio::CD::Volume object.

my $vol = $cd->get_volume;

set_volume

$cd->set_volume($vol);

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Added: 2006-06-22 License: Perl Artistic License Price:
1222 downloads
Audio::M4P::Atom 0.33

Audio::M4P::Atom 0.33


Audio::M4P::Atom is an M4P/MP4/M4A QuickTime audio music format atoms. more>>
Audio::M4P::Atom is an M4P/MP4/M4A QuickTime audio music format atoms.

M4P is a QuickTime protected audio file format. It is composed of a linear stream of bytes which are segmented into units called atoms.

Some atoms may contain other atoms. This module has methods for handling atoms which are delegated by the QuickTime and other modules in the Audio::M4P hierarchy.

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Added: 2006-11-16 License: Perl Artistic License Price:
1075 downloads
Make audio 0.4.1

Make audio 0.4.1


Make audio is a graphical tool to create audio CDs from MP3 or wav files. more>>
Make audio is a graphical tool to create audio CDs from MP3 or wav files. You can simply arrange a playlist of all songs that you want. The application converts MP3 files to WAV and then burns them on the CD.

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Added: 2006-07-25 License: GPL (GNU General Public License) Price:
1186 downloads
Audio::MPD 0.12.3

Audio::MPD 0.12.3


Audio::MPD is a class for talking to MPD (Music Player Daemon) servers. more>>
Audio::MPD is a class for talking to MPD (Music Player Daemon) servers.

SYNOPSIS

use Audio::MPD;

my $mpd = new Audio::MPD();
$mpd->play();
sleep 10;
$mpd->next();

Audio::MPD gives a clear object-oriented interface for talking to and controlling MPD (Music Player Daemon) servers. A connection to the MPD server is established as soon as a new Audio::MPD object is created. Commands are then send to the server as the classs methods are called.

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Added: 2006-06-23 License: Perl Artistic License Price:
1220 downloads
Audio Daemon 0.99

Audio Daemon 0.99


Audio Daemon is a perl module to daemonize various players and support a single UDP interace for different players. more>>
Audio Daemon is a perl module to daemonize various players and support a single UDP interace for different players. Currently you can set up a server for MPG123, Xmms and an icecast stream (using libshout).

Audio::Daemon is made of two parts, the client and server.

The Client (Audio::Daemon::Client) remains the same across the board no matter what server you are communicating with, with a few exceptions noted in the pods.

The Server currently can be configured to be MPG123, Xmms or an Icecast (libshout) stream. Neither the Client nor the Servers need to be run as root and I strongly advise against it.

Audio::Daemon::MPG132:
Requires Audio::Play::MPG123 an optionally Audio::Mixer for volume control. It automatically spawns mpg123 in the background so there is no need to prestart it.

Audio::Daemon::Xmms:
Requires the Xmms and MP3::Info perl module and xmms installed. Id suggest getting the latest version of the Xmms perl module. It uses the volume and random feature built into xmms and if it doesnt find an xmms running it will try to spawn its own copy. Bear in mind that
xmms MUST HAVE an X display to export to, and that xmms must be running as the same user Audio::Daemon::Xmms is.

Audio::Daemon::Shout:
This wasnt easy to do. It requires MP3::Info and libshout to be installed (http://developer.icecast.org/libshout/) as well as a functioning icecast server. The timing here is pretty critical so I recomend being careful not to be polling the server too much. Be sure to read the icecast docs as Im still confused on how I got this part to work.

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Added: 2006-08-03 License: GPL (GNU General Public License) Price:
1178 downloads
Audio::Ao 0.01

Audio::Ao 0.01


Audio::Ao is a Perl wrapper for the Ao audio library. more>>
Audio::Ao is a Perl wrapper for the Ao audio library.

SYNOPSIS

use Audio::Ao qw(:all);

initialize_ao;
my $device = open_live(default_driver_id(), 16, $rate, $channels,
is_big_endian(), {});
while (#have data) {
play($device, $data_buffer, $len_of_buffer);
}
close_ao($device($device));
shutdown_ao;

Provides access to Libao, "a cross-platform library that allows programs to output PCM audio data to the native audio devices on a wide variety of platforms." Libao currently supports OSS, ESD, ALSA, Sun audio, and aRts.

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Added: 2006-06-20 License: Perl Artistic License Price:
1225 downloads
Audio::M4P::Decrypt 0.33

Audio::M4P::Decrypt 0.33


Audio::M4P::Decrypt is a DRMS decryption of Apple iTunes style MP4 player files. more>>
Audio::M4P::Decrypt is a DRMS decryption of Apple iTunes style MP4 player files.

Originally derived from the DeDRMS.cs program by Jon Lech Johansen

SYNOPSIS

use Audio::M4P::Decrypt;

my $outfile = mydecodedfile;
my $deDRMS = new Audio::M4P::Decrypt;
$deDRMS->DeDRMS($mp4file, $outfile);

See also the M4pDecrypt.pl example program in this distribution.

METHODS

new

my $cs = new Audio::M4P::Decrypt;

my $cs_conparam = Audio::M4P::Decrypt->new(
strHome => ~, sPfix => ., dirSep => /
);

Optional arguments: strHome is the directory containing the keyfile directory. After running VLC on a .m4p file under Windows, MacOS X, and Linux, this should be found by the module automatically (APPDATA dir under Win32, ~/ under OS X and Linux). sPfix is . for MacOS/*nix, nil with Windows. dirSep is the char that separates directories, often /.

For debugging purposes, use eg: my $cs_conparam = Audio::M4P::Decrypt->new( DEBUG => 1, DEBUGDUMPFILE => m4ptree.html );

DEBUG turns on debugging output. DEBUGDUMPFILE is an output file name to dump an html picture of the m4p data structure.

DeDRMS

my $cs = new Audio::M4P::Decrypt;
$cs->DeDRMS(infilename, outfilename);

Decode infilename, write to outfilename. Reading slurps up an entire file, so output can overwrite the same file without a problem, we hope. Backup first.

DecryptFile

$cs->DecryptFile(infilename, outfilename);

More descriptive alias for the DeDRMS method.

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Added: 2006-11-16 License: Perl Artistic License Price:
660 downloads
Audio::Mad 0.6

Audio::Mad 0.6


Audio::Mad is a Perl interface to the mad MPEG decoder library. more>>
Audio::Mad is a Perl interface to the mad MPEG decoder library.

SYNOPSIS

use Audio::Mad qw(:all);

my $stream = new Audio::Mad::Stream();
my $frame = new Audio::Mad::Frame();
my $synth = new Audio::Mad::Synth();
my $timer = new Audio::Mad::Timer();
my $resample = new Audio::Mad::Resample(44100, 22050);
my $dither = new Audio::Mad::Dither();

my $buffer = join(, );
$stream->buffer($buffer);

FRAME: {
if ($frame->decode($stream) == -1) {
last FRAME unless ($stream->err_ok());

warn "decoding error: " . $stream->error();
next FRAME;
}

$synth->synth($frame);
my $pcm = $dither->dither($resample->resample($synth->samples()));

print $pcm;
next FRAME;
}

This module is an attempt to provide a perl interface to the MAD (MPEG Audio Decoder) library, written by Robert Leslie. It has been designed to be 100% object oriented, and to follow the MAD interface as closely as possible.

So far, most of the MAD library, plus two companion modules are provided as part of the interface. Seperate documentation is provided in perldoc for all of the modules in the Audio::Mad framework.

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Added: 2006-06-30 License: Perl Artistic License Price:
1212 downloads
Audio::DB 0.01

Audio::DB 0.01


Audio::DB are tools for generating relational databases of MP3s. more>>
Audio::DB are tools for generating relational databases of MP3s.

SYNOPSIS

use Audio::DB;
my $mp3 = Audio::DB->new(-user =>user,
-pass =>password,
-host =>db_host,
-dsn =>music_db,
-adaptor => mysql);

$mp3->initialize(1);

$mp3->load_database(-dirs =>[/path/to/MP3s/],
-tmp =>/tmp);

Audio::DB is a module for creating relational databases of MP3 files directly from data stored in ID3 tags or from flatfiles of information of track information. Once created, Audio::DB provides various methods for creating reports and web pages of your collection.

Although its nutritious and delicious on its own, Audio::DB was created for use with Apache::Audio::DB, a subclass of Apache::MP3. This module makes it easy to make your collection web-accessible, complete with browsing, searching, streaming, multiple users, playlists, ratings, and more!

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Added: 2006-11-11 License: GPL (GNU General Public License) Price:
1077 downloads
Audio::RaveMP 0.04

Audio::RaveMP 0.04


Audio::RaveMP is a Perl interface to Sensory Science RaveMP player. more>>
Audio::RaveMP is a Perl interface to Sensory Science RaveMP player.

SYNOPSIS

use Audio::RaveMP ();

The Audio::RaveMP module provides a Perl interface to the Sensory Science RaveMP player.

METHODS

new

my $rmp = Audio::RaveMP->new;

permitted

Check parallel port permissions (must be root at the moment):

unless ($rmp->permitted) {
print "$!n";
exit 1;
}
is_ready

Check that RaveMP is connected and powered up:

unless ($rmp->is_ready) {
print "Device is not ready (not connected or powered up?)n";
exit 2;
}
show_status

Show status messages:

$rmp->show_status(1);

$rmp->show_status(0);

upload

Upload a file. The second argument is the name to upload to, which is optional and defaults to the upload name:
unless ($rmp->upload("we_eat_rhythm.mp3")) {
print "upload failedn";
}

unless ($rmp->upload("we_eat_rhythm.mp3", "We Eat Rhythm")) {
print "upload failedn";
}
remove
Remove a file specified by the give slot number:
unless ($rmp->remove(8)) {
print "unable to remove file at slot 8n";
}
download
Download the file specified by the give slot number. The last argument is the name of the destination file, which is optional and defaults to the name of the downloaded file:
unless ($rmp->download("we_eat_rhythm.mp3")) {
print "download failedn";
}

unless ($rmp->download("We Eat Rhythm", "we_eat_rhythm.mp3")) {
print "download failedn";
}
contents
Return an array reference of file contents in the player. Each element is an object blessed into the Audio::RaveMPSlot class:
my $contents = $rmp->contents;
for my $slot (@$contents) {
printf "%d, %s -> %sn",
$slot->number, $slot->type, $slot->filename;
}

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Added: 2006-11-13 License: Perl Artistic License Price:
1075 downloads
Audio::TagLib 1.42

Audio::TagLib 1.42


Audio::TagLib is a library for reading and editing audio meta data, commonly known as tags. more>>
Audio::TagLib is a library for reading and editing audio meta data, commonly known as tags.

SYNOPSIS

use Audio::TagLib;
use warnings;
use strict;

my $f = Audio::TagLib::FileRef->new("Latex Solar Beef.mp3");
my $artist = $f->tag()->artist();
print $artist->toCString(), "n"; # got "Frank Zappa"

$f->tag()->setAlbum(Audio::TagLib::String->new("Fillmore East"));
$f->save();

my $g = Audio::TagLib::FileRef->new("Free City Rhymes.ogg");
my $album = $g->tag()->album();
print $album->toCString(), "n"; # got "NYC Ghosts & Flowers"

$g->tag()->setTrack(1);
$g->save();

Note that these high level functions work for Ogg, FLAC, MPC and MP3 (or any other formats supported in the future). For this high level API, which is suitable for most applications, the differences between tag and file formats can all be ignored.

Some goals of TagLib: - A clean, high level, C++ API to handling audio meta data. - Support for at least ID3v1, ID3v2 and Ogg Vorbis comments. - A generic, simple API for the most common tagging related functions. - Binary compatibility between minor releases using the standard KDE/Qt techniques for C++ binary compatibility. - Make the tagging framework extensible by library users; i.e. it will be possible for libarary users to implement additional ID3v2 frames, without modifying the TagLib source (through the use of Abstract Factories and such.

Because TagLib desires to be toolkit agnostic, in hope of being widely adopted and the most flexible in licensing TagLib provides many of its own toolkit classes; in fact the only external dependancy that TagLib has, it a semi-sane STL implementation.

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Added: 2006-11-14 License: Perl Artistic License Price:
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Audio::DSP 0.02

Audio::DSP 0.02


Audio::DSP is a Perl interface to *NIX digital audio device. more>>
Audio::DSP is a Perl interface to *NIX digital audio device.

SYNOPSIS

use Audio::DSP;

($buf, $chan, $fmt, $rate) = (4096, 1, 8, 8192);

$dsp = new Audio::DSP(buffer => $buf,
channels => $chan,
format => $fmt,
rate => $rate);

$seconds = 5;
$length = ($chan * $fmt * $rate * $seconds) / 8;

$dsp->init() || die $dsp->errstr();

# Record 5 seconds of sound
for (my $i = 0; $i < $length; $i += $buf) {
$dsp->read() || die $dsp->errstr();
}

# Play it back
for (;;) {
$dsp->write() || last;
}

$dsp->close();

Audio::DSP is built around the OSS (Open Sound System) API and allows perl to interface with a digital audio device. It provides, among other things, an initialization method which opens and handles ioctl messaging on the audio device file. Audio::DSP also provides some rudimentary methods for the storage and manipulation of audio data in memory.

In order to use Audio::DSP, youll need to have the necessary OSS drivers/libraries installed. OSS is available for many popular Unices, and a GPLed version (with which this extension was initially developed and tested) is distributed with with the Linux kernel.

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Added: 2006-06-19 License: GPL (GNU General Public License) Price:
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Audio::ESD 0.02

Audio::ESD 0.02


Audio::ESD is a Perl extension for talking to the Enlightened Sound Daemon. more>>
Audio::ESD is a Perl extension for talking to the Enlightened Sound Daemon.

SYNOPSIS

use Audio::ESD;
my $stream = Audio::ESD->play_stream({ # these are the defaults
sample_rate => 16000,
channels => 1,
fallback => 0,
bits_sample => 16,
encoding => linear })
or die "Failed to open ESD stream: $!n";
print $stream $data; # etcetera

This module provides a Perl wrapper around the Enlightened Sound Daemons client library. Input, output, and monitoring streams are supported, as well as some (but not all) of the control functions. Samples are supported but untested.

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Added: 2006-06-23 License: Perl Artistic License Price:
1228 downloads
Audio:PSID 3.11

Audio:PSID 3.11


Audio:PSID is a Perl module to handle SID files (Commodore-64 music files). more>>
Audio:PSID is a Perl module to handle SID files (Commodore-64 music files).

SYNOPSIS

use Audio::SID;

$mySID = new Audio::SID(-filename => Test.sid) or die "Whoops!";

print "Title = " . $mySID->get(title) . "n";

print "MD5 = " . $mySID->getMD5();

$mySID->set(author => LaLa,
title => Test2,
released => 2001 Hungarian Music Crew);

$mySID->validate();
$mySID->write(-filename => Test2.sid) or die "Couldnt write file!";

@array = $mySID->getFieldNames();
print "Fieldnames = " . join( , @array) . "n";

This module is designed to handle SID files (usually bearing a .sid extension), which are music player and data routines converted from the Commodore-64 computer with an additional informational header prepended. For further details about the exact file format, see description of all SID fields in the SID_file_format.txt file included in the module package.

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Added: 2007-01-02 License: Perl Artistic License Price:
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