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Audio::Moosic 0.09
Audio::Moosic is a Moosic client library for Perl. more>>
Audio::Moosic is a Moosic client library for Perl.
SYNOPSIS
use Audio::Moosic;
$moo = Audio::Moosic::Unix->new();
$moosic->append(/home/me/somewhat.ogg);
$moosic->play;
print $moosic->current, "n";
$moosic->pause;
...
Audio::Moosic acts as a client for the musical jukebox programm Moosic (http://nanoo.org/~daniel/moosic/) by Daniel Pearson.
Using Audio::Moosic you can connect to a moosic server either via an UNIX socket or an INET socket.
<<lessSYNOPSIS
use Audio::Moosic;
$moo = Audio::Moosic::Unix->new();
$moosic->append(/home/me/somewhat.ogg);
$moosic->play;
print $moosic->current, "n";
$moosic->pause;
...
Audio::Moosic acts as a client for the musical jukebox programm Moosic (http://nanoo.org/~daniel/moosic/) by Daniel Pearson.
Using Audio::Moosic you can connect to a moosic server either via an UNIX socket or an INET socket.
Download (0.009MB)
Added: 2007-01-03 License: Perl Artistic License Price:
1025 downloads
Addresh Book 0.1
Addresh Book is a (basic) Address Book implemented entirely in Shell Scripts. more>>
Addresh Book is a (basic) Address Book implemented entirely in Shell Scripts. Current functionality is implemented for adding records, deleting records and searching records.
Note: This project has been largely superceeded by the ZDB project below.
<<lessNote: This project has been largely superceeded by the ZDB project below.
Download (0.002MB)
Added: 2007-03-13 License: GPL (GNU General Public License) Price:
956 downloads
Audio::ConvTools 0.08
Audio::ConvTools is a API to convert audio files from/to mp3 ogg and wav. more>>
Audio::ConvTools is a API to convert audio files from/to mp3 ogg and wav.
SYNOPSIS
use Audio::ConvTools;
use Audio::ConvTools qw/:DEFAULT :Tmp :Log/;
$status = ogg2mp3(file.ogg);
$status = ogg2wav(file.ogg);
$status = ogg2wav(in.ogg, out.wav);
$status = mp32ogg(file.mp3);
$status = mp32wav(file.mp3);
$status = mp32wav(in.mp3, out.wav);
$status = wav2ogg(file.wav);
$status = wav2ogg(in.wav, out.ogg);
$status = wav2mp3(file.wav);
$status = wav2mp3(in.wav, out.mp3);
Audio::ConvTools::logMsg(This is a log message);
Audio::ConvTools::errMsg(This is an error message);
$tmp = Audio::ConvTools::getTmpFile(.wav);
Audio::ConvTools::destroyTmpFile($tmp);
<<lessSYNOPSIS
use Audio::ConvTools;
use Audio::ConvTools qw/:DEFAULT :Tmp :Log/;
$status = ogg2mp3(file.ogg);
$status = ogg2wav(file.ogg);
$status = ogg2wav(in.ogg, out.wav);
$status = mp32ogg(file.mp3);
$status = mp32wav(file.mp3);
$status = mp32wav(in.mp3, out.wav);
$status = wav2ogg(file.wav);
$status = wav2ogg(in.wav, out.ogg);
$status = wav2mp3(file.wav);
$status = wav2mp3(in.wav, out.mp3);
Audio::ConvTools::logMsg(This is a log message);
Audio::ConvTools::errMsg(This is an error message);
$tmp = Audio::ConvTools::getTmpFile(.wav);
Audio::ConvTools::destroyTmpFile($tmp);
Download (0.007MB)
Added: 2006-11-08 License: Perl Artistic License Price:
1088 downloads
Audio::OSS 0.0501
Audio::OSS is a pure-perl interface to OSS (open sound system) audio devices. more>>
Audio::OSS is a pure-perl interface to OSS (open sound system) audio devices.
SYNOPSIS
use Audio::OSS qw(:funcs :formats :mixer);
my $dsp = IO::Handle->new(" dsp_reset($dsp) or die "reset failed: $!";
my $mask = get_supported_formats($dsp);
if ($mask & AFMT_S16_LE) {
set_fmt($dsp, AFMT_S16_LE) or die set format failed: $!";
}
my $current_format = set_fmt($dsp, AFMT_QUERY);
my $sps_actual = set_sps($dsp, 16000);
set_fragment($dsp, $fragshift, $nfrags);
my ($frags_avail, $frags_total, $fragsize, $bytes_avail)
= get_outbuf_info($dsp);
my ($bytes, $blocks, $dma_ptr) = get_outbuf_ptr($dsp);
my $mixer = IO::Handle->new(" my $miclevel = mixer_read($mixer, SOUND_MIXER_MIC);
Audio::OSS is a pure Perl interface to the Open Sound System, as used on Linux, FreeBSD, and other Unix systems.
It provides a procedural interface based around filehandles opened on the audio device (usually /dev/dsp* for PCM audio).
It also defines constants for various ioctl calls and other things based on the OSS system header files, so you dont have to rely on .ph files that may or may be correct or even present on your system.
Currently, only the PCM audio input and output functions are supported. Mixer support is likely in the future, sequencer support less likely.
<<lessSYNOPSIS
use Audio::OSS qw(:funcs :formats :mixer);
my $dsp = IO::Handle->new(" dsp_reset($dsp) or die "reset failed: $!";
my $mask = get_supported_formats($dsp);
if ($mask & AFMT_S16_LE) {
set_fmt($dsp, AFMT_S16_LE) or die set format failed: $!";
}
my $current_format = set_fmt($dsp, AFMT_QUERY);
my $sps_actual = set_sps($dsp, 16000);
set_fragment($dsp, $fragshift, $nfrags);
my ($frags_avail, $frags_total, $fragsize, $bytes_avail)
= get_outbuf_info($dsp);
my ($bytes, $blocks, $dma_ptr) = get_outbuf_ptr($dsp);
my $mixer = IO::Handle->new(" my $miclevel = mixer_read($mixer, SOUND_MIXER_MIC);
Audio::OSS is a pure Perl interface to the Open Sound System, as used on Linux, FreeBSD, and other Unix systems.
It provides a procedural interface based around filehandles opened on the audio device (usually /dev/dsp* for PCM audio).
It also defines constants for various ioctl calls and other things based on the OSS system header files, so you dont have to rely on .ph files that may or may be correct or even present on your system.
Currently, only the PCM audio input and output functions are supported. Mixer support is likely in the future, sequencer support less likely.
Download (0.009MB)
Added: 2006-06-20 License: GPL (GNU General Public License) Price:
1222 downloads
Linux Audio Backstop 2.1.6
Linux Audio Backstop project is a system for automated scheduling of audio recording and playback in a broadcast environment. more>>
Linux Audio Backstop project is a system for automated scheduling of audio recording and playback in a broadcast environment.
It includes features for controlling external audio switcher devices by means of serial and TCP/IP commands, as well as the ability to record and playback relay closures by means of the line of digital GPIO cards manufactured by MeasurementComputing.
The Linux Audio Backstop runs on the popular GNU/Linux operating system. It is freely available under the GNU General Public License.
Main features:
- Record and Playback up to four feeds simultaneously.
- Programmable from any web browser.
- Supports capture and playout of up to twenty-four discrete relay closures.
- Very lightweight and efficient - a Pentium 1 system is capable of hosting a complete system
- Runs on the rock-solid GNU/Linux operating system.
- Totally free and open -- No dongles, unlock codes, software keys or other arbitrary limitations.
<<lessIt includes features for controlling external audio switcher devices by means of serial and TCP/IP commands, as well as the ability to record and playback relay closures by means of the line of digital GPIO cards manufactured by MeasurementComputing.
The Linux Audio Backstop runs on the popular GNU/Linux operating system. It is freely available under the GNU General Public License.
Main features:
- Record and Playback up to four feeds simultaneously.
- Programmable from any web browser.
- Supports capture and playout of up to twenty-four discrete relay closures.
- Very lightweight and efficient - a Pentium 1 system is capable of hosting a complete system
- Runs on the rock-solid GNU/Linux operating system.
- Totally free and open -- No dongles, unlock codes, software keys or other arbitrary limitations.
Download (0.13MB)
Added: 2006-05-26 License: GPL (GNU General Public License) Price:
1248 downloads
Audio::Ao 0.01
Audio::Ao is a Perl wrapper for the Ao audio library. more>>
Audio::Ao is a Perl wrapper for the Ao audio library.
SYNOPSIS
use Audio::Ao qw(:all);
initialize_ao;
my $device = open_live(default_driver_id(), 16, $rate, $channels,
is_big_endian(), {});
while (#have data) {
play($device, $data_buffer, $len_of_buffer);
}
close_ao($device($device));
shutdown_ao;
Provides access to Libao, "a cross-platform library that allows programs to output PCM audio data to the native audio devices on a wide variety of platforms." Libao currently supports OSS, ESD, ALSA, Sun audio, and aRts.
<<lessSYNOPSIS
use Audio::Ao qw(:all);
initialize_ao;
my $device = open_live(default_driver_id(), 16, $rate, $channels,
is_big_endian(), {});
while (#have data) {
play($device, $data_buffer, $len_of_buffer);
}
close_ao($device($device));
shutdown_ao;
Provides access to Libao, "a cross-platform library that allows programs to output PCM audio data to the native audio devices on a wide variety of platforms." Libao currently supports OSS, ESD, ALSA, Sun audio, and aRts.
Download (0.004MB)
Added: 2006-06-20 License: Perl Artistic License Price:
1225 downloads
Audio::DB 0.01
Audio::DB are tools for generating relational databases of MP3s. more>>
Audio::DB are tools for generating relational databases of MP3s.
SYNOPSIS
use Audio::DB;
my $mp3 = Audio::DB->new(-user =>user,
-pass =>password,
-host =>db_host,
-dsn =>music_db,
-adaptor => mysql);
$mp3->initialize(1);
$mp3->load_database(-dirs =>[/path/to/MP3s/],
-tmp =>/tmp);
Audio::DB is a module for creating relational databases of MP3 files directly from data stored in ID3 tags or from flatfiles of information of track information. Once created, Audio::DB provides various methods for creating reports and web pages of your collection.
Although its nutritious and delicious on its own, Audio::DB was created for use with Apache::Audio::DB, a subclass of Apache::MP3. This module makes it easy to make your collection web-accessible, complete with browsing, searching, streaming, multiple users, playlists, ratings, and more!
<<lessSYNOPSIS
use Audio::DB;
my $mp3 = Audio::DB->new(-user =>user,
-pass =>password,
-host =>db_host,
-dsn =>music_db,
-adaptor => mysql);
$mp3->initialize(1);
$mp3->load_database(-dirs =>[/path/to/MP3s/],
-tmp =>/tmp);
Audio::DB is a module for creating relational databases of MP3 files directly from data stored in ID3 tags or from flatfiles of information of track information. Once created, Audio::DB provides various methods for creating reports and web pages of your collection.
Although its nutritious and delicious on its own, Audio::DB was created for use with Apache::Audio::DB, a subclass of Apache::MP3. This module makes it easy to make your collection web-accessible, complete with browsing, searching, streaming, multiple users, playlists, ratings, and more!
Download (0.061MB)
Added: 2006-11-11 License: GPL (GNU General Public License) Price:
1077 downloads
Audio::Mad 0.6
Audio::Mad is a Perl interface to the mad MPEG decoder library. more>>
Audio::Mad is a Perl interface to the mad MPEG decoder library.
SYNOPSIS
use Audio::Mad qw(:all);
my $stream = new Audio::Mad::Stream();
my $frame = new Audio::Mad::Frame();
my $synth = new Audio::Mad::Synth();
my $timer = new Audio::Mad::Timer();
my $resample = new Audio::Mad::Resample(44100, 22050);
my $dither = new Audio::Mad::Dither();
my $buffer = join(, );
$stream->buffer($buffer);
FRAME: {
if ($frame->decode($stream) == -1) {
last FRAME unless ($stream->err_ok());
warn "decoding error: " . $stream->error();
next FRAME;
}
$synth->synth($frame);
my $pcm = $dither->dither($resample->resample($synth->samples()));
print $pcm;
next FRAME;
}
This module is an attempt to provide a perl interface to the MAD (MPEG Audio Decoder) library, written by Robert Leslie. It has been designed to be 100% object oriented, and to follow the MAD interface as closely as possible.
So far, most of the MAD library, plus two companion modules are provided as part of the interface. Seperate documentation is provided in perldoc for all of the modules in the Audio::Mad framework.
<<lessSYNOPSIS
use Audio::Mad qw(:all);
my $stream = new Audio::Mad::Stream();
my $frame = new Audio::Mad::Frame();
my $synth = new Audio::Mad::Synth();
my $timer = new Audio::Mad::Timer();
my $resample = new Audio::Mad::Resample(44100, 22050);
my $dither = new Audio::Mad::Dither();
my $buffer = join(, );
$stream->buffer($buffer);
FRAME: {
if ($frame->decode($stream) == -1) {
last FRAME unless ($stream->err_ok());
warn "decoding error: " . $stream->error();
next FRAME;
}
$synth->synth($frame);
my $pcm = $dither->dither($resample->resample($synth->samples()));
print $pcm;
next FRAME;
}
This module is an attempt to provide a perl interface to the MAD (MPEG Audio Decoder) library, written by Robert Leslie. It has been designed to be 100% object oriented, and to follow the MAD interface as closely as possible.
So far, most of the MAD library, plus two companion modules are provided as part of the interface. Seperate documentation is provided in perldoc for all of the modules in the Audio::Mad framework.
Download (0.13MB)
Added: 2006-06-30 License: Perl Artistic License Price:
1212 downloads
Audio::CD 0.04
Audio::CD is a Perl interface to libcdaudio (cd + cddb). more>>
Audio::CD is a Perl interface to libcdaudio (cd + cddb).
SYNOPSIS
use Audio::CD ();
my $cd = Audio::CD->init;
Audio::CD provides a Perl interface to libcdaudio by Tony Arcieri, available from http://cdcd.undergrid.net/
Several classes provide glue for the libcdaudio functions and data structures.
Audio::CD Class ^
init
Initialize the Audio::CD object:
my $cd = Audio::CD->init;
stat
Stat the Audio::CD object, returns an Audio::CD::Info object.
my $info = $cd->stat;
cddb
Returns an Audio::CDDB object.
my $cddb = $cd->cddb;
play
Play the given cd track (defaults to 1).
$cd->play(1);
stop
Stop the cd.
$cd->stop;
pause
Pause the cd.
$cd->pause;
resume
Resume the cd.
$cd->resume;
eject
Eject the cd.
$cd->eject;
close
Close the cd tray.
$cd->close;
play_frames
$cd->play_frames($startframe, $endframe);
play_track_pos
$cd->play_track_pos($strarttrack, $endtrack, $startpos);
play_track
$cd->play_track($strarttrack, $endtrack);
track_advance
$cd->track_advance($endtrack, $minutes, $seconds);
advance
$cd->advance($minutes, $seconds);
get_volume
Returns an Audio::CD::Volume object.
my $vol = $cd->get_volume;
set_volume
$cd->set_volume($vol);
<<lessSYNOPSIS
use Audio::CD ();
my $cd = Audio::CD->init;
Audio::CD provides a Perl interface to libcdaudio by Tony Arcieri, available from http://cdcd.undergrid.net/
Several classes provide glue for the libcdaudio functions and data structures.
Audio::CD Class ^
init
Initialize the Audio::CD object:
my $cd = Audio::CD->init;
stat
Stat the Audio::CD object, returns an Audio::CD::Info object.
my $info = $cd->stat;
cddb
Returns an Audio::CDDB object.
my $cddb = $cd->cddb;
play
Play the given cd track (defaults to 1).
$cd->play(1);
stop
Stop the cd.
$cd->stop;
pause
Pause the cd.
$cd->pause;
resume
Resume the cd.
$cd->resume;
eject
Eject the cd.
$cd->eject;
close
Close the cd tray.
$cd->close;
play_frames
$cd->play_frames($startframe, $endframe);
play_track_pos
$cd->play_track_pos($strarttrack, $endtrack, $startpos);
play_track
$cd->play_track($strarttrack, $endtrack);
track_advance
$cd->track_advance($endtrack, $minutes, $seconds);
advance
$cd->advance($minutes, $seconds);
get_volume
Returns an Audio::CD::Volume object.
my $vol = $cd->get_volume;
set_volume
$cd->set_volume($vol);
Download (0.007MB)
Added: 2006-06-22 License: Perl Artistic License Price:
1222 downloads
Audio collection script 1.0
Audio collection script is a script which can help you manage collections of audio files. more>>
Audio collection script is a script which can help you manage collections of audio files. For example, I have a directory with all my audio files in it, sorted by band/album. I also have an audio collections directory. Within that directory I have a few list files which contain patterns for songs that should be part of that collection. The script generates or updates a subdirectory for each list file present and creates links within those directories to all music files from my main audio directory that match the patterns in the list file.
An example:
Your music files are in /audio
Your collections are in /audio-collections
The file /audio-collections/funny.list has the following lines:
/audio-collections/funny/
#the next line matches all songs within a tripod directory
tripod/
monty*python
kevin*bloody*wilson
bill*clinton*miss*lewinsky*and*i
When run, it will process each .list file in the current directory. So for this example, when run from /audio-collections, it will create or clean out the directory /audio-collections/funny and create links inside it for any files found within /audio which match the specified patterns.
The first line in each list file specifies the directory to create and use for the links. The patterns in the file will match on the full path of a song.
Note: I am pretty sure it would not be a good path to put your collections inside your main audio directory.
<<lessAn example:
Your music files are in /audio
Your collections are in /audio-collections
The file /audio-collections/funny.list has the following lines:
/audio-collections/funny/
#the next line matches all songs within a tripod directory
tripod/
monty*python
kevin*bloody*wilson
bill*clinton*miss*lewinsky*and*i
When run, it will process each .list file in the current directory. So for this example, when run from /audio-collections, it will create or clean out the directory /audio-collections/funny and create links inside it for any files found within /audio which match the specified patterns.
The first line in each list file specifies the directory to create and use for the links. The patterns in the file will match on the full path of a song.
Note: I am pretty sure it would not be a good path to put your collections inside your main audio directory.
Download (0.002MB)
Added: 2007-02-26 License: GPL (GNU General Public License) Price:
970 downloads
Audio::M4P 0.30
Audio::M4P is a Perl module that provides M4P/MP4/M4A QuickTime audio music format modules. more>>
Audio::M4P is a Perl module that provides M4P/MP4/M4A QuickTime audio music format modules.
M4P is a QuickTime protected audio file format.
SYNOPSIS
use Audio::M4P::QuickTime;
my $mp4file = "file.m4p";
my $qt = new Audio::M4P::QuickTime(file => $mp4file);
my $tags = $qt->GetMetaInfo;
print "Artist is $tags->{ARTIST}n" if $tags->{ARTIST};
use Audio::M4P::Decrypt;
my $outfile = mydecodedfile;
my $deDRMS = new Audio::M4P::Decrypt;
$deDRMS->DeDRMS($mp4file, $outfile);
See also the individual pod documentation for Audio::M4P::QuickTime
and Audio::M4P::Decrypt.
<<lessM4P is a QuickTime protected audio file format.
SYNOPSIS
use Audio::M4P::QuickTime;
my $mp4file = "file.m4p";
my $qt = new Audio::M4P::QuickTime(file => $mp4file);
my $tags = $qt->GetMetaInfo;
print "Artist is $tags->{ARTIST}n" if $tags->{ARTIST};
use Audio::M4P::Decrypt;
my $outfile = mydecodedfile;
my $deDRMS = new Audio::M4P::Decrypt;
$deDRMS->DeDRMS($mp4file, $outfile);
See also the individual pod documentation for Audio::M4P::QuickTime
and Audio::M4P::Decrypt.
Download (0.80MB)
Added: 2006-06-21 License: GPL (GNU General Public License) Price:
1226 downloads
Audio::ESD 0.02
Audio::ESD is a Perl extension for talking to the Enlightened Sound Daemon. more>>
Audio::ESD is a Perl extension for talking to the Enlightened Sound Daemon.
SYNOPSIS
use Audio::ESD;
my $stream = Audio::ESD->play_stream({ # these are the defaults
sample_rate => 16000,
channels => 1,
fallback => 0,
bits_sample => 16,
encoding => linear })
or die "Failed to open ESD stream: $!n";
print $stream $data; # etcetera
This module provides a Perl wrapper around the Enlightened Sound Daemons client library. Input, output, and monitoring streams are supported, as well as some (but not all) of the control functions. Samples are supported but untested.
<<lessSYNOPSIS
use Audio::ESD;
my $stream = Audio::ESD->play_stream({ # these are the defaults
sample_rate => 16000,
channels => 1,
fallback => 0,
bits_sample => 16,
encoding => linear })
or die "Failed to open ESD stream: $!n";
print $stream $data; # etcetera
This module provides a Perl wrapper around the Enlightened Sound Daemons client library. Input, output, and monitoring streams are supported, as well as some (but not all) of the control functions. Samples are supported but untested.
Download (0.006MB)
Added: 2006-06-23 License: Perl Artistic License Price:
1228 downloads
Audio::DSP 0.02
Audio::DSP is a Perl interface to *NIX digital audio device. more>>
Audio::DSP is a Perl interface to *NIX digital audio device.
SYNOPSIS
use Audio::DSP;
($buf, $chan, $fmt, $rate) = (4096, 1, 8, 8192);
$dsp = new Audio::DSP(buffer => $buf,
channels => $chan,
format => $fmt,
rate => $rate);
$seconds = 5;
$length = ($chan * $fmt * $rate * $seconds) / 8;
$dsp->init() || die $dsp->errstr();
# Record 5 seconds of sound
for (my $i = 0; $i < $length; $i += $buf) {
$dsp->read() || die $dsp->errstr();
}
# Play it back
for (;;) {
$dsp->write() || last;
}
$dsp->close();
Audio::DSP is built around the OSS (Open Sound System) API and allows perl to interface with a digital audio device. It provides, among other things, an initialization method which opens and handles ioctl messaging on the audio device file. Audio::DSP also provides some rudimentary methods for the storage and manipulation of audio data in memory.
In order to use Audio::DSP, youll need to have the necessary OSS drivers/libraries installed. OSS is available for many popular Unices, and a GPLed version (with which this extension was initially developed and tested) is distributed with with the Linux kernel.
<<lessSYNOPSIS
use Audio::DSP;
($buf, $chan, $fmt, $rate) = (4096, 1, 8, 8192);
$dsp = new Audio::DSP(buffer => $buf,
channels => $chan,
format => $fmt,
rate => $rate);
$seconds = 5;
$length = ($chan * $fmt * $rate * $seconds) / 8;
$dsp->init() || die $dsp->errstr();
# Record 5 seconds of sound
for (my $i = 0; $i < $length; $i += $buf) {
$dsp->read() || die $dsp->errstr();
}
# Play it back
for (;;) {
$dsp->write() || last;
}
$dsp->close();
Audio::DSP is built around the OSS (Open Sound System) API and allows perl to interface with a digital audio device. It provides, among other things, an initialization method which opens and handles ioctl messaging on the audio device file. Audio::DSP also provides some rudimentary methods for the storage and manipulation of audio data in memory.
In order to use Audio::DSP, youll need to have the necessary OSS drivers/libraries installed. OSS is available for many popular Unices, and a GPLed version (with which this extension was initially developed and tested) is distributed with with the Linux kernel.
Download (0.028MB)
Added: 2006-06-19 License: GPL (GNU General Public License) Price:
1226 downloads
Audio:PSID 3.11
Audio:PSID is a Perl module to handle SID files (Commodore-64 music files). more>>
Audio:PSID is a Perl module to handle SID files (Commodore-64 music files).
SYNOPSIS
use Audio::SID;
$mySID = new Audio::SID(-filename => Test.sid) or die "Whoops!";
print "Title = " . $mySID->get(title) . "n";
print "MD5 = " . $mySID->getMD5();
$mySID->set(author => LaLa,
title => Test2,
released => 2001 Hungarian Music Crew);
$mySID->validate();
$mySID->write(-filename => Test2.sid) or die "Couldnt write file!";
@array = $mySID->getFieldNames();
print "Fieldnames = " . join( , @array) . "n";
This module is designed to handle SID files (usually bearing a .sid extension), which are music player and data routines converted from the Commodore-64 computer with an additional informational header prepended. For further details about the exact file format, see description of all SID fields in the SID_file_format.txt file included in the module package.
<<lessSYNOPSIS
use Audio::SID;
$mySID = new Audio::SID(-filename => Test.sid) or die "Whoops!";
print "Title = " . $mySID->get(title) . "n";
print "MD5 = " . $mySID->getMD5();
$mySID->set(author => LaLa,
title => Test2,
released => 2001 Hungarian Music Crew);
$mySID->validate();
$mySID->write(-filename => Test2.sid) or die "Couldnt write file!";
@array = $mySID->getFieldNames();
print "Fieldnames = " . join( , @array) . "n";
This module is designed to handle SID files (usually bearing a .sid extension), which are music player and data routines converted from the Commodore-64 computer with an additional informational header prepended. For further details about the exact file format, see description of all SID fields in the SID_file_format.txt file included in the module package.
Download (0.022MB)
Added: 2007-01-02 License: Perl Artistic License Price:
1025 downloads
Make audio 0.4.1
Make audio is a graphical tool to create audio CDs from MP3 or wav files. more>>
Make audio is a graphical tool to create audio CDs from MP3 or wav files. You can simply arrange a playlist of all songs that you want. The application converts MP3 files to WAV and then burns them on the CD.
<<less Download (0.016MB)
Added: 2006-07-25 License: GPL (GNU General Public License) Price:
1186 downloads
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