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Download (37.5MB)
Added: 2007-02-20 License: LGPL (GNU Lesser General Public License) Price:
987 downloads
PTSPACE 0.1
PTSPACE is a X11 arcade game which allows you to patrol in space. more>>
PTSPACE is a X11 arcade game which allows you to patrol in space.
The real goal of this games is alien abduction except its you abducting the aliens for a change.
To get started try droping aliens into the sun and spacemen into the wormhole. The control key are shown on the info page.
Patrol in Space is a simple space arcade game in which you abduct aliens to free the solar system from alien invaders.
<<lessThe real goal of this games is alien abduction except its you abducting the aliens for a change.
To get started try droping aliens into the sun and spacemen into the wormhole. The control key are shown on the info page.
Patrol in Space is a simple space arcade game in which you abduct aliens to free the solar system from alien invaders.
Download (0.26MB)
Added: 2006-12-04 License: GPL (GNU General Public License) Price:
618 downloads
IGE - Outer Space 0.5.65
IGE - Outer Space is an on-line strategy game with SciFi theme. more>>
IGE - Outer Space is an on-line strategy game with SciFi theme.
IGE - Outer Space is an on-line strategy game which takes place in the dangerous universe. You must become the commander of many stars, planets, and great fleets and you will struggle for survival with other commanders.
Outer Space communicates with the server in the same way as your browser, but you will need a special client to play it. Using this client you can create an account on the server and you can start to explore the world of the Outer Space.
<<lessIGE - Outer Space is an on-line strategy game which takes place in the dangerous universe. You must become the commander of many stars, planets, and great fleets and you will struggle for survival with other commanders.
Outer Space communicates with the server in the same way as your browser, but you will need a special client to play it. Using this client you can create an account on the server and you can start to explore the world of the Outer Space.
Download (MB)
Added: 2007-08-13 License: GPL (GNU General Public License) Price:
805 downloads
Last.sk 0.3
Last.sk is a SuperKaramba theme which shows last.fm user info. more>>
Data is fetched from audioscrobbler web services. In this version it shows nine views: top artists, top tracks, top albums, systems recomendations and recent tracks, etc. Data is updated every five minutes or clicking on refresh button.
Use: First write your last.fm user name on the input box and click the apply button. After a moment, use arrows button for select the view.
<<lessUse: First write your last.fm user name on the input box and click the apply button. After a moment, use arrows button for select the view.
Download (0.053MB)
Added: 2007-04-04 License: GPL (GNU General Public License) Price:
934 downloads
Plan 9 From User Space 20060727
Plan 9 From User Space is a port of the bulk of the Plan 9 software build environment to Unix. more>>
Plan 9 From User Space is a port of the bulk of the Plan 9 software build environment to Unix.
While the libraries make an attempt to play nice with the rest of the system (by using the Unix rules for printf verbs and Unix system headers, for example), this port tries to reproduce the Plan 9 build environment as faithfully as possible, providing u.h and libc.h, and blithely redefining tokens such as open, dup, and accept in order to provide implementations that better mimic the Plan 9 semantics.
The result is a more complicated and less Unix-friendly environment, but Plan 9 programs can typically be compiled with little or no changes.
Most obviously, plan9port derives from Plan 9 from Bell Labs and would not exist without the work of the Plan 9 team over the past many years.
Rob Pike suggested the original X11 port of libdraw years ago, as part of drawterm, and strongly encouraged the Mac OS X work. He has also been a consistent source of good ideas to hide the ugliness of modern Unix.
William Josephson handled troff(1) (with Taj Khattra) and many of the supporting programs. He also inspired the thread library clean-up and has ported a handful of applications.
Andrey Mirtchovski and Axel Belinfante have done significant work dealing with X11 corner cases and fine-tuning rio(1). Axel never tires of finding bugs in the SunOS port.
Latchesar Ionkov has contributed many fixes to tricky bugs, and got factotum(4) up and running.
Many other people have provided help, ported programs, written bug reports, sent useful patches, and gotten plan9port running on new systems.
Bigelow & Holmes, Inc. created the screen fonts in the luc, lucm, lucsans, and pelm directories and granted permission to redistribute them with plan9port.
Enhancements:
- A FUSE-related bug was fixed. See http://lists.cse.psu.edu/archives/9fans/2006-July/048531.html
<<lessWhile the libraries make an attempt to play nice with the rest of the system (by using the Unix rules for printf verbs and Unix system headers, for example), this port tries to reproduce the Plan 9 build environment as faithfully as possible, providing u.h and libc.h, and blithely redefining tokens such as open, dup, and accept in order to provide implementations that better mimic the Plan 9 semantics.
The result is a more complicated and less Unix-friendly environment, but Plan 9 programs can typically be compiled with little or no changes.
Most obviously, plan9port derives from Plan 9 from Bell Labs and would not exist without the work of the Plan 9 team over the past many years.
Rob Pike suggested the original X11 port of libdraw years ago, as part of drawterm, and strongly encouraged the Mac OS X work. He has also been a consistent source of good ideas to hide the ugliness of modern Unix.
William Josephson handled troff(1) (with Taj Khattra) and many of the supporting programs. He also inspired the thread library clean-up and has ported a handful of applications.
Andrey Mirtchovski and Axel Belinfante have done significant work dealing with X11 corner cases and fine-tuning rio(1). Axel never tires of finding bugs in the SunOS port.
Latchesar Ionkov has contributed many fixes to tricky bugs, and got factotum(4) up and running.
Many other people have provided help, ported programs, written bug reports, sent useful patches, and gotten plan9port running on new systems.
Bigelow & Holmes, Inc. created the screen fonts in the luc, lucm, lucsans, and pelm directories and granted permission to redistribute them with plan9port.
Enhancements:
- A FUSE-related bug was fixed. See http://lists.cse.psu.edu/archives/9fans/2006-July/048531.html
Download (21.5MB)
Added: 2006-08-02 License: Open Software License Price:
1179 downloads
Spacewar 0.3
Spacewar project is a 2-player arcade game. more>>
Spacewar project is a 2-player arcade game.
Spacewar is an arcade game in which two players have to destroy each others space ship by hitting them with their lasers.
It uses SDL and runs on both Linux and Windows
<<lessSpacewar is an arcade game in which two players have to destroy each others space ship by hitting them with their lasers.
It uses SDL and runs on both Linux and Windows
Download (0.26MB)
Added: 2006-11-14 License: GPL (GNU General Public License) Price:
1079 downloads
Really Rather Good Battles In Space 1.03
Really Rather Good Battles In Space is a real time strategy game with fleets of spaceships. more>>
Really Rather Good Battles In Space is a real time strategy game with fleets of spaceships.
Single player real time strategy game following the fall of the great Argonian empire.
Main features:
- a short but relatively polished single player campaign
- pretty (albeit 2d) graphics
- spaceships
- explosions
<<lessSingle player real time strategy game following the fall of the great Argonian empire.
Main features:
- a short but relatively polished single player campaign
- pretty (albeit 2d) graphics
- spaceships
- explosions
Download (54MB)
Added: 2007-01-10 License: GPL (GNU General Public License) Price:
1019 downloads
Critical Mass 1.0.1
Critical Mass (Critter) is an SDL/OpenGL space shootem up game. more>>
Critical Mass (aka Critter) is an SDL/OpenGL space shootem up game. Critical Mass project currently runs on Mac OS X, Windows, and Linux.
The latter is my main development platform. Other platforms supported by SDL/OpenGL may also work with a bit of work.
<<lessThe latter is my main development platform. Other platforms supported by SDL/OpenGL may also work with a bit of work.
Download (4.9MB)
Added: 2006-07-16 License: GPL (GNU General Public License) Price:
1213 downloads
Space Racer 0.2.4
Space Racer project is a OpenGL Car Game in a galactic environment. more>>
Space Racer project is a OpenGL Car Game in a galactic environment.
It aims to be a clone of the well known Stunt Car Racer developed by Geff Crammond, author of Grand Prix I and II.
To play a 3dfx is recommanded. But TNT and Matrox Cards should now work.
If you have a 3dfx, you can take advantage of OpenGL 1.1 in adding this line in config.h:
#define SP_OPENGL_1_1
<<lessIt aims to be a clone of the well known Stunt Car Racer developed by Geff Crammond, author of Grand Prix I and II.
To play a 3dfx is recommanded. But TNT and Matrox Cards should now work.
If you have a 3dfx, you can take advantage of OpenGL 1.1 in adding this line in config.h:
#define SP_OPENGL_1_1
Download (0.96MB)
Added: 2006-11-15 License: GPL (GNU General Public License) Price:
1079 downloads
Space Mines 0.1.0
Space Mines project is a game where one makes money by building mines. more>>
Space Mines project is a game where one makes money by building mines.
Space Mines is a game where one needs to make money by building mines and by keeping ones workers happy.
INSTALLATION
make all
make install
make clean
USAGE
Build mines (but not too many) and create profits by selling the ore!
You need to pay your workers wages to keep them happy. Mining on other worlds is a dangerous business, and workers are at risk from exploding mines, radiation leaks, etc.
Version restrictions:
- There is very little error checking for if someone enters the wrong data type (like letters where there should be numbers).
Enhancements:
- Decided to release it to the world
- Made it GPL
- Included some documentation
<<lessSpace Mines is a game where one needs to make money by building mines and by keeping ones workers happy.
INSTALLATION
make all
make install
make clean
USAGE
Build mines (but not too many) and create profits by selling the ore!
You need to pay your workers wages to keep them happy. Mining on other worlds is a dangerous business, and workers are at risk from exploding mines, radiation leaks, etc.
Version restrictions:
- There is very little error checking for if someone enters the wrong data type (like letters where there should be numbers).
Enhancements:
- Decided to release it to the world
- Made it GPL
- Included some documentation
Download (0.009MB)
Added: 2007-01-10 License: GPL (GNU General Public License) Price:
1018 downloads
La Ranisima 0.96a
La Ranisima is an Space Invaders-alike game totally written with DHTML. more>>
La Ranisima is an "Space Invaders"-alike game totally written with DHTML. La Ranisima uses the keyboard.
This cross-platform and cross-browser game was tested under BeOS, Linux, NetBSD, OpenBSD, FreeBSD, Windows and others.
<<lessThis cross-platform and cross-browser game was tested under BeOS, Linux, NetBSD, OpenBSD, FreeBSD, Windows and others.
Download (0.020MB)
Added: 2006-08-17 License: MPL (Mozilla Public License) Price:
1165 downloads
Last.fm Suggests for amaroK 0.6
Last.fm Suggests for amaroK is a script that lets you quickly check what artists are similar to those that you already have. more>>
Last.fm Suggests for amaroK is a script that lets you quickly check what artists are similar to those that you already have in your playlist. The script uses last.fms suggestions feature without making you leave the amaroK interface.
This script will create links directly to the Last.fm page of the artist, and you dont have to be currently listening to anything to query last.fm for similar artists. Also, you can have the script list only artists that are not already in your collection... to make it even easier to find new music.
The default number of links to show is 12, but this can be changed using the configure option in the script manager.
Installation:
Use the built-in script installer for amarok on the tarball.
<<lessThis script will create links directly to the Last.fm page of the artist, and you dont have to be currently listening to anything to query last.fm for similar artists. Also, you can have the script list only artists that are not already in your collection... to make it even easier to find new music.
The default number of links to show is 12, but this can be changed using the configure option in the script manager.
Installation:
Use the built-in script installer for amarok on the tarball.
Download (0.012MB)
Added: 2007-05-27 License: BSD License Price:
880 downloads
amaroK Last.fm tags 0.1.1
amaroK Last.fm tags script fetches your tags from Last.fm for artists, albums, and tracks. more>>
amaroK Last.fm tags script fetches your tags from Last.fm for artists, albums, and tracks. It stores them as id3v2 COMM tags in your music files and appends them to the comment for the given track in amaroKs collection where they can be used to contruct smart playlists.
So far this script only fetches your tags, it doesnt syncronize changes you make locally back to Last.fm. Probably this feature should wait until the implementation of "labels" which is coming in amaroK 1.5.
Also so far it is only possible to fetch tags for a selection within a playlist. The other context sub-menus just provide helpful messages saying that this feature isnt implimented yet.
As usual this software comes with no warrenty, it might eat your lunch, etc.. That said it works for me.
I owe a large debt of gratitude to Miguel Angel Alvarez whoes amaroK Replaygain script served as the skeleton of this one. Thanks Miguel!
<<lessSo far this script only fetches your tags, it doesnt syncronize changes you make locally back to Last.fm. Probably this feature should wait until the implementation of "labels" which is coming in amaroK 1.5.
Also so far it is only possible to fetch tags for a selection within a playlist. The other context sub-menus just provide helpful messages saying that this feature isnt implimented yet.
As usual this software comes with no warrenty, it might eat your lunch, etc.. That said it works for me.
I owe a large debt of gratitude to Miguel Angel Alvarez whoes amaroK Replaygain script served as the skeleton of this one. Thanks Miguel!
Download (0.021MB)
Added: 2006-11-09 License: GPL (GNU General Public License) Price:
1083 downloads
Space Commander 0.4
Space Commander is a game that aims to be similar to Elite and Privateer, with maybe a bit of Trade Wars thrown in. more>>
Space Commander is a game that aims to be similar to Elite and Privateer, with maybe a bit of Trade Wars thrown in.
The project is a remarkably functional space simulation with under 200 lines of code in the main file.
DEPENDENCIES
You need a recent version of Python and some support libraries. The game is currently being written using Python v 2.4.3 but it may work with newer or older versions with some minor tweaking. I intend to be using Python 2.5 and PyGame 1.8 shortly.
- Python 2.4.3
- PyGame 1.7
- Numeric 22.0
Basically you need a pretty complete Python kit. Most Linux distributions should have everything that you need and Windows / OSX users will be able to install it all with a small bit of effort.
To play the MIDI score in Linux you have to install and configure Timidity due to some old code in sdl-mixer which is a pre-dependency of PyGame. If the game crashes and
complains about midi, just comment out the MIDI line in spacecommander.py to disable it.
As to performance issues. I pass the buck. If it runs too slowly then get a faster computer, better graphics card, better operating system, whatever.
The idea of writing this in Python is to have a compromise between ultimate performance and the ability to understand and tinker around with the code.
You could try reducing the number of stars in the galaxy by editing bigbang.py also.
Feel free to re-write the game in hand optimized assembler, but you must send me a copy of your code per the LICENSE.
RUNNING THE GAME
Linux: ./spacecommander.py
KEYBOARD COMMANDS
ESC / Q: Quit the game
Left / Right: Yaw
Up / Down: Pitch
PgUp / PgDN: Roll
Enhancements:
- The main engine was completely rewritten and now supports flying a spaceship around a randomly generated galaxy. 2D rendering of objects using PyGame is supported.
- Mouse flight control is featured.
<<lessThe project is a remarkably functional space simulation with under 200 lines of code in the main file.
DEPENDENCIES
You need a recent version of Python and some support libraries. The game is currently being written using Python v 2.4.3 but it may work with newer or older versions with some minor tweaking. I intend to be using Python 2.5 and PyGame 1.8 shortly.
- Python 2.4.3
- PyGame 1.7
- Numeric 22.0
Basically you need a pretty complete Python kit. Most Linux distributions should have everything that you need and Windows / OSX users will be able to install it all with a small bit of effort.
To play the MIDI score in Linux you have to install and configure Timidity due to some old code in sdl-mixer which is a pre-dependency of PyGame. If the game crashes and
complains about midi, just comment out the MIDI line in spacecommander.py to disable it.
As to performance issues. I pass the buck. If it runs too slowly then get a faster computer, better graphics card, better operating system, whatever.
The idea of writing this in Python is to have a compromise between ultimate performance and the ability to understand and tinker around with the code.
You could try reducing the number of stars in the galaxy by editing bigbang.py also.
Feel free to re-write the game in hand optimized assembler, but you must send me a copy of your code per the LICENSE.
RUNNING THE GAME
Linux: ./spacecommander.py
KEYBOARD COMMANDS
ESC / Q: Quit the game
Left / Right: Yaw
Up / Down: Pitch
PgUp / PgDN: Roll
Enhancements:
- The main engine was completely rewritten and now supports flying a spaceship around a randomly generated galaxy. 2D rendering of objects using PyGame is supported.
- Mouse flight control is featured.
Download (MB)
Added: 2006-12-20 License: GPL (GNU General Public License) Price:
1041 downloads
Automanic 0.2
Automanic is an vehicular deathmatch game. more>>
Automanic is an vehicular deathmatch game.
Automanic is a vehicular deathmatch game, hopefully becoming the best of Twisted Metal, Interstate 76, the Burnout Games, and Carmageddeon, focussing on cross-country carnage. It uses Crystal Space, CEL, and ODE.
<<lessAutomanic is a vehicular deathmatch game, hopefully becoming the best of Twisted Metal, Interstate 76, the Burnout Games, and Carmageddeon, focussing on cross-country carnage. It uses Crystal Space, CEL, and ODE.
Download (13.5MB)
Added: 2006-07-19 License: GPL (GNU General Public License) Price:
1197 downloads
Secleted [ 0 ] software to compare
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