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Sonic Action Beta 3
Sonic Action is a multiplatform Sonic fangame based on the SRB2 story. more>>
Sonic Action is the first SRB2 Town related game. Anywhere, instead of the standard story that you read everyday, this time the viewpoint is more orientated to Sonic.
But Im not saying that well not appear in the game, nothing of that kind. Im planning to get we appear in the game. So dont ask me about that.
The engine of Sonic Action is incredibly good: you can think that Sega made it. Thats because six months of developing can do wonderful things. And this is not developed using programs such as Game Maker, MFF or TGF, normally used for make fangames, its programmed in C++ with Allegro.
And is more: Tails92 will port the different versions of Sonic Action to other OS like Linux or FreeBSD (Sonic Action is orignally programmed for Windows).
The story is very original, as far as the fangames stories that I know.. But you can get more info in the Sonic Action sections (scroll down the menu).
Enhancements:
- New levels: Badnik City and Eggman Base (the last is incomplete).
<<lessBut Im not saying that well not appear in the game, nothing of that kind. Im planning to get we appear in the game. So dont ask me about that.
The engine of Sonic Action is incredibly good: you can think that Sega made it. Thats because six months of developing can do wonderful things. And this is not developed using programs such as Game Maker, MFF or TGF, normally used for make fangames, its programmed in C++ with Allegro.
And is more: Tails92 will port the different versions of Sonic Action to other OS like Linux or FreeBSD (Sonic Action is orignally programmed for Windows).
The story is very original, as far as the fangames stories that I know.. But you can get more info in the Sonic Action sections (scroll down the menu).
Enhancements:
- New levels: Badnik City and Eggman Base (the last is incomplete).
Download (0.77MB)
Added: 2006-10-05 License: GPL (GNU General Public License) Price:
728 downloads
Mail::Action 0.40
Mail::Action is a Perl module for building modules that act on incoming mail. more>>
Mail::Action is a Perl module for building modules that act on incoming mail.
SYNOPSIS
use base Mail::Action;
Sometimes, you just need a really simple mailing address to last for a few days. You want it to be easy to create and easy to use, and you want it to be sufficiently anonymous that your real address isnt ever exposed.
Mail::TempAddress, Mail::TempAddress::Addresses, and Mail::TempAddress::Address make it easy to create a temporary mailing address system.
<<lessSYNOPSIS
use base Mail::Action;
Sometimes, you just need a really simple mailing address to last for a few days. You want it to be easy to create and easy to use, and you want it to be sufficiently anonymous that your real address isnt ever exposed.
Mail::TempAddress, Mail::TempAddress::Addresses, and Mail::TempAddress::Address make it easy to create a temporary mailing address system.
Download (0.011MB)
Added: 2006-09-05 License: Perl Artistic License Price:
1144 downloads
Wah!Cade 0.22
Wah!Cade is a GUI front-end to the xmame emulator for arcade games. more>>
Wah!Cade is a GNU/Linux friendly clone of Minwahs excellent MameWAH.
Wah!Cade is a front end for the M.A.M.E. arcade game emulator. Support for other games and emulators will hopefully be added soon.
The source code is released under the GNU GPL license.
Main features:
- Its MameWAH for GNU/Linux!
- It uses MameWahs config files and layouts
- It has a keyboard controlled GUI - Perfect for those arcade controls
- It runs x.mame games
<<lessWah!Cade is a front end for the M.A.M.E. arcade game emulator. Support for other games and emulators will hopefully be added soon.
The source code is released under the GNU GPL license.
Main features:
- Its MameWAH for GNU/Linux!
- It uses MameWahs config files and layouts
- It has a keyboard controlled GUI - Perfect for those arcade controls
- It runs x.mame games
Download (0.25MB)
Added: 2007-08-09 License: GPL (GNU General Public License) Price:
814 downloads
Exodus Arcade Game 1.5
Exodus Arcade Game project is a humorous maze-running arcade game with hot graphics. more>>
Exodus Arcade Game project is a humorous maze-running arcade game with hot graphics.
Exodus is an arcade game based on the classic C16 title, Exorcist.
You control Sparkie, a magical star who has been trapped in the Dungeon Dimensions by Wizzbang the Wizard.
Using his special powers, Sparkie can light up the walls of the maze and exorcise the monsters in each room.
Traveling through the maze will bring you to victory and a complete end sequence.
<<lessExodus is an arcade game based on the classic C16 title, Exorcist.
You control Sparkie, a magical star who has been trapped in the Dungeon Dimensions by Wizzbang the Wizard.
Using his special powers, Sparkie can light up the walls of the maze and exorcise the monsters in each room.
Traveling through the maze will bring you to victory and a complete end sequence.
Download (3.1MB)
Added: 2006-11-17 License: Freely Distributable Price:
1075 downloads
Nautilus-actions 1.4
Nautilus actions is an extension for Nautilus, the gnome file manager. more>>
Nautilus actions is an extension for Nautilus, the gnome file manager. Nautilus-actions allow to configure program to be launch on files selected into Nautilus interface.
Each time you right-click on one or several selected files in nautilus, nautilus-actions will parse its config files to see if a program has been set for this selection. If it is the case, it will add an item in the menu that allow you to execute the program on the selected files.
This extentions is highly inspired from nautilus-sendto extentions from Roberto Majadas.
<<lessEach time you right-click on one or several selected files in nautilus, nautilus-actions will parse its config files to see if a program has been set for this selection. If it is the case, it will add an item in the menu that allow you to execute the program on the selected files.
This extentions is highly inspired from nautilus-sendto extentions from Roberto Majadas.
Download (0.22MB)
Added: 2006-08-23 License: GPL (GNU General Public License) Price:
1169 downloads
GPL Arcade Volleyball 0.9.0
GPL Arcade Volleyball is an SDL remake of the old dos game Arcade Volleyball for several platforms. more>>
GPL Arcade Volleyball is an SDL remake of the old dos game Arcade Volleyball for several platforms (currently Linux, Windows, BeOS and Mac OS X are supported).
So far it is playable already, but we are planning on introducing several extra features with respect to the original game, while still preserving its sheer addictiveness! So far we already added:
- themes support
- networking game
- more than 2 players games
- several configuration options
Why AV?
It is fun. Play it for awhile: it is simple, fast, it just catches on. Its silly -- yes -- but try and play it with friends. It takes 5 seconds to figure out how to play, and the funky physics somehow just appeals. You could see it as a party game; say youre throwing a party, youd have that sort of game in the middle of several drinks, projected on a large screen, to have people have fun, engage in tournaments and laugh all through the game. Just as youd have with, say, pong. You wouldnt play Warcraft or Flight Simulator in those situations, or would you. Even for a nerds party were talking about.
<<lessSo far it is playable already, but we are planning on introducing several extra features with respect to the original game, while still preserving its sheer addictiveness! So far we already added:
- themes support
- networking game
- more than 2 players games
- several configuration options
Why AV?
It is fun. Play it for awhile: it is simple, fast, it just catches on. Its silly -- yes -- but try and play it with friends. It takes 5 seconds to figure out how to play, and the funky physics somehow just appeals. You could see it as a party game; say youre throwing a party, youd have that sort of game in the middle of several drinks, projected on a large screen, to have people have fun, engage in tournaments and laugh all through the game. Just as youd have with, say, pong. You wouldnt play Warcraft or Flight Simulator in those situations, or would you. Even for a nerds party were talking about.
Download (0.15MB)
Added: 2006-05-26 License: GPL (GNU General Public License) Price:
1254 downloads
Intruder Alert 1.0
Intruder Alert is an arcade maze game. more>>
Intruder Alert is an arcade maze game.
Intruder Alert is a free top-down 2D maze arcade game written in FreePascal using the SDL library for multimedia output.
Its a hobby project and was inspired by 80s classics like wolfenstein 2d and alien breed.
<<lessIntruder Alert is a free top-down 2D maze arcade game written in FreePascal using the SDL library for multimedia output.
Its a hobby project and was inspired by 80s classics like wolfenstein 2d and alien breed.
Download (3.5MB)
Added: 2007-04-30 License: GPL (GNU General Public License) Price:
911 downloads
GNOME Video Arcade 0.4.2
GNOME Video Arcade is a simple xmame front-end for the GNOME Desktop Environment. more>>
GNOME Video Arcade is a simple xmame front-end for the GNOME Desktop Environment.
Just getting this project off the ground. Im hoping to create a simple and easy-to-use xmame front-end that is not just another mame32 clone.
This project is aimed at casual gamers like myself that just want to play classic arcade games on their desktop.
<<lessJust getting this project off the ground. Im hoping to create a simple and easy-to-use xmame front-end that is not just another mame32 clone.
This project is aimed at casual gamers like myself that just want to play classic arcade games on their desktop.
Download (0.33MB)
Added: 2007-08-05 License: GPL (GNU General Public License) Price:
815 downloads
Mail::Salsa::Action::Help 0.10
Mail::Salsa::Action::Help is a Perl extension for a lot of functions. more>>
Mail::Salsa::Action::Help is a Perl extension for a lot of functions.
SYNOPSIS
use Mail::Salsa::Action::Help;
Stub documentation for Mail::Salsa, created by h2xs. It looks like the author of the extension was negligent enough to leave the stub unedited.
<<lessSYNOPSIS
use Mail::Salsa::Action::Help;
Stub documentation for Mail::Salsa, created by h2xs. It looks like the author of the extension was negligent enough to leave the stub unedited.
Download (0.026MB)
Added: 2006-10-31 License: Perl Artistic License Price:
1090 downloads
Themis Action Editor 1.0 Beta 4
Themis Action Editor is a small application for the KDE Desktop which allows you to edit context menu entries. more>>
Themis Action Editor is a small application for the KDE Desktop which allows you to edit context menu entries in a simple way.
For running Themis the following libraries and programs are needed:
Ruby Interpreter, tested with version 1.8
Korundum KDE/Ruby bindings
Enhancements:
- Fixed search bug introduced in beta 2.
- Fixed naming collision of class Config with ruby gems package.
<<lessFor running Themis the following libraries and programs are needed:
Ruby Interpreter, tested with version 1.8
Korundum KDE/Ruby bindings
Enhancements:
- Fixed search bug introduced in beta 2.
- Fixed naming collision of class Config with ruby gems package.
Download (0.081MB)
Added: 2007-04-13 License: GPL (GNU General Public License) Price:
926 downloads
CabFE 0.4
CabFE project is a frontend for xmame and daphne on arcade cabinets. more>>
CabFE project is a frontend for xmame and daphne on arcade cabinets.
CabFE is a multi-emulator frontend for MAME, Daphne, and other arcade games.
It is designed specifically for arcade cabinets that have a minimal set of controls, typically only a joystick and a few buttons.
Main features:
- Mostly themeable. One sample theme is included.
- Filtering by Categories
- Tracks play time and creates an automatic Favourites list
- Configurable key bindings.
- No Mouse necessary. Just joystick and arcade buttons
Enhancements:
- Added proper Credits to Robert Fleming (PyReCADE)
- (re-) creating MAME game lists works again
<<lessCabFE is a multi-emulator frontend for MAME, Daphne, and other arcade games.
It is designed specifically for arcade cabinets that have a minimal set of controls, typically only a joystick and a few buttons.
Main features:
- Mostly themeable. One sample theme is included.
- Filtering by Categories
- Tracks play time and creates an automatic Favourites list
- Configurable key bindings.
- No Mouse necessary. Just joystick and arcade buttons
Enhancements:
- Added proper Credits to Robert Fleming (PyReCADE)
- (re-) creating MAME game lists works again
Download (MB)
Added: 2006-12-06 License: GPL (GNU General Public License) Price:
1053 downloads
Pluto Request Action Library 2.0.0.36
Pluto Request Action Library is a library that makes it easy to create a client/server application. more>>
Pluto Request Action Library allows you to create a client/server application, where client sends requests, server replies with responses and optional actions. Very object oriented, and takes only minutes to get going. Same library used for both server & client side.
How does it work?
The client creates "Requests" which it sends to the server. The server will process the request, set some return variables, and can optionally add "Actions" it wants the client to execute in response. An example is a cashiers computer (the client) sends the central credit card processing server a request to "process a credit card", the server responds with the authorization code and also includes an action "give customer a message" which causes a message to appear on the cashiers computer.
Both the client and server use the same library. Both create an instance of RA_Processor.
The only difference is the server calls "ReceiveRequest" and the client creates the actual requests, and calls RA_Processors "SendRequest".
To create a request, just create a class derived from RA_Request. Add some member variables for the request and variables for the response. Your request must be derived from SerializeClass--a base class that facilitates taking an object (a request in this case), serializing the variables into a binary block, and then on the other end reconstructing the class with all the data. The framework handles everything. You just add the data members.
In the above example, the request variables would probably be the credit card information and maybe the customer ID, and the response variables would be the authorization code. RA_Request has a pure virtual function "ProcessRequest" which will be called on the server to handle the request. Both the client and the server have the same Request/Action classes. When the client side passes a request to the RequestProcessor, the framework handles serializing all the request member variables, making the socket connection to the server and sending the request to the server.
On the server, the framework will create an instance of the request class and deserialize all the data and call the "ProcessRequest" member function. That is the only function the server needs to implement. From within ProcessRequest, the server needs to set the response variables. When ProcessRequest returns, the framework will serialize the response variables, send them back to the client, update the clients original request with the response, and execution will continue. Less than 10 lines of code are required to make it work, and the project includes a sample client/server application you can extend.
<<lessHow does it work?
The client creates "Requests" which it sends to the server. The server will process the request, set some return variables, and can optionally add "Actions" it wants the client to execute in response. An example is a cashiers computer (the client) sends the central credit card processing server a request to "process a credit card", the server responds with the authorization code and also includes an action "give customer a message" which causes a message to appear on the cashiers computer.
Both the client and server use the same library. Both create an instance of RA_Processor.
The only difference is the server calls "ReceiveRequest" and the client creates the actual requests, and calls RA_Processors "SendRequest".
To create a request, just create a class derived from RA_Request. Add some member variables for the request and variables for the response. Your request must be derived from SerializeClass--a base class that facilitates taking an object (a request in this case), serializing the variables into a binary block, and then on the other end reconstructing the class with all the data. The framework handles everything. You just add the data members.
In the above example, the request variables would probably be the credit card information and maybe the customer ID, and the response variables would be the authorization code. RA_Request has a pure virtual function "ProcessRequest" which will be called on the server to handle the request. Both the client and the server have the same Request/Action classes. When the client side passes a request to the RequestProcessor, the framework handles serializing all the request member variables, making the socket connection to the server and sending the request to the server.
On the server, the framework will create an instance of the request class and deserialize all the data and call the "ProcessRequest" member function. That is the only function the server needs to implement. From within ProcessRequest, the server needs to set the response variables. When ProcessRequest returns, the framework will serialize the response variables, send them back to the client, update the clients original request with the response, and execution will continue. Less than 10 lines of code are required to make it work, and the project includes a sample client/server application you can extend.
Download (0.37MB)
Added: 2006-02-09 License: GPL (GNU General Public License) Price:
1354 downloads
ckmame 0.9
ckmame is a program to check ROM sets for MAME, the Multiple Arcade Machine Emulator. more>>
ckmame is a program to check ROM sets for MAME, the Multiple Arcade Machine Emulator.
ckmame project tells you which ROM files are missing or have a wrong checksum, and can delete unknown and unused files from the ROM sets, and rename or move ROM files.
<<lessckmame project tells you which ROM files are missing or have a wrong checksum, and can delete unknown and unused files from the ROM sets, and rename or move ROM files.
Download (0.21MB)
Added: 2007-06-04 License: GPL (GNU General Public License) Price:
873 downloads
Loose Cannon 0.5.0
Loose Cannon is a 3rd Person Action Game. more>>
Loose Cannon is a 3rd Person Action Game.
Demo campaign that comes with game has couple of monsters and elevator between levels.
<<lessDemo campaign that comes with game has couple of monsters and elevator between levels.
Download (3.4MB)
Added: 2006-07-12 License: GPL (GNU General Public License) Price:
1200 downloads
E.V.E. Paradox 1.2
E.V.E. Paradox is a game suite consisting of three games. more>>
E.V.E. Paradox is a game suite consisting of three games. Flick is a turn-based puzzler, Orbit is an arcade puzzler, and Arena is a top-view action game.
The Free Edition of E.V.E. Paradox contains a number of levels and is not otherwise restricted. Enhanced editions are available for purchase with additional levels and features for those who want a little something more. It includes an integrated online chat system. Hardware 3D acceleration is highly recommended.
Enhancements:
- A new game, called Board, was added.
- There are now five games in E.V.E. Paradox.
- New levels were added for Board and existing games.
- Keyboard shortcuts were added to most menus.
- Chat messages are held on Central if youre not around.
- Online high scores and ribbons are now displayed in-game.
- Support for monthly high scores was added.
- stderr/stdout now go to a file by default under Linux.
- Silver editions now emphasize their core game.
- Many bugfixes, stability improvements, optimizations, and bugfixes were made.
<<lessThe Free Edition of E.V.E. Paradox contains a number of levels and is not otherwise restricted. Enhanced editions are available for purchase with additional levels and features for those who want a little something more. It includes an integrated online chat system. Hardware 3D acceleration is highly recommended.
Enhancements:
- A new game, called Board, was added.
- There are now five games in E.V.E. Paradox.
- New levels were added for Board and existing games.
- Keyboard shortcuts were added to most menus.
- Chat messages are held on Central if youre not around.
- Online high scores and ribbons are now displayed in-game.
- Support for monthly high scores was added.
- stderr/stdout now go to a file by default under Linux.
- Silver editions now emphasize their core game.
- Many bugfixes, stability improvements, optimizations, and bugfixes were made.
Download (20.7MB)
Added: 2006-10-08 License: Free To Use But Restricted Price:
1111 downloads
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