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NestedMap 1.0
NestedMap is a module to make nesting map{}s inside map{}s easierc. more>>
NestedMap is a module to make nesting map{}s inside map{}s easierc.
SYNOPSIS
# show all combinations of (A,B,C) (a,b,c) and (1,2,3)
print join("n",
nestedmap {
nestedmap {
nestedmap {
join(,@NestedMap::stack[0..2])
} qw(A B C)
} qw(a b c)
} qw(1 2 3)
);
# a zip() function for any number of lists of varying length
sub zipn {
my @args = @_;
[
nestedmap {
nestedmap {
defined($args[$_][$NestedMap::stack[1]]) ?
$args[$_][$NestedMap::stack[1]] :
} 0..$#args
} 0 .. max(map { $#{$_[$_]} } 0..$#args)
]
}
NB - older versions of perl may not like the code blocks I use in these examples.
You may have to use:
nestedmap sub { ... }, @list;
instead of
nestedmap { ... } @list;
See the test suite for examples of the above code modified to use that syntax.
<<lessSYNOPSIS
# show all combinations of (A,B,C) (a,b,c) and (1,2,3)
print join("n",
nestedmap {
nestedmap {
nestedmap {
join(,@NestedMap::stack[0..2])
} qw(A B C)
} qw(a b c)
} qw(1 2 3)
);
# a zip() function for any number of lists of varying length
sub zipn {
my @args = @_;
[
nestedmap {
nestedmap {
defined($args[$_][$NestedMap::stack[1]]) ?
$args[$_][$NestedMap::stack[1]] :
} 0..$#args
} 0 .. max(map { $#{$_[$_]} } 0..$#args)
]
}
NB - older versions of perl may not like the code blocks I use in these examples.
You may have to use:
nestedmap sub { ... }, @list;
instead of
nestedmap { ... } @list;
See the test suite for examples of the above code modified to use that syntax.
Download (0.003MB)
Added: 2007-07-25 License: Perl Artistic License Price:
821 downloads
The Amsterdam Compiler Kit 6.0 pre3
The Amsterdam Compiler Kit is a fast, lightweight and retargetable compiler suite and toolchain. more>>
The Amsterdam Compiler Kit or in short just ACK, is a fast, lightweight and retargetable compiler suite and toolchain written by Andrew Tanenbaum and Ceriel Jacobs, and was Minix native toolchain. The ACK was originally closed-source software (that allowed binaries to be distributed for Minix as a special case), but in April 2003 it was released under a BSD open source license.
The ACK achieves maximum portability by using an intermediate byte-code language called EM. Each language front-end produces EM object files, which are then processed through a number of generic optimisers before being translated by a back-end into native machine code.
Unlike gccs intermediate language, EM is a real programming language and could be implemented in hardware; a number of the language front-ends have libraries implemented in EM assembly. EM is a relatively high-level stack-based machine, and one of the tools supplied with ACK is an interpreter capable of executing EM binaries directly, with a high degree of safety checking. See the em document referenced below for more information.
ACK comes with a generic linker and librarian capable of manipulating files in the ACKs own a.out-based format; it will work on files containing EM code as well as native machine code. (You can not, however, link EM code to native machine code without translating the EM binary first.)
Installation:
To install the ACK, you need to download the source package and compile it.
Version 5.6 compiles cleanly on Linux, but it has had little testing so far. The installation instructions are complex but straightforward provided you follow the instructions. Please read the README; it provides a detailed walk-through of the compilation process, telling you what to type at each stage.
Enhancements:
- Support has been added for generating CP/M binaries using the 8080 code generator.
- The various optimisers have been beaten into shape, and its now possible to use them on all platforms; a basic peephole optimiser has been set up for the 8080.
- The floating point system has been confirmed working on the pc86 and linux386 platforms.
- ANSI compatibility has been improved, binary sizes have been reduced, and there are many bugfixes everywhere.
<<lessThe ACK achieves maximum portability by using an intermediate byte-code language called EM. Each language front-end produces EM object files, which are then processed through a number of generic optimisers before being translated by a back-end into native machine code.
Unlike gccs intermediate language, EM is a real programming language and could be implemented in hardware; a number of the language front-ends have libraries implemented in EM assembly. EM is a relatively high-level stack-based machine, and one of the tools supplied with ACK is an interpreter capable of executing EM binaries directly, with a high degree of safety checking. See the em document referenced below for more information.
ACK comes with a generic linker and librarian capable of manipulating files in the ACKs own a.out-based format; it will work on files containing EM code as well as native machine code. (You can not, however, link EM code to native machine code without translating the EM binary first.)
Installation:
To install the ACK, you need to download the source package and compile it.
Version 5.6 compiles cleanly on Linux, but it has had little testing so far. The installation instructions are complex but straightforward provided you follow the instructions. Please read the README; it provides a detailed walk-through of the compilation process, telling you what to type at each stage.
Enhancements:
- Support has been added for generating CP/M binaries using the 8080 code generator.
- The various optimisers have been beaten into shape, and its now possible to use them on all platforms; a basic peephole optimiser has been set up for the 8080.
- The floating point system has been confirmed working on the pc86 and linux386 platforms.
- ANSI compatibility has been improved, binary sizes have been reduced, and there are many bugfixes everywhere.
Download (1.1MB)
Added: 2007-05-01 License: BSD License Price:
908 downloads
QUAKE 4 Quakemas Map Pack
QUAKE 4 Quakemas Map Pack is a bonus collection for Christmas with maps for Quake 4. more>>
QUAKE 4 Quakemas Map Pack is a bonus collection for Christmas with maps for Quake 4.
This Map Pack is compatible with QUAKE 4 1.0, and updates 1.0.4.0 and 1.0.5.0.
This Map Pack consists of the file pak013.pk4 and contains the following multiplayer maps:
Campgrounds Redux (q4dm9):
With QUAKE 4s updated technology, Campgrounds Redux now has a fresh look and feel, revitalizing this QUAKE III(tm) classic. Excellent for any number of players, this updated version supports Deathmatch, Team Deathmatch and Tournament modes, where hard-core QUAKE fans can get crazy with this throw-back to one of their old favorites.
Railed (q4tourney1):
Set in an abandoned, rusting Strogg facility, the environment in Railed produces fast-paced frenetic tournament style action! This new map is all about close-quarters combat and hair-trigger reflexes as players hustle through the winding, multi-tiered corridors. Designed especially for Tournament play, Railed also supports Deathmatch and Team Deathmatch game modes, and is guaranteed to provide some thrilling fast-action gameplay.
Tremors (q4ctf7):
Built within a twisting underground cavern and peppered throughout with pipes, bridges, and catwalks, Tremors demands tactical expertise. Enemies attack from above and below in the enormous, multi-tiered environment, making team-play invaluable. Tremors is perfect for huge Capture-The-Flag games, and also supports the Arena Capture-The-Flag gameplay mode.
To use the new maps in the map rotation cycle, a new map cycle script file has been included with the Map Pack, called mapcycle-mp1.scriptcfg.
To use the new map cycle script:
1. On the Multiplayer- Create Server screen, click "Advanced Options"
2. In the "Map cycle script file" field, enter mapcycle-mp1.scriptcfg
3. Click "Close advanced options"
4. Start the server
Alternately, this can be set with the console command:
g_mapCycle mapcycle-mp1.scriptcfg
To uninstall, simply delete the pak013.pk4 file from your QUAKE 4q4base directory.
<<lessThis Map Pack is compatible with QUAKE 4 1.0, and updates 1.0.4.0 and 1.0.5.0.
This Map Pack consists of the file pak013.pk4 and contains the following multiplayer maps:
Campgrounds Redux (q4dm9):
With QUAKE 4s updated technology, Campgrounds Redux now has a fresh look and feel, revitalizing this QUAKE III(tm) classic. Excellent for any number of players, this updated version supports Deathmatch, Team Deathmatch and Tournament modes, where hard-core QUAKE fans can get crazy with this throw-back to one of their old favorites.
Railed (q4tourney1):
Set in an abandoned, rusting Strogg facility, the environment in Railed produces fast-paced frenetic tournament style action! This new map is all about close-quarters combat and hair-trigger reflexes as players hustle through the winding, multi-tiered corridors. Designed especially for Tournament play, Railed also supports Deathmatch and Team Deathmatch game modes, and is guaranteed to provide some thrilling fast-action gameplay.
Tremors (q4ctf7):
Built within a twisting underground cavern and peppered throughout with pipes, bridges, and catwalks, Tremors demands tactical expertise. Enemies attack from above and below in the enormous, multi-tiered environment, making team-play invaluable. Tremors is perfect for huge Capture-The-Flag games, and also supports the Arena Capture-The-Flag gameplay mode.
To use the new maps in the map rotation cycle, a new map cycle script file has been included with the Map Pack, called mapcycle-mp1.scriptcfg.
To use the new map cycle script:
1. On the Multiplayer- Create Server screen, click "Advanced Options"
2. In the "Map cycle script file" field, enter mapcycle-mp1.scriptcfg
3. Click "Close advanced options"
4. Start the server
Alternately, this can be set with the console command:
g_mapCycle mapcycle-mp1.scriptcfg
To uninstall, simply delete the pak013.pk4 file from your QUAKE 4q4base directory.
Download (16.4MB)
Added: 2005-12-23 License: Freeware Price:
1400 downloads
SILC Map 1.0
SILC Map is an utility which can be used to visualize the topology of a SILC network. more>>
SILC Map is an utility which can be used to visualize the topology of a SILC network. This project can create maps which indicate the exact global position of the servers and it can create HTML pages out of the information it gathers from the servers.
It is also possible to create a HTML map page which allows the user to click the servers on the map image to get more detailed information of the server. The links between the routers and servers can also be drawn on the map image.
<<lessIt is also possible to create a HTML map page which allows the user to click the servers on the map image to get more detailed information of the server. The links between the routers and servers can also be drawn on the map image.
Download (0.34MB)
Added: 2007-05-28 License: GPL (GNU General Public License) Price:
880 downloads
Mila Ajax Map 1.2
Mila Ajax Map is an AJAX Web application that may be used with a Web browser to display a network map with monitoring functions. more>>
Mila Ajax Map is an AJAX Web application witch can be used with a Web browser to display a network map with monitoring functions.
How Install
- You need apache, python, python gadfly and cup of coffee.
- At first you need create gadfly db with create_db.py.
- You need determine x and y coordinates for your nodes.
- For each x and y determine node center, i.e x = node x + gif-image size/2. This is center of image. y has same option.
- Write now connections in map.html with jg.drawLine(x,y,x2,y2).
- Write custom tooltips for each node in map.html.
- You can use rrdtools for creating round-trip-time or traffic graffics(see demo page).
- Then copy all from "cgi-bin" and "htdocs" dirs to your apache dirs.
- Add poller.py to crontab (and script for rrd, if you use it). Open http://your.host/map.html and relax.
- You can customize scripts as you want.
Enhancements:
- Changes were made in JavaScript support.
<<lessHow Install
- You need apache, python, python gadfly and cup of coffee.
- At first you need create gadfly db with create_db.py.
- You need determine x and y coordinates for your nodes.
- For each x and y determine node center, i.e x = node x + gif-image size/2. This is center of image. y has same option.
- Write now connections in map.html with jg.drawLine(x,y,x2,y2).
- Write custom tooltips for each node in map.html.
- You can use rrdtools for creating round-trip-time or traffic graffics(see demo page).
- Then copy all from "cgi-bin" and "htdocs" dirs to your apache dirs.
- Add poller.py to crontab (and script for rrd, if you use it). Open http://your.host/map.html and relax.
- You can customize scripts as you want.
Enhancements:
- Changes were made in JavaScript support.
Download (0.11MB)
Added: 2006-03-15 License: GPL (GNU General Public License) Price:
1333 downloads
PloneSiteMap 2.54
PloneSiteMap provides a Plone product that generates a site map for your website. more>>
PloneSiteMap provides a Plone product that generates a site map for your website.
PloneSiteMap : A Plone product that give you a simple access to the map of your site. The map is drawn by the getSiteMap method.
To change these default parameters, you only have to customize plonesitemap property sheet : (properties to set in portal_properties in zmi) or using plone go in plone setup / PloneSiteMap configuration.
Enhancements:
- Make Installation work with Plone 2.1
- Make Installation check portal_types for metaTypesToDig, so it works in non-Archetypes sites
<<lessPloneSiteMap : A Plone product that give you a simple access to the map of your site. The map is drawn by the getSiteMap method.
To change these default parameters, you only have to customize plonesitemap property sheet : (properties to set in portal_properties in zmi) or using plone go in plone setup / PloneSiteMap configuration.
Enhancements:
- Make Installation work with Plone 2.1
- Make Installation check portal_types for metaTypesToDig, so it works in non-Archetypes sites
Download (0.060MB)
Added: 2007-02-12 License: GPL (GNU General Public License) Price:
984 downloads
qmail-usermap-patch 1.0
qmail-usermap-patch allows external mail exchanges to check a user map before routing mail to a local delivery host. more>>
qmail-usermap-patch project is a patch for qmail that allows external mail exchanges to check a user map before routing mail to a local delivery host.
This reduces server load by preventing spam to dictionary-generated addresses from going through the usual qmail process chain. The user map is sent to the external hosts securely using SSH.
<<lessThis reduces server load by preventing spam to dictionary-generated addresses from going through the usual qmail process chain. The user map is sent to the external hosts securely using SSH.
Download (00.019MB)
Added: 2007-02-21 License: GPL (GNU General Public License) Price:
975 downloads
TESA 1.2
TESA project is a strategy editor for computer games. more>>
TESA project is a strategy editor for computer games.
It allows the user to add team members to squads and edit actions they will perform in a squad-based game.
It comes with all the map information needed for 32 player Battlefield 2 maps and is fully customizable to work with other games.
<<lessIt allows the user to add team members to squads and edit actions they will perform in a squad-based game.
It comes with all the map information needed for 32 player Battlefield 2 maps and is fully customizable to work with other games.
Download (0.12MB)
Added: 2006-12-05 License: GPL (GNU General Public License) Price:
1055 downloads
easygmap 1.0.0
easygmap is an online map builder to create simple, easy-to-use maps with Google Maps. more>>
easygmap is an online map builder to create simple, easy-to-use maps with Google Maps.
The project allows the user to add markers to the map and optionally giving each marker a name, description, and picture. The finished map can then be sent to the email address of the users choice.
<<lessThe project allows the user to add markers to the map and optionally giving each marker a name, description, and picture. The finished map can then be sent to the email address of the users choice.
Download (0.076MB)
Added: 2007-02-20 License: MIT/X Consortium License Price:
978 downloads
Convert::CharMap 0.01
Convert::CharMap is a Perl module that can conversion between Unicode Character Maps. more>>
Convert::CharMap is a Perl module that can conversion between Unicode Character Maps.
SYNOPSIS
use Convert::CharMap;
my $map = Convert::CharMap->load(CharMapML => test.xml);
$map->save(UCM => test.ucm);
This module transforms between unicode character map formats, using an in-memory representation of CharMapML as the intermediate format.
Currently is supports the CharMapML, YAML and UCM (write-only) backends; ENC, Iconv and other maps are also planned.
<<lessSYNOPSIS
use Convert::CharMap;
my $map = Convert::CharMap->load(CharMapML => test.xml);
$map->save(UCM => test.ucm);
This module transforms between unicode character map formats, using an in-memory representation of CharMapML as the intermediate format.
Currently is supports the CharMapML, YAML and UCM (write-only) backends; ENC, Iconv and other maps are also planned.
Download (0.004MB)
Added: 2006-08-18 License: Perl Artistic License Price:
1164 downloads
Secret of Eternia 0.3
Secret of Eternia project is a 2D RPG using ClanLib. more>>
Secret of Eternia project is a 2D RPG using ClanLib.
The eaisest way to get started is to use an example map from the game itself. Open up (File-Open) the first map in the maps/ folder (maps/1.fmp). You will notice that the map looks exactly like the first screen of the game demo!
You will notice the screen is divided into 2 main sections. The larger section is the preview of the map you are working on. The left side menu is a listing of all avaliable blocks that you currently have in the map. You can click on a block to set it as your current brush. This is similar to choosing a paint color in a paint program. Once you select a block, you can then edit the map by clicking in the map area. This is the generic way to edit the map.
Play around with this map to create some different landscapes and such using many blocks. You can even save the map and start up SoE to see your changes! (Make sure you have a backup of the original map, or you will have to download the game again).
Enhancements:
- Bug fixes! See the forum for detailed information.
- Lua support is added in. (see docs/ for how to use this)
- Lighting effects are here!
- Fully Working Windows Support
<<lessThe eaisest way to get started is to use an example map from the game itself. Open up (File-Open) the first map in the maps/ folder (maps/1.fmp). You will notice that the map looks exactly like the first screen of the game demo!
You will notice the screen is divided into 2 main sections. The larger section is the preview of the map you are working on. The left side menu is a listing of all avaliable blocks that you currently have in the map. You can click on a block to set it as your current brush. This is similar to choosing a paint color in a paint program. Once you select a block, you can then edit the map by clicking in the map area. This is the generic way to edit the map.
Play around with this map to create some different landscapes and such using many blocks. You can even save the map and start up SoE to see your changes! (Make sure you have a backup of the original map, or you will have to download the game again).
Enhancements:
- Bug fixes! See the forum for detailed information.
- Lua support is added in. (see docs/ for how to use this)
- Lighting effects are here!
- Fully Working Windows Support
Download (4.8MB)
Added: 2007-01-08 License: GPL (GNU General Public License) Price:
1024 downloads
UO Web Map 1.0.0
UO Web Map is a Web-based map with user-defined markers for Ultima Online. more>>
UO Web Map project is a Web-based map with user-defined markers for Ultima Online.
UO Web Map is Web-based map over the different lands and dungeons in Ultima Online.
It is possible for the users to zoom and add their own points of interest directly on the map.
<<lessUO Web Map is Web-based map over the different lands and dungeons in Ultima Online.
It is possible for the users to zoom and add their own points of interest directly on the map.
Download (MB)
Added: 2006-12-14 License: GPL (GNU General Public License) Price:
1056 downloads
gucharmap 1.10.0
gucharmap is a Unicode character map and font viewer. more>>
gucharmap is a Unicode Character Map and Font Viewer. gucharmap uses gtk+ 2.0, so it supports beautiful anti-aliased scalable fonts via Xft.
Installation
To compile and install, do the usual
./configure
make
make install
There are two extra ./configure options:
--disable-gnome disables GNOME-only functionality, even if the GNOME libraries are found.
--disable-unihan disables CJK ideograph information. The ideograph information includes definition and pronunciations in several languages, and is extracted from [3]. Omitting the ideograph information will reduce gucharmaps size by roughly 2 megabytes.
<<lessInstallation
To compile and install, do the usual
./configure
make
make install
There are two extra ./configure options:
--disable-gnome disables GNOME-only functionality, even if the GNOME libraries are found.
--disable-unihan disables CJK ideograph information. The ideograph information includes definition and pronunciations in several languages, and is extracted from [3]. Omitting the ideograph information will reduce gucharmaps size by roughly 2 megabytes.
Download (2.9MB)
Added: 2007-03-13 License: GPL (GNU General Public License) Price:
956 downloads
Invade Earth Map Editor 2.7.9
Invade Earth Map Editor is a map editor for Invade Earth game. more>>
Invade Earth Map Editor is a map editor for Invade Earth game.
Main features:
- Multiple rule sets and maps:
- Invade Earth A.D. 2210
- Amoeba Invasion Expansion
- Mars Expansion
- Pantheon Expansion (our version of Risk: Godstorm) (coming soon)
- Classic
- Secret Mission
- Custom rule values
- A versatile Map Editor
- Several built-in AIs (play against the computer)
- Network support (play against your friends)
- A centralized list of open internet games
- Save and load game states, even over a network
- Watch a replay of saved games
<<lessMain features:
- Multiple rule sets and maps:
- Invade Earth A.D. 2210
- Amoeba Invasion Expansion
- Mars Expansion
- Pantheon Expansion (our version of Risk: Godstorm) (coming soon)
- Classic
- Secret Mission
- Custom rule values
- A versatile Map Editor
- Several built-in AIs (play against the computer)
- Network support (play against your friends)
- A centralized list of open internet games
- Save and load game states, even over a network
- Watch a replay of saved games
Download (MB)
Added: 2006-08-07 License: GPL (GNU General Public License) Price:
1179 downloads
Puzzle Maps 1.0.0
Puzzle Maps is a software version of the Montessori Puzzle Maps activity. more>>
Puzzle Maps is a software version of the Montessori Puzzle Maps activity.
Puzzle Maps presents users with a choice of maps in which they can remove and replace the various countries or states that make up the map.
In this way, they familiarize themselves with the geography of the world.
<<lessPuzzle Maps presents users with a choice of maps in which they can remove and replace the various countries or states that make up the map.
In this way, they familiarize themselves with the geography of the world.
Download (1.28MB)
Added: 2006-04-17 License: GPL (GNU General Public License) Price:
1294 downloads
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