amiga mia alejandro sanz
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AmigaSHELL 2.3
AmigaSHELL is a linux shell replacement. more>>
AmigaSHELL makes your boring gray on black colored bash shell revive like in the old days. Just like on Amiga(tm), blue, white, orange, black at its finest. With a nice informational bar at the top.
Installation
(be root)
make install
amigashell start
cd /etc/rc2.d
ln -s ../init.d/amigashell S99amigashell
Enhancements:
- cursors for xfree86 4.3
- left_ptr, right_ptr, busy
- added theme for wmpinboard as well
<<lessInstallation
(be root)
make install
amigashell start
cd /etc/rc2.d
ln -s ../init.d/amigashell S99amigashell
Enhancements:
- cursors for xfree86 4.3
- left_ptr, right_ptr, busy
- added theme for wmpinboard as well
Download (0.02MB)
Added: 2005-04-04 License: GPL (GNU General Public License) Price:
1665 downloads
Amiga Research Operating System 20060207
Amiga Research Operating System (AROS) is a portable and free desktop operating system. more>>
Amiga Research Operating System (AROS) is a portable and free desktop operating system aiming at being compatible with AmigaOS 3.1, while improving on it in many areas. The source code is available under an open source license, which allows anyone to freely improve upon it.
Goals
The goals of the AROS project is it to create an OS which:
1. Is as compatible as possible with AmigaOS 3.1.
2. Can be ported to different kinds of hardware architectures and processors, such as x86, PowerPC, Alpha, Sparc, HPPA and other.
3. Should be binary compatible on Amiga and source compatible on any other hardware.
4. Can run as a standalone version which boots directly from hard disk and as an emulation which opens a window on an existing OS to develop software and run Amiga and native applications at the same time.
5. Improves upon the functionality of AmigaOS.
To reach this goal, we use a number of techniques. First of all, we make heavy use of the Internet. You can participate in our project even if you can write only one single OS function. The most current version of the source is accessible 24 hours per day and patches can be merged into it at any time. A small database with open tasks makes sure work is not duplicated.
History
Some time back in the year 1993, the situation for the Amiga looked somewhat worse than usual and some Amiga fans got together and discussed what should be done to increase the acceptance of our beloved machine. Immediately the main reason for the missing success of the Amiga became clear: it was propagation, or rather the lack thereof. The Amiga should get a more widespread basis to make it more attractive for everyone to use and to develop for. So plans were made to reach this goal. One of the plans was to fix the bugs of the AmigaOS, another was to make it an modern operating system. The AOS project was born.
But exactly what was a bug? And how should the bugs be fixed? What are the features a so-called modern OS must have? And how should they be implemented into the AmigaOS?
Two years later, people were still arguing about this and not even one line of code had been written (or at least no one had ever seen that code). Discussions were still of the pattern where someone stated that "we must have ..." and someone answered "read the old mails" or "this is impossible to do, because ..." which was shortly followed by "youre wrong because ..." and so on.
In the winter of 1995, Aaron Digulla got fed up with this situation and posted an RFC (request for comments) to the AOS mailing list in which I asked what the minimal common ground might be. Several options were given and the conclusion was that almost everyone would like to see an open OS which is compatible to AmigaOS 3.1 (kickstart 40.68) on which further discussions could be based upon to see what is possible and what is not.
So the work began and AROS was born.
<<lessGoals
The goals of the AROS project is it to create an OS which:
1. Is as compatible as possible with AmigaOS 3.1.
2. Can be ported to different kinds of hardware architectures and processors, such as x86, PowerPC, Alpha, Sparc, HPPA and other.
3. Should be binary compatible on Amiga and source compatible on any other hardware.
4. Can run as a standalone version which boots directly from hard disk and as an emulation which opens a window on an existing OS to develop software and run Amiga and native applications at the same time.
5. Improves upon the functionality of AmigaOS.
To reach this goal, we use a number of techniques. First of all, we make heavy use of the Internet. You can participate in our project even if you can write only one single OS function. The most current version of the source is accessible 24 hours per day and patches can be merged into it at any time. A small database with open tasks makes sure work is not duplicated.
History
Some time back in the year 1993, the situation for the Amiga looked somewhat worse than usual and some Amiga fans got together and discussed what should be done to increase the acceptance of our beloved machine. Immediately the main reason for the missing success of the Amiga became clear: it was propagation, or rather the lack thereof. The Amiga should get a more widespread basis to make it more attractive for everyone to use and to develop for. So plans were made to reach this goal. One of the plans was to fix the bugs of the AmigaOS, another was to make it an modern operating system. The AOS project was born.
But exactly what was a bug? And how should the bugs be fixed? What are the features a so-called modern OS must have? And how should they be implemented into the AmigaOS?
Two years later, people were still arguing about this and not even one line of code had been written (or at least no one had ever seen that code). Discussions were still of the pattern where someone stated that "we must have ..." and someone answered "read the old mails" or "this is impossible to do, because ..." which was shortly followed by "youre wrong because ..." and so on.
In the winter of 1995, Aaron Digulla got fed up with this situation and posted an RFC (request for comments) to the AOS mailing list in which I asked what the minimal common ground might be. Several options were given and the conclusion was that almost everyone would like to see an open OS which is compatible to AmigaOS 3.1 (kickstart 40.68) on which further discussions could be based upon to see what is possible and what is not.
So the work began and AROS was born.
Download (18.3MB)
Added: 2006-03-28 License: Other/Proprietary License with Source Price:
1310 downloads
ASFS filesystem driver 1.0 Beta 12
ASFS filesystem driver is an Amiga Smart FileSystem driver for Linux. more>>
ASFS is a filesystem driver for the Linux kernel that adds support for the Amiga SmartFileSystem. ASFS filesystem driver supports both read and write, however, write support is in an early beta stage.
ASFS - Amiga Smart File System - Linux implementation
Version 1.0beta8 in "read-only mode" should be considered as the lasted stable version of ASFS driver.
It is available for Linux kernel version 2.6.x.
From version 1.0 there is also full write support. Use it with care. It is in EXPERIMETAL stage and COULD be DANGEROUS.
Remember! YOU USE THIS DRIVER AT YOUR OWN RISK. Read included docs for
more details.
Enhancements:
- The code was updated to match changes in the VFS of Linux kernel 2.6.19.
<<lessASFS - Amiga Smart File System - Linux implementation
Version 1.0beta8 in "read-only mode" should be considered as the lasted stable version of ASFS driver.
It is available for Linux kernel version 2.6.x.
From version 1.0 there is also full write support. Use it with care. It is in EXPERIMETAL stage and COULD be DANGEROUS.
Remember! YOU USE THIS DRIVER AT YOUR OWN RISK. Read included docs for
more details.
Enhancements:
- The code was updated to match changes in the VFS of Linux kernel 2.6.19.
Download (0.006MB)
Added: 2006-12-04 License: GPL (GNU General Public License) Price:
1056 downloads
audiofile 0.2.6
The Audio File Library provides a uniform and elegant API for accessing a variety of audio file formats. more>>
The Audio File Library provides a uniform and elegant API for accessing a variety of audio file formats, such as AIFF/AIFF-C, WAVE, NeXT/Sun .snd/.au, Berkeley/IRCAM/CARL Sound File, Audio Visual Research, Amiga IFF/8SVX, and NIST SPHERE. Supported compression formats are currently G.711 mu-law and A-law and IMA and MS ADPCM.
Key goals of the Audio File Library are file format transparency and data format transparency. The same calls for opening a file, accessing and manipulating audio metadata (e.g. sample rate, sample format, textual information, MIDI parameters), and reading/writing sample data will work with any supported audio file format. Likewise, the format of the audio data presented to the application need not be like the format of the data contained in the file.
Enhancements:
- libaudiofile/Makefile.am, libaudiofile/audiofile.exports:
- Export only public entry points.
- Released version 0.2.6 of the Audio File Library.
<<lessKey goals of the Audio File Library are file format transparency and data format transparency. The same calls for opening a file, accessing and manipulating audio metadata (e.g. sample rate, sample format, textual information, MIDI parameters), and reading/writing sample data will work with any supported audio file format. Likewise, the format of the audio data presented to the application need not be like the format of the data contained in the file.
Enhancements:
- libaudiofile/Makefile.am, libaudiofile/audiofile.exports:
- Export only public entry points.
- Released version 0.2.6 of the Audio File Library.
Download (0.36MB)
Added: 2006-07-14 License: GPL (GNU General Public License) Price:
1203 downloads
JBooleanExpression 1.2
JBooleanExpression is a simple Java API to evaluate a Boolean String Expression. more>>
JBooleanExpression is a simple Java API to evaluate a Boolean String Expression like "!true&&false||true" (parse a Boolean String Expression to a boolean primitive type).
Enhancements:
- Bugs were fixed.
- A demo class was added.
<<lessEnhancements:
- Bugs were fixed.
- A demo class was added.
Download (0.014MB)
Added: 2006-03-14 License: Other/Proprietary License with Source Price:
1322 downloads
Unix Amiga Delitracker Emulator 2.07
Unix Amiga Delitracker Emulator (UADE) plays most Amiga music file formats by simulating Amiga hardware and software. more>>
Unix Amiga Delitracker Emulator (UADE) plays most Amiga music file formats by simulating Amiga hardware and software.
Unix Amiga Delitracker Emulator plays over 180 Amiga music file formats and has three frontends for playing: a command line tool, an XMMS plugin, and a Beep Media Player frontend.
Enhancements:
- An improved version of the Special FX replayer was added.
- A new Special FX ST replayer was added.
- Bugs in song length database handling were fixed.
- Audacious 1.3 is supported.
- 15 instrument soundtracker module detection is supported.
<<lessUnix Amiga Delitracker Emulator plays over 180 Amiga music file formats and has three frontends for playing: a command line tool, an XMMS plugin, and a Beep Media Player frontend.
Enhancements:
- An improved version of the Special FX replayer was added.
- A new Special FX ST replayer was added.
- Bugs in song length database handling were fixed.
- Audacious 1.3 is supported.
- 15 instrument soundtracker module detection is supported.
Download (0.74MB)
Added: 2007-05-01 License: GPL (GNU General Public License) Price:
918 downloads
PHP Client Sniffer 2.1.3
PHP Client Sniffer is a PHP class file that allows one to quickly determine the clients browser. more>>
PHP Client Sniffer is a PHP class file that allows one to quickly determine the clients browser and system information based on the HTTP_USER_AGENT string. The class can be used to generate browser specific html marks and other client side scripting.
Enhancements:
- add k-meleon support
- add camino support
- add mozilla firebird support
- add amiga support
- fixed issues with netscape and gecko browsers
<<lessEnhancements:
- add k-meleon support
- add camino support
- add mozilla firebird support
- add amiga support
- fixed issues with netscape and gecko browsers
Download (0.020MB)
Added: 2006-06-29 License: LGPL (GNU Lesser General Public License) Price:
1217 downloads
SDL for AmigaOS 4.0 1.2.11
SDL for AmigaOS 4.0 project is a port of SDL, the Simple Directmedia Layer, for AmigaOS 4.0. more>>
SDL for AmigaOS 4.0 project is a port of SDL, the Simple Directmedia Layer, for AmigaOS 4.0 SDL is a popular open-source API for games and other software that need low-level access to video and audio hardware and input devices.
SDL was created and is maintained by Sam Lantinga, but has had a legion of contributors of the years (see SDL credits). The AmigaOS 4.0 port was created originally by Thomas and Hans Joerg Frieden, but for the last two years has largely been the work of me, Richard Drummond.
Other contributors include Juergen Schober (who developed the audio layer). You can find may OS4.0 applications built with SDL at os4depot.net and some that I have built on my Amiga Stuff page.
<<lessSDL was created and is maintained by Sam Lantinga, but has had a legion of contributors of the years (see SDL credits). The AmigaOS 4.0 port was created originally by Thomas and Hans Joerg Frieden, but for the last two years has largely been the work of me, Richard Drummond.
Other contributors include Juergen Schober (who developed the audio layer). You can find may OS4.0 applications built with SDL at os4depot.net and some that I have built on my Amiga Stuff page.
Download (2.7MB)
Added: 2007-03-14 License: GPL (GNU General Public License) Price:
960 downloads
Eat The Whistle 3.2
Eat The Whistle is an opensource soccer game. more>>
Eat The Whistle is an opensource soccer game originally developed by Hurricane Studios as commercial product for the Amiga platform. It has a lot of features never seen in other soccer games.
The original Amiga version has been made portable with the help of the SDL library, now ETW runs on a wide range of machines, the site will keep precompiled binaries for Win32, Linux, MacOSX, AmigaOS, but its possible to adapt it to run on every platform supported by SDL.
Main features:
- System friendly. Run in a window or fullscreen, can be played also on old machines (runs pefectly on a P200).
- World cup, leagues, cups with real teams (with slightly modified names).
- Time synchronized, faster CPU get faster framerate but not faster gameplay.
- Can be played through keyboard or joypad/joysticks (USB or Gameport).
- Network playing through TCP/IP (not yet finished).
- Very intuitive control method with acceleration/deceleration.
- More than 550 frames of animations for the players, 300 for the goalkeeper, 100 for the refree and a lot of other graphics.
- 30 different fields, including muddy, frozen and wet (actually only one included in the demo version to contain the archive size).
- Fouls, corners, throw-in with an intuitive control system.
- Role playing. (You can play a match as the whole team or only as a player).
- About every thing in the game is configurable via intuitive menus.
- Game Tactics and tactic editor.
- Heading and other special shots with intuitive controls.
- Team players (with individual stats) and team editor (the editor is actually available only for AmigaOS).
- Import SWOS teams.
- Arcade-like actions for "arcade mode" (powerups, bonuses... something like speedball II).
- Replays (with load/save option).
- Spoken comment (actually broken).
<<lessThe original Amiga version has been made portable with the help of the SDL library, now ETW runs on a wide range of machines, the site will keep precompiled binaries for Win32, Linux, MacOSX, AmigaOS, but its possible to adapt it to run on every platform supported by SDL.
Main features:
- System friendly. Run in a window or fullscreen, can be played also on old machines (runs pefectly on a P200).
- World cup, leagues, cups with real teams (with slightly modified names).
- Time synchronized, faster CPU get faster framerate but not faster gameplay.
- Can be played through keyboard or joypad/joysticks (USB or Gameport).
- Network playing through TCP/IP (not yet finished).
- Very intuitive control method with acceleration/deceleration.
- More than 550 frames of animations for the players, 300 for the goalkeeper, 100 for the refree and a lot of other graphics.
- 30 different fields, including muddy, frozen and wet (actually only one included in the demo version to contain the archive size).
- Fouls, corners, throw-in with an intuitive control system.
- Role playing. (You can play a match as the whole team or only as a player).
- About every thing in the game is configurable via intuitive menus.
- Game Tactics and tactic editor.
- Heading and other special shots with intuitive controls.
- Team players (with individual stats) and team editor (the editor is actually available only for AmigaOS).
- Import SWOS teams.
- Arcade-like actions for "arcade mode" (powerups, bonuses... something like speedball II).
- Replays (with load/save option).
- Spoken comment (actually broken).
Download (8.0MB)
Added: 2005-08-12 License: GPL (GNU General Public License) Price:
1538 downloads
lupengo 1.01
lupengo project is a classic arcade game. more>>
lupengo project is a classic arcade game.
lupengo is the most famous arcade game involving penguins, now without penguins, for one or two players (team).
An Amiga version is also available.
<<lesslupengo is the most famous arcade game involving penguins, now without penguins, for one or two players (team).
An Amiga version is also available.
Download (0.21MB)
Added: 2006-11-30 License: LGPL (GNU Lesser General Public License) Price:
1058 downloads
Matanza 0.15
Matanza project is a multiplayer space game. more>>
Matanza project is a multiplayer space game.
Matanza is a game developed by the Freaks Unidos. On it, each player controls a ship and is supposed to destroy the other players.
The game runs on a telnet server, and players need nothing but a standard telnet client to play.
All the animations are rendered in ASCII art. There are no intrinsic limits to the number of players, but a high speed connection to the server is a must.
Enhancements:
- It is now possible to specify behaviours for objects controled by the server. One can, for instance, have asteroids shot when they are approached by players.
- The coordinate system has been modified to one that is more intuitive.
- Complete rewrite. Many things might have been broken.
- Stats are now constantly shown in the messages area.
<<lessMatanza is a game developed by the Freaks Unidos. On it, each player controls a ship and is supposed to destroy the other players.
The game runs on a telnet server, and players need nothing but a standard telnet client to play.
All the animations are rendered in ASCII art. There are no intrinsic limits to the number of players, but a high speed connection to the server is a must.
Enhancements:
- It is now possible to specify behaviours for objects controled by the server. One can, for instance, have asteroids shot when they are approached by players.
- The coordinate system has been modified to one that is more intuitive.
- Complete rewrite. Many things might have been broken.
- Stats are now constantly shown in the messages area.
Download (0.24MB)
Added: 2006-11-10 License: GPL (GNU General Public License) Price:
1080 downloads
HomeBank 3.4
HomeBank is the software you have always wanted to manage your personal accounts at home. more>>
HomeBank is the software you have always wanted to manage your personal accounts at home. The main concept is to be light, simple and very easy to use. HomeBank brings you many features that allows you to analyze your finances in a detailed way instantly and dynamically with powerfull report tools based on filtering and graphical charts.
Furthermore HomeBank benefits now for more than 10 years of users experiences and feedbacks as its development started in 1995 on Amiga computers. It is now available on Amiga, GNU/Linux, and will probably be soon available for Microsoft Windows and MacOS X systems, as GTK+ exists on it.
Really, if you are looking for an easy way to do your home accounts, then HomeBank should be the software you choose. Just take a little time to try it out now, and you wont regret doing so...
<<lessFurthermore HomeBank benefits now for more than 10 years of users experiences and feedbacks as its development started in 1995 on Amiga computers. It is now available on Amiga, GNU/Linux, and will probably be soon available for Microsoft Windows and MacOS X systems, as GTK+ exists on it.
Really, if you are looking for an easy way to do your home accounts, then HomeBank should be the software you choose. Just take a little time to try it out now, and you wont regret doing so...
Download (0.52MB)
Added: 2007-06-28 License: GPL (GNU General Public License) Price:
854 downloads
WebCBQ Bandwidth Manager 0.2
WebCBQ Bandwidth Manager is written in PHP and iss a Web interface that let you edit rules for cbq.init script. more>>
WebCBQ Bandwidth Manager is written in PHP and iss a Web interface that let you create, edit and remove rules for cbq.init script.
It makes the network traffic management easy under Linux platform.
This interface lets a knowless user to manage the clients bandwidth.
Enhancements:
- Link identification on mouseOver
- Remove Help huge files
- Correct some English dictionary words
- CBQ.init configurations files examplesincluded
<<lessIt makes the network traffic management easy under Linux platform.
This interface lets a knowless user to manage the clients bandwidth.
Enhancements:
- Link identification on mouseOver
- Remove Help huge files
- Correct some English dictionary words
- CBQ.init configurations files examplesincluded
Download (0.027MB)
Added: 2006-09-11 License: GPL (GNU General Public License) Price:
1152 downloads
InterLOGIC 0.3
InterLOGIC game is based on an old Amiga logic game Balls. more>>
InterLOGIC game is based on an old Amiga logic game Balls. This is a graphically enhanced release of our project from 1999, and now, five years after initial release, it is made available to public.
The object of the game is to move differently colored balls through the maze, connecting it with the other same collored balls.
Two or more connected same-colored balls will disappear, and you should clean the whole maze and finish the level.
The balls are connected if they are in 90 degrees position to each other, in a row or a corner (cannot be connected diagonally).This release contains 30 mind-breaking levels for you to solve.
<<lessThe object of the game is to move differently colored balls through the maze, connecting it with the other same collored balls.
Two or more connected same-colored balls will disappear, and you should clean the whole maze and finish the level.
The balls are connected if they are in 90 degrees position to each other, in a row or a corner (cannot be connected diagonally).This release contains 30 mind-breaking levels for you to solve.
Download (1.5MB)
Added: 2005-09-30 License: Freeware Price:
1485 downloads
XLogical 1.0.8
XLogical project is a parallel thinking puzzle game with ray-traced graphics, music, and sound. more>>
XLogical project is a parallel thinking puzzle game with ray-traced graphics, music, and sound.
XLogical is a puzzle game based on an Amiga game developed by Rainbow Arts called Logical. It features ray-traced graphics, music, and sound effects. The game is addictive, requiring parallel thinking and quick reflexes.
We enjoyed playing it so much back in its day that we decided it would be a fun project to recreate it for Linux - our new OS of choice.
We originally started with GTK for the rendering system, but eventually decided that SDL was more apropriate for what we were trying to accomplish ( after attempting to make GTK work like SDL for awhile ).
So, while not without its grief, this project was a good one. We hope you enjoy the game!
<<lessXLogical is a puzzle game based on an Amiga game developed by Rainbow Arts called Logical. It features ray-traced graphics, music, and sound effects. The game is addictive, requiring parallel thinking and quick reflexes.
We enjoyed playing it so much back in its day that we decided it would be a fun project to recreate it for Linux - our new OS of choice.
We originally started with GTK for the rendering system, but eventually decided that SDL was more apropriate for what we were trying to accomplish ( after attempting to make GTK work like SDL for awhile ).
So, while not without its grief, this project was a good one. We hope you enjoy the game!
Download (1.7MB)
Added: 2006-11-22 License: GPL (GNU General Public License) Price:
1069 downloads
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