amiga emulator
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Jagacy 3270 Emulator 1.5.8b
Jagacy 3270 Emulator is a feature-rich 3270 terminal emulator. more>>
Jagacy 3270 Emulator is a feature-rich 3270 terminal emulator. It supports SSL, TN3270E, and over thirty languages. The project does not contain the screen-scraping library, and is a cost effective solution for a stand-alone Java 3270 terminal emulator.
The emulator can be configured to help create screen-scraping applications. Developers can also develop their own custom terminal emulators (with automated logon and logoff). Jagacy 3270 screen-scraping is faster, easier to use, and more intuitive than HLLAPI. It excels in creating applications reliably and quickly.
Main features:
- 100% pure Java.
- Feature rich 3270 terminal emulator.
- SSL support.
- Extended TN3270 (TN3270E) support.
- 17 different terminal types (including 132 columns).
- Internationalization support. Over 30 different languages supported.
- Configurable using properties, if desired. No changes necessary when host name or screens change.
- Easily create a custom 3270 terminal emulator.
- Small footprint (less than 150K). Runs efficiently within the Eclipse and NetBeans IDEs.
- Can display the 3270 session in a window while an application is running.
- Includes a full-featured 3270 terminal emulator tailored to developing and debugging applications.
Enhancements:
- Add features/limitations/changes here
<<lessThe emulator can be configured to help create screen-scraping applications. Developers can also develop their own custom terminal emulators (with automated logon and logoff). Jagacy 3270 screen-scraping is faster, easier to use, and more intuitive than HLLAPI. It excels in creating applications reliably and quickly.
Main features:
- 100% pure Java.
- Feature rich 3270 terminal emulator.
- SSL support.
- Extended TN3270 (TN3270E) support.
- 17 different terminal types (including 132 columns).
- Internationalization support. Over 30 different languages supported.
- Configurable using properties, if desired. No changes necessary when host name or screens change.
- Easily create a custom 3270 terminal emulator.
- Small footprint (less than 150K). Runs efficiently within the Eclipse and NetBeans IDEs.
- Can display the 3270 session in a window while an application is running.
- Includes a full-featured 3270 terminal emulator tailored to developing and debugging applications.
Enhancements:
- Add features/limitations/changes here
Download (1.3MB)
Added: 2007-07-27 License: GPL (GNU General Public License) Price:
880 downloads
Unix Amiga Delitracker Emulator 2.07
Unix Amiga Delitracker Emulator (UADE) plays most Amiga music file formats by simulating Amiga hardware and software. more>>
Unix Amiga Delitracker Emulator (UADE) plays most Amiga music file formats by simulating Amiga hardware and software.
Unix Amiga Delitracker Emulator plays over 180 Amiga music file formats and has three frontends for playing: a command line tool, an XMMS plugin, and a Beep Media Player frontend.
Enhancements:
- An improved version of the Special FX replayer was added.
- A new Special FX ST replayer was added.
- Bugs in song length database handling were fixed.
- Audacious 1.3 is supported.
- 15 instrument soundtracker module detection is supported.
<<lessUnix Amiga Delitracker Emulator plays over 180 Amiga music file formats and has three frontends for playing: a command line tool, an XMMS plugin, and a Beep Media Player frontend.
Enhancements:
- An improved version of the Special FX replayer was added.
- A new Special FX ST replayer was added.
- Bugs in song length database handling were fixed.
- Audacious 1.3 is supported.
- 15 instrument soundtracker module detection is supported.
Download (0.74MB)
Added: 2007-05-01 License: GPL (GNU General Public License) Price:
918 downloads
VT6530 Terminal Emulator 0.2
VT6530 is a Java implementation of the proprietary terminal used with Tandem mainframes. more>>
VT6530 Terminal Emulator is a Java implementation of the proprietary terminal used with Tandem mainframes.
The Tandem VT6530 is a proprietary terminal used with their Non-Stop(TM) series of mainframes. These high-reliability machines are popular in the banking industry. If youve ever used an ATM to get cash, youve probably used a VT6530.
The terminal itself can operate in three different mode: conversation, block, and ANSI (VT100). Conversation mode is a simple scrolling text mode with the addition key buffering and text attributes. In block mode, text is displayed in a formated screen with special edit fields. ANSI mode is only used with OSS, Tandems UNIX wanabe operating layer.
Enhancements:
- Autotools support (./configure, make, make check, and make install).
- New telnet and ANSI terminal implementations.
- Linux, Cygwin, and HP NonStop (tandem OSS) builds are not quite running yet.
<<lessThe Tandem VT6530 is a proprietary terminal used with their Non-Stop(TM) series of mainframes. These high-reliability machines are popular in the banking industry. If youve ever used an ATM to get cash, youve probably used a VT6530.
The terminal itself can operate in three different mode: conversation, block, and ANSI (VT100). Conversation mode is a simple scrolling text mode with the addition key buffering and text attributes. In block mode, text is displayed in a formated screen with special edit fields. ANSI mode is only used with OSS, Tandems UNIX wanabe operating layer.
Enhancements:
- Autotools support (./configure, make, make check, and make install).
- New telnet and ANSI terminal implementations.
- Linux, Cygwin, and HP NonStop (tandem OSS) builds are not quite running yet.
Download (0.36MB)
Added: 2007-02-09 License: GPL (GNU General Public License) Price:
1004 downloads
Wide Area Link Emulator 0.1
Wide Area Link Emulator enables you to set and test various parameters of a WAN access link more>>
Wide Area Link Emulator enables you to set and test various parameters of a WAN access link (also known as a bottleneck link) before testing on a fully-functional network.
Any ISP has a high bandwidth LAN (of the order of tens of Mbps, e.g. Ethernet) and a WAN access link with relatively low speeds (of the order of a few Kbps to a few Mbps). To be able to evaluate the ISPs performance, actual tests will have to be conducted on a live, fully functional network. This would imply enabling certain features in communication equipment which could be detrimental to the proper functioning of a commissioned network. To address such a problem of being able to characterize/quantify the network operation in terms of its performance with respect to various parameters, a test-bed emulating the ISPs connectivity to the Internet would be an ideal solution.
An important factor in setting up such a test-bed, is emulating the WAN Access Link. Using complex hardware is costly. Such a link can however be easily implemented by emulating the scenario on popular physical technology such as Ethernet. By changing the TCP/IP stack on a Personal Computer, the rate at which packets are injected into the network can be controlled and other necessary features can easily be added.
WALE was implemented in 2 phases and the first version can emulated bandwidths up to 8Mbps and uses FIFO queues with drop-tail.
WALE v2 can emulate bandwidths of up to 80Mbps(a 10-fold improvement over version 1) due to the stripped down version of Micro-second resolution timer being used in the Linux kernel. WALE also implements differentiated services are recommended by IETF. A hash-based packet classifier is used to classify packets into one of 3 queues (Expedited Forwarding, Assured Forwarding and Best Effort). A simple priority scheduling has been implemented between the queues.
Version 2 has been implemented in the Generic Device Layer of the Linux Kernel. The kernel version is 2.2.19. WALE2 kernel patch can be downloaded here. An ncurses based front end has been implemented for setting and viewing various parameters of the bottleneck link.
<<lessAny ISP has a high bandwidth LAN (of the order of tens of Mbps, e.g. Ethernet) and a WAN access link with relatively low speeds (of the order of a few Kbps to a few Mbps). To be able to evaluate the ISPs performance, actual tests will have to be conducted on a live, fully functional network. This would imply enabling certain features in communication equipment which could be detrimental to the proper functioning of a commissioned network. To address such a problem of being able to characterize/quantify the network operation in terms of its performance with respect to various parameters, a test-bed emulating the ISPs connectivity to the Internet would be an ideal solution.
An important factor in setting up such a test-bed, is emulating the WAN Access Link. Using complex hardware is costly. Such a link can however be easily implemented by emulating the scenario on popular physical technology such as Ethernet. By changing the TCP/IP stack on a Personal Computer, the rate at which packets are injected into the network can be controlled and other necessary features can easily be added.
WALE was implemented in 2 phases and the first version can emulated bandwidths up to 8Mbps and uses FIFO queues with drop-tail.
WALE v2 can emulate bandwidths of up to 80Mbps(a 10-fold improvement over version 1) due to the stripped down version of Micro-second resolution timer being used in the Linux kernel. WALE also implements differentiated services are recommended by IETF. A hash-based packet classifier is used to classify packets into one of 3 queues (Expedited Forwarding, Assured Forwarding and Best Effort). A simple priority scheduling has been implemented between the queues.
Version 2 has been implemented in the Generic Device Layer of the Linux Kernel. The kernel version is 2.2.19. WALE2 kernel patch can be downloaded here. An ncurses based front end has been implemented for setting and viewing various parameters of the bottleneck link.
Download (0.027MB)
Added: 2006-06-21 License: GPL (GNU General Public License) Price:
1224 downloads
Generator 0.35
Generator project is a Sega Genesis (MegaDrive) emulator. more>>
Generator project is a Sega Genesis (MegaDrive) emulator.
Generator is a portable Sega Genesis (Mega Drive) emulator with gtk/SDL, SVGAlib and Tcl/Tk user interfaces.
It features its own unique portable 68000 core processor emulation enhanced by recompilation techniques.
Enhancements:
- [CORE] Support for Genecyst patch files / Game Genie
- [CORE] Support for AVI uncompressed and MJPEG output
- [68000] Re-added busy wait removal that got lost
- [SOUND] Added configurable single-pole low-pass filter
- [CORE] Added autoconf/automake version checks
- [VDP] Fix FIFO busy flag (Nicholas Van Veen)
- [SOUND] Various further endian improvements from Bastien Nocera
- and andi@fischlustig.de (Debian)
- [SOUND] Various BSD compatibility improvements from
- Alistair Crooks and Michael Core (NetBSD)
- [UI] SDL Joystick support from Matthew N. Dodd (FreeBSD)
- [68000] Do pre-decrement with two reads (Steve Snake)
- [68000] Make TAS not write (Steve Snake) fixes Gargoyles, Ex Mutant
- [68000] Re-write ABCD,etc based on info from Bart Trzynadlowski
- [68000] Implement missing BTST op-code (fixes NHL Hockey 94)
<<lessGenerator is a portable Sega Genesis (Mega Drive) emulator with gtk/SDL, SVGAlib and Tcl/Tk user interfaces.
It features its own unique portable 68000 core processor emulation enhanced by recompilation techniques.
Enhancements:
- [CORE] Support for Genecyst patch files / Game Genie
- [CORE] Support for AVI uncompressed and MJPEG output
- [68000] Re-added busy wait removal that got lost
- [SOUND] Added configurable single-pole low-pass filter
- [CORE] Added autoconf/automake version checks
- [VDP] Fix FIFO busy flag (Nicholas Van Veen)
- [SOUND] Various further endian improvements from Bastien Nocera
- and andi@fischlustig.de (Debian)
- [SOUND] Various BSD compatibility improvements from
- Alistair Crooks and Michael Core (NetBSD)
- [UI] SDL Joystick support from Matthew N. Dodd (FreeBSD)
- [68000] Do pre-decrement with two reads (Steve Snake)
- [68000] Make TAS not write (Steve Snake) fixes Gargoyles, Ex Mutant
- [68000] Re-write ABCD,etc based on info from Bart Trzynadlowski
- [68000] Implement missing BTST op-code (fixes NHL Hockey 94)
Download (0.45MB)
Added: 2006-11-07 License: GPL (GNU General Public License) Price:
1094 downloads
GXemul 0.4.6
GXemul is a machine emulator Im developing in my spare time. more>>
GXemul is a machine emulator Im developing in my spare time.
GXemul project emulates processors and surrounding hardware components, in some cases well enough to allow unmodified "guest" operating systems to run inside the emulator as if they were running on a real machine.
MIPS:
- Several machine types are emulated well enough to run guest operating systems. NetBSD, OpenBSD, Linux, and even obscure things such as Ultrix and Sprite can run, to various degrees.
ARM:
- CATS is emulated well enough to run NetBSD and OpenBSD as guest OSes.
PowerPC:
- NetBSD/prep can run (experimental).
The emulator can be used for:
- experimenting with operating systems which you have not tried yet, or operating systems for hardware which you might not have access to,
- running guest operating systems for historical purposes, e.g. Ultrix or Sprite,
developing portable software, when you want yet another target platform to try to compile your software on (you can use GXemul to run a guest OS and compile your software inside that OS),
- development of new firmware or operating system code (but then you need to be aware of some limitations),
- educational purposes...
Enhancements:
- NetBSD/pmppc can now run in the emulator (with root on NFS).
- For ARM emulation (with NetBSD/cats, OpenBSD/cats, NetBSD/evbarm, or NetBSD/netwinder as the guest OS), the emulator does not use 100% of the hosts CPU if the guest OS is idle.
<<lessGXemul project emulates processors and surrounding hardware components, in some cases well enough to allow unmodified "guest" operating systems to run inside the emulator as if they were running on a real machine.
MIPS:
- Several machine types are emulated well enough to run guest operating systems. NetBSD, OpenBSD, Linux, and even obscure things such as Ultrix and Sprite can run, to various degrees.
ARM:
- CATS is emulated well enough to run NetBSD and OpenBSD as guest OSes.
PowerPC:
- NetBSD/prep can run (experimental).
The emulator can be used for:
- experimenting with operating systems which you have not tried yet, or operating systems for hardware which you might not have access to,
- running guest operating systems for historical purposes, e.g. Ultrix or Sprite,
developing portable software, when you want yet another target platform to try to compile your software on (you can use GXemul to run a guest OS and compile your software inside that OS),
- development of new firmware or operating system code (but then you need to be aware of some limitations),
- educational purposes...
Enhancements:
- NetBSD/pmppc can now run in the emulator (with root on NFS).
- For ARM emulation (with NetBSD/cats, OpenBSD/cats, NetBSD/evbarm, or NetBSD/netwinder as the guest OS), the emulator does not use 100% of the hosts CPU if the guest OS is idle.
Download (1.5MB)
Added: 2007-06-17 License: BSD License Price:
862 downloads
Qemu launcher 1.7.4
Qemu Launcher is a GNOME front-end for the Qemu x86 PC emulator based on GTK. more>>
Qemu Launcher is a GNOME front-end for the Qemu x86 PC emulator based on GTK. Qemu is a command line application so I wrote this so that Qemu is more accessible from the desktop.
Main features:
- Create and save multiple VM configurations
- Disk image creation from the GUI using dd, qemu-mkcow, and vmdk2raw for raw, COW, and VMWare converted images respectively.
- Provides Qemu console access via xterm
- Configurations stored in users home directory in ~/.qemu-launcher
- Disk images can be stored anywhere
<<lessMain features:
- Create and save multiple VM configurations
- Disk image creation from the GUI using dd, qemu-mkcow, and vmdk2raw for raw, COW, and VMWare converted images respectively.
- Provides Qemu console access via xterm
- Configurations stored in users home directory in ~/.qemu-launcher
- Disk images can be stored anywhere
Download (0.059MB)
Added: 2007-06-10 License: GPL (GNU General Public License) Price:
884 downloads
Game Launcher 0.9.8
Game Launcher project is a universal front end for emulators. more>>
Game Launcher project is a universal front end for emulators.
The main goal is to provide a user interface that is easy to use and attractive, yet does not look like a traditional user interface with windows and such.
Game Launcher should work with any emulator, but it has been known to work with MAME, Nesticle, RockNES, zSNES, snes9x, Callus, Stella, z26, and Versions are available for Unix, DOS, and Windows.
Main features:
- Very flexible. It should run with any command line emulator.
- Simple and easy to use interface.
- Plays music in the background (MP3s or an audio CD).
- Displays screenshots (PNG, PCX, BMP, and JPEG).
- Customizable font.
- Customizable screen resolution.
- Support for vertical (rotated) monitors.
- Slight menu animations.
- Support for PC joysticks.
<<lessThe main goal is to provide a user interface that is easy to use and attractive, yet does not look like a traditional user interface with windows and such.
Game Launcher should work with any emulator, but it has been known to work with MAME, Nesticle, RockNES, zSNES, snes9x, Callus, Stella, z26, and Versions are available for Unix, DOS, and Windows.
Main features:
- Very flexible. It should run with any command line emulator.
- Simple and easy to use interface.
- Plays music in the background (MP3s or an audio CD).
- Displays screenshots (PNG, PCX, BMP, and JPEG).
- Customizable font.
- Customizable screen resolution.
- Support for vertical (rotated) monitors.
- Slight menu animations.
- Support for PC joysticks.
Download (0.35MB)
Added: 2006-11-14 License: GPL (GNU General Public License) Price:
1086 downloads
MyMiggy 1.0pre1
MyMiggy project is a KDE-based Amiga Emulator UI. more>>
MyMiggy project is a KDE-based Amiga Emulator UI.
UAE is a superb piece of software but perhaps a little hard to configure for the newbie or someone who wants to see some action fast.
MyMiggy aims to provide a complete, functional user interface to UAE.
Configurations are automatically loaded and saved; it comes already with some sane options that should allow fairly fast and painless configuration and usability.
<<lessUAE is a superb piece of software but perhaps a little hard to configure for the newbie or someone who wants to see some action fast.
MyMiggy aims to provide a complete, functional user interface to UAE.
Configurations are automatically loaded and saved; it comes already with some sane options that should allow fairly fast and painless configuration and usability.
Download (0.36MB)
Added: 2006-11-20 License: GPL (GNU General Public License) Price:
1069 downloads
GNOME FCE Ultra 0.6.0
GNOME FCE Ultra (also known as gfceu) is an interface for the popular Nintendo Emulator, FCE Ultra. more>>
GNOME FCE Ultra (also known as gfceu) is an interface for the popular Nintendo Emulator, FCE Ultra. GNOME FCE Ultra is designed for the GNOME desktop, and allows the user to easily play NES ROM images.
Main features:
- Network play
- Custom input configuration
- Fullscreen support
- Full sound support
- High compatibility and accurate emulation
<<lessMain features:
- Network play
- Custom input configuration
- Fullscreen support
- Full sound support
- High compatibility and accurate emulation
Download (0.029MB)
Added: 2007-06-22 License: GPL (GNU General Public License) Price:
865 downloads
Amiga Research Operating System 20060207
Amiga Research Operating System (AROS) is a portable and free desktop operating system. more>>
Amiga Research Operating System (AROS) is a portable and free desktop operating system aiming at being compatible with AmigaOS 3.1, while improving on it in many areas. The source code is available under an open source license, which allows anyone to freely improve upon it.
Goals
The goals of the AROS project is it to create an OS which:
1. Is as compatible as possible with AmigaOS 3.1.
2. Can be ported to different kinds of hardware architectures and processors, such as x86, PowerPC, Alpha, Sparc, HPPA and other.
3. Should be binary compatible on Amiga and source compatible on any other hardware.
4. Can run as a standalone version which boots directly from hard disk and as an emulation which opens a window on an existing OS to develop software and run Amiga and native applications at the same time.
5. Improves upon the functionality of AmigaOS.
To reach this goal, we use a number of techniques. First of all, we make heavy use of the Internet. You can participate in our project even if you can write only one single OS function. The most current version of the source is accessible 24 hours per day and patches can be merged into it at any time. A small database with open tasks makes sure work is not duplicated.
History
Some time back in the year 1993, the situation for the Amiga looked somewhat worse than usual and some Amiga fans got together and discussed what should be done to increase the acceptance of our beloved machine. Immediately the main reason for the missing success of the Amiga became clear: it was propagation, or rather the lack thereof. The Amiga should get a more widespread basis to make it more attractive for everyone to use and to develop for. So plans were made to reach this goal. One of the plans was to fix the bugs of the AmigaOS, another was to make it an modern operating system. The AOS project was born.
But exactly what was a bug? And how should the bugs be fixed? What are the features a so-called modern OS must have? And how should they be implemented into the AmigaOS?
Two years later, people were still arguing about this and not even one line of code had been written (or at least no one had ever seen that code). Discussions were still of the pattern where someone stated that "we must have ..." and someone answered "read the old mails" or "this is impossible to do, because ..." which was shortly followed by "youre wrong because ..." and so on.
In the winter of 1995, Aaron Digulla got fed up with this situation and posted an RFC (request for comments) to the AOS mailing list in which I asked what the minimal common ground might be. Several options were given and the conclusion was that almost everyone would like to see an open OS which is compatible to AmigaOS 3.1 (kickstart 40.68) on which further discussions could be based upon to see what is possible and what is not.
So the work began and AROS was born.
<<lessGoals
The goals of the AROS project is it to create an OS which:
1. Is as compatible as possible with AmigaOS 3.1.
2. Can be ported to different kinds of hardware architectures and processors, such as x86, PowerPC, Alpha, Sparc, HPPA and other.
3. Should be binary compatible on Amiga and source compatible on any other hardware.
4. Can run as a standalone version which boots directly from hard disk and as an emulation which opens a window on an existing OS to develop software and run Amiga and native applications at the same time.
5. Improves upon the functionality of AmigaOS.
To reach this goal, we use a number of techniques. First of all, we make heavy use of the Internet. You can participate in our project even if you can write only one single OS function. The most current version of the source is accessible 24 hours per day and patches can be merged into it at any time. A small database with open tasks makes sure work is not duplicated.
History
Some time back in the year 1993, the situation for the Amiga looked somewhat worse than usual and some Amiga fans got together and discussed what should be done to increase the acceptance of our beloved machine. Immediately the main reason for the missing success of the Amiga became clear: it was propagation, or rather the lack thereof. The Amiga should get a more widespread basis to make it more attractive for everyone to use and to develop for. So plans were made to reach this goal. One of the plans was to fix the bugs of the AmigaOS, another was to make it an modern operating system. The AOS project was born.
But exactly what was a bug? And how should the bugs be fixed? What are the features a so-called modern OS must have? And how should they be implemented into the AmigaOS?
Two years later, people were still arguing about this and not even one line of code had been written (or at least no one had ever seen that code). Discussions were still of the pattern where someone stated that "we must have ..." and someone answered "read the old mails" or "this is impossible to do, because ..." which was shortly followed by "youre wrong because ..." and so on.
In the winter of 1995, Aaron Digulla got fed up with this situation and posted an RFC (request for comments) to the AOS mailing list in which I asked what the minimal common ground might be. Several options were given and the conclusion was that almost everyone would like to see an open OS which is compatible to AmigaOS 3.1 (kickstart 40.68) on which further discussions could be based upon to see what is possible and what is not.
So the work began and AROS was born.
Download (18.3MB)
Added: 2006-03-28 License: Other/Proprietary License with Source Price:
1310 downloads
Gamefu 0.2 Beta 1
Gamefu is a (old-school)game collection manager and emulator frontend. more>>
Gamefu project was previously know as Kamefu. Please update your SVN checkout. No release with the new name yet.
Gamefu is a (old-school) game collection manager and emulator frontend. Gamefu stand for "Gaming All Machine Emulator Frontend for UNIX".
Supported systems(as 0.1):
-NES (Nintendo Entertainment System)
-SNES (Super Nintendo Entertainment System)
-GB/GBC (Game Boy/Game Boy Color)
-GBA (Game Boy Advance)
-MAME (Multiple Arcade Machine Emulator)
<<lessGamefu is a (old-school) game collection manager and emulator frontend. Gamefu stand for "Gaming All Machine Emulator Frontend for UNIX".
Supported systems(as 0.1):
-NES (Nintendo Entertainment System)
-SNES (Super Nintendo Entertainment System)
-GB/GBC (Game Boy/Game Boy Color)
-GBA (Game Boy Advance)
-MAME (Multiple Arcade Machine Emulator)
Download (0.74MB)
Added: 2006-11-26 License: GPL (GNU General Public License) Price:
1070 downloads
FCE Ultra 0.98.15
FCE Ultra is a NES emulator. more>>
FCE Ultra is a NES (Nintendo Entertainment System) and Famicom (Family Computer) emulator for a variety of different platforms, based on Beros FCE. Game compatibility is very high, provided you provide non-corrupt ROM/disk images.
It has been tested (and runs) under DOS, Linux SVGAlib, Linux X, Mac OS X, and MS Windows. A native GUI is provided for the MS Windows port, and the other ports use a command-line based interface. The SDL port should run on any modern UNIX-like operating system(such as FreeBSD) with no code changes.
Enhancements:
- Latest code found on the net.
<<lessIt has been tested (and runs) under DOS, Linux SVGAlib, Linux X, Mac OS X, and MS Windows. A native GUI is provided for the MS Windows port, and the other ports use a command-line based interface. The SDL port should run on any modern UNIX-like operating system(such as FreeBSD) with no code changes.
Enhancements:
- Latest code found on the net.
Download (0.52MB)
Added: 2006-07-07 License: GPL (GNU General Public License) Price:
1235 downloads
Kamefu 0.1.1
Kamefu is the emulator frontend and collection manager for KDE. more>>
Kamefu is the collection manager and emulator frontend for KDE. The direct inspiration for this application is the audio player amaroK. It supports emulators for systems like MAME, NES, SNES, Nintendo 64, Game Boy Advance, Master System, Megadrive, PC Engine and more.
Planned features are:
Configuration for each emulator is handled by modules created with a script language like Python, Perl and Kommander. The collection manager can check if your games are valid via an XML database. New emulator configuration modules and databases can be downloaded with KHotNewStuff.
Supported systems(as 0.1):
- NES (Nintendo Entertainment System)
- SNES (Super Nintendo Entertainment System)
- GB/GBC (Game Boy/Game Boy Color)
- GBA (Game Boy Advance)
- MAME (Multiple Arcade Machine Emulator)
<<lessPlanned features are:
Configuration for each emulator is handled by modules created with a script language like Python, Perl and Kommander. The collection manager can check if your games are valid via an XML database. New emulator configuration modules and databases can be downloaded with KHotNewStuff.
Supported systems(as 0.1):
- NES (Nintendo Entertainment System)
- SNES (Super Nintendo Entertainment System)
- GB/GBC (Game Boy/Game Boy Color)
- GBA (Game Boy Advance)
- MAME (Multiple Arcade Machine Emulator)
Download (0.72MB)
Added: 2006-05-08 License: GPL (GNU General Public License) Price:
1269 downloads
IOSEMU 0.2.5
IOSEMU is a Cisco 7200 emulator that uses JIT to achieve good performance. more>>
IOSEMU is a Cisco 7200 emulator that uses JIT to achieve good performance. The project is able to boot real Cisco IOS images.
At this time, the emulator I have programmed is able to boot a large number of Cisco IOS releases available for the 7200 platform, including the latest 12.2S and 12.4. The following devices are emulated:
MIPS64 CPU processor. The instruction set is not completely emulated now (FPU support is lacking, TLB support is not finished and other minor things), but it is sufficient for IOS ;
DRAM and Packet SRAM memory ;
Non-Volatile Memory (NVRAM) ;
Dallas DS1620 Temperature Sensors and Voltage Sensors, allowing the Environmental Monitor to work properly ;
NMC93C46 Serial EEPROM ;
I/O and Midplane FPGA specific to the C7200 platform ;
Basic support of Serial interfaces (PA-8T) and Ethernet IOCard based on DEC21140 (Tulip) chip.
Basic Galileo GT64010 PCI controller, DEC 21050 PCI bridges and so.
To run at a decent speed, the emulator uses a JIT (Just In Time) compiler, which is working on x86 CPU (like Pentium) and x86_64 CPU (AMD64/Intel EM64T).
<<lessAt this time, the emulator I have programmed is able to boot a large number of Cisco IOS releases available for the 7200 platform, including the latest 12.2S and 12.4. The following devices are emulated:
MIPS64 CPU processor. The instruction set is not completely emulated now (FPU support is lacking, TLB support is not finished and other minor things), but it is sufficient for IOS ;
DRAM and Packet SRAM memory ;
Non-Volatile Memory (NVRAM) ;
Dallas DS1620 Temperature Sensors and Voltage Sensors, allowing the Environmental Monitor to work properly ;
NMC93C46 Serial EEPROM ;
I/O and Midplane FPGA specific to the C7200 platform ;
Basic support of Serial interfaces (PA-8T) and Ethernet IOCard based on DEC21140 (Tulip) chip.
Basic Galileo GT64010 PCI controller, DEC 21050 PCI bridges and so.
To run at a decent speed, the emulator uses a JIT (Just In Time) compiler, which is working on x86 CPU (like Pentium) and x86_64 CPU (AMD64/Intel EM64T).
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Added: 2006-10-29 License: GPL (GNU General Public License) Price:
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