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Alien 8.69

Alien 8.69


Converts between the rpm, dpkg, stampede slp, and slackware tgz file formats. more>> Alien is a program that converts between the rpm, dpkg, stampede slp, and slackware tgz file formats. If you want to use a package from another distribution than the one you have installed on your system, you can use alien to convert it to your preferred package format and install it.
Despite the large version number, alien is still (and will probably always be) rather experimental software. It has been used by many people for many years, but there are still many bugs and limitations.
Alien should not be used to replace important system packages, like sysvinit, shared libraries, or other things that are essential for the functioning of your system. Many of these packages are set up differently by Debian and Red Hat, and packages from the different distributions cannot be used interchangably. In general, if you cant uninstall the package without breaking your system, dont try to replace it with an alien version.
Alien is available as the alien package in Debian. To use alien, you will need several other programs. Alien is a perl program, and requires perl version 5.004 or greater. To convert packages to or from rpms, you need the Red Hat Package Manager; get it from its website.
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Download (73KB)
Added: 2009-04-18 License: Freeware Price: Free
264 downloads
Alien GUI 0.4

Alien GUI 0.4


Alien GUI is a graphical user interface of famous Alien which makes it possible to transform packages. more>>
Alien GUI is a graphical user interface of famous Alien which makes it possible to transform packages.

You must be logged in root to be able to use it.

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Download (0.10MB)
Added: 2006-03-05 License: GPL (GNU General Public License) Price:
1378 downloads
Alien Flux 1.6

Alien Flux 1.6


Alien Flux is an arcade game where cute little Fluffies need YOUR help! more>>
Alien Flux is an arcade game where cute little Fluffies need YOUR help! Have you got what it takes to save them?
Defend the cutest, fluffiest little creatures in the Galaxy from a horde of evil aliens from the fifth dimension! With only fast reactions, animal cunning and a very big laser cannon to help you, you must rescue the Fluffies as malevolent Bubbles attempt to turn them into lime jelly.
Main features:
- 16 unique evil aliens from the 5th dimension
- 4 massive and fiendish bosses
- 8 cute fluffy friends that need your help
- 12 powerups to help you in your mission
- 100 levels of blistering arcade action in which to battle
- online hiscore table - be the best in the world and compete against your friends!
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Added: 2006-03-16 License: Freeware Price:
1318 downloads
Alien Swarm 1.32

Alien Swarm 1.32


Alien Swarm is a co-op mod for UT2004 where you play a team of marines fighting agains the swarm. more>>
Alien Swarm is an overhead view tactical shooter modification for Unreal Tournament 2004. Alien Swarm is set in a distant future, the players take the role of a Commander in the Interstellar Armed Forces.

They must guide their squad of marines through Swarm infested colonies, overrun bases and outposts, to achieve a variety of objectives. Featuring Assault Rifles, Heat Tracking Guns, Sentry Guns, Flamethrowers and more.

The top down, tactical shooter can be played by a maximum of 6 players in a co-op style. (You can play 8 in total, but then the game gets a bit crowded so we made it 6 by default.) Choose from eight marines, with different specialties - medical, technical, explosive or weapons specialists.

It features a single mission mode and a campaign. Fight off the Swarm to increase your skills and earn medals for extra skill points.

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Download (121.2MB)
Added: 2007-03-03 License: GPL (GNU General Public License) Price:
979 downloads
Alien Blaster 1.1.0

Alien Blaster 1.1.0


Alien Blaster project is an action-loaded 2D arcade shooter game for up to two players. more>>
Alien Blaster project is an action-loaded 2D arcade shooter game for up to two players.
alienblaster is an action-loaded 2D arcade shooter game.
Your mission in the game is simple: stop the invasion of the aliens by blasting them.
Simultaneous two-player mode is available.
Main features:
- many aliens to blast
- a big bad boss
- different weapons
- special items
- cooperative mode (2 players playing on 1 computer)
- gamepad/joystick support
- arcade mode with highscore
- open source
- published under GPL
- runs with Windows and Linux
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Added: 2006-11-10 License: GPL (GNU General Public License) Price:
1078 downloads
Aliens 2001.05.18

Aliens 2001.05.18


Aliens project is a slide at the bottom shooting game written for the Agenda VR3 Linux-based PDA. more>>
Aliens project is a "slide at the bottom" shooting game written for the Agenda VR3 Linux-based PDA.
It is played with the Agenda held in a sideways position. The PgUp/PgDn buttons (on the side of the Agenda) move the ship left and right, and the Left or Right arrow buttons (on the front) are used for shooting.
Since its an X-Window program, it also runs on Linux and Unix desktops, and should be trivial to port to other Linux-based PDAs, like the iPaq or the Zaurus (running X-Window).
Main features:
- Two gameplay modes:
- "Swooping" - Similar to the arcade game "Galaxian." The aliens hang around at the top of the screen and occasionally swoop down to attack you.
- "Marching" - Similar to the arcade game "Space Invaders." The aliens march back and forth across the screen and come down towards you as a group.
- Built-in help
- Explains the gameplay, scoring, and controls
- Sound effects
- Buzzer-based sound effects
- Source included
- Aliens is an Open Source product, released under the GNU General Public License (GPL).
- Now part of Agenda!
- The folks from Agenda Computing liked it so much that it shipped with the Agenda VR3 PDA!
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Added: 2006-12-07 License: GPL (GNU General Public License) Price:
1084 downloads
Alien::wxWidgets 0.21

Alien::wxWidgets 0.21


Alien::wxWidgets is a Perl module for building, finding and using wxWidgets binaries. more>>
Alien::wxWidgets is a Perl module for building, finding and using wxWidgets binaries.

SYNOPSIS

use Alien::wxWidgets < options >;

my $version = Alien::wxWidgets->version;
my $config = Alien::wxWidgets->config;
my $compiler = Alien::wxWidgets->compiler;
my $linker = Alien::wxWidgets->linker;
my $include_path = Alien::wxWidgets->include_path;
my $defines = Alien::wxWidgets->defines;
my $cflags = Alien::wxWidgets->c_flags;
my $linkflags = Alien::wxWidgets->link_flags;
my $libraries = Alien::wxWidgets->libraries( qw(gl adv core base) );
my @libraries = Alien::wxWidgets->link_libraries( qw(gl adv core base) );
my @implib = Alien::wxWidgets->import_libraries( qw(gl adv core base) );
my @shrlib = Alien::wxWidgets->shared_libraries( qw(gl adv core base) );
my @keys = Alien::wxWidgets->library_keys; # gl, adv, ...
my $library_path = Alien::wxWidgets->shared_library_path;
my $key = Alien::wxWidgets->key;
my $prefix = Alien::wxWidgets->prefix;

Please see Alien for the manifesto of the Alien namespace.

In short Alien::wxWidgets can be used to detect and get configuration settings from an installed wxWidgets.

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Added: 2006-09-02 License: Perl Artistic License Price:
1151 downloads
Alien Arena 2007 6.05

Alien Arena 2007 6.05


Alien Arena 2006 is the ultimate freeware deathmatch game. more>>
Alien Arena 2006 is the ultimate freeware deathmatch game!

Included are 25 total levels, 9 detailed characters, 8 weapons, 2 vehicles, 5 gameplay modes(DM, TDM, CTF, All Out Assault, Deathball), and much more!

New for Alien Arena 2006 are five mutators(instagib, regeneration, vampire, rocket arena, and low grav), and Deathball, a mode in which you get points by capturing a ball and firing in into a goal.

Eight new levels have been added, as well as alternate firing modes for several of the weapons. The game now runs on version 4.03 of the CRX engine, based on the id Software GPL source codes, and adding nextgen features such as reflective water, shaders, light bloom, improved lighting, and much more, while optimizations allow it to still run extremely fast even on modest systems.

The game now features colored names, an improved console, and an enhanced in-game server browser.

Also available is the "Nightmare Bots" patch, which adds a fourth skill level to the in-game bots, which will challenge even the best players.
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Download (208.33MB)
Added: 2007-06-17 License: GPL (GNU General Public License) Price:
866 downloads
alien-userlist-debian 0.1

alien-userlist-debian 0.1


alien-userlist-debian is a KDM theme for Debian users. more>>
alien-userlist-debian is a KDM theme for Debian users.
Theme based on:
- alien-userlistV2.1 by jagodragon
- alien Debian ksplash by xactive
- zion-kdm by zion-linux
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Added: 2007-03-08 License: GPL (GNU General Public License) Price:
967 downloads
Alien Perl module 0.91

Alien Perl module 0.91


Alien Perl module package contains external libraries wrapped up for your viewing pleasure! more>>
Alien Perl module package contains external libraries wrapped up for your viewing pleasure!

SYNOPSIS

perldoc Alien;

Alien is a package that exists just to hold together an idea, the idea of Alien:: packages, so there is no code here, just motivation for Alien.

Why

James and I ended up doing a build system for Fotango, lots of people have done a build system, it is a pretty boring task. The boring task is really all the mindlessly stupid things you need to do to build C libraries that Perl modules require, these C modules usually have unusual installation systems or require vastly different options. So CPAN modules install easy, 3rd party stuff is nasty.
So, suddenly an idea struck me, Alien packages! Imagine a CPAN module that has as its only task to make sure a certain library is installed! That means that you can write all the voodoo in your Build.PL file and then just make sure the module requires the correct Alien module! Then anything that install Perl modules will deal with it automatically!

How

So, what should an Alien module do? It should make sure that the target is installed and it should provide the caller with enough information to use it.
The idea is that you use it to make sure it is there, and you call class methods to find out what to use. These class methods will be individually specified by the stand alone Alien modules.

No Framework!

The reason this is so loosely worded is because we have no idea what common functionality will be needed, so we will let evolution work for us and see what individual Alien packages need and then eventually factor it out into this packages. I would like to avoid a topdown design approach.

Responsibilities of a Alien module.

On installation, make sure the required package is there, otherwise install it.
On usage, make sure the required package is there, else croak.

Bundle the source with the module, or download it.

Allow module authors to access information it gathers.

Document itself well.

Preferably use Module::Build.

Be sane.

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Download (0.010MB)
Added: 2007-05-11 License: Perl Artistic License Price:
898 downloads
Alien::scriptaculous 1.002

Alien::scriptaculous 1.002


Alien::scriptaculous is a Perl module for installing and finding script.aculo.us. more>>
Alien::scriptaculous is a Perl module for installing and finding script.aculo.us.
SYNOPSIS
use Alien::scriptaculous;
...
$version = Alien::scriptaculous->version();
$path = Alien::scriptaculous->path();
...
Alien::scriptaculous->install( $my_destination_directory );
About Alien
Why
James and I ended up doing a build system for Fotango, lots of people have done a build system, it is a pretty boring task. The boring task is really all the mindlessly stupid things you need to do to build C libraries that Perl modules require, these C modules usually have unusual installation systems or require vastly different options. So CPAN modules install easy, 3rd party stuff is nasty.
So, suddenly an idea struck me, Alien packages! Imagine a CPAN module that has as its only task to make sure a certain library is installed! That means that you can write all the voodoo in your Build.PL file and then just make sure the module requires the correct Alien module! Then anything that install Perl modules will deal with it automatically!
How
So, what should an Alien module do? It should make sure that the target is installed and it should provide the caller with enough information to use it.
The idea is that you use it to make sure it is there, and you call class methods to find out what to use. These class methods will be individually specified by the stand alone Alien modules.
No Framework!
The reason this is so loosely worded is because we have no idea what common functionality will be needed, so we will let evolution work for us and see what individual Alien packages need and then eventually factor it out into this packages. I would like to avoid a topdown design approach.
Responsibilities of a Alien module
- On installation, make sure the required package is there, otherwise install it.
- On usage, make sure the required package is there, else croak.
- Bundle the source with the module, or download it.
- Allow module authors to access information it gathers.
- Document itself well.
- Preferably use Module::Build.
- Be sane.
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Download (0.098MB)
Added: 2007-03-19 License: Perl Artistic License Price:
949 downloads
UFO: Alien Invasion 2.1.1

UFO: Alien Invasion 2.1.1


UFO: Alien Invasion is a 3D UFO-inspired tactical game. more>>
UFO: Alien Invasion is a 3D UFO-inspired tactical game.
UFO: ALIEN INVASION is a strategy game featuring tactical combat against hostile alien forces which are about to infiltrate earth at this very moment. You are in command of a small special unit which has been founded to face the alien strike force.
To be successful on the long run, you will also have to have a research team study the aliens and their technologies in order to learn as much as possible about their technology, their goals and the aliens themselves.
UFO: Alien Invasion is heavily inspired by the X-COM series by Mythos and Microprose. The first game of the series, UFO DEFENSE, became a classic and, in our honest opinion, is one of the best games ever made.
UFO: Alien Invasion is neither a sequel nor a remake of UFO DEFENSE - we simply had the urge to create a similar strategy game, which will hopefully be as entertaining as the original was for the players (and for the developers, of course). Join the IRC-Channel at irc.freenode.org named #ufo:ai and contribute to the developing process.
Gameplay:
The game is turn-based. Well, this might sound somewhat old school now, but trust us: turn-based games are fun!
Each member of your squad has a limited number so called "time units" each round, which are consumed when you order the unit to walk, to fire a weapon or to perform any of the other miscellaneous actions. When all your forces are out of time units, the aliens turn starts. In addition to eliminating as many enemies as possible, your mission is to minimize civilian casualties as well as to acquire parts of the advanced alien technology.
Once youve acquired sufficient samples of the unknown technology, your research labs will be able to reproduce the alien weapons and devices in order to use them against their original creators.
Game Engine:
The game engine is based on a heavily modified version of IDs Quake2 Engine. This doesnt imply that UFO: Alien Invasion is a mod or a total conversion at all! No, UFO: AI is a stand-alone game which doesnt require Quake2 or any similar program to run. Our self-developed game engine is featuring up-to-date OpenGL graphics and special effects, increased texture resolution, hardware accelerated clipping of map layers to toggle between floors, a new animation system for player models, a stunning AI and a few other gimmicks.
Multiplayer support:
You can play UFO: ALIEN INVASION with your friends via LAN or Internet. One player takes the role of the human special squad while the other is in control of the alien invaders. Co-op team play with multiple players on both sides is also supported for up to three teams on each side (6 players total).
Enhancements:
- Implemented sv_roundtimelimit cvar to set the maximum time a team has to finish their round in multiplayer.
- Completely rewritten saving and loading system.
- Finished implementation of Flashbang - now Flashbang will disable enemys reactionfire as well.
- Reintroduced employees renaming again.
- Hire menu and Team Select menu now shows Health bar as well.
- Heavily improved chat subsystem for multiplayer as well as Multiplayer Team Selection menu.
- Improved describing weapons and ammo in UFOpedia and other menus, including displaying firemodes.
- Added multiplayer server password protection.
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Download (3.1MB)
Added: 2007-05-02 License: GPL (GNU General Public License) Price:
550 downloads
AlienDrive Live CD 1.0

AlienDrive Live CD 1.0


AlienDrive Live CD is a linux distribution based on the SLAX Operating System. more>>
AlienDrive Live CD is a linux distribution based on the SLAX Operating System.

It is sometimes affectionately referred to by the people who love it as "The Alien". It was designed specifically to function as a Digital Audio Workstation and Pre/Post Video Production platform.

The system core is based on a compressed module design that has been carefully tuned to reach a level of performance so advanced, it is thought to have come from the enigmatic Gray Aliens We hope you enjoy meeting The Alien

Live CD login username: root password: toor

This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details
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Download (211MB)
Added: 2006-01-02 License: GPL (GNU General Public License) Price:
1391 downloads
Heart of The Alien Redux 1.2.2

Heart of The Alien Redux 1.2.2


Heart of The Alien Redux project is a complete rewrite of game Heart of The Alien. more>>
Heart of The Alien Redux project is a complete rewrite of game Heart of The Alien.

This game was rewritten modern computers and consoles.

Heart of The Alien is the sequel for the undoubtably the best adventure of all times, Another World. Developed back in 1994 by Interplay exclusively for the Sega CD console.

This is an open-source project which aims to bring this highly-addictive game to all modern consoles and computer platforms.

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Added: 2006-12-07 License: GPL (GNU General Public License) Price:
1064 downloads
SDL_image 1.2.11

SDL_image 1.2.11


SDL_image is an image file loading library. more>>
SDL_image is an image file loading library. It loads images as SDL surfaces, and supports the following formats: BMP, PNM, XPM, LBM, PCX, GIF, JPEG, PNG, TGA.

Images provide the basic visual building blocks for any user interface. Colors and fun shapes are the stuff that we as kids looked at for hours at a time while trying to shoot down big aliens and rescue pixelated princesses. Now its our turn to make the images that others will remember later in life perhaps. Now how do we get this dang images into our SDL programs, and be flexible in the handling of the images so that we dont even have to worry about what various formats they may be in?

This is where SDLimage makes your life easier. This document doesnt help you make artwork, but it will give you the functional knowledge on how to get that art into your game. Now go forth and make your Stick Figure of Justice, someone else might fill in for your lack of artistry, at least you wont have to make much of an effort to include the new and better art into your code.

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Download (2.7MB)
Added: 2006-07-14 License: GPL (GNU General Public License) Price:
1202 downloads
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