aleph one sdl
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Aleph One/SDL 20051119
Aleph One/SDL is a 3D first-person action game, based on Bungies Marathon series. more>>
Aleph One is an Open Source 3D first-person shooter game, based on the game Marathon 2 by Bungie Software.
Aleph One was originally a Mac-only game, but there is now a cross-platform version based on the Simple DirectMedia Layer (SDL) library, that should in theory run on all systems supported by SDL (Linux, BeOS, Windows, Mac OS, Solaris, IRIX, *BSD, and others). Except for a few minor things, the port is complete and playable.
Installation
From a binary package
- Unix: If you are running Linux/i386 with XFree86 4.0 and OpenGL you can download and install the binary RPM (you will also need to install at least one of the AlephOne-M1A1, AlephOne-Marathon2 or AlephOne-Infinity RPMs). Otherwise, you have to compile Aleph One/SDL from the source (see the next section). In both cases, you have to have SDL >= 1.2.0 installed.
Note: If you are getting a message like
error: Failed dependencies:
libGL.so.1(LIBGL) is needed by AlephOne-20040417-1
while installing the RPM, try installing again with the --nodeps option. If this is the only failed dependency and you have OpenGL installed, the program should work.
Compiling from source
1. You will need to have the SDL library installed. Aleph One requires at least SDL 1.2.0. Note that if you didnt install SDL from source, you will also have to install the SDL-devel package.
2. Download the Aleph One/SDL source tarball, or get the source via CVS.
3. Under Unix, install Aleph One as follows:
$ ./configure
$ make
[become root]
# make install
Under BeOS, do this instead:
$ make -f Makefile.BeOS install
This will compile the source and create a directory AlephOne in your home directory that contains the AlephOne application and some data files.
2. Installing the data files
To play Aleph One, you will also need Marathon scenario (graphics, sound and map) data files. For your convenience, Ive created archives containing the data files from the now freely available Marathon (M1A1), Marathon 2 and Marathon Infinity scenarios, converted to the formats needed by the SDL version of Aleph One.
- Unix: Either download and install at least one of the AlephOne-M1A1, AlephOne-Marathon2 or AlephOne-Infinity RPM packages, or download one of the AlephOne-M1A1-1.0.tar.gz, AlephOne-Marathon2-1.0.tar.gz or AlephOne-Infinity-1.0.tar.gz tarballs and unexpand it to /usr/local/share/AlephOne/.
- BeOS: Download one of the AlephOne-M1A1-1.0.tar.gz, AlephOne-Marathon2-1.0.tar.gz or AlephOne-Infinity-1.0.tar.gz tarballs and unexpand it to the same directory as the AlephOne application.
The packages contain the files Images, Map, Map.resources, Music, Shapes, Sounds, some scripts, and the respective instruction manual in PDF format (from the original Mac version).
Playing Aleph One
First, be sure to read the README file that comes with Aleph One/SDL.
- Unix: If you have installed the Marathon, Marathon 2, or Marathon Infinity scenario, type
$ alephone-m1a1
for M1A1, or
$ alephone-marathon2
for Marathon 2, or
$ alephone-infinity
for Marathon Infinity, to start the game. If you dont have hardware-accelerated OpenGL, you will get better performance by specifying the -g option. If this causes corrupted graphics (red screen), you should also specify the -m option.
BeOS: Double-click the AlephOne application.
Enhancements:
- This version is based on a new upstream release with improved Internet gaming, Lua scripting support, and lots of bugfixes.
<<lessAleph One was originally a Mac-only game, but there is now a cross-platform version based on the Simple DirectMedia Layer (SDL) library, that should in theory run on all systems supported by SDL (Linux, BeOS, Windows, Mac OS, Solaris, IRIX, *BSD, and others). Except for a few minor things, the port is complete and playable.
Installation
From a binary package
- Unix: If you are running Linux/i386 with XFree86 4.0 and OpenGL you can download and install the binary RPM (you will also need to install at least one of the AlephOne-M1A1, AlephOne-Marathon2 or AlephOne-Infinity RPMs). Otherwise, you have to compile Aleph One/SDL from the source (see the next section). In both cases, you have to have SDL >= 1.2.0 installed.
Note: If you are getting a message like
error: Failed dependencies:
libGL.so.1(LIBGL) is needed by AlephOne-20040417-1
while installing the RPM, try installing again with the --nodeps option. If this is the only failed dependency and you have OpenGL installed, the program should work.
Compiling from source
1. You will need to have the SDL library installed. Aleph One requires at least SDL 1.2.0. Note that if you didnt install SDL from source, you will also have to install the SDL-devel package.
2. Download the Aleph One/SDL source tarball, or get the source via CVS.
3. Under Unix, install Aleph One as follows:
$ ./configure
$ make
[become root]
# make install
Under BeOS, do this instead:
$ make -f Makefile.BeOS install
This will compile the source and create a directory AlephOne in your home directory that contains the AlephOne application and some data files.
2. Installing the data files
To play Aleph One, you will also need Marathon scenario (graphics, sound and map) data files. For your convenience, Ive created archives containing the data files from the now freely available Marathon (M1A1), Marathon 2 and Marathon Infinity scenarios, converted to the formats needed by the SDL version of Aleph One.
- Unix: Either download and install at least one of the AlephOne-M1A1, AlephOne-Marathon2 or AlephOne-Infinity RPM packages, or download one of the AlephOne-M1A1-1.0.tar.gz, AlephOne-Marathon2-1.0.tar.gz or AlephOne-Infinity-1.0.tar.gz tarballs and unexpand it to /usr/local/share/AlephOne/.
- BeOS: Download one of the AlephOne-M1A1-1.0.tar.gz, AlephOne-Marathon2-1.0.tar.gz or AlephOne-Infinity-1.0.tar.gz tarballs and unexpand it to the same directory as the AlephOne application.
The packages contain the files Images, Map, Map.resources, Music, Shapes, Sounds, some scripts, and the respective instruction manual in PDF format (from the original Mac version).
Playing Aleph One
First, be sure to read the README file that comes with Aleph One/SDL.
- Unix: If you have installed the Marathon, Marathon 2, or Marathon Infinity scenario, type
$ alephone-m1a1
for M1A1, or
$ alephone-marathon2
for Marathon 2, or
$ alephone-infinity
for Marathon Infinity, to start the game. If you dont have hardware-accelerated OpenGL, you will get better performance by specifying the -g option. If this causes corrupted graphics (red screen), you should also specify the -m option.
BeOS: Double-click the AlephOne application.
Enhancements:
- This version is based on a new upstream release with improved Internet gaming, Lua scripting support, and lots of bugfixes.
Download (0.87MB)
Added: 2005-11-20 License: GPL (GNU General Public License) Price:
1441 downloads
NeoPop-SDL 0.2
NeoPop-SDL project is a NeoGeo Pocket emulator. more>>
NeoPop-SDL project is a NeoGeo Pocket emulator.
It supports black and white and color games, game state saving, screenshots (BMP and PNG), sound and music, double- and triple-size graphics scaling (both in software and hardware), full-screen mode, joystick and keyboard input, and the ability to read from ZIP files.
<<lessIt supports black and white and color games, game state saving, screenshots (BMP and PNG), sound and music, double- and triple-size graphics scaling (both in software and hardware), full-screen mode, joystick and keyboard input, and the ability to read from ZIP files.
Download (0.25MB)
Added: 2006-11-23 License: GPL (GNU General Public License) Price:
1069 downloads
Abuse-SDL 0.7.0
Abuse-SDL is a port of Abuse by Crack Dot Com to Linux using the Simple DirectMedia Layer library. more>>
Abuse-SDL project is a port of Abuse by Crack Dot Com to Linux using the Simple DirectMedia Layer library. This allows Abuse to run at screen depths greater than 8bpp as well as fullscreen.
Main features:
- Run at any screen depth from 8bpp to 32bpp.
- Run fullscreen or in a window.
- Software and OpenGL hardware accelerated scaling.
- Lock the mouse to the window.
- Mousewheel support for changing weapons.
- Stereo sound.
<<lessMain features:
- Run at any screen depth from 8bpp to 32bpp.
- Run fullscreen or in a window.
- Software and OpenGL hardware accelerated scaling.
- Lock the mouse to the window.
- Mousewheel support for changing weapons.
- Stereo sound.
Download (0.65MB)
Added: 2005-09-19 License: GPL (GNU General Public License) Price:
837 downloads
Pongix 0.4
Pongix is videogame very simple for two players inspired by the classic Pong. more>>
Pongix is videogame very simple for two players inspired by the classic Pong.
We began to develop the program to participate in the proposal "Pong" that made several users of the list of mail SDL in Spanish.
The proposal consisted of developing several versions different from videojuego Pong with the libraries SDL, each version could include its own variants.
<<lessWe began to develop the program to participate in the proposal "Pong" that made several users of the list of mail SDL in Spanish.
The proposal consisted of developing several versions different from videojuego Pong with the libraries SDL, each version could include its own variants.
Download (0.20MB)
Added: 2006-01-24 License: GPL (GNU General Public License) Price:
1368 downloads
Tennix! SDL Port 0.3.2
Tennix! SDL Port is a simple two-player tennis game. more>>
Tennix! SDL Port is a simple two-player tennis game.
It features simple image loading (with all game graphics being customizable by simply editing them with a graphics editor like The GIMP), sound effects, stadium audience sounds, and ball shadows.
The source code for this SDL port is released under the terms of the GNU General Public License, Version 2 (or later).
Controls
Player 1 uses the keys W, S and D and Player 2 uses O, L and K.
<<lessIt features simple image loading (with all game graphics being customizable by simply editing them with a graphics editor like The GIMP), sound effects, stadium audience sounds, and ball shadows.
The source code for this SDL port is released under the terms of the GNU General Public License, Version 2 (or later).
Controls
Player 1 uses the keys W, S and D and Player 2 uses O, L and K.
Download (0.47MB)
Added: 2007-07-08 License: Freeware Price:
838 downloads
Invasion 3D 1.0.2-Linux
Invasion 3D is a free multi-platform 3D arcade game, based on OpenGL and SDL and available for Windows and Linux. This fun and addictive game features... more>> <<less
Download (2332KB)
Added: 2009-04-17 License: Freeware Price: Free
197 downloads
Visualboy Advance 1.7.2
Visualboy Advance is one of the best GBA emulator for Linux. more>>
Visualboy Advance is one of the best GBA emulator for Linux.
Featuring great speed, excellent compatiblity, sound support, savestates, cheat functions, and multiple languages.
Recently, new GTK+ GUI has been added to VBA as an alternative for SDL version. You really cant go wrong. A must-try!
<<lessFeaturing great speed, excellent compatiblity, sound support, savestates, cheat functions, and multiple languages.
Recently, new GTK+ GUI has been added to VBA as an alternative for SDL version. You really cant go wrong. A must-try!
Download (0.36MB)
Added: 2005-11-12 License: GPL (GNU General Public License) Price:
996 downloads
Deathchase 3D 0.9
Deathchase 3D is a remake of the Spectrum arcade game of the same name. more>>
Deathchase 3D project is a remake of the Spectrum arcade game of the same name.
Deathchase 3D is a remake of the Spectrum game of the same name, which is itself based on the sequence in "Return of the Jedi" chasing Stormtroopers through the forests of Endor on light-speeders.
Its a fake perspective 3D game: avoid the trees and shoot the bad guys ahead of you. It uses the SDL library.
It is written for Linux but should run on anything SDL supports.
<<lessDeathchase 3D is a remake of the Spectrum game of the same name, which is itself based on the sequence in "Return of the Jedi" chasing Stormtroopers through the forests of Endor on light-speeders.
Its a fake perspective 3D game: avoid the trees and shoot the bad guys ahead of you. It uses the SDL library.
It is written for Linux but should run on anything SDL supports.
Download (0.57MB)
Added: 2006-12-08 License: GPL (GNU General Public License) Price:
1056 downloads
Open Steelball 0.5
Open Steelball is a futuristic soccer game. more>>
Open Steelball project is a futuristic soccer game.
Open Steelball is an SDL game, which is similar to "SpeedBall" on the Amiga. It is a futuristic soccer game for one or two where 5 players can be controlled per side.
The ball can be passed, shot, lobbed, and other players can be tackled.
Goalkeepers are controlled automatically.
This is the First Alpha Release.
<<lessOpen Steelball is an SDL game, which is similar to "SpeedBall" on the Amiga. It is a futuristic soccer game for one or two where 5 players can be controlled per side.
The ball can be passed, shot, lobbed, and other players can be tackled.
Goalkeepers are controlled automatically.
This is the First Alpha Release.
Download (0.49MB)
Added: 2006-12-08 License: GPL (GNU General Public License) Price:
1060 downloads
SharpNES 0.3
SharpNES is a clean-room NES emulator using SDL and GTK#. more>>
SharpNES is a clean-room NES emulator using SDL and GTK#.
SharpNES supports:
- A number of NES mappers
- SaveRAM using the .sav files other NES emulators use
- Play/pause
SharpNES is 100% clean room, no proprietary information was harmed in the making of this emulator.
<<lessSharpNES supports:
- A number of NES mappers
- SaveRAM using the .sav files other NES emulators use
- Play/pause
SharpNES is 100% clean room, no proprietary information was harmed in the making of this emulator.
Download (0.17MB)
Added: 2005-07-22 License: GPL (GNU General Public License) Price:
1556 downloads
Excalibur: Morganas Revenge 3.0
Excalibur: Morganas Revenge is a first-person action adventure game using the Aleph One (Marathon) engine. more>>
Excalibur: Morganas Revenge (EMR) is a unique scenario based upon the Aleph One (Marathon) engine. It is a first-person action adventure game, featuring an epic and in-depth story line. As a Federation Marine resting after your last mission, you start aboard the exploration class Starship Kronos where you learn that your real mission has yet to begin. You are re-acquainted with the AI Merlin, who introduces you to Kronos time traveling technology, and reveals your new mission: to save mankind from the clutches of Morgana and her minions. Through untamed raptor-infested jungles, castle arenas, and war-torn streets of the future, you will wield weapons from all time periods - including the Sword of Power, Excalibur - in an effort to thwart the diabolical plot that unfolds. The EMR adventure, spread across 42 solo levels, weaves a tale of truth and honor, knighthood and bravery, and darkness and treachery. EMR also delivers 27 adrenaline pumped network levels. EMR immerses you in an amazing new world, creating an addictive, fun and unique gaming experience.
For those that played EMR under the old Marathon Infinity engine, EMR 3.0 brings exciting new maps, new high resolution textures and landscapes, a completely new set of weapons, new monsters and friends, new scenery, new 16-bit sounds, original music, and a carefully woven original story line that transcends time. Using the Aleph One engine, EMR now sports loads of new special features using Aleph Ones MML and Lua scripting languages. Please note that the AlephOne engine is old technology improved. Architecture is still simulated 3D, so there are no ramps, bridges, and balconies, nor horizontal doors. The sprites in EMR are made up of 2D images posed in different views, not 3D models. Do not expect the latest state-of-the-art graphics engine, but you can expect an intriguing storyline, creative map architectures, engaging graphics, original spellbinding music, and mood-setting sound effects.
Whats New in This Release:
<<lessFor those that played EMR under the old Marathon Infinity engine, EMR 3.0 brings exciting new maps, new high resolution textures and landscapes, a completely new set of weapons, new monsters and friends, new scenery, new 16-bit sounds, original music, and a carefully woven original story line that transcends time. Using the Aleph One engine, EMR now sports loads of new special features using Aleph Ones MML and Lua scripting languages. Please note that the AlephOne engine is old technology improved. Architecture is still simulated 3D, so there are no ramps, bridges, and balconies, nor horizontal doors. The sprites in EMR are made up of 2D images posed in different views, not 3D models. Do not expect the latest state-of-the-art graphics engine, but you can expect an intriguing storyline, creative map architectures, engaging graphics, original spellbinding music, and mood-setting sound effects.
Whats New in This Release:
- Levels with fog and mist
- Persistent effects such as poison, earthquakes, fire storm spell, and timed grenades
- Original MP3 music
- 12 unique weapons, including a new Dragon Flamer and T9000 Railgun
- New spells for your wand, including fire storm, teleportation, and raise the
dead
- Beautifully rendered OpenGL textures and landscapes
- New graphics for Morgana, the Trex, raven, and Jurassic bug
- A huge variety of new hi-res scenery items
- New holodeck programs, including driving a Flintstone mobile through Bedrock!
- Blood Gulch style net map with 8 simulated net players and a huge battlefield
- A basketball court netmap where grenades in a basket win points for your team
- A beautiful new future level that lets you drive a Hoverbike!
- A total of 5 brand new solo maps and 4 new net maps
- Lots of updated maps with new areas, new tasks, new features, and new secrets
- New powerups, such as apples, bananas, health kits, emergency kits, and finally
a use for all those magic scrolls!
- And much, much, more...
Download (227.1MB)
Added: 2007-06-03 License: GPL (GNU General Public License) Price:
877 downloads
C-Dogs SDL Port 0.4
C-Dogs is an arcade shoot-em-up which lets players work alone and co-operativly during missions. more>>
C-Dogs SDL is a port of the old DOS arcade game C-Dogs to modern operating systems utilising the SDL Media Libraries. In theory C-Dogs SDL should be able to run on Windows, MacOS X, BeOS and the other systems supported by SDL.
Genererally, the more UNIX like a system is, the greater the chance of C-Dogs working (MacOS X and BeOS people, I mean you guys).
C-Dogs SDL was ported to SDL by Jeremy Chin and Lucas Martin-King, using Gentoo Linux as their development environment.
C-Dogs is an arcade shoot-em-up which lets players work alone and co-operativly during missions, and against each other in the "dogfight" deathmatch mode. The DOS version of C-Dogs came with several built in missions and dogfight maps, this version is no exception.
The author of the DOS version of C-Dogs was Ronny Wester. See the "official" homepage for more details. We would like to thank him for releasing the C-Dogs sources to the public.
<<lessGenererally, the more UNIX like a system is, the greater the chance of C-Dogs working (MacOS X and BeOS people, I mean you guys).
C-Dogs SDL was ported to SDL by Jeremy Chin and Lucas Martin-King, using Gentoo Linux as their development environment.
C-Dogs is an arcade shoot-em-up which lets players work alone and co-operativly during missions, and against each other in the "dogfight" deathmatch mode. The DOS version of C-Dogs came with several built in missions and dogfight maps, this version is no exception.
The author of the DOS version of C-Dogs was Ronny Wester. See the "official" homepage for more details. We would like to thank him for releasing the C-Dogs sources to the public.
Download (0.36MB)
Added: 2007-07-07 License: GPL (GNU General Public License) Price:
847 downloads
Shooting Star 1.2.0
Shooting Star project is a 2D shooting game. more>>
Shooting Star project is a 2D shooting game.
Shooting Star is a 2D action game which uses SDL and OpenGL.
The goal is to clear all levels of bad guys and make the World a better place.
<<lessShooting Star is a 2D action game which uses SDL and OpenGL.
The goal is to clear all levels of bad guys and make the World a better place.
Download (7.4MB)
Added: 2006-11-13 License: GPL (GNU General Public License) Price:
1966 downloads
explosions demo 2005.07.31
explosions demo project is a SDL-based toy with fireworks in 3D space and neat visual effects. more>>
explosions demo project is a SDL-based toy with fireworks in 3D space and neat visual effects.
"Explosions" is a simple SDL-based demo written in C which displays a faux-3D environment with small sprites.
Using the mouse, you can cause little sparks (or fireworks) to appear. Using the keyboard, you can change the angle of viewing.
You can also toggle a number of nifty effects, like blur, fade, dissolve, rotation and zoom.
The C source-code is fully commented, and should be useful for learning some simple SDL and interesting effects code.
<<less"Explosions" is a simple SDL-based demo written in C which displays a faux-3D environment with small sprites.
Using the mouse, you can cause little sparks (or fireworks) to appear. Using the keyboard, you can change the angle of viewing.
You can also toggle a number of nifty effects, like blur, fade, dissolve, rotation and zoom.
The C source-code is fully commented, and should be useful for learning some simple SDL and interesting effects code.
Download (0.039MB)
Added: 2006-11-15 License: GPL (GNU General Public License) Price:
1115 downloads
Cyanide 1.1.2
Cyanide is a client for Cyanide, a graphical virtual reality multiplayer role-playing game. more>>
Cyanide project is a client for Cyanide, a graphical virtual reality multiplayer role-playing game.
Cyanide is intended to be the most dynamic multi-player online role-playing game ever made.
This client uses an isometric perspective to present scenes. It is programmed with Python, pygame (SDL), and OpenGL.
Full 3D movement is possible, and the servers code can be exchanged online.
<<lessCyanide is intended to be the most dynamic multi-player online role-playing game ever made.
This client uses an isometric perspective to present scenes. It is programmed with Python, pygame (SDL), and OpenGL.
Full 3D movement is possible, and the servers code can be exchanged online.
Download (0.63MB)
Added: 2006-12-13 License: GPL (GNU General Public License) Price:
1046 downloads
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