advance
GnomeBoyAdvance 0.4
GnomeBoyAdvance is a GNOME frontend for the Visual Boy Advance emulator. more>>
All the options of VisualBoyAdvance are graphically configurable and stored using Gconf.
The controls are configurable with a pressing on the wished key or joystick button.
You can easily manage your roms collection and associate a screenshot to each game.
AdvanceMAME 0.104.0
AdvanceMAME is a port of the MAME and MESS emulators for arcade monitors, TVs, and PC monitors. more>>
They run in GNU/Linux, Mac OS X, DOS, Windows and in all the other platforms supported by the SDL library.
The main difference compared with the official emulators is that the Advance versions are able to program directly the video board to always get a video mode with the correct size and frequency.
Generally the Advance emulators are able to use a video mode which doesnt require any stretching or other unneeded effects to match the original arcade display.
The direct video board programming is fully supported in Linux and DOS. Its partially supported in Windows. AdvanceMAME isnt supported in Mac OS X and other platforms.
Main features:
- Automatic creation of perfect video modes with the correct size and clock.
- A lot of video boards supported. See the GNU/Linux, DOS and Windows card list.
- Support for 8, 15, 16 and 32 bits video modes.
- Real hardware scanlines.
- Software video image stretching by fractional factors, for example to play vertical games like "Pac-Man" with horizontal Arcade Monitors or TVs.
- Special scale, lq and hq effects to improve the aspect with modern PC Monitors. See Scale2x and hq3x pages for examples.
- Special blit effects to improve the image quality in stretching. See Blit Effetcs for examples.
- Special rgb effects to simulate the aspect of a real Arcade Monitor See Rgb Effetcs for examples.
- Change of the video mode and other video options at runtime. See the Snapshots.
- Support of Symmetric Multi-Processing (SMP) with a multiple threads architecture in Linux.
- Sound and Video recording in WAV, PNG and .MNG files.
- Multiple mice support in Linux, DOS, Windows 2000 and Windows XP.
- Automatic exit after some time of inactivity.
- Scripts capabilities to drive external hardware devices like LCDs and lights.
- Textual configuration files.
- Help screen describing the user input keys.
Enhancements:
- This release updates the emulator sources to the latest MAME version.
AcetoneISO 6.7 Advance
AcetoneISO script was made to simplify the mount of file *.iso . more>>
They are 2 simply scripts that autamatically creates a folder on Your Desktop and mounts the ISO file that is on the Deskop. Be sure that on your desktop there is only 1 iso file or else it will mount the iso file giving priority(i suppose) to the ascii code.
HOW TO USE :
1) mount and unmount ISO and MDF(if iso-9660 standard)
2) Convert BIN/CUE, MDF, DAT, NRG, CCD/IMG, CDI, XBOX to ISO
3) Burn Your ISO, CUE, TOC images directly in K3b
4) verify md5sum of image files
5) ability to create ISO from Folder and CD/DVD
6) Mount, unmount, create ISO from Folder or CD/DVD from servicemenu
7) Play a DVD-Movie ISO with Kaffeine, Mplayer or VLC from GUI or servicemenu(only kaffeine)
8) Split ISOs in smaller files of 649MB or 125MB ad merge them
9) Force the mount/eject of a CD/DVD media in your device
Visualboy Advance 1.7.2
Visualboy Advance is one of the best GBA emulator for Linux. more>>
Featuring great speed, excellent compatiblity, sound support, savestates, cheat functions, and multiple languages.
Recently, new GTK+ GUI has been added to VBA as an alternative for SDL version. You really cant go wrong. A must-try!
Payday Loan Advance 1.0
Payday Loan Advance toolbar for Internet Explorer with Email Notifier, Weather, Radio, Pop-Up Ad Blocker, Search tool and Favorites Link. Listen to yo... more>> <<less
KVisualBoyAdvance 0.3.1
KVisualBoyAdvance is a simple graphical frontend to the VisualBoyAdvance emulator. more>>
KVBA is developed in KDevelop.
Main features:
- showing available GBA ROM files
- selecting directory where GBA ROMs are stored
- selecting VisualBoyAdvance binary to use
- choosing various runtime arguments ( size, smoothness, filters, etc... )
- saving options if selected ( using them on next run )
- configuations stored in $HOME/.kvisualboyadvance/VisualBoyAdvance.cfg text file ( from v 0.3 )
Default controls ( can be changed in the text configuration file )
# Left - Left Arrow
# Right - Right Arrow
# Up - Up Arrow
# Down - Down Arrow
# A - Z
# B - X
# L - A
# R - S
# Start - ENTER
# Select - BACKSPACE
# Speed up - SPACE
The command line VisualBoyAdvance program can be found at: http://vboy.gnemu.com
and not supplied with KVBA, but KVBA tested with VisualBoyAdvance version 1.7 only
Do not forget that for VisualBoyAdvance to run you need the libSDL1.2 package
KVisualBoyAdvance is distributed under the GPL.
Enhancements:
- optional usage of external BIOS file
Advanced tic-tac-toe 2.1
Advanced tic-tac-toe project is an advanced version of tic-tac-toe. more>>
It is a version of the popular game with different rules for placing and winning the game.
Enhancements:
- Removed all unused vars
Advance Stock Tracker 0.2.8
Advanced Stock Tracking System (AST) is a Web-based application for keeping track of stocks. more>>
Advance Stock Tracker features a portfolio with dividend tracking, a worksheet to keep track of prospects, a stock comparison utility, and a search engine for the stock market based heavily on technical analysis.
Advanced Assembler 0.9.0
Advanced Assembler is a multi-platform and modular assembler. more>>
Aasm should make assembly programming easier for developer, by providing a set of advanced features including symbol scopes, an expressions engine, big integer support, macro capability, numerous and accurate warning messages.
Its dynamic modular architecture enables Aasm to extend its set of features with plug-ins by taking advantages of dynamic libraries.
The input module supports Intel syntax (like nasm, tasm, masm, etc.). The x86 assembler module supports all opcodes up to P6 including MMX, SSE and 3DNow! extensions.
F-CPU and SPARC assembler modules are under development. Several output modules are available for ELF, COFF, IntelHex, and raw binary formats.

Advanced Human Light 1.0
Advanced Human Light is a GTK theme that uses the Murrine, Aurora, and, Clearlooks engines. more>>
Advanced Human Light 1.0 is yet another beautiful theme for Gnome users. It is actually a GTK theme that uses the Murrine, Aurora, and, Clearlooks engines.
This supports rgba* in the main window while leaving buttons, tabs, and text areas opaque so as to enhance readability and usability without sacrificing eye candy.
GNOME is an international effort to build a complete desktop environment-the graphical user interface which sits on top of a computer operating system-entirely from free software. This goal includes creating software development frameworks, selecting application software for the desktop, and working on the programs which manage application launching, file handling, and window and task management.
GNOME is part of the GNU Project and can be used with various Unix-like operating systems, most notably Linux, and as part of Java Desktop System in Solaris.
The name originally stood for GNU Network Object Model Environment, though this acronym is deprecated. The GNOME project puts heavy emphasis on simplicity, usability, and making things "just work".
Requirements:
- GTK 2.x
- GNOME 2.x
Armagetron Advanced 0.3.0
Armagetron is another version of the simple action game modeled after the lightcycle sequence of the movie Tron. more>> <<less
Advanced Poll Script 2.0.7
Advanced Poll Script provides a polling system with powerful administration tool. more>>
Advanced Poll is a polling system with powerful administration tool. It features: multiple polls, unlimited options, templates, language support, IP-Logging, IP-Locking, cookie support, comment feature, vote expire feature, random poll support and more. Supports both text file and mySQL database.
Advanced game library 0.2.4
Advanced game library project is a library designed to ease game development. more>>
It uses the SDL library and provides 2D graphical functions, sound streaming and events functions, video streaming, AI engines, and map generator.
This software is primarily designed for LINUX.
This SDK uses the SDL library for the bitmap, sound and events system. SDL provides accelerated and portable interfaces for the video and sound hardware.
The abstraction of the low level layer makes possible the extension of adgali to other low level libraries like Allegro or GGI.
This library tends to provide useful functions for bitmap and sprite display, game GUI, game sound events and music stream , network management and video streaming.
Well, only a subset of these features are implemented for now.
Main features:
- underlying library:
- SDL
- General features:
- The library is thread safe and reentrant
- Error management system: adgali provides a system to trace the origin of an error
- Unified data streaming system: memory, files, network or archives are simple to manage and can provide the game datas
- A modular conception for the loaders (streaming system, images, fonts ...)
- A memory leak detection system
- A postmortem backtracing system
- A general parser for a general treatment of the configuration files and scripts (in the spirit of the GTK+ description files).
- All major features are designed as modules integrated with a general engine
- a dynamic loading system of modules or third part libraries (work in progress)
- A cache system is designed for all objects to accelarate object loading
- 2D graphics features are:
- 32 bits pictures management: 24 bits of colour, 8 bits of alpha
- image loading: support BMP, PCX, GIF, TGA, JPG, PNG, PPM, PNM, PGM, TIFF, XCF, XPM image formats
- unified fonts management: true type fonts (TTF using freetype 2) and bitmap fonts ( an image file and a text description file)
- Color separation, modification and combination for an image (RGB, green level, CMY and HSV)
- zone filling, copying, tiling, clipping with optionnal rotation and mirror
- color filling, mask-ing, key color alpha channel treatment
- lines drawing with clipping functions
- Graphical user interface:
- a tree organized bitmap hierarchy with an automatic refresh system to the viewport
- basic string printing
KDEVisualBoyAdvance 0.3 Beta
KDEVisualBoyAdvance software is based on other front-ends such as kvba, qtvba, and vbaexpress. more>>
KDEVisualBoyAdvance software is based on other front-ends such as kvba, qtvba, and vbaexpress.
Advanced Packet Sniffer 0.19
Aps is a small tool for analyzing network traffic. more>>
It allows you to filter IP addresses, hardware addresses, ports, and specific protocols. It comes with a little GTK-GUI displaying packet counters for each protocol.
APS tries to print detailed info about network frames that are received from the SOCK_RAW (ETH_P_ALL) socket. I am not sure if this is the clean way, but it works fine. APS prints info about the hardware layer and the IP and TCP/UDP/ICMP header.
The tail of the packet (mostly the data) wich could not be interpreted is written on the screen as ascii/hex-dump or both (your choice).
Example
HW-ADDR: 00:60:8c:f6:40:96 -----> 00:80:ad:30:8f:3b
IP-ADDR: 192.168.17.52 -----> 192.168.17.50
IP-Ver4 || Head:0x0a (bytes) || Service(TOS):16 || Length over all:0061
Fragmentation: ID:0x4079 - Flags: 0 1 0 - Offset:00000
TTL:064 || Protokoll:006 (TCP) || HeaderCRC:0x567b
TCP-HEADER:
Ports: 0023-->1034 (telnet) Seq./Ack. Nr.:0x70843468 / 0xeae29434
Data-Offset:0x05 Reserved-6Bit:00 Flags:-urg-ACK-PSH-rst-syn-fin-
Window:0x7fe0 CRC:0x9420 Urgent-Pointer:0x0000
73 61 74 75 72 6e 32 3a 2f 73 72 76 2f 70 72 69 6e 74 71 23 20
HW-ADDR: 52:54:40:25:8d:88 -----> ff:ff:ff:ff:ff:ff
SAMBA/NetBios
e0 e0 03 ff ff 00 22 00 11 00 00 00 00 ff ff ff ff ff ff 04 52 00 00 00 00 52
40 25 8d 88 40 08 00 03 00 04 20 20 20 20 20 20 20 20 20
HW-ADDR: 00:80:ad:30:8f:3b -----> 00:60:8c:f6:40:96
IP-ADDR: 192.168.17.50 -----> 194.112.123.200
IP-Ver4 || Head:0x0a (bytes) || Service(TOS):0 || Length over all:0029
Fragmentation: ID:0x29ae - Flags: 0 0 0 - Offset:00000
TTL:064 || Protokoll:001 (ICMP) || HeaderCRC:0x411f
echo request CODE:0x0 CRC:0xf9f5 SIG:0x602 NUM:0x0
00 ea
Enhancements:
- added break for Packet-counter and fixed some minor bugs