3d space games for pc
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Space Mines 0.1.0
Space Mines project is a game where one makes money by building mines. more>>
Space Mines project is a game where one makes money by building mines.
Space Mines is a game where one needs to make money by building mines and by keeping ones workers happy.
INSTALLATION
make all
make install
make clean
USAGE
Build mines (but not too many) and create profits by selling the ore!
You need to pay your workers wages to keep them happy. Mining on other worlds is a dangerous business, and workers are at risk from exploding mines, radiation leaks, etc.
Version restrictions:
- There is very little error checking for if someone enters the wrong data type (like letters where there should be numbers).
Enhancements:
- Decided to release it to the world
- Made it GPL
- Included some documentation
<<lessSpace Mines is a game where one needs to make money by building mines and by keeping ones workers happy.
INSTALLATION
make all
make install
make clean
USAGE
Build mines (but not too many) and create profits by selling the ore!
You need to pay your workers wages to keep them happy. Mining on other worlds is a dangerous business, and workers are at risk from exploding mines, radiation leaks, etc.
Version restrictions:
- There is very little error checking for if someone enters the wrong data type (like letters where there should be numbers).
Enhancements:
- Decided to release it to the world
- Made it GPL
- Included some documentation
Download (0.009MB)
Added: 2007-01-10 License: GPL (GNU General Public License) Price:
1018 downloads
Space Commander 0.4
Space Commander is a game that aims to be similar to Elite and Privateer, with maybe a bit of Trade Wars thrown in. more>>
Space Commander is a game that aims to be similar to Elite and Privateer, with maybe a bit of Trade Wars thrown in.
The project is a remarkably functional space simulation with under 200 lines of code in the main file.
DEPENDENCIES
You need a recent version of Python and some support libraries. The game is currently being written using Python v 2.4.3 but it may work with newer or older versions with some minor tweaking. I intend to be using Python 2.5 and PyGame 1.8 shortly.
- Python 2.4.3
- PyGame 1.7
- Numeric 22.0
Basically you need a pretty complete Python kit. Most Linux distributions should have everything that you need and Windows / OSX users will be able to install it all with a small bit of effort.
To play the MIDI score in Linux you have to install and configure Timidity due to some old code in sdl-mixer which is a pre-dependency of PyGame. If the game crashes and
complains about midi, just comment out the MIDI line in spacecommander.py to disable it.
As to performance issues. I pass the buck. If it runs too slowly then get a faster computer, better graphics card, better operating system, whatever.
The idea of writing this in Python is to have a compromise between ultimate performance and the ability to understand and tinker around with the code.
You could try reducing the number of stars in the galaxy by editing bigbang.py also.
Feel free to re-write the game in hand optimized assembler, but you must send me a copy of your code per the LICENSE.
RUNNING THE GAME
Linux: ./spacecommander.py
KEYBOARD COMMANDS
ESC / Q: Quit the game
Left / Right: Yaw
Up / Down: Pitch
PgUp / PgDN: Roll
Enhancements:
- The main engine was completely rewritten and now supports flying a spaceship around a randomly generated galaxy. 2D rendering of objects using PyGame is supported.
- Mouse flight control is featured.
<<lessThe project is a remarkably functional space simulation with under 200 lines of code in the main file.
DEPENDENCIES
You need a recent version of Python and some support libraries. The game is currently being written using Python v 2.4.3 but it may work with newer or older versions with some minor tweaking. I intend to be using Python 2.5 and PyGame 1.8 shortly.
- Python 2.4.3
- PyGame 1.7
- Numeric 22.0
Basically you need a pretty complete Python kit. Most Linux distributions should have everything that you need and Windows / OSX users will be able to install it all with a small bit of effort.
To play the MIDI score in Linux you have to install and configure Timidity due to some old code in sdl-mixer which is a pre-dependency of PyGame. If the game crashes and
complains about midi, just comment out the MIDI line in spacecommander.py to disable it.
As to performance issues. I pass the buck. If it runs too slowly then get a faster computer, better graphics card, better operating system, whatever.
The idea of writing this in Python is to have a compromise between ultimate performance and the ability to understand and tinker around with the code.
You could try reducing the number of stars in the galaxy by editing bigbang.py also.
Feel free to re-write the game in hand optimized assembler, but you must send me a copy of your code per the LICENSE.
RUNNING THE GAME
Linux: ./spacecommander.py
KEYBOARD COMMANDS
ESC / Q: Quit the game
Left / Right: Yaw
Up / Down: Pitch
PgUp / PgDN: Roll
Enhancements:
- The main engine was completely rewritten and now supports flying a spaceship around a randomly generated galaxy. 2D rendering of objects using PyGame is supported.
- Mouse flight control is featured.
Download (MB)
Added: 2006-12-20 License: GPL (GNU General Public License) Price:
1041 downloads
PySpaceWar 0.9.2
PySpaceWar is a top down one or two player space game with gravity. more>>
PySpaceWar is a top down one or two player space game with gravity.
PySpaceWar is an open-source game, loosely inspired by Spacewar, Gravity Wars, and a bit by Star Control (I and II).
Two ships duel in a gravity field. Gravity doesnt affect the ships themselves (which have spanking new anti-gravity devices), but it affects missiles launched by the ships.
You can play against the computer, or two players can play with one keyboard. There is also a Gravity Wars mode, where the two ships do not move, and the players repeatedly specify the direction and velocity of their missiles.
<<lessPySpaceWar is an open-source game, loosely inspired by Spacewar, Gravity Wars, and a bit by Star Control (I and II).
Two ships duel in a gravity field. Gravity doesnt affect the ships themselves (which have spanking new anti-gravity devices), but it affects missiles launched by the ships.
You can play against the computer, or two players can play with one keyboard. There is also a Gravity Wars mode, where the two ships do not move, and the players repeatedly specify the direction and velocity of their missiles.
Download (0.11MB)
Added: 2006-11-15 License: GPL (GNU General Public License) Price:
1073 downloads
3D Python OpenGL Chess Game 1.0
3D Python OpenGL Chess Game project is a 3D chess game in Python with OpenGL. more>>
3D Python OpenGL Chess Game project is a 3D chess game in Python with OpenGL.
3D Python OpenGL Chess Game is a normal chess game that has no computer player (yet). You can play against a friend on your PC.
<<less3D Python OpenGL Chess Game is a normal chess game that has no computer player (yet). You can play against a friend on your PC.
Download (0.013MB)
Added: 2007-01-11 License: GPL (GNU General Public License) Price:
1021 downloads
3D RSS Feeds Icon for Linux -
1 Free Rss Feed icon designed with 3D look. more>> Description:
1 Free Rss Feed icon designed with 3D look.
Content:
RSS feeds<<less
Download (96KB)
Added: 2009-04-18 License: Freeware Price: Free
190 downloads
PTSPACE 0.1
PTSPACE is a X11 arcade game which allows you to patrol in space. more>>
PTSPACE is a X11 arcade game which allows you to patrol in space.
The real goal of this games is alien abduction except its you abducting the aliens for a change.
To get started try droping aliens into the sun and spacemen into the wormhole. The control key are shown on the info page.
Patrol in Space is a simple space arcade game in which you abduct aliens to free the solar system from alien invaders.
<<lessThe real goal of this games is alien abduction except its you abducting the aliens for a change.
To get started try droping aliens into the sun and spacemen into the wormhole. The control key are shown on the info page.
Patrol in Space is a simple space arcade game in which you abduct aliens to free the solar system from alien invaders.
Download (0.26MB)
Added: 2006-12-04 License: GPL (GNU General Public License) Price:
618 downloads
GNOME War Pad 0.4.0
GNOME War Pad is VGA Planets client for GNOME 2 desktop platform. more>>
GNOME War Pad is VGA Planets client for GNOME 2 desktop platform. It aims to develop a full featured client, including scripting Python support.
VGA Planets is a play-by-email space conquest strategy game, it can be played by 11 players max. This game is being played by strategy fanatics all over the world for some years now, is very addictive and there are several servers on the Internet that host various kinds of this games.
Well, first of all this game is great, I thank Tim Wisseman for his creation, secondly its very cheap to register it (I think 5 USD) and if you dont want to register it, you still can play it with some limitations. Plus, because this game was developed for DOS, almost all clients existing this days are for DOS or Windows, and since Im a GNU/Linux freak, Im tired of playing VP with dosemu, its just too slow! :-)...so thats my itch, I wanna scratch it as ESR says.
Actually, there isnt a GNU/Linux client for VP that Im aware of, I know that PCCs author, Stefan Reuther from Germany, is porting his excellent client to GNU/Linux using the SDL library, this is great! but again, GNOME deserves to have its own client, so I started this project as an excuse to learn how to program for GNOME, and also to polish my C programming skills.
This software is Free Software, released under the GNU General Public License, you may copy, modify it and redistribute it under the conditions of this license.
Enhancements:
- this is a major milestone in this projects development because now the player can make some real actions into the game! no more viewing-only! Enjoy!
<<lessVGA Planets is a play-by-email space conquest strategy game, it can be played by 11 players max. This game is being played by strategy fanatics all over the world for some years now, is very addictive and there are several servers on the Internet that host various kinds of this games.
Well, first of all this game is great, I thank Tim Wisseman for his creation, secondly its very cheap to register it (I think 5 USD) and if you dont want to register it, you still can play it with some limitations. Plus, because this game was developed for DOS, almost all clients existing this days are for DOS or Windows, and since Im a GNU/Linux freak, Im tired of playing VP with dosemu, its just too slow! :-)...so thats my itch, I wanna scratch it as ESR says.
Actually, there isnt a GNU/Linux client for VP that Im aware of, I know that PCCs author, Stefan Reuther from Germany, is porting his excellent client to GNU/Linux using the SDL library, this is great! but again, GNOME deserves to have its own client, so I started this project as an excuse to learn how to program for GNOME, and also to polish my C programming skills.
This software is Free Software, released under the GNU General Public License, you may copy, modify it and redistribute it under the conditions of this license.
Enhancements:
- this is a major milestone in this projects development because now the player can make some real actions into the game! no more viewing-only! Enjoy!
Download (1.8MB)
Added: 2005-07-11 License: GPL (GNU General Public License) Price:
1567 downloads
Spacehulk 1.5 beta1
Space Hulk is a board game which takes place in the world of Warhammer 40000. more>>
Space Hulk is a great board game of Games Workshop in the world of Warhammer 40000. This is a two player turn-based game where one play the Marine, the other play the alien called Genestealer. If you need more infos on the game, you can get the rulebook or some links on Space Hulk
This video game is a complete conversion of the board game with the 2nd edition rules. Well, I know there is some fans discussion to know whether the 1st or the 2nd edition of the rules is the better. For my part, I only played the 2nd edition, thats the edition this game is based on.
The project is aiming at providing a way to play SpaceHulk on your computer exactly as you could do it with the real board version but with some extra : you can play via network (no need to have two players in the same room) synchronized or asynchronized (via e-mail), and you will even be able to play solo against an artificial intelligent opponent. Currently, only HotSeat and Play-By-Email mode game are implemented. You can see some screenshots or download it.
This game is developed as a free software with the GPL license. We always need some volonteers to help us on coding, bug reports, creating new skins or new levels, writing documentations, maintaining web sites, etc. See the development site for more infos.
Enhancements:
- Problem with diceroll.
- BF: Problem when transmitting genestealer orientation during creation.
- BF: Mail sent with n instead of rn (fix from Unifex).
- BF: segfault with newby question in pbem.
<<lessThis video game is a complete conversion of the board game with the 2nd edition rules. Well, I know there is some fans discussion to know whether the 1st or the 2nd edition of the rules is the better. For my part, I only played the 2nd edition, thats the edition this game is based on.
The project is aiming at providing a way to play SpaceHulk on your computer exactly as you could do it with the real board version but with some extra : you can play via network (no need to have two players in the same room) synchronized or asynchronized (via e-mail), and you will even be able to play solo against an artificial intelligent opponent. Currently, only HotSeat and Play-By-Email mode game are implemented. You can see some screenshots or download it.
This game is developed as a free software with the GPL license. We always need some volonteers to help us on coding, bug reports, creating new skins or new levels, writing documentations, maintaining web sites, etc. See the development site for more infos.
Enhancements:
- Problem with diceroll.
- BF: Problem when transmitting genestealer orientation during creation.
- BF: Mail sent with n instead of rn (fix from Unifex).
- BF: segfault with newby question in pbem.
Download (0.86MB)
Added: 2005-06-20 License: GPL (GNU General Public License) Price:
1596 downloads
ZengaiaSpace 0.2.1a
Zengaia Space is a multiplayer game which can be played over a central Internet server. more>>
Zengaia Space project is a multiplayer game which can be played over a central Internet server.
In the game, you have to build ships, settle new planets, build new shipyards, fight your enemy, and conquer new planets and solar systems.
Enhancements:
- A large bug has been fixed that caused the MySQL connection to crash after about a day running the server.
- Now the server should be up 24/7 again.
<<lessIn the game, you have to build ships, settle new planets, build new shipyards, fight your enemy, and conquer new planets and solar systems.
Enhancements:
- A large bug has been fixed that caused the MySQL connection to crash after about a day running the server.
- Now the server should be up 24/7 again.
Download (0.14MB)
Added: 2006-01-24 License: GPL (GNU General Public License) Price:
1369 downloads
Gallipoli: The Game 0.7.0
Gallipoli: The Game is a stunning recreation of Australias greatest military adventure. more>>
Gallipoli: The Game is a stunning recreation of Australias greatest military adventure. As a commander in the Great War (WWI), you take on the role of leading the prime of Australias armed forces as they launch an all-out assault on the Central Powers (the Germans, Austrians and the Ottomans).
Gameplay is similar to the hit PC game, Lemmings, except, instead of trying to save your soldiers, your mission, as an authentic WWI commander, is to wipe out as many diggers as possible ... the more gruesomely, the better!
Main features:
- Landing at Hell Spit (ANZAC cove)
- Russells Top
- The Sphinx
- Walkers Ridge
- The landing at Sulva Bay
- The third wave at the Nek
Enhancements:
- game much faster
- more options
- Battle of Pozyers level removed (no-one was playing it)
<<lessGameplay is similar to the hit PC game, Lemmings, except, instead of trying to save your soldiers, your mission, as an authentic WWI commander, is to wipe out as many diggers as possible ... the more gruesomely, the better!
Main features:
- Landing at Hell Spit (ANZAC cove)
- Russells Top
- The Sphinx
- Walkers Ridge
- The landing at Sulva Bay
- The third wave at the Nek
Enhancements:
- game much faster
- more options
- Battle of Pozyers level removed (no-one was playing it)
Download (15.4MB)
Added: 2006-04-13 License: GPL (GNU General Public License) Price:
1291 downloads
Games::3D 0.09
Games::3D is a package containing an object system for (not only) 3D games. more>>
Games::3D is a package containing an object system for (not only) 3D games.
SYNOPSIS
use Games::3D::World;
my $world = Games::3D::World->new();
$world->save_to_file( $filename );
my $loaded = Games::3D::world->load_from_file( $filename );
my $thing1 = $world->add ( Games::3D::Thingy->new( ... ) );
my $thing2 = $world->add ( Games::3D::Thingy->new( ... ) );
$world->link($thing1, $thing2);
Games::3D::World provides you with a container class that will contain every object in your game object system. This are primarily objects that have states, change these states and need to announce the states to other objects.
The Games::3D::World container also enables you to save and restore snapshots of your objects system.
Basic things that you object system contains are derived from a class called Games::3D::Thingy. These can represent physical objects (buttons, levers, doors, lights etc) as well as virtual objects (trigger, sensors, links, markers, sound sources etc).
You can link Thingys together, either directly or via Games::3D::Links. The links have some more features than direct linking, which are explained below.
This package also provides you with Games::3D::Sensor, a class for objects that sense state changes and act upon them. Or not, depending on the sensor. Sensors are primarily used to watch for certain conditions and then act when they are met. Examples are the death of an object, values that go below a certain threshold etc.
State changes are transported in the object system with signals.
<<lessSYNOPSIS
use Games::3D::World;
my $world = Games::3D::World->new();
$world->save_to_file( $filename );
my $loaded = Games::3D::world->load_from_file( $filename );
my $thing1 = $world->add ( Games::3D::Thingy->new( ... ) );
my $thing2 = $world->add ( Games::3D::Thingy->new( ... ) );
$world->link($thing1, $thing2);
Games::3D::World provides you with a container class that will contain every object in your game object system. This are primarily objects that have states, change these states and need to announce the states to other objects.
The Games::3D::World container also enables you to save and restore snapshots of your objects system.
Basic things that you object system contains are derived from a class called Games::3D::Thingy. These can represent physical objects (buttons, levers, doors, lights etc) as well as virtual objects (trigger, sensors, links, markers, sound sources etc).
You can link Thingys together, either directly or via Games::3D::Links. The links have some more features than direct linking, which are explained below.
This package also provides you with Games::3D::Sensor, a class for objects that sense state changes and act upon them. Or not, depending on the sensor. Sensors are primarily used to watch for certain conditions and then act when they are met. Examples are the death of an object, values that go below a certain threshold etc.
State changes are transported in the object system with signals.
Download (0.032MB)
Added: 2006-10-02 License: Perl Artistic License Price:
1124 downloads
Quantum Star: Generations 0.7.2c
Quantum Star: Generations is an easy to install and manage space strategy browser-based game. more>>
Quantum Star: Generations project is an easy to install and manage space strategy browser-based game.
Quantum Star: Generations is a browser-based space strategy and trading game played across a mapped galaxy against other players. Utilizing mining, trading, research, and production through easy-to-use tools, QS enables both broad micro-management of resources or more "aggregated" methods. Players compete, combat enemy fleets, and manage planets to become the "last man standing". No user downloads are required, and the game is free to host or play.
Quantum Star: Generations Evolved is a browser-based space strategy game. It is playable from any modern browser such as Mozilla Firefox or Internet Explorer. It is written in the PHP programming language and utilises either MySQL or PostgreSQL as a backend database. It is also free for download and may be hosted independently by any user. The game is released under the terms of the Affero General Public License.
Quantum Star: Generations Evolved is a free open source application. Being open source you may modify and redistribute the source code under the terms of the Affero General Public License, or at your option the GNU General Public License version 3 (not version 2).
Main features:
- Free
- Its fun!
- Easy installation
- Support for all versions of MySQL and PostgreSQL
- Support for both PHP4 and PHP5
- Platform independent
- Multiple language support with UTF-8 the standard character encoding
- Focus on security and resource efficiency
- Automated administration tasks
- Did we mention it is fun?
<<lessQuantum Star: Generations is a browser-based space strategy and trading game played across a mapped galaxy against other players. Utilizing mining, trading, research, and production through easy-to-use tools, QS enables both broad micro-management of resources or more "aggregated" methods. Players compete, combat enemy fleets, and manage planets to become the "last man standing". No user downloads are required, and the game is free to host or play.
Quantum Star: Generations Evolved is a browser-based space strategy game. It is playable from any modern browser such as Mozilla Firefox or Internet Explorer. It is written in the PHP programming language and utilises either MySQL or PostgreSQL as a backend database. It is also free for download and may be hosted independently by any user. The game is released under the terms of the Affero General Public License.
Quantum Star: Generations Evolved is a free open source application. Being open source you may modify and redistribute the source code under the terms of the Affero General Public License, or at your option the GNU General Public License version 3 (not version 2).
Main features:
- Free
- Its fun!
- Easy installation
- Support for all versions of MySQL and PostgreSQL
- Support for both PHP4 and PHP5
- Platform independent
- Multiple language support with UTF-8 the standard character encoding
- Focus on security and resource efficiency
- Automated administration tasks
- Did we mention it is fun?
Download (MB)
Added: 2007-03-11 License: AGPL (Affero General Public License) Price:
961 downloads
3D Tetris 4.1.0
The goal of the 3D Tetris game is to complete a layer with blocks without gap which will cause the layer to disappear. With ongoing time this will bec... more>> <<less
Download (87KB)
Added: 2009-04-25 License: Freeware Price: Free
202 downloads
Games::Sudoku::General 0.007
Games::Sudoku::General is a Perl module that can solve sudoku-like puzzles. more>>
Games::Sudoku::General is a Perl module that can solve sudoku-like puzzles.
SYNOPSIS
$su = Games::Sudoku::General->new ();
print $su->problem(<<less
SYNOPSIS
$su = Games::Sudoku::General->new ();
print $su->problem(<<less
Download (0.040MB)
Added: 2007-08-13 License: Perl Artistic License Price:
803 downloads
Crystal Core 0.01
Crystal Core is the main Crystal Space demo game. more>>
Crystal Core is the main Crystal Space demo game. The project makes heavy use of CEL and CELstart. It is going to be a first person shooter with many quests and puzzle elements. The three main purposes of Crystal Core are:
- Be a good and playable game.
- Be a good tutorial on how to make games using Crystal Space, CEL, and CELstart.
- Spawn a modding community. Crystal Core is heavily modular and extensible.
Main features:
- A game menu where you can start the game and change a few options.
- Two levels out of the game.
- Two creatures that will try to follow and attack you.
- A small quest that you have to solve in order to get access to some part of the level.
- Nice music and sound effects.
- Working inventory system, health, and ammo system.
<<less- Be a good and playable game.
- Be a good tutorial on how to make games using Crystal Space, CEL, and CELstart.
- Spawn a modding community. Crystal Core is heavily modular and extensible.
Main features:
- A game menu where you can start the game and change a few options.
- Two levels out of the game.
- Two creatures that will try to follow and attack you.
- A small quest that you have to solve in order to get access to some part of the level.
- Nice music and sound effects.
- Working inventory system, health, and ammo system.
Download (15.8MB)
Added: 2007-04-25 License: LGPL (GNU Lesser General Public License) Price:
918 downloads
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