3d sonic fan games
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Sonic Action Beta 3
Sonic Action is a multiplatform Sonic fangame based on the SRB2 story. more>>
Sonic Action is the first SRB2 Town related game. Anywhere, instead of the standard story that you read everyday, this time the viewpoint is more orientated to Sonic.
But Im not saying that well not appear in the game, nothing of that kind. Im planning to get we appear in the game. So dont ask me about that.
The engine of Sonic Action is incredibly good: you can think that Sega made it. Thats because six months of developing can do wonderful things. And this is not developed using programs such as Game Maker, MFF or TGF, normally used for make fangames, its programmed in C++ with Allegro.
And is more: Tails92 will port the different versions of Sonic Action to other OS like Linux or FreeBSD (Sonic Action is orignally programmed for Windows).
The story is very original, as far as the fangames stories that I know.. But you can get more info in the Sonic Action sections (scroll down the menu).
Enhancements:
- New levels: Badnik City and Eggman Base (the last is incomplete).
<<lessBut Im not saying that well not appear in the game, nothing of that kind. Im planning to get we appear in the game. So dont ask me about that.
The engine of Sonic Action is incredibly good: you can think that Sega made it. Thats because six months of developing can do wonderful things. And this is not developed using programs such as Game Maker, MFF or TGF, normally used for make fangames, its programmed in C++ with Allegro.
And is more: Tails92 will port the different versions of Sonic Action to other OS like Linux or FreeBSD (Sonic Action is orignally programmed for Windows).
The story is very original, as far as the fangames stories that I know.. But you can get more info in the Sonic Action sections (scroll down the menu).
Enhancements:
- New levels: Badnik City and Eggman Base (the last is incomplete).
Download (0.77MB)
Added: 2006-10-05 License: GPL (GNU General Public License) Price:
728 downloads
3D Python OpenGL Chess Game 1.0
3D Python OpenGL Chess Game project is a 3D chess game in Python with OpenGL. more>>
3D Python OpenGL Chess Game project is a 3D chess game in Python with OpenGL.
3D Python OpenGL Chess Game is a normal chess game that has no computer player (yet). You can play against a friend on your PC.
<<less3D Python OpenGL Chess Game is a normal chess game that has no computer player (yet). You can play against a friend on your PC.
Download (0.013MB)
Added: 2007-01-11 License: GPL (GNU General Public License) Price:
1021 downloads
Wolvix Games 1.0.4
Wolvix Games is a new edition of the Wolvix live CD, featuring over 50 games. more>>
Wolvix is a GNU/Linux LiveCD built from SLAX. Wolvix is a desktop oriented distribution made to fit the needs from regular to advanced desktop users.
Along with the applications youll get some of the best free Linux games. (No 3D gfx card required).
Games Edition features over 50 games in different categories, four emulators and quite a few desktop applications.
You wont find World of Warcraft or Half-Life 2 on the CD, but Ive tried to include some of the finest free Linux games and I think there should be a game or two for most people, Ive even added dopewars for your grandma.
None of the games require 3D drivers, so you should be able to play most games on any graphics card
<<lessAlong with the applications youll get some of the best free Linux games. (No 3D gfx card required).
Games Edition features over 50 games in different categories, four emulators and quite a few desktop applications.
You wont find World of Warcraft or Half-Life 2 on the CD, but Ive tried to include some of the finest free Linux games and I think there should be a game or two for most people, Ive even added dopewars for your grandma.
None of the games require 3D drivers, so you should be able to play most games on any graphics card
Download (MB)
Added: 2005-12-12 License: GPL (GNU General Public License) Price:
1428 downloads
Java Games 1.0
Java Games is a collection of simple games that are compiled into Java applets and meant to be played online in a Web browser. more>>
Java Games project is a collection of simple games that are compiled into Java applets and meant to be played online in a Web browser.
Currently the collection contains four games: XO World (similar to tic-tac-toe, but with lines of 5 on a 10x10 board); 100 Mack (guess the random combination of 4 images out of a set of six); Memory (flip 2 plates at a time to find matching pairs); and Tetris.
<<lessCurrently the collection contains four games: XO World (similar to tic-tac-toe, but with lines of 5 on a 10x10 board); 100 Mack (guess the random combination of 4 images out of a set of six); Memory (flip 2 plates at a time to find matching pairs); and Tetris.
Download (0.13MB)
Added: 2007-02-20 License: GPL (GNU General Public License) Price:
985 downloads
3D Pong 0.5
3D Pong project is a simple Xlib vector-based ping-pong game. more>>
3D Pong project is a simple Xlib vector-based ping-pong game.
3D Pong is is a very small and fast ping-pong or handball game for one or two players. It uses simple 3D vector graphics in Xlib.
Multiple views are possible, and red/blue separation is available for users with 3D movie glasses.
Main features:
Game Play:
- 1 player against the computer
- 1 player in "handball" mode
- 2 players, networked
- User-defined gravity level
- With or without a deflective "net"
Display Modes:
- Red/Blue split mode for true 3D using 3D glasses!!!
- Six viewing positions:
- First Person POV from behind your paddle
- "Bleacher" view from the side of the game arenta.
- Above view.
- Freely rotatable mode (using the mouse)
- A dizzying "follow the ball" mode
- Follow the paddle mode
<<less3D Pong is is a very small and fast ping-pong or handball game for one or two players. It uses simple 3D vector graphics in Xlib.
Multiple views are possible, and red/blue separation is available for users with 3D movie glasses.
Main features:
Game Play:
- 1 player against the computer
- 1 player in "handball" mode
- 2 players, networked
- User-defined gravity level
- With or without a deflective "net"
Display Modes:
- Red/Blue split mode for true 3D using 3D glasses!!!
- Six viewing positions:
- First Person POV from behind your paddle
- "Bleacher" view from the side of the game arenta.
- Above view.
- Freely rotatable mode (using the mouse)
- A dizzying "follow the ball" mode
- Follow the paddle mode
Download (0.036MB)
Added: 2006-11-10 License: GPL (GNU General Public License) Price:
1090 downloads
Sonic-Rainbow 0.7.2.2
Sonic-Rainbow is a graphical multi-media player for Linux systems. more>>
Sonic-Rainbow is a graphical multi-media player for Linux systems. It provides an Easy to Use complete GUI interface that will run on most Linux based Window Managers such as KDE, ICEWM, XFCE, GNOME etc....
[CONFIGURE=1]
./configure
make
make install
Main features:
- CD Player
- CD AutoPlay
- Ogg File Player
- MP3 File Player
- WAV File Player
- MP3, Ogg, Wav fast foward and rewind capability for playing files
- Sound Mixer
- m3u (xmms) playlist compatible
- Track Shuffle for Playlists
- Drag and Drop adding of Tracks
- DVD Player
- VCD Player
- Video File Player
- Displays MP3 Track and artist info
- PlayList Editor
- Default Playlist
- MP3 file Tag Editor
- Ogg file Tag Editor
- Autoplay of Default Playlist
- HTTP CD Title/Track Lookup
- Local HTTP CD Database
- Rip CDs to Ogg Format Files
- Rip CDs to MP3 Format Files
- Rip CDs to Wav Format Files
- HTTP Lookup to tag Ogg Files
- Volume control
- FM Radio Player if Card installed
- FM Radio Record
- GPL License
<<less[CONFIGURE=1]
./configure
make
make install
Main features:
- CD Player
- CD AutoPlay
- Ogg File Player
- MP3 File Player
- WAV File Player
- MP3, Ogg, Wav fast foward and rewind capability for playing files
- Sound Mixer
- m3u (xmms) playlist compatible
- Track Shuffle for Playlists
- Drag and Drop adding of Tracks
- DVD Player
- VCD Player
- Video File Player
- Displays MP3 Track and artist info
- PlayList Editor
- Default Playlist
- MP3 file Tag Editor
- Ogg file Tag Editor
- Autoplay of Default Playlist
- HTTP CD Title/Track Lookup
- Local HTTP CD Database
- Rip CDs to Ogg Format Files
- Rip CDs to MP3 Format Files
- Rip CDs to Wav Format Files
- HTTP Lookup to tag Ogg Files
- Volume control
- FM Radio Player if Card installed
- FM Radio Record
- GPL License
Download (0.83MB)
Added: 2006-07-18 License: GPL (GNU General Public License) Price:
1203 downloads
Davids Perl Games 0.1.1
Davids Perl Games project is a collection of ASCII graphics arcade style games written in Perl. more>>
Davids Perl Games project is a collection of ASCII graphics arcade style games written in Perl.
These games are recreations of simple ASCII graphics games originally written in BASIC.
They are ideal for use as Perl programming tutorials. Some of the first few games are PerlBlaster (defend your planet from invading aliens), PerlRacer (steer your car through the twisting passages), and PerlArena (eliminate the mutant hordes).
<<lessThese games are recreations of simple ASCII graphics games originally written in BASIC.
They are ideal for use as Perl programming tutorials. Some of the first few games are PerlBlaster (defend your planet from invading aliens), PerlRacer (steer your car through the twisting passages), and PerlArena (eliminate the mutant hordes).
Download (0.063MB)
Added: 2006-11-16 License: GPL (GNU General Public License) Price:
1076 downloads
sonic-snap 1.7
sonic-snap is a project with you can use your sn9c102 based camera under linux. more>>
sonic-snap is a project with you can use your sn9c102 based camera under linux. You need to get the kernel driver at linux-projects.org.
sonic-snap has some distinguishing features which include histogram analysis, normalization, ppm captures and realtime mpeg encoding.
sonic-snap was tested with this really cute little webcam, called Sweex Minicam. The Sweex Minicam is really cheap (10 to 15 euros), and has the size of a 50 eurocent coin. Due to its size, it should be a suitable robotics camera.
The sonic-snap application will most likely work with any webcam, based on the sn9c102 chip from Sonix. (Sweex 100k and Genius NB work as well). If you get it to work on your cam, why not send me a snapshot? You can reach me at bram at sara.nl
<<lesssonic-snap has some distinguishing features which include histogram analysis, normalization, ppm captures and realtime mpeg encoding.
sonic-snap was tested with this really cute little webcam, called Sweex Minicam. The Sweex Minicam is really cheap (10 to 15 euros), and has the size of a 50 eurocent coin. Due to its size, it should be a suitable robotics camera.
The sonic-snap application will most likely work with any webcam, based on the sn9c102 chip from Sonix. (Sweex 100k and Genius NB work as well). If you get it to work on your cam, why not send me a snapshot? You can reach me at bram at sara.nl
Download (0.020MB)
Added: 2006-01-25 License: GPL (GNU General Public License) Price:
1380 downloads
Sonic Visualiser 0.9
Sonic Visualiser is an application for viewing and analysing the contents of music audio files. more>>
Sonic Visualiser is an application for viewing and analysing the contents of music audio files.
The aim of Sonic Visualiser is to be the program you reach for when you find a musical recording you want to study rather than simply hear.
As well as a number of features designed to make exploring audio data as revealing and fun as possible, Sonic Visualiser also has powerful annotation capabilities to help you to describe what you find, and the ability to run automated annotation and analysis plugins in the new Vamp analysis plugin format.
We hope Sonic Visualiser will be of particular interest to musicologists, archivists, signal-processing researchers and anyone else looking for a friendly way to take a look at what lies inside the audio file.
Main features:
- Load audio files in WAV, Ogg and MP3 formats, and view their waveforms.
- Look at audio visualisations such as spectrogram views, with interactive adjustment of display parameters.
- Annotate audio data by adding labelled time points and defining segments, point values and curves.
- Overlay annotations on top of one another with aligned scales, and overlay annotations on top of waveform or spectrogram views.
- View the same data at multiple time resolutions simultaneously (for close-up and overview).
- Run feature-extraction plugins to calculate annotations automatically, using algorithms such as beat trackers, pitch detectors and so on.
- Import annotation layers from various text file formats.
- Import note data from MIDI files, view it alongside other frequency scales, and play it with the original audio.
- Play back the audio plus synthesised annotations, taking care to synchronise playback with display.
- Select areas of interest, optionally snapping to nearby feature locations, and audition individual and comparative selections in seamless loops.
- Time-stretch playback, slowing it down to as little as 10% of the original speed while retaining a synchronised display.
- Export audio regions and annotation layers to external files.
The design goals for Sonic Visualiser are:
- To provide the best available core waveform and spectrogram audio visualisations for use with substantial files of music audio data.
- To facilitate ready comparisons between different kinds of data, for example by making it easy to overlay one set of data on another, or display the same data in more than one way at the same time.
- To be straightforward. The user interface should be simpler to learn and to explain than the internal data structures. In this respect, Sonic Visualiser aims to resemble a consumer audio application.
- To be responsive, slick, and enjoyable. Even if you have to wait for your results to be calculated, you should be able to do something else with the audio data while you wait. Sonic Visualiser is pervasively multithreaded, loves multiprocessor and multicore systems, and can make good use of fast processors with plenty of memory.
- To handle large data sets. The work Sonic Visualiser does is intrinsically processor-hungry and (often) memory-hungry, but the aim is to allow you to work with long audio files on machines with modest CPU and memory where reasonable. (Disk space is another matter. Sonic Visualiser eats that.)
<<lessThe aim of Sonic Visualiser is to be the program you reach for when you find a musical recording you want to study rather than simply hear.
As well as a number of features designed to make exploring audio data as revealing and fun as possible, Sonic Visualiser also has powerful annotation capabilities to help you to describe what you find, and the ability to run automated annotation and analysis plugins in the new Vamp analysis plugin format.
We hope Sonic Visualiser will be of particular interest to musicologists, archivists, signal-processing researchers and anyone else looking for a friendly way to take a look at what lies inside the audio file.
Main features:
- Load audio files in WAV, Ogg and MP3 formats, and view their waveforms.
- Look at audio visualisations such as spectrogram views, with interactive adjustment of display parameters.
- Annotate audio data by adding labelled time points and defining segments, point values and curves.
- Overlay annotations on top of one another with aligned scales, and overlay annotations on top of waveform or spectrogram views.
- View the same data at multiple time resolutions simultaneously (for close-up and overview).
- Run feature-extraction plugins to calculate annotations automatically, using algorithms such as beat trackers, pitch detectors and so on.
- Import annotation layers from various text file formats.
- Import note data from MIDI files, view it alongside other frequency scales, and play it with the original audio.
- Play back the audio plus synthesised annotations, taking care to synchronise playback with display.
- Select areas of interest, optionally snapping to nearby feature locations, and audition individual and comparative selections in seamless loops.
- Time-stretch playback, slowing it down to as little as 10% of the original speed while retaining a synchronised display.
- Export audio regions and annotation layers to external files.
The design goals for Sonic Visualiser are:
- To provide the best available core waveform and spectrogram audio visualisations for use with substantial files of music audio data.
- To facilitate ready comparisons between different kinds of data, for example by making it easy to overlay one set of data on another, or display the same data in more than one way at the same time.
- To be straightforward. The user interface should be simpler to learn and to explain than the internal data structures. In this respect, Sonic Visualiser aims to resemble a consumer audio application.
- To be responsive, slick, and enjoyable. Even if you have to wait for your results to be calculated, you should be able to do something else with the audio data while you wait. Sonic Visualiser is pervasively multithreaded, loves multiprocessor and multicore systems, and can make good use of fast processors with plenty of memory.
- To handle large data sets. The work Sonic Visualiser does is intrinsically processor-hungry and (often) memory-hungry, but the aim is to allow you to work with long audio files on machines with modest CPU and memory where reasonable. (Disk space is another matter. Sonic Visualiser eats that.)
Download (5.3MB)
Added: 2006-05-22 License: GPL (GNU General Public License) Price:
1251 downloads
3D RSS Feeds Icon for Linux -
1 Free Rss Feed icon designed with 3D look. more>> Description:
1 Free Rss Feed icon designed with 3D look.
Content:
RSS feeds<<less
Download (96KB)
Added: 2009-04-18 License: Freeware Price: Free
190 downloads
comisat Games Collection 0.5.2
comisat Games Collection is an all-in-one free collection of games written in gambas for unix-like system. more>>
comisat Games Collection is an all-in-one free collection of games written in gambas for unix-like system. They are available in italian and (not completely) in english.
comisat Games Collection is FREE SOFTWARE, released under the terms of the GNU General Public License Version 2 as published by Free Software Fundation. You can help the development of comisat Games Collection testing the software, mailing bugs, translating the project in different languages, correcting and improving the code.
<<lesscomisat Games Collection is FREE SOFTWARE, released under the terms of the GNU General Public License Version 2 as published by Free Software Fundation. You can help the development of comisat Games Collection testing the software, mailing bugs, translating the project in different languages, correcting and improving the code.
Download (7.9MB)
Added: 2006-10-12 License: GPL (GNU General Public License) Price:
1110 downloads
Fan/Temp Karamba Theme 1.2
Fan/Temp Karamba Theme is a simple Karamba theme that monitors fans. more>>
Fan/Temp Karamba Theme is a simple Karamba theme that shows:
- CPU Temp
- Fan Speed
- Chassis Temp
- HDD Temp (max 3 hdds)
I hope you like it like me.
Feedback is welcome.
No liability is assumed for damages to hard and software !!
<<less- CPU Temp
- Fan Speed
- Chassis Temp
- HDD Temp (max 3 hdds)
I hope you like it like me.
Feedback is welcome.
No liability is assumed for damages to hard and software !!
Download (0.002MB)
Added: 2006-06-23 License: GPL (GNU General Public License) Price:
1228 downloads
Games::3D 0.09
Games::3D is a package containing an object system for (not only) 3D games. more>>
Games::3D is a package containing an object system for (not only) 3D games.
SYNOPSIS
use Games::3D::World;
my $world = Games::3D::World->new();
$world->save_to_file( $filename );
my $loaded = Games::3D::world->load_from_file( $filename );
my $thing1 = $world->add ( Games::3D::Thingy->new( ... ) );
my $thing2 = $world->add ( Games::3D::Thingy->new( ... ) );
$world->link($thing1, $thing2);
Games::3D::World provides you with a container class that will contain every object in your game object system. This are primarily objects that have states, change these states and need to announce the states to other objects.
The Games::3D::World container also enables you to save and restore snapshots of your objects system.
Basic things that you object system contains are derived from a class called Games::3D::Thingy. These can represent physical objects (buttons, levers, doors, lights etc) as well as virtual objects (trigger, sensors, links, markers, sound sources etc).
You can link Thingys together, either directly or via Games::3D::Links. The links have some more features than direct linking, which are explained below.
This package also provides you with Games::3D::Sensor, a class for objects that sense state changes and act upon them. Or not, depending on the sensor. Sensors are primarily used to watch for certain conditions and then act when they are met. Examples are the death of an object, values that go below a certain threshold etc.
State changes are transported in the object system with signals.
<<lessSYNOPSIS
use Games::3D::World;
my $world = Games::3D::World->new();
$world->save_to_file( $filename );
my $loaded = Games::3D::world->load_from_file( $filename );
my $thing1 = $world->add ( Games::3D::Thingy->new( ... ) );
my $thing2 = $world->add ( Games::3D::Thingy->new( ... ) );
$world->link($thing1, $thing2);
Games::3D::World provides you with a container class that will contain every object in your game object system. This are primarily objects that have states, change these states and need to announce the states to other objects.
The Games::3D::World container also enables you to save and restore snapshots of your objects system.
Basic things that you object system contains are derived from a class called Games::3D::Thingy. These can represent physical objects (buttons, levers, doors, lights etc) as well as virtual objects (trigger, sensors, links, markers, sound sources etc).
You can link Thingys together, either directly or via Games::3D::Links. The links have some more features than direct linking, which are explained below.
This package also provides you with Games::3D::Sensor, a class for objects that sense state changes and act upon them. Or not, depending on the sensor. Sensors are primarily used to watch for certain conditions and then act when they are met. Examples are the death of an object, values that go below a certain threshold etc.
State changes are transported in the object system with signals.
Download (0.032MB)
Added: 2006-10-02 License: Perl Artistic License Price:
1124 downloads
3D Tetris 4.1.0
The goal of the 3D Tetris game is to complete a layer with blocks without gap which will cause the layer to disappear. With ongoing time this will bec... more>> <<less
Download (87KB)
Added: 2009-04-25 License: Freeware Price: Free
202 downloads
Harem Games Slot Machine 3.13
Harem Games Slot Machine es un juego gratis de la popular tragaperras de casino donde juegas contra guapas modelos. El objetivo del juego Slot Machine... more>> <<less
Download (525KB)
Added: 2009-04-06 License: Freeware Price: Free
206 downloads
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