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Really Slick XScreenSavers 0.9

Really Slick XScreenSavers 0.9


Really Slick XScreenSavers is a gooey eye candy for X11. more>>
Really Slick XScreenSavers project is a GLX port of the Really Slick Screensavers collection by Terry Welsh.

The screensavers can be installed as standalone programs or as XScreenSaver hacks.

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Download (3.0MB)
Added: 2006-07-16 License: GPL (GNU General Public License) Price:
1199 downloads
Screensavers for Xandros 4.x

Screensavers for Xandros 4.x


Screensavers for Xandros 4.x contains twelve different screensavers you can try out for Xandros. more>>
Screensavers for Xandros 4.x contains twelve different screensavers you can try out for Xandros. They are static builds, so they should work out of the box. You may need OpenAL for the Really Slick Screensavers, and the sound is a bit scratchy, since I compiled the thing with Arts so the sounds would work all the time.
You dont have to have OpenAL installed though, you just wont get sound. Kanjisaver needs the Chineese fonts installed in order to function properly, so if you deselected those, pop in your Xandros cd and install them before installing it.
Other than that, the rest *should* work out of the box just fine. There are additional builds available, but this only gives me 12 spots. Simply right-click save the link for the package you want. Then Double click to install.
Additional info at http://forums.xandros.com/viewtopic.php?t=26918
P.S. Thanks to all the authors of these fine screensavers.
Main features:
- Flower Attack
- Kanjisaver
- KBiof
- KCad
- KCometen3
- KFieldlines
- KFlocks
- Kogs
- SmoothSlideSaver
- Really Slick Screensavers
- Kannasaver
- Tropical TuxSaver
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Added: 2007-01-22 License: GPL (GNU General Public License) Price:
1012 downloads
Really Slick ScreenSavers GLX Port 0.8.1

Really Slick ScreenSavers GLX Port 0.8.1


The Really Slick ScreenSavers GLX Port is a port of some nifty OpenGL screensavers. more>>
Really Slick ScreenSavers GLX Port is a port of some nifty OpenGL screensavers that were originally written for Windows to GLX.
Really Slick ScreenSavers GLX Port is intended for use with an existing screensaver daemon like xscreensaver.
Enhancements:
- This release fixes minor bugs exposed by newer compilers and libraries.
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Download (0.28MB)
Added: 2006-02-26 License: GPL (GNU General Public License) Price:
1338 downloads
bengsaver 1.1.0

bengsaver 1.1.0


bengsaver is a fascinating screensaver for KDE. more>>
bengsaver is a screensaver for KDE. It shows bouncing balls or bee swarms, with collision detection.
Enhancements:
- added OpenGL frontend for drawing 3D balls
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Download (0.41MB)
Added: 2005-04-25 License: GPL (GNU General Public License) Price:
1643 downloads
3D Tetris 4.1.0

3D Tetris 4.1.0


The goal of the 3D Tetris game is to complete a layer with blocks without gap which will cause the layer to disappear. With ongoing time this will bec... more>> <<less
Download (87KB)
Added: 2009-04-25 License: Freeware Price: Free
202 downloads
3D Realms Forums NavMenu 1.2.2

3D Realms Forums NavMenu 1.2.2


3D Realms Forums NavMenu provides easy navigation through the 3D Realms forums. more>>
3D Realms Forums NavMenu provides easy navigation through the 3D Realms forums.

Basically this lists all forums and some other sections of the 3D Realms Forums in its own menu at the top of Firefox. This allows you to jump to any forum from anywhere on the web.

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Download (0.020MB)
Added: 2007-07-17 License: MPL (Mozilla Public License) Price:
830 downloads
frob 3D viewer 1.0

frob 3D viewer 1.0


frob 3D viewer project is a 3D object point/wireframe/polygon viewer - called frob3dv for lack of a better name. more>>
frob 3D viewer project is a 3D object point/wireframe/polygon viewer - called frob3dv for lack of a better name.

I wrote this version mainly to learn c++. Also it was the first program I wrote after I got a PC (and put linux on it), but it has a long history. Many years ago I wrote a few stacks in Hypercard (on a Mac SE) for editing and displaying 3d shapes. I then ported it to modula-2 , using the free MacMETH compiler, then MOPS, a great free object-oriented programming language and application framework for the mac.

That is where it got most of its current class hierarchy. At that stage it was still only a wire-frame viewer. I then ported it to c++ for the macintosh using the Macintosh Programmers Workshop. When I wiped Windoze off my PC and put an operating system (linux) on it, I ported it to X and added the polygon drawing.
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Download (0.050MB)
Added: 2007-02-26 License: GPL (GNU General Public License) Price:
974 downloads
Drome Engine 0.3.3

Drome Engine 0.3.3


Drome Engine is a 3D game engine thats written in C++ and uses OpenGL for graphics rendering. more>>
Drome Engine is a 3D game engine thats written in C++ and uses OpenGL for graphics rendering. Its currently under constant development; the main focus at this time is to improve and stabilize the application programming interface (API).

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Download (0.43MB)
Added: 2005-09-22 License: GPL (GNU General Public License) Price:
1497 downloads
LG3D LiveCD 3.0

LG3D LiveCD 3.0


LG3D LiveCD is a SLAX based LiveCD containing Project Looking Glass 3D as desktop. more>>
LG3D LiveCD is a SLAX based LiveCD containing Project Looking Glass 3D as desktop.
Main features:
- Provides 3D Acceleration both on ATI and Nvidia systems
- ATI: Executes lg3d in app-mode
- Nvidia: Executes lg3d in fullscreen mode
- Fits on an USB stick
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Download (276.8MB)
Added: 2007-01-05 License: GPL (GNU General Public License) Price:
1027 downloads
The Wurld 3D Engine 0.4

The Wurld 3D Engine 0.4


The Wurld 3D Engine is yet another 3D gaming engine. more>>
The Wurld 3D Engine is yet another 3D gaming engine. It is light, fast, has minimal external requirements, and is still very immature. The project is Python scriptable, including support for generating models using 3D turtle graphics.

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Download (0.88MB)
Added: 2007-06-11 License: BSD License Price:
871 downloads
3D Pong 0.5

3D Pong 0.5


3D Pong project is a simple Xlib vector-based ping-pong game. more>>
3D Pong project is a simple Xlib vector-based ping-pong game.
3D Pong is is a very small and fast ping-pong or handball game for one or two players. It uses simple 3D vector graphics in Xlib.
Multiple views are possible, and red/blue separation is available for users with 3D movie glasses.
Main features:
Game Play:
- 1 player against the computer
- 1 player in "handball" mode
- 2 players, networked
- User-defined gravity level
- With or without a deflective "net"
Display Modes:
- Red/Blue split mode for true 3D using 3D glasses!!!
- Six viewing positions:
- First Person POV from behind your paddle
- "Bleacher" view from the side of the game arenta.
- Above view.
- Freely rotatable mode (using the mouse)
- A dizzying "follow the ball" mode
- Follow the paddle mode
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Download (0.036MB)
Added: 2006-11-10 License: GPL (GNU General Public License) Price:
1090 downloads
3D Python OpenGL Chess Game 1.0

3D Python OpenGL Chess Game 1.0


3D Python OpenGL Chess Game project is a 3D chess game in Python with OpenGL. more>>
3D Python OpenGL Chess Game project is a 3D chess game in Python with OpenGL.

3D Python OpenGL Chess Game is a normal chess game that has no computer player (yet). You can play against a friend on your PC.

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Download (0.013MB)
Added: 2007-01-11 License: GPL (GNU General Public License) Price:
1021 downloads
XInvaders 3D 1.3.6

XInvaders 3D 1.3.6


XInvaders 3D project is a 3D Space Invaders clone for X11. more>>
XInvaders 3D project is a 3D Space Invaders clone for X11.

You are a lone star fighter facing endless waves of space aliens. Your sole objective is to shoot down as many aliens as you can.

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Added: 2006-11-27 License: GPL (GNU General Public License) Price:
1064 downloads
Morcego 3D network browser 0.4.0

Morcego 3D network browser 0.4.0


Morcego is a 3D graph browser for viewing and navigating any graph-like structure. more>>
Morcego is a 3D graph browser for viewing and navigating any graph-like structure. Examples of such structures include social networks, site maps, hierarchies, and genealogy trees. It currently only support simple graphs.
Morcego 3D network browser already integrated into TikiWiki. Morcego is not meant to provide a solution for the end user, but to be embedded in a Web application by developers. Its a Java applet that communicates with an XML-RPC server to load the graph that is displayed.
Enhancements:
- New configuration vars (check README for meaning):
- frictionConstant, new Float(0.4f));
- elasticConstant, new Float(0.5f));
- punctualElasticConstant, new Float(1f));
- eletrostaticConstant, new Float(1000f));
- springSize, new Float(100));
- nodeMass, new Float(5));
- nodeCharge, new Float(1));
- loadPageOnCenter, new Boolean(true));
These are not used anymore:
- originX
- originY
- originZ
- universeRadius
- maxNodeSpeed
- linkedNodesDistance Changes:
- [ADD] physical model to balance graph
- [ADD] support for description box on mouse over
- [ADD] Morcego and Arca logs, optional
- [ADD] support for different transport layers, only XmlprcTransport available by now [ADD] option to have camera distance relative to nearest node instead of center, default.
- [ADD] option to open target page on every navigation, default
- [MOD] nodes pop always behind center node, to avoid hanging while rendering very big nodes
- [FIX] graph instability in some cases
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Download (0.36MB)
Added: 2005-11-15 License: LGPL (GNU Lesser General Public License) Price:
1438 downloads
3D Spatialization of Sound

3D Spatialization of Sound


3D Spatialization of Sound is a Linux/X11 port of the 3D spatializer library from the CRC. more>>
3D Spatialization of Sound is a Linux/X11 port of the 3D spatializer library from the CRC.

This program creates "directional" stereo sound from mono source. CRC folks told me I shouldnt have raised the sampling frequency without adjusting other stuff.

Oh well. This was a proof-of-concept type project anyway. I think to get correct 3D effect, you need to drop sampling rate back to 11025.

To Build the X11 implementation:

1. make
2. cp audio-filter /usr/local/bin
3. mpg123 -m -s some_music.mp3 | audio-filter | aplay -S -s 44100 -f s16l -

audio-filter is implemented as a filter, it reads signed 16 bit mono input at 44100 khz from stdin, and outputs signed 16 bit stereo, 44100 khz output to stdout. You can replace mpg123 with any sound source generating signed 16 bit 44100 khz mono signal. "aplay" is a sound player utility which comes with ALSA linux sound driver. You can use "play" from the sox package, or "ampctl", or any other sound player that would read 44100 khz, signed 16 bit stereo raw data from stdin. For "sox" play script, you would replace "aplay" command line with "play -c 2 -f s -r 44100 -s w -t raw -"

If everything is good, a 640x480 window will come up, with some cryptic writing on the top, a filled circle with an arrow pointing right, and a empty circle slightly to the right of the circle with arrow.

NOTE, that just like in the original Windows implementation, the axiss are reversed. The arrow on the "head" is pointing "forward". So, in the default startup configuration, the sound is located in front of the listener. Moving the sound source "up" moves it to the left of the listener, and "down", to the right. You can visualize this well if you turn your monitor 90 degrees counter
clock wise.

The filled circle with an arrow is your "head"
The empty circle is the "sound source"

You can move the "sound source" around by clicking the mouse at any position in the window, or by clicking on the "sound source" circle, and dragging it to the desired position. Soundfield will be dynamically updated as you do this.

You can move the "head" by moving the mouse to desired position, and right-clicking. The "head" icon will move to the new position and soundfield will be updated.
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Download (0.046MB)
Added: 2006-10-19 License: GPL (GNU General Public License) Price:
1114 downloads
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