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g3d Graphic Tools 1.2

g3d Graphic Tools 1.2


g3d Graphic Tools project consists of a XML file format and generic development tools for games. more>>
g3d Graphic Tools project consists of a XML file format and generic development tools for games.
The problem is that often as a games developer you need to work with many 3d editing tools and rendering engines, and there should be an easy and portable way to move objects, levels, etc. around.
By having a common intermediate file format, you only need to write one exporter per tool and one importer per graphics engine. Also, you can develop generic tools which are not tied to any particular engine.
Enhancements:
- Added the skeleton object (beginnings of animation ;)
- Added asset management info in the file header (ie date, time, author, source, description)
- Fixed exporter bugs (3dsmax) relating to heiarchy stuff
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Download (2.3MB)
Added: 2006-11-28 License: GPL (GNU General Public License) Price:
1092 downloads
Graphico 1.20

Graphico 1.20


Graphico is an open source 3D graphics application programming interface. more>>
Graphico is an open source 3D graphics application programming interface.

Graphico works with either Java or C++. The design of Graphico is based on OpenGL. Two independent Java versions of Graphico exist. The first version renders to a Java image that can be displayed in a Java application or any internet browser capable of executing Java 1.1 code. The second version uses Java 3D for increased performance. The C++ version uses OpenGL.

The different versions of Graphico are known as:

GoJava

This version uses Java to do all of the rendering. The Java 3D extension is not utilized. Using this version of Graphico allows for displaying in any browser capable of executing Java 1.1 code, which includes Internet Explorer and Netscape. With this version of Graphico it is possible to integrate Graphico into HTML documents. Since this version is the most portable and integrates well with the internet, all examples with this distribution use this version of Graphico. While this version is suitable for many things, it is not suitable for rendering complex large scenes at high animation frame rates. When better animation performance is required, the same Java applet/application can run with the GoJava3D implementation of Graphico.

GoJava3D

This version makes use of Java 3D. If you have have special 3D graphics hardware and an implementation of Java 3D that is set up to work with the graphics hardware, then this is the best way to run a Graphico applet/application. With this version it is more difficult to reach all internet users with Graphico graphics and to incorporate Graphico into an HTML document, which is why the GoJava implementation exists.

GoCpp

This version is a C++ version that uses OpenGL as the Graphico rendering engine. It serves as an easy way to move Graphico graphics code between Java and C++. This version is not implemented with any special GUI (Graphical User Interface) in mind. While all the C++ example in this distribution use the GLUT (OpenGL Utility Toolkit) via GoGlutInterface, it is not necessary to do so. Just like OpenGL, Graphico leaves all GUI specific code up to the programmer.
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Added: 2006-08-16 License: LGPL (GNU Lesser General Public License) Price:
1164 downloads
The Mesa 3D Graphics Library 7.0

The Mesa 3D Graphics Library 7.0


Mesa is a 3-D graphics library with an API which is very similar to that of OpenGL. more>>
Mesa is a 3-D graphics library with an API which is very similar to that of OpenGL. To the extent that Mesa utilizes the OpenGL command syntax or state machine, it is being used with authorization from Silicon Graphics, Inc.(SGI). However, the author does not possess an OpenGL license from SGI, and makes no claim that Mesa is in any way a compatible replacement for OpenGL or associated with SGI. Those who want a licensed implementation of OpenGL should contact a licensed vendor.
Please do not refer to the library as MesaGL (for legal reasons). Its just Mesa or The Mesa 3-D graphics libraryand thats all.
Enhancements:
New features
- OpenGL 2.0 and 2.1 API support.
Bug fixes
- Fixed a few fog-related bugs.
- Fixed broken GLSL mix() function.
- Fixed broken GLSL exp() functions.
- Fixed GLSL mod4(vec4, vec4) bug.
- Implemented GLSL asin(), acos(), atan() functions.
- Fixed an R300 driver bug that caused Xorg composite manager to crash
- Fixed R300 vertex program/matrix bug (10848)
- GLSL dFdx() and dFdy() work for fragment program inputs now (texcoords)
- Specifying an invalid texture unit as a sampler could lead to a crash
- The GLX protocol request for glXDestroyPBuffer() was incorrect (bug 10983)
- ARB vp state.light[n].half value was incorrect (bug 10987)
- Fixed a positional light source bug (bug 11009)
- Fixed point size attenuation problem (bug 11042)
- glPopAttrib didnt restore texture objects LOD bias (bug 11049)
- Fixed a TLS / TEXTREL problem (bug 7459)
Internal code changes
- Some texture code consolidation and simplifiction (Ian Romanick)
- R300 driver clean-ups.
Driver Status
- Driver Status
---------------------- ----------------------
- DRI drivers varies with the driver
- XMesa/GLX (on Xlib) implements OpenGL 2.1
- OSMesa (off-screen) implements OpenGL 2.1
- Windows/Win32 implements OpenGL 2.1
- Glide (3dfx Voodoo1/2) implements OpenGL 1.3
- SVGA unsupported
- Wind River UGL unsupported
- DJGPP unsupported
- GGI unsupported
- BeOS unsupported
- Allegro unsupported
- D3D unsupported
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Download (3.2MB)
Added: 2007-06-27 License: GPL (GNU General Public License) Price:
857 downloads
PDL::Graphics::TriD 2.4.3

PDL::Graphics::TriD 2.4.3


PDL::Graphics::TriD is a PDL 3D interface. more>>
PDL::Graphics::TriD is a PDL 3D interface.

SYNOPSIS

use PDL::Graphics::TriD;

# After each graph, let the user rotate is and # wait for him to press q, then make new graph line3d($coords); # $coords = (3,n,...) line3d($coords,$colors); # $colors = (3,n,...) line3d([$x,$y,$z]); imagrgb([$r,$g,$b]); lattice3d([$x,$y,$z]); # 2-d piddles points3d([$x,$y,$z]);
hold3d(); # the following graphs are on top of each other and the previous line3d([$x,$y,$z]); line3d([$x,$y,$z+1]); $pic = grabpic3d(); # Returns the picture in a (3,$x,$y) float piddle (0..1).
release3d(); # the next graph will again wipe out things.

WARNING

These modules are still in a somewhat unfocused state: dont use them yet if you dont know how to make them work if they happen to do something strange.

This module implements a generic 3D plotting interface for PDL. Points, lines and surfaces (among other objects) are supported.

With OpenGL, it is easy to manipulate the resulting 3D objects with the mouse in real time - this helps data visualization a lot.

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Download (2.1MB)
Added: 2007-06-21 License: Perl Artistic License Price:
858 downloads
SDL::Tool::Graphic 2.1.3

SDL::Tool::Graphic 2.1.3


SDL::Tool::Graphic is a module for zooming and rotating SDL::Surface objects. more>>
SDL::Tool::Graphic is a module for zooming and rotating SDL::Surface objects.

METHODS

zoom ( surface, xzoom, yzoom, smooth )

SDL::Tool::Graphic::zoom scales a SDL::Surface along the two axis independently.

rotoZoom ( surface, angle, zoom, smooth )

SDL::Tool::Graphic::rotoZoom rotates and fixed axis zooms a SDL::Surface.

grayScale ( surface )

SDL::Tool::Graphic::grayScale rotates and fixed axis zooms a SDL::Surface.

invertColor ( surface )

SDL::Tool::Graphic::invertColor inverts the color of a .

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Download (0.76MB)
Added: 2006-07-28 License: Perl Artistic License Price:
1187 downloads
3D RSS Feeds Icon for Linux -

3D RSS Feeds Icon for Linux -


1 Free Rss Feed icon designed with 3D look. more>> Description:
1 Free Rss Feed icon designed with 3D look.
Content:
RSS feeds
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Download (96KB)
Added: 2009-04-18 License: Freeware Price: Free
190 downloads
GraphCalc 0.0.1

GraphCalc 0.0.1


GraphCalc project is a 2D/3D graphing calculator. more>>
GraphCalc project is a 2D/3D graphing calculator.

It has features similar to a TI-85.

It supports 2D and 3D graphing, and includes Windows and Linux versions.

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Download (0.053MB)
Added: 2006-10-10 License: GPL (GNU General Public License) Price:
4329 downloads
Text::Graphics 1.0001

Text::Graphics 1.0001


Text::Graphics is a text graphics rendering toolkit. more>>
Text::Graphics is a text graphics rendering toolkit.

This is a toolkit for rendering plain text via an API like that used for graphics rendering in GUI toolkits. This package might be used when you want to do sophisticated rendering of plain text, e.g., for graphing, creating of complex forms for email and fax, and so on.

SYNOPSIS

use Text::Graphics;
my $text = "A text graphics rendering toolkit.n";
my $page = Text::Graphics::Page->new( 20, 10);
my $panel0 = Text::Graphics::BorderedPanel->new( 20, 10);
my $panel1 =
Text::Graphics::FilledBorderedTextPanel->new($text x 3, 25, 12);
$panel0->setBackground("#");
$panel1->setBackground(" ");
$page->add($panel0);
$page->add($panel1, 5, 2);
$page->render();

+-------------------+
|###################|
|####+--------------+
|####|A text graphic|
|####|rendering tool|
|####|text graphics |
|####|toolkit. A tex|
|####|graphics rende|
|####|toolkit. |
|####| |
+----+--------------+

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Download (0.006MB)
Added: 2006-08-28 License: Perl Artistic License Price:
1152 downloads
Graviton 0.5.0

Graviton 0.5.0


Graviton is a old-fashioned two player space shooter. more>>
Graviton project is a old-fashioned two player space shooter.
Graviton is a game in the style of the old space shooters of the Amiga, such as Bratwurst or Gravity Force 2.
It has been updated with 3D graphics.
Version restrictions:
- This is a VERY early version of this game. There is no network play, no fancy graphics, only one type of ship, one type of gun, etc. And respawning isnt implemented yet, but I consider that to be one of the least of the problems. Rest assured, it will be implemented very soon. First, however, I need some kind of font support to allow the number of lives to be drawn - and therefore texture loading support.
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Download (0.19MB)
Added: 2006-12-07 License: GPL (GNU General Public License) Price:
1052 downloads
3D Pong 0.5

3D Pong 0.5


3D Pong project is a simple Xlib vector-based ping-pong game. more>>
3D Pong project is a simple Xlib vector-based ping-pong game.
3D Pong is is a very small and fast ping-pong or handball game for one or two players. It uses simple 3D vector graphics in Xlib.
Multiple views are possible, and red/blue separation is available for users with 3D movie glasses.
Main features:
Game Play:
- 1 player against the computer
- 1 player in "handball" mode
- 2 players, networked
- User-defined gravity level
- With or without a deflective "net"
Display Modes:
- Red/Blue split mode for true 3D using 3D glasses!!!
- Six viewing positions:
- First Person POV from behind your paddle
- "Bleacher" view from the side of the game arenta.
- Above view.
- Freely rotatable mode (using the mouse)
- A dizzying "follow the ball" mode
- Follow the paddle mode
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Download (0.036MB)
Added: 2006-11-10 License: GPL (GNU General Public License) Price:
1090 downloads
Reaper 0.98.2

Reaper 0.98.2


Reaper project is a fly around and shoot stuff 3D game. more>>
Reaper project is a fly around and shoot stuff 3D game.
Reaper is a graphics-intensive 3D-game where you fly a spaceship over a planet completing combat missions.
Apart from being a creature that tends to consume all free time of those involved, leaving them robbed of the chance of ever living a normal life, it is a 3D-game.
To clarify some more, it could be classified as a space combat simulator (well, you dont fly in space, you fly much closer to the ground, but you do pilot spaceships, so.
Enhancements:
- Cleanup of shadow system (could be even better)
- BUGFIX: Incorrect handling of textures larger than GL_MAX_TEXTURE_SIZE
- Removed glsdk from src/ext-directory (not used)
- Added glh (gl helper library)
- Added nvparse (nvidia parser library)
- Add extgen (gl extension definition file generator)
- Changed OpenGL extensions handling from homegrown to glh/extgen
- Dynamic environment mapping on the players ship
- The autoconf setup is a bit less hackish
- Added GL-headers in src/GL - eliminates the need to adapt to broken headers on various systems.
- Fixed a time leak in the mainloop
- Improved network-startup, better synchronization
- Compiles cleanly with gcc and -ansi -pedantic -Wall -W -Wno-sign-compare -Wno-unused
- Changed use_texture to an int (texture_level), allowing a textured hud while object textures are turned off.
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Download (20.5MB)
Added: 2007-01-09 License: GPL (GNU General Public License) Price:
1022 downloads
Irrlicht Engine 1.3.1

Irrlicht Engine 1.3.1


The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. more>>
The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages.
Irrlicht Engine is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.
Weve got a huge active community, and there are lots of projects in development that use the engine.
You can find enhancements for Irrlicht all over the web, like alternative terrain renderers, portal renderers, exporters, world layers, tutorials, editors, language bindings for java, perl, ruby, basic, python, lua, and so on. And best of all: Its completely free.
Main features:
- High performance realtime 3D rendering using Direct3D and OpenGL [more]
- Platform independent. Runs on Windows95, 98, NT, 2000, XP and Linux.[more]
- Huge built-in and extensible material library with vertex and pixel shader support [more].
- Seamless indoor and outdoor mixing through highly customizeable scene mangagment. [more]
- Character animation system with skeletal and morph target animation. [more]
- Particle effects, billboards, light maps, environment mapping, stencil buffer shadows, and lots of other special effects. [more]
- .NET language binding which makes the engine available to all .NET languages like C#, VisualBasic, and Delphi.NET.
- Platform and driver independent fast software renderer included. It features z-buffer, gouraud shading, alpha-blending and transparency, fast 2D drawing.
- Powerful, customizeable and easy to use 2D GUI System with Buttons, Lists, Edit boxes, ..
- 2D drawing functions like alpha blending, color key based blitting, font drawing and mixing 3D with 2D graphics.
- Clean, easy to understand and well documentated API with lots of examples and tutorials.
- Written in pure C++ and totally object orientated.
- Direct import of common mesh file formats: Maya (.obj), 3DStudio (.3ds), COLLADA (.dae), DeleD (.dmf), Milkshape (.ms3d), Quake 3 levels (.bsp), Quake2 models (.md2), Microsoft DirectX (.X)... [more]
- Direct import of Textures: Windows Bitmap (.bmp), Portable Network Graphics (.png), Adobe Photoshop (.psd), JPEG File Interchange Format (.jpg), Truevision Targa (.tga), ZSoft Painbrush (.pcx)... [more]
- Fast and easy collision detection and response.
- Optimized fast 3D math and container template libraries.
- Directly reading from (compressed) archives. (.zip)
- Integrated fast XML parser.
- Unicode support for easy localisation.
- Works with Microsofts VisualStudio6.0?, VisualStudio.NET 7.0-8.0?, Metrowerks Codewarrior, and Bloodshed Dev-C++ with g++3.2-4.0.
- The engine is open source and totally free. You can debug it, fix bugs and even change things you do not like. And you do not have to publish your changes: The engine is licensed under the zlib licence, not the GPL or the LGPL.
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Download (16.4MB)
Added: 2007-06-20 License: GPL (GNU General Public License) Price:
864 downloads
3D Tetris 4.1.0

3D Tetris 4.1.0


The goal of the 3D Tetris game is to complete a layer with blocks without gap which will cause the layer to disappear. With ongoing time this will bec... more>> <<less
Download (87KB)
Added: 2009-04-25 License: Freeware Price: Free
202 downloads
Chemistry::Artificial::Graphics 0.01

Chemistry::Artificial::Graphics 0.01


Chemistry::Artificial::Graphics is a graphic plot for artificial with database support. more>>
Chemistry::Artificial::Graphics is a graphic plot for artificial with database support.

SYNOPSIS

use strict;
use Chemistry::SQL;
use Chemistry::Artificial::Graphics;

my $dbname = $ARGV[0];
my $chaname = $ARGV[1];
my $file = $ARGV[2];
my $mode = $ARGV[3];

if (scalar(@ARGV)!=4)
{ print "Error in parameter number n";
print "perl chaplot.pl DB_NAME
CHA_NAME FILE_NAME MODE (svg | svg_static | text)n";
exit;
}
my $db1 =
Chemistry::SQL->new(db_host=>"127.0.0.1",db_user=>"root",db_port=>"3306",sb_pwd=>"",db_name=>"$dbname",db_driver=>"mysql");
$db1->connect_db;
my $pcha = Chemistry::Artificial::Graphics->new(db => $db1, width=> "800",height=>"600",radius=> "10",distanceh=>"200",file=> $file,
mode=> $mode);
$pcha->ch_plot("$chaname");

This package, along with Chemistry::SQL, includes all the necessary to generate graphics of the artificial chemistry in database.
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Download (0.014MB)
Added: 2006-07-28 License: Perl Artistic License Price:
1184 downloads
3D Realms Forums NavMenu 1.2.2

3D Realms Forums NavMenu 1.2.2


3D Realms Forums NavMenu provides easy navigation through the 3D Realms forums. more>>
3D Realms Forums NavMenu provides easy navigation through the 3D Realms forums.

Basically this lists all forums and some other sections of the 3D Realms Forums in its own menu at the top of Firefox. This allows you to jump to any forum from anywhere on the web.

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Download (0.020MB)
Added: 2007-07-17 License: MPL (Mozilla Public License) Price:
830 downloads
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