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3Delight for 32-bit Linux 7.0

3Delight for 32-bit Linux 7.0


3Delight is a renderer to produce photo-realistic images on 32-bit linux. more>> 3Delight is a fast, high quality, RenderMan-compliant renderer designed to produce photo-realistic images in demanding production environments. The renderer was introduced to the public in the year 2000 after being used for more than a year as the sole renderer in a sister production company. It is now widely used and earning a reputation as a benchmark in rendering technology.
Some of its features include ray tracing, global illumination (including photon mapping, final gathering and high dynamic range lighting and rendering), realistic motion blur, depth of field, complete geometry support (including efficient rendering of hair and fur), programmable shaders, quality antialiasing and antialiased shadow maps. Advanced features include Ri filtering, network caching and highly customizable workflow.
Follows a summary of 3Delights features.
-RenderMan Compliant
-RenderMan Shading Language Support
-Rendering Features
-Geometry Support
-Fast and Efficient Rendering
-Extensible Display Drivers
-Multi-platform Support with Specific Code Optimization
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Added: 2009-04-11 License: Freeware Price: Free
195 downloads
3Delight for 64-bit Linux 7.0

3Delight for 64-bit Linux 7.0


3Delight is a renderer to produce photo-realistic images on 64-bit linux. more>> 3Delight is a fast, high quality, RenderMan-compliant renderer designed to produce photo-realistic images in demanding production environments. The renderer was introduced to the public in the year 2000 after being used for more than a year as the sole renderer in a sister production company. It is now widely used and earning a reputation as a benchmark in rendering technology.
Some of its features include ray tracing, global illumination (including photon mapping, final gathering and high dynamic range lighting and rendering), realistic motion blur, depth of field, complete geometry support (including efficient rendering of hair and fur), programmable shaders, quality antialiasing and antialiased shadow maps. Advanced features include Ri filtering, network caching and highly customizable workflow.
Follows a summary of 3Delights features.
-RenderMan Compliant
-RenderMan Shading Language Support
-Rendering Features
-Geometry Support
-Fast and Efficient Rendering
-Extensible Display Drivers
-Multi-platform Support with Specific Code Optimization
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Added: 2009-04-12 License: Freeware Price: Free
194 downloads
MCP2510 Bit Timing Calculator 1.0

MCP2510 Bit Timing Calculator 1.0


MCP2510 Bit Timing Calculator project is a bit timing calculator for the MCP2510. more>>
MCP2510 Bit Timing Calculator project is a bit timing calculator for the MCP2510.

It is a bit timing calculator which is very easy to use.

All you have to do is to choose the baudrate and the oscilator-frequency.

Sure you can edit and change all setting. You will see a graphical bit timing diagram which show you your current options.

At the end you will get a detailed report of your choosen options. See an example here: mcp2510btn

HowTo

On the first step you have to choose your wished baudrate and the oscilator-frequency.

Second you will get a great table with all avaible baudrate for you oscilator-frequency. The are already choosen some baudrates if your baudrate equals with some on the table. Otherwise you have to select them manually, but you will get deviations to you choosen baudrate. You will the the deviation in percent at the right table.

When you are ready you can go forward to step three.
Here you have first to select your wanted Nominal Bit Time Screenshot 2 [Step 3]and then you can edit/change to values for the single segments of a bit timing.
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Added: 2006-11-03 License: GPL (GNU General Public License) Price:
640 downloads
pciutils 2.2.0

pciutils 2.2.0


pciutils is a set of programs for listing PCI devices, inspecting their status and setting their configuration registers. more>>
pciutils is a set of programs for listing PCI devices, inspecting their status and setting their configuration registers.
Currently, pciutils work on all versions of Linux and they also have somewhat experimental support for FreeBSD, NetBSD, AIX, GNU Hurd and Solaris/x86. It should be very easy to add support for other systems as well (volunteers wanted; if you want to try that, Ill be very glad to see the patches and include them in the next version).
Enhancements:
- pci.ids: Updated copyright header.
- lib/sysfs.c (sysfs_get_resources): Removed warning about unsupported 64-bit addresses, they are now always supported.
- lspci.c (show_bases): Corrected printing of 64-bit addresses in bus-centric mode.
- lib/configure: Enable 64-bit addresses on all Linux systems.
- lib/types.h: Dont pad 64-bit addresses to 16 xigits, only to 8 if they are shorter.
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Added: 2005-10-19 License: GPL (GNU General Public License) Price:
1480 downloads
Bit::Vector 6.4

Bit::Vector 6.4


Bit::Vector is an efficient bit vector, set of integers and big int math library. more>>
Bit::Vector is an efficient bit vector, set of integers and "big int" math library.

CLASS METHODS

Version

$version = Bit::Vector->Version();

Word_Bits
$bits = Bit::Vector->Word_Bits(); # bits in a machine word

Long_Bits
$bits = Bit::Vector->Long_Bits(); # bits in an unsigned long

new
$vector = Bit::Vector->new($bits); # bit vector constructor

@veclist = Bit::Vector->new($bits,$count);

new_Hex
$vector = Bit::Vector->new_Hex($bits,$string);

new_Bin
$vector = Bit::Vector->new_Bin($bits,$string);

new_Dec
$vector = Bit::Vector->new_Dec($bits,$string);

new_Enum
$vector = Bit::Vector->new_Enum($bits,$string);

Concat_List
$vector = Bit::Vector->Concat_List(@vectors);
OBJECT METHODS
new
$vec2 = $vec1->new($bits); # alternative call of constructor

@veclist = $vec->new($bits,$count);

Shadow
$vec2 = $vec1->Shadow(); # new vector, same size but empty

Clone
$vec2 = $vec1->Clone(); # new vector, exact duplicate

Concat
$vector = $vec1->Concat($vec2);

Concat_List
$vector = $vec1->Concat_List($vec2,$vec3,...);

Size
$bits = $vector->Size();

Resize
$vector->Resize($bits);
$vector->Resize($vector->Size()+5);
$vector->Resize($vector->Size()-5);

Copy
$vec2->Copy($vec1);

Empty
$vector->Empty();

Fill
$vector->Fill();

Flip
$vector->Flip();

Primes
$vector->Primes(); # Sieve of Erathostenes

Reverse
$vec2->Reverse($vec1);

Interval_Empty
$vector->Interval_Empty($min,$max);

Interval_Fill
$vector->Interval_Fill($min,$max);

Interval_Flip
$vector->Interval_Flip($min,$max);

Interval_Reverse
$vector->Interval_Reverse($min,$max);

Interval_Scan_inc
if (($min,$max) = $vector->Interval_Scan_inc($start))

Interval_Scan_dec
if (($min,$max) = $vector->Interval_Scan_dec($start))

Interval_Copy
$vec2->Interval_Copy($vec1,$offset2,$offset1,$length);

Interval_Substitute
$vec2->Interval_Substitute($vec1,$off2,$len2,$off1,$len1);

is_empty
if ($vector->is_empty())

is_full
if ($vector->is_full())

equal
if ($vec1->equal($vec2))

Lexicompare (unsigned)
if ($vec1->Lexicompare($vec2) == 0)
if ($vec1->Lexicompare($vec2) != 0)
if ($vec1->Lexicompare($vec2) < 0)
if ($vec1->Lexicompare($vec2) Lexicompare($vec2) > 0)
if ($vec1->Lexicompare($vec2) >= 0)

Compare (signed)
if ($vec1->Compare($vec2) == 0)
if ($vec1->Compare($vec2) != 0)
if ($vec1->Compare($vec2) < 0)
if ($vec1->Compare($vec2) Compare($vec2) > 0)
if ($vec1->Compare($vec2) >= 0)

to_Hex
$string = $vector->to_Hex();

from_Hex
$vector->from_Hex($string);

to_Bin
$string = $vector->to_Bin();

from_Bin
$vector->from_Bin($string);

to_Dec
$string = $vector->to_Dec();

from_Dec
$vector->from_Dec($string);

to_Enum
$string = $vector->to_Enum(); # e.g. "2,3,5-7,11,13-19"

from_Enum
$vector->from_Enum($string);

Bit_Off
$vector->Bit_Off($index);

Bit_On
$vector->Bit_On($index);

bit_flip
$bit = $vector->bit_flip($index);

bit_test
contains
$bit = $vector->bit_test($index);
$bit = $vector->contains($index);
if ($vector->bit_test($index))
if ($vector->contains($index))

Bit_Copy
$vector->Bit_Copy($index,$bit);

LSB (least significant bit)
$vector->LSB($bit);

MSB (most significant bit)
$vector->MSB($bit);

lsb (least significant bit)
$bit = $vector->lsb();

msb (most significant bit)
$bit = $vector->msb();

rotate_left
$carry = $vector->rotate_left();

rotate_right
$carry = $vector->rotate_right();

shift_left
$carry = $vector->shift_left($carry);

shift_right
$carry = $vector->shift_right($carry);

Move_Left
$vector->Move_Left($bits); # shift left "$bits" positions

Move_Right
$vector->Move_Right($bits); # shift right "$bits" positions

Insert
$vector->Insert($offset,$bits);

Delete
$vector->Delete($offset,$bits);

increment
$carry = $vector->increment();

decrement
$carry = $vector->decrement();

inc
$overflow = $vec2->inc($vec1);

dec
$overflow = $vec2->dec($vec1);

add
$carry = $vec3->add($vec1,$vec2,$carry);
($carry,$overflow) = $vec3->add($vec1,$vec2,$carry);

subtract
$carry = $vec3->subtract($vec1,$vec2,$carry);
($carry,$overflow) = $vec3->subtract($vec1,$vec2,$carry);

Neg
Negate
$vec2->Neg($vec1);
$vec2->Negate($vec1);

Abs
Absolute
$vec2->Abs($vec1);
$vec2->Absolute($vec1);

Sign
if ($vector->Sign() == 0)
if ($vector->Sign() != 0)
if ($vector->Sign() < 0)
if ($vector->Sign() Sign() > 0)
if ($vector->Sign() >= 0)

Multiply
$vec3->Multiply($vec1,$vec2);

Divide
$quot->Divide($vec1,$vec2,$rest);

GCD (Greatest Common Divisor)
$vecgcd->GCD($veca,$vecb);
$vecgcd->GCD($vecx,$vecy,$veca,$vecb);

Power
$vec3->Power($vec1,$vec2);

Block_Store
$vector->Block_Store($buffer);

Block_Read
$buffer = $vector->Block_Read();

Word_Size
$size = $vector->Word_Size(); # number of words in "$vector"

Word_Store
$vector->Word_Store($offset,$word);

Word_Read
$word = $vector->Word_Read($offset);

Word_List_Store
$vector->Word_List_Store(@words);

Word_List_Read
@words = $vector->Word_List_Read();

Word_Insert
$vector->Word_Insert($offset,$count);

Word_Delete
$vector->Word_Delete($offset,$count);

Chunk_Store
$vector->Chunk_Store($chunksize,$offset,$chunk);

Chunk_Read
$chunk = $vector->Chunk_Read($chunksize,$offset);

Chunk_List_Store
$vector->Chunk_List_Store($chunksize,@chunks);

Chunk_List_Read
@chunks = $vector->Chunk_List_Read($chunksize);

Index_List_Remove
$vector->Index_List_Remove(@indices);

Index_List_Store
$vector->Index_List_Store(@indices);

Index_List_Read
@indices = $vector->Index_List_Read();

Or
Union
$vec3->Or($vec1,$vec2);
$set3->Union($set1,$set2);

And
Intersection
$vec3->And($vec1,$vec2);
$set3->Intersection($set1,$set2);

AndNot
Difference
$vec3->AndNot($vec1,$vec2);
$set3->Difference($set1,$set2);

Xor
ExclusiveOr
$vec3->Xor($vec1,$vec2);
$set3->ExclusiveOr($set1,$set2);

Not
Complement
$vec2->Not($vec1);
$set2->Complement($set1);

subset
if ($set1->subset($set2)) # true if $set1 is subset of $set2

Norm
$norm = $set->Norm();
$norm = $set->Norm2();
$norm = $set->Norm3();

Min
$min = $set->Min();

Max
$max = $set->Max();

Multiplication
$matrix3->Multiplication($rows3,$cols3,
$matrix1,$rows1,$cols1,
$matrix2,$rows2,$cols2);

Product
$matrix3->Product($rows3,$cols3,
$matrix1,$rows1,$cols1,
$matrix2,$rows2,$cols2);

Closure
$matrix->Closure($rows,$cols);

Transpose
$matrix2->Transpose($rows2,$cols2,$matrix1,$rows1,$cols1);

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Added: 2007-05-17 License: Perl Artistic License Price:
890 downloads
bit 0.4.1

bit 0.4.1


bit is a C++ library for manipulating buffers containing data fields that are not octet (byte) aligned. more>>
bit is a C++ library for manipulating buffers containing data fields that are not octet (byte) aligned.

Binary data formats containing fields that are not octet aligned are still common. One need look no further than the IP header that is present in every packet of data transmitted on the Internet.

Additionally many embedded devices and sensors still communicate via binary formats, and it was for the latter (robotic sensors) that this library was initially developed.

The bit library allows data formats to be specified at run-time through class methods or loaded from XML files at run-time (including any combinations thereof).

A companion library, bitgtk, provides a set of Gtkmm widgets for display of bit buffer representations.

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Added: 2007-03-15 License: LGPL (GNU Lesser General Public License) Price:
955 downloads
Class::Bits 0.05

Class::Bits 0.05


Class::Bits is a Perl module with class wrappers around bit vectors. more>>
Class::Bits is a Perl module with class wrappers around bit vectors.

SYNOPSIS

package MyClass;
use Class::Bits;

make_bits( a => 4, # 0..15
b => 1, # 0..1
c => 1, # 0..1
d => 2, # 0..3
e => s4 # -8..7
f => s1 # -1..0
);

package;

$o=MyClass->new(a=>12, d=>2);
print "o->b is ", $o->b, "n";

print "bit vector is ", unpack("h*", $$o), "n";

$o2=$o->new();
$o3=MyClass->new($string);

ABSTRACT

Class::Bits creates class wrappers around bit vectors.

Class::Bits defines classes using bit vectors as storage.
Object attributes are stored in bit fields inside the bit vector. Bit field sizes have to be powers of 2 (1, 2, 4, 8, 16 or 32).

There is a class constructor subroutine:

make_bits( field1 => size1, field2 => size2, ...)

exports in the calling package a ctor, accessor methods, some utility methods and some constants:

Sizes can be prefixed by s or u to define signedness of the field. Default is unsigned.

$class->new()

creates a new object with all zeros.

$class->new($bitvector)

creates a new object over $bitvector.

$class->new(%fields)

creates a new object and initializes its fields with the values in %fields.

$obj->new()

clones an object.

$obj->$field()
$obj->$field($value)

gets or sets the value of the bit field $field inside the bit vector.

$class->length
$obj->lenght

returns the size in bits of the bit vector used for storage.

$class->keys
$obj->keys

returns an array with the names of the object attributes

$obj->as_hash

returns a flatten hash with the object attributes, i.e.:
my %values=$obj->as_hash;

%INDEX

hash with offsets as used by vec perl operator (to get an offset in bits, the value has to be multiplied by the corresponding bit field size).

%SIZES

hash with bit field sizes in bits.

%SIGNED

hash with signedness of the fields

Bit fields are packed in the bit vector in the order specified as arguments to make_bits.

Bit fields are padded inside the bit vector, i.e. a class created like

make_bits(A=>1, B=>2, C=>1, D=>4, E=>8, F=>16);

will have the layout

AxBBCxxx DDDDxxxx EEEEEEEE xxxxxxxx FFFFFFFF FFFFFFFF

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Added: 2007-07-30 License: Perl Artistic License Price:
816 downloads
Mp3Kult 0.7

Mp3Kult 0.7


Mp3Kult project organizes your collection of MP3s. more>>
Mp3Kult project organizes your collection of MP3s. Mp3Kult is an application for KDE 3. It organizes your MP3/Ogg collection in a MySQL database.

It can read MP3/Ogg tags and song information (length, bit rate, sample rate, etc.), make playlists, play songs with an external player (xmms, gqmpeg), find a song in database (base and advanced search), and make a copy of a playlist on your hard disk (to play the playlist without inserting CDROMs).

Mp3Kult can recursivly scan directories to find MP3/Ogg files, and it can automatically mount, umount, and eject a CDROM before/after a job.

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Added: 2006-05-12 License: GPL (GNU General Public License) Price:
1260 downloads
gjots 2.3.7

gjots 2.3.7


gjots marshals and organizes text notes in a convenient, hierarchical way. more>>
gjots marshals and organizes text notes in a convenient, hierarchical way.

You can use gjots2 to organise your jottings into a tree structure, adding thoughts and miscellany as you go. You can get it to spit out HTML, XML, postscript, pdf, man etc etc (see the online manual for an example of the HTML conversion).

You can use it to "mind-map" your compositions - write down all your thoughts and then start organising them into a tree. By manipulating the tree you can easily reorder your thoughts and structure them appropriately.

Its a bit like the KDE program kjots but it supports a hierarchy of folders and the folder hierarchy is always visible. Of course, its also written primarily for gnome/GTK-2 rather than KDE.

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Added: 2007-07-31 License: GPL (GNU General Public License) Price:
817 downloads
tiffscan 0.2

tiffscan 0.2


tiffscan is an advanced SANE frontend. more>>
tiffscan is an advanced SANE frontend. It has batch mode capabilities and can generate compressed multi-page TIFF files. The project handles from black and white to 8-bit and 16-bit scans.
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Added: 2007-01-26 License: GPL (GNU General Public License) Price:
1001 downloads
Critical Mass 1.0.1

Critical Mass 1.0.1


Critical Mass (Critter) is an SDL/OpenGL space shootem up game. more>>
Critical Mass (aka Critter) is an SDL/OpenGL space shootem up game. Critical Mass project currently runs on Mac OS X, Windows, and Linux.

The latter is my main development platform. Other platforms supported by SDL/OpenGL may also work with a bit of work.
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Added: 2006-07-16 License: GPL (GNU General Public License) Price:
1213 downloads
Trommler 3.7

Trommler 3.7


Trommler is an X-based drum machine. more>>
Trommler is an X-based drum machine with the following features: use of 16 bit 44100kHz mono drum samples, realtime audio output using the /dev/dsp device on Linux machines (or audio output to file), a variable number of beats per pattern, volume adjustment of drum samples, stereo panning of (mono) drum samples, and more.
The distribution comes with a binary "trommler". Just starting this binary should work in most cases. Because of space problems the binary is compiled dynamically and you will need a recent version of gtk (see next section).
If you have downloaded the Trommler tar file and the binary provided there does not work for you or you want to modify Trommler you need to recompile it.
Before you type make, say "make dep". You will need the gimp toolkit header files and
libraries to compile and link Trommler. If the compiler complains about the functions
`gtk_entry_set_max_length and `gtk_entry_set_editable being undefined you need to get a newer version of the gimp toolkit. If gtk_scrolled_window_add_with_viewport is undefined you can try to use gtk_container_add instead.
Main features:
- Distributed under the GPL.
- Works under Linux and BSD.
- Graphical user interface based on gtk 2.0.
- Supporty complex rhythms (variable number of beats per pattern)
- Virtual drum "@ACCENT" to emphasize certain beats.
- 16 bit 44100kHz mono drum samples (individual stereo panning and volume
- adjustment)
- Realtime (stereo) audio output using the OSS API.
- Alternatively, audio output to file.
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Added: 2006-07-20 License: GPL (GNU General Public License) Price:
1194 downloads
KMilo - Compact Dialog 3.5.x

KMilo - Compact Dialog 3.5.x


KMilo - Compact Dialog is a KDE patch that makes the default sound dialog look a bit less huge and BLUE. more>>
KMilo - Compact Dialog is a KDE patch that makes the default sound dialog look a bit less huge and BLUE.

Tested with 3.5.5 and 3.5.6

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Added: 2007-04-16 License: GPL (GNU General Public License) Price:
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File::Stat::Bits 1.00

File::Stat::Bits 1.00


File::Stat::Bits - stat bit mask constants. more>>
File::Stat::Bits - stat bit mask constants.

SYNOPSIS:

use File::stat;
use File::Stat::Bits;

my $st = stat($file) or die "Cant stat $file: $!";

if ( S_ISCHR($st->mode) ) {
my ($major, $minor) = dev_split( $st->rdev );

print "$file is character device $major:$minorn";
}

printf "Permissions are %04on", $st->mode & ALLPERMS;

(Too many S_IF* constants to example)

Lots of Perl modules use the Unix file permissions and type bits directly in binary form with risk of non-portability for some exotic bits. Note that the POSIX module does not provides all needed constants and I cant wait when the POSIX module will be updated.

This separate module provides file type/mode bit and more constants from sys/stat.ph and sys/sysmacros.ph without pollution callers namespace by other unneeded symbols from these headers. Most of these constants exported by this module are Constant Functions (see perlsub).

Since some of Perl builds does not include these converted headers, the build procedure will generate it for itself in the its own lib directory.

This module also should concentrate all portability and compatibility issues.

CONSTANTS

File type bit masks (for the st_mode field):

S_IFMT bitmask for the file type bitfields
S_IFDIR directory
S_IFCHR character device
S_IFBLK block device
S_IFREG regular file
S_IFIFO fifo (named pipe)
S_IFLNK symbolic link
S_IFSOCK socket
=cut

sub S_IFMT () { File::Stat::Bits::dirty::S_IFMT () }
sub S_IFDIR () { File::Stat::Bits::dirty::S_IFDIR () }
sub S_IFCHR () { File::Stat::Bits::dirty::S_IFCHR () }
sub S_IFBLK () { File::Stat::Bits::dirty::S_IFBLK () }
sub S_IFREG () { File::Stat::Bits::dirty::S_IFREG () }
sub S_IFIFO () { File::Stat::Bits::dirty::S_IFIFO () }
sub S_IFLNK () { File::Stat::Bits::dirty::S_IFLNK () }
sub S_IFSOCK() { File::Stat::Bits::dirty::S_IFSOCK() }


File access permission bit masks (for the st_mode field):

S_IRWXU mask for file owner permissions
S_IRUSR owner has read permission
S_IWUSR owner has write permission
S_IXUSR owner has execute permission
S_ISUID set UID bit

S_IRWXG mask for group permissions
S_IRGRP group has read permission
S_IWGRP group has write permission
S_IXGRP group has execute permission
S_ISGID set GID bit

S_IRWXO mask for permissions for others
S_IROTH others have read permission
S_IWOTH others have write permisson
S_IXOTH others have execute permission
S_ISVTX sticky bit

Common mode bit masks:

ACCESSPERMS 0777
ALLPERMS 07777
DEFFILEMODE 0666
=cut

sub S_IRWXU() { File::Stat::Bits::dirty::S_IRWXU() }
sub S_IRUSR() { File::Stat::Bits::dirty::S_IRUSR() }
sub S_IWUSR() { File::Stat::Bits::dirty::S_IWUSR() }
sub S_IXUSR() { File::Stat::Bits::dirty::S_IXUSR() }
sub S_ISUID() { File::Stat::Bits::dirty::S_ISUID() }

sub S_IRWXG() { File::Stat::Bits::dirty::S_IRWXG() }
sub S_IRGRP() { File::Stat::Bits::dirty::S_IRGRP() }
sub S_IWGRP() { File::Stat::Bits::dirty::S_IWGRP() }
sub S_IXGRP() { File::Stat::Bits::dirty::S_IXGRP() }
sub S_ISGID() { File::Stat::Bits::dirty::S_ISGID() }

sub S_IRWXO() { File::Stat::Bits::dirty::S_IRWXO() }
sub S_IROTH() { File::Stat::Bits::dirty::S_IROTH() }
sub S_IWOTH() { File::Stat::Bits::dirty::S_IWOTH() }
sub S_IXOTH() { File::Stat::Bits::dirty::S_IXOTH() }
sub S_ISVTX() { File::Stat::Bits::dirty::S_ISVTX() }

sub ACCESSPERMS() { S_IRWXU|S_IRWXG|S_IRWXO }
sub ALLPERMS() { S_ISUID|S_ISGID|S_ISVTX|ACCESSPERMS }
sub DEFFILEMODE() { S_IRUSR|S_IWUSR|S_IRGRP|S_IWGRP|S_IROTH|S_IWOTH }

FUNCTIONS

File type test macros (for the st_mode field):

S_ISDIR ( mode ) directory?
S_ISCHR ( mode ) character device?
S_ISBLK ( mode ) block device?
S_ISREG ( mode ) regular file?
S_ISFIFO( mode ) fifo (named pipe)?
S_ISLNK ( mode ) is it a symbolic link?
S_ISSOCK( mode ) socket?

All returns boolean value.


$major = major( $st_rdev )

Returns major device number of st_rdev


$minor = minor( $st_rdev )

Returns minor device number of st_rdev


($major, $minor) = dev_split( $st_rdev )

Splits st_rdev to major and minor device numbers


$st_rdev = dev_join( $major, $minor )

Makes st_rdev from major and minor device numbers (makedev())

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Added: 2006-05-30 License: Perl Artistic License Price:
1242 downloads
The 64 bit Virtual CPU Project 0.0.23

The 64 bit Virtual CPU Project 0.0.23


The 64 bit Virtual CPU Project is a project to create 64-bit virtual CPU. more>>
This is a project to create 64-bit virtual CPU, create a 64 bit assembler for the CPU and then port C to it, and then create scripts to port GNU/Linux to it.
The aim is to run 64-bit Linux on common 8/16/32 bit CPUs in applications where speed is not an issue.
Enhancements:
- Added C code intended tor a PIC Preliminary documentation More updates to Gambas program
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Download (0.67MB)
Added: 2005-07-06 License: GPL (GNU General Public License) Price:
1600 downloads
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