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Freedroid RPG 0.10.2
Freedroid RPG is an extension/modification of the classical Freedroid engine into an RPG. more>>
Freedroid RPG project is an extension/modification of the classical Freedroid engine into an RPG. The main differences to the classical version are as follows:
- The Tux is the main character of the rpg.
- The game uses isometric viewpoint and animated pre-rendered 3d character models for all characters inside the game.
- Dialogs and chatting with friendly droids and humans: Multiple-choice menus and voice samples (with subtitles for those without sound).
- There is an item and inventory system that is modeled after some popular standards of the industry
- An automap feature was added. (this is currently a bit unmaintained since part of the code needs to be re-written for proper OpenGL support in the automap display)
- Saving and loading of games.
- Shops to trade things and skills to learn.
- Controls are different: Mouse is the input method of choice.
- This is a graphically intense game. Therefore the archive size is comparably *huge* and not suitable for modem downloads with a dialup connection.
Enhancements:
- This version, mostly unchanged from -rc4, focuses on making the development for the game easier, exports some hardcoded data into files, makes the map editor a bit more usable, and has other major and minor tweaks.
<<less- The Tux is the main character of the rpg.
- The game uses isometric viewpoint and animated pre-rendered 3d character models for all characters inside the game.
- Dialogs and chatting with friendly droids and humans: Multiple-choice menus and voice samples (with subtitles for those without sound).
- There is an item and inventory system that is modeled after some popular standards of the industry
- An automap feature was added. (this is currently a bit unmaintained since part of the code needs to be re-written for proper OpenGL support in the automap display)
- Saving and loading of games.
- Shops to trade things and skills to learn.
- Controls are different: Mouse is the input method of choice.
- This is a graphically intense game. Therefore the archive size is comparably *huge* and not suitable for modem downloads with a dialup connection.
Enhancements:
- This version, mostly unchanged from -rc4, focuses on making the development for the game easier, exports some hardcoded data into files, makes the map editor a bit more usable, and has other major and minor tweaks.
Download (100MB)
Added: 2007-07-06 License: GPL (GNU General Public License) Price:
846 downloads
EMWave2D 0.3
EMWave2D project is a 2D electromagnetic wave simulation program. more>>
EMWave2D project is a 2D electromagnetic wave simulation program. It solves Maxwells equation using Finite Difference Time Domain (FDTD) method.
It is very simple program to use and to modify. It can do many different simulations such as scattering, diffraction, and refraction.
<<lessIt is very simple program to use and to modify. It can do many different simulations such as scattering, diffraction, and refraction.
Download (0.11MB)
Added: 2007-02-13 License: GPL (GNU General Public License) Price:
1006 downloads
Zelda2D 0.2.3
Zelda2D is a Zelda related JumpnRun Game in 2D. more>>
Zelda2D is a Zelda related JumpnRun game in 2D.
This is a Zelda related fangame. A classic JumpnRun style game featuring Link from Zelda collecting rubins and defending evil opponents.
The game itself is a game-engine reading levels from XML-files. Its very easy to write own levels and to design objects in the game.
<<lessThis is a Zelda related fangame. A classic JumpnRun style game featuring Link from Zelda collecting rubins and defending evil opponents.
The game itself is a game-engine reading levels from XML-files. Its very easy to write own levels and to design objects in the game.
Download (12.2MB)
Added: 2007-01-07 License: GPL (GNU General Public License) Price:
1034 downloads
Sloth Online RPG 0.15
Sloth Online RPG is aJava Online RPG with Real-Time Action and rich 2D graphics. more>>
Sloth Online RPG is aJava Online RPG with Real-Time Action and rich 2D graphics.
Sloth Online RPG is a work in progress that will provide a fully graphical online role playing game engine. SlothORPG is coded in Java and is currently in a near playable state featuring several classes with over a thousand lines of code.
My main intentions with this project are to provide a free, fully functional, ever expanding Role Playing Engine (both client and server side) for the end user who would be playing the game. Developers would also be able to use the project as a resource on certain aspects of Java Game Programming.
Server side the project implements the NIO Networking library to create a smoother, stronger tcp/ip core. I found UDP and TCP w/ the old IO library to be unreliable and sluggish respectively. The way in which the server is structured has proven to be strong thus far.
The client side of the code features the Graphics2D Java library to provide near perfect animation without requiring a rendering device such as OpenGL or DirectX.
To summarize my entire intent for this project I basically wanted to provide an Online RPG that is functional on almost any OS that has Java installed and can run just as smooth on low end machines while still being able to feature rich 2-D graphics. The source code is clean and neat as well as commented and organized.
It is easy to read and understand for someone who has some knowledge of Java. As I write this, the project is coming along nicely and some pre-alpha local network testing has proven this. I plan to continue with this project and in the future include database integration and more of a developer-side interface.
A quick rundown of what this project includes so far: Character Creation, Smooth character animation, and fully supported tcp/ip gameplay. Chatting is also implemented.
<<lessSloth Online RPG is a work in progress that will provide a fully graphical online role playing game engine. SlothORPG is coded in Java and is currently in a near playable state featuring several classes with over a thousand lines of code.
My main intentions with this project are to provide a free, fully functional, ever expanding Role Playing Engine (both client and server side) for the end user who would be playing the game. Developers would also be able to use the project as a resource on certain aspects of Java Game Programming.
Server side the project implements the NIO Networking library to create a smoother, stronger tcp/ip core. I found UDP and TCP w/ the old IO library to be unreliable and sluggish respectively. The way in which the server is structured has proven to be strong thus far.
The client side of the code features the Graphics2D Java library to provide near perfect animation without requiring a rendering device such as OpenGL or DirectX.
To summarize my entire intent for this project I basically wanted to provide an Online RPG that is functional on almost any OS that has Java installed and can run just as smooth on low end machines while still being able to feature rich 2-D graphics. The source code is clean and neat as well as commented and organized.
It is easy to read and understand for someone who has some knowledge of Java. As I write this, the project is coming along nicely and some pre-alpha local network testing has proven this. I plan to continue with this project and in the future include database integration and more of a developer-side interface.
A quick rundown of what this project includes so far: Character Creation, Smooth character animation, and fully supported tcp/ip gameplay. Chatting is also implemented.
Download (MB)
Added: 2006-09-28 License: GPL (GNU General Public License) Price:
1134 downloads
Sphere RPG Engine 1.0
Sphere RPG Engine project is a role-playing game creation engine. more>>
Sphere RPG Engine project is a role-playing game creation engine.
Sphere is a RPGCE (a role-playing game (RPG) creation engine) that allows you to relatively easily put together an RPG along the lines of Final Fantasy 6 or Phantasy Star.
It supports 32-bit graphics (with 256 levels of translucency) and MP3, Ogg, MOD, S3M, IT, and XM files for audio (and WAV and SPX (speex) for sound effects), and does not place arbitrary limits on map, tile set, sprite set, or script sizes.
It also supports the three standard modes of input for games: keyboard, mouse, and joystick.
Sphere uses SpiderMonkey (Mozillas JavaScript implementation) for scripting. JavaScript is a very powerful, easy, and flexible language.
The core Sphere engine, after being installed, can run several games. This means that the games dont have to be distributed with the engine, saving download time and disk space. Also, the games can be run on other operating systems, such as Linux, if the engine runs there. On the other hand, you can include the Sphere engine with your game so that Windows users can run your game out of the box.
The Sphere engine is based around maps. Maps use tilesets, which are collections of tiles. A map of a beach would have tiles that represent the sand, the water, clouds, signs, and anything else on the beach. Sphere has support for animated tiles.
Torches could flicker in a cave, or waves could lap at the shore. Maps support unlimited layers, each with parallax and automatic scrolling.
Objects in Sphere are represented as entities. Townspeople are defined with spritesets, which are collections of frames. People can walk in eight directions, and have special directions (usually used for emotions or running). Unlike most RPG engines, spritesets in Sphere have a variable size. Large animal spritesets are used just as easily as people.
<<lessSphere is a RPGCE (a role-playing game (RPG) creation engine) that allows you to relatively easily put together an RPG along the lines of Final Fantasy 6 or Phantasy Star.
It supports 32-bit graphics (with 256 levels of translucency) and MP3, Ogg, MOD, S3M, IT, and XM files for audio (and WAV and SPX (speex) for sound effects), and does not place arbitrary limits on map, tile set, sprite set, or script sizes.
It also supports the three standard modes of input for games: keyboard, mouse, and joystick.
Sphere uses SpiderMonkey (Mozillas JavaScript implementation) for scripting. JavaScript is a very powerful, easy, and flexible language.
The core Sphere engine, after being installed, can run several games. This means that the games dont have to be distributed with the engine, saving download time and disk space. Also, the games can be run on other operating systems, such as Linux, if the engine runs there. On the other hand, you can include the Sphere engine with your game so that Windows users can run your game out of the box.
The Sphere engine is based around maps. Maps use tilesets, which are collections of tiles. A map of a beach would have tiles that represent the sand, the water, clouds, signs, and anything else on the beach. Sphere has support for animated tiles.
Torches could flicker in a cave, or waves could lap at the shore. Maps support unlimited layers, each with parallax and automatic scrolling.
Objects in Sphere are represented as entities. Townspeople are defined with spritesets, which are collections of frames. People can walk in eight directions, and have special directions (usually used for emotions or running). Unlike most RPG engines, spritesets in Sphere have a variable size. Large animal spritesets are used just as easily as people.
Download (2.4MB)
Added: 2007-01-04 License: GPL (GNU General Public License) Price:
1044 downloads
Dragon Hunt 3.56
Dragon Hunt is an extensible Python RPG. more>>
Dragon Hunt game is an extensible Python RPG.
Graphical Role-playing game. Investigate the rumors of monsters attacking a town.
This program is under the GPL, which gives you the right to the source code as long as you only use it in certain ways.
<<lessGraphical Role-playing game. Investigate the rumors of monsters attacking a town.
This program is under the GPL, which gives you the right to the source code as long as you only use it in certain ways.
Download (0.83MB)
Added: 2007-05-06 License: GPL (GNU General Public License) Price:
905 downloads
Warp Rogue 0.7.7b
Warp Rogue is a gothic science fantasy roguelike game. more>>
Warp Rogue is a gothic science fantasy roguelike game. It features RPG-like game mechanics, recruitable NPCs, and a consistent theme.
Enhancements:
- Recruiting was fixed.
- A new floor symbol was added.
<<lessEnhancements:
- Recruiting was fixed.
- A new floor symbol was added.
Download (0.29MB)
Added: 2007-06-09 License: Public Domain Price:
874 downloads
Java Classic RPG 20070810
Java Classic RPG is an RPG framework, engine, and game that uses OpenGL. more>>
Java Classic RPG is an RPG framework, engine, and game that uses OpenGL, a challenging AI, huge territories, and classic pen-and-paper turn-based combat. This project is in the tradition of games like Wizardry 7 and EOB, but incorporates innovations made possible by modern computing technology.
The framework and engine feature a self-containing, playable, algorithmically-generated world, and can be the base for new games.
Enhancements:
- The 3D core was refactored, a new jungle design (along with partly billboarded trees and bushes) was added, and several optimizations and bugfixes have been included.
<<lessThe framework and engine feature a self-containing, playable, algorithmically-generated world, and can be the base for new games.
Enhancements:
- The 3D core was refactored, a new jungle design (along with partly billboarded trees and bushes) was added, and several optimizations and bugfixes have been included.
Download (30MB)
Added: 2007-08-12 License: LGPL (GNU Lesser General Public License) Price:
820 downloads
StressFreeZone RPG 0.1.574
StressFreeZone RPG is a massive multiplatform RPG system. more>>
StressFreeZone RPG project is a massive multiplatform RPG system.
StressFreeZone RPG is a multiplatform RPG system which runs on Linux and Windows (other systems are possible). The client is based on the SDL libraries and uses OpenGL.
The structure is server/client oriented, but the server will probably only run under Linux.
<<lessStressFreeZone RPG is a multiplatform RPG system which runs on Linux and Windows (other systems are possible). The client is based on the SDL libraries and uses OpenGL.
The structure is server/client oriented, but the server will probably only run under Linux.
Download (1.9MB)
Added: 2007-08-06 License: GPL (GNU General Public License) Price:
501 downloads
PHP Online RPG 1.1unstable
PHP Online RPG project is an graphical online RPG. more>>
PHP Online RPG project is an graphical online RPG.
This RPG uses only the browser to create a vast world. The power of html tables allow us to create a graphical online rpg that is fast, and vivid. The only requirements are a browser and patience.
As the world grows, its possible for the code to move slower and we ask your patience. This game truly is an inspiration to those who want to play games at work on a simple web browser.
The RPG featured has certain placement graphics from Delta Taos ClanLord. These are not meant for distribution, but for examples. You can change the style to a Diablo-type RPG, or an anime rpg, or something completely different such as a space RPG.
The project, including the layout, is open ended. The first couple of releases are to get public interest. The code is not the best. When we have a stable release we will mark the download. The only admin at this time is Adam.Atomical.
Enhancements:
- Object oriented interface
- Specialized function interface ( for PHP coders )
- Multi-player combat
- Single player combat
- Treasure
- Finding Inventory
- Spawning of Items
<<lessThis RPG uses only the browser to create a vast world. The power of html tables allow us to create a graphical online rpg that is fast, and vivid. The only requirements are a browser and patience.
As the world grows, its possible for the code to move slower and we ask your patience. This game truly is an inspiration to those who want to play games at work on a simple web browser.
The RPG featured has certain placement graphics from Delta Taos ClanLord. These are not meant for distribution, but for examples. You can change the style to a Diablo-type RPG, or an anime rpg, or something completely different such as a space RPG.
The project, including the layout, is open ended. The first couple of releases are to get public interest. The code is not the best. When we have a stable release we will mark the download. The only admin at this time is Adam.Atomical.
Enhancements:
- Object oriented interface
- Specialized function interface ( for PHP coders )
- Multi-player combat
- Single player combat
- Treasure
- Finding Inventory
- Spawning of Items
Download (2.5MB)
Added: 2006-11-07 License: GPL (GNU General Public License) Price:
1094 downloads
Eclipse 2D Game Engine 1.0
Eclipse 2D Game Engine provides bitmap fonts, window management, audio capabilities, image loading, error logging, and zip file. more>>
Eclipse is a set of C++ classes designed to give beginner developers a head start in developing their first games as well as more experienced developers who dont want to have to write code for mundane tasks like fonts, sprites, and image loading.
Eclipse 2D Game Engine provides bitmap fonts, window management, audio capabilities, image loading, error logging, and zip file support.
<<lessEclipse 2D Game Engine provides bitmap fonts, window management, audio capabilities, image loading, error logging, and zip file support.
Download (0.38MB)
Added: 2006-08-24 License: GPL (GNU General Public License) Price:
1166 downloads
Jurpe 0.3.7
Jurpe is a Role Playing Engine. more>>
Jurpe is a Role Playing Engine.
JURPE (Java Universal Role Playing Engine) is a Java API to support the writing of new computer RPG games based on a skill based, three dice RPG system. It comes with a full featured game demo of a medieval warrior crawling into a monster filled dungeon.
<<lessJURPE (Java Universal Role Playing Engine) is a Java API to support the writing of new computer RPG games based on a skill based, three dice RPG system. It comes with a full featured game demo of a medieval warrior crawling into a monster filled dungeon.
Download (1.1MB)
Added: 2006-11-27 License: GPL (GNU General Public License) Price:
1062 downloads
Asgard 0.2.5
Asgard is a project aiming to create a classic video RPG experience. more>>
Asgard is a project aiming to create a classic video RPG experience complete with:
- random battles
- world maps
- towns
- dungeons
- vibrant graphics
- compelling music
- creative plot
<<less- random battles
- world maps
- towns
- dungeons
- vibrant graphics
- compelling music
- creative plot
Download (0.017MB)
Added: 2007-04-10 License: GPL (GNU General Public License) Price:
931 downloads
IRE - The IT-HE RPG Engine 0.93
IRE - The IT-HE RPG Engine is a 2d role-playing game engine similar to that used by Ultima 6. more>>
IRE - The IT-HE RPG Engine is a 2d role-playing game engine similar to that used by Ultima 6.
IRE is an attempt to create a cross-platform computer role-playing-game engine similar to Ultima 6 but with more modern features such as rooftops, special effects and Ogg-vorbis music.
The engine runs in 640x480 at 15 bpp upwards. It is controlled by scripts which are compiled into interpreted code for extra portability.
<<lessIRE is an attempt to create a cross-platform computer role-playing-game engine similar to Ultima 6 but with more modern features such as rooftops, special effects and Ogg-vorbis music.
The engine runs in 640x480 at 15 bpp upwards. It is controlled by scripts which are compiled into interpreted code for extra portability.
Download (2.1MB)
Added: 2006-02-27 License: BSD License Price:
1340 downloads
EQdkp 1.3.2d
EQdkp project is a Web-based DKP solution. more>>
EQdkp project is a Web-based DKP solution.
EQdkp is a PHP-based DKP solution to help guilds in EverQuest track guild members attendance, item purchases and other statistics.
It features templating, plugin support, and supports various database abstraction layers, amongst many other features.
Many EverQuest guilds wanted to use the point system but didnt have the means or time or will to create their own program for managing it. The main focus of EQdkp is to make loot distribution decisions as easy as possible for guild leaders while still allowing the system to be easy to maintain.
EQdkp was originally created with the notion that one closed-source installation of it would support many guilds point systems. It was later released as an Open Source project so that it would be much more customizable by each guild.
DKP, short for Dragon Kill Points, is a concept originally created by Thott of Afterlife. These points are awarded to each guild member as they attend a guild raid. The current DKP of each member reflects his or her priority for loot. When a member "wins" an item, they lose a DKP amount that reflects the value of that item.
DKP allows for an unbiased comparison between guild members when decisions about loot are to be made based on attendance and recent items that have been awarded.
<<lessEQdkp is a PHP-based DKP solution to help guilds in EverQuest track guild members attendance, item purchases and other statistics.
It features templating, plugin support, and supports various database abstraction layers, amongst many other features.
Many EverQuest guilds wanted to use the point system but didnt have the means or time or will to create their own program for managing it. The main focus of EQdkp is to make loot distribution decisions as easy as possible for guild leaders while still allowing the system to be easy to maintain.
EQdkp was originally created with the notion that one closed-source installation of it would support many guilds point systems. It was later released as an Open Source project so that it would be much more customizable by each guild.
DKP, short for Dragon Kill Points, is a concept originally created by Thott of Afterlife. These points are awarded to each guild member as they attend a guild raid. The current DKP of each member reflects his or her priority for loot. When a member "wins" an item, they lose a DKP amount that reflects the value of that item.
DKP allows for an unbiased comparison between guild members when decisions about loot are to be made based on attendance and recent items that have been awarded.
Download (MB)
Added: 2007-06-05 License: GPL (GNU General Public License) Price:
876 downloads
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