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xpete 2000.12.11
xpete project is a Space Invaders-like game. more>>
xpete project is a Space Invaders-like game.
xpete is a game about our friend Pete who wakes one day and finds out that lots of things are hanging unnaturally up in the sky, like Iridium satellites, the Mir Space Station, the ISS, and others.
Hes got to shoot them before they ruin his fishing weekend.
The game mechanics resemble Space Invaders.
Enhancements:
- Added Mouse control (with -rat command line option)
- Fixed shots that remained flying on game restart.
- Reduced graphic size.
<<lessxpete is a game about our friend Pete who wakes one day and finds out that lots of things are hanging unnaturally up in the sky, like Iridium satellites, the Mir Space Station, the ISS, and others.
Hes got to shoot them before they ruin his fishing weekend.
The game mechanics resemble Space Invaders.
Enhancements:
- Added Mouse control (with -rat command line option)
- Fixed shots that remained flying on game restart.
- Reduced graphic size.
Download (0.24MB)
Added: 2006-12-05 License: GPL (GNU General Public License) Price:
1053 downloads
psDooM 2000.05.03.b
psDooM project is a process monitor and manager for *nix systems. more>>
psDooM project is a process monitor and manager for *nix systems.
It could be considered a graphical interface to the ps, renice, and kill commands. psDooM is based on XDoom, which is based on id Softwares Doom.
This project started out as a proof-of-concept program for the web page "Doom as a tool for system administration" at http://www.cs.unm.edu/~dlchao/flake/doom by Dennis Chao at the University of New Mexico.
Dennis took the GPLd sources of XDoom and added code so that processes running on the system would be instantiated as monsters, and wounding and killing them corresponds to renicing and killing the processes.
Enhancements:
- Changed shell scripts in contrib dir to shorten command length when displayed with ps.
- Use ~/.psdoom rather than ~/.xdoom for savegames, config files, etc.
- Users need to copy current .doomrc and .xdlaunchrc files to ~/.psdoom.
- Added references to psDooM in startup header text, X resources, and window title bar.
- Modified xdlaunch (ps-xdlaunch) to run ps-xdoom.
- Added ability to pass psDooM-specific command line flags to ps-xdoom through ps-xdlaunch.
<<lessIt could be considered a graphical interface to the ps, renice, and kill commands. psDooM is based on XDoom, which is based on id Softwares Doom.
This project started out as a proof-of-concept program for the web page "Doom as a tool for system administration" at http://www.cs.unm.edu/~dlchao/flake/doom by Dennis Chao at the University of New Mexico.
Dennis took the GPLd sources of XDoom and added code so that processes running on the system would be instantiated as monsters, and wounding and killing them corresponds to renicing and killing the processes.
Enhancements:
- Changed shell scripts in contrib dir to shorten command length when displayed with ps.
- Use ~/.psdoom rather than ~/.xdoom for savegames, config files, etc.
- Users need to copy current .doomrc and .xdlaunchrc files to ~/.psdoom.
- Added references to psDooM in startup header text, X resources, and window title bar.
- Modified xdlaunch (ps-xdlaunch) to run ps-xdoom.
- Added ability to pass psDooM-specific command line flags to ps-xdoom through ps-xdlaunch.
Download (MB)
Added: 2006-12-11 License: GPL (GNU General Public License) Price:
1055 downloads
Chuchunco City 2000 0.2.4
Chuchunco City 2000 project is a cross-platform 2D fighting game. more>>
Chuchunco City 2000 project is a cross-platform 2D fighting game.
It is inspired by popular fighting games, such as Street Fighter and King of Fighters, but has some unique features and concepts.
Chuchunco City aims at portability, speed, and better playability. The code compiles for MS-DOS (with DJGPP) and UNIX (using X11 libraries).
Enhancements:
- Added LAN from Superfighter , at request.
- Hes only one of many new players. See the file doc/PLAYERS for more
- information.
- Added and improved some default styles and specials.
- Improved some game parameters: recovering, max. hp and mana, no "infinites".
- Changed the player selection menu; now it shows faces instead of names.
- Demo mode now triggers after 20 seconds of inactivity from main menu.
- Backgrounds now have descriptions associated, and can be associated to players
<<lessIt is inspired by popular fighting games, such as Street Fighter and King of Fighters, but has some unique features and concepts.
Chuchunco City aims at portability, speed, and better playability. The code compiles for MS-DOS (with DJGPP) and UNIX (using X11 libraries).
Enhancements:
- Added LAN from Superfighter , at request.
- Hes only one of many new players. See the file doc/PLAYERS for more
- information.
- Added and improved some default styles and specials.
- Improved some game parameters: recovering, max. hp and mana, no "infinites".
- Changed the player selection menu; now it shows faces instead of names.
- Demo mode now triggers after 20 seconds of inactivity from main menu.
- Backgrounds now have descriptions associated, and can be associated to players
Download (0.61MB)
Added: 2006-11-10 License: GPL (GNU General Public License) Price:
630 downloads
Paradise 2000 Netrek Client RC5
Paradise 2000 represents my bend of the Paradise Netrek client. more>>
Paradise 2000 represents my bend of the Paradise Netrek client. Paradise 2000 Netrek Client is not a fork, because that would imply parallel development, but no one else has done anything with the client since about five years ago.
Paradise 2000 is in fact one of the most, if not the most, actively developed Netrek clients available today. It is for Linux (and FreeBSD) only, and is not open source*. Dont let the Paradise name fool you, it works just fine on standard bronco servers. Nobody has even played a game of Paradise Netrek for years!
The biggest new feature of the client, not found in any other, is the sound system. While the old Paradise client, Ted Turner, COW, and COW ports (Netrek1999,2000) have a simple sound effect system, its crap. Especially the one used by COW. The Paradise/Ted Turner one is better, and is partially written by me, though you wouldnt know that*.
The Paradise 2000 sound system has psychoacoustic stereo effects that place sounds based on where they happen. If someone on the left blows up, you can tell they are on the left just from the sound. The newest version of Paradise-2000 has a sound system with speech output using IBMs ViaVoice TTS. If a teammate sends a carrying message, the client will actually say something like, "F one carrying five to org."
Main features:
- See weapons on galactic map
- Auto-rotate galaxy to put playing teams on left side
- Dashboard timer to show repair or refit time remaining
- See the army count for the planet your are orbiting
- Remap your keys via the help window. Just push the key you want over the name of the function you want to assign to it.
- Use the same key for both bombing armies and picking armies. The client can tell by context with one would make sense.
- You can set configuration options to different values for different server types.
- Double buffering support for graphics. When turned on, eliminates flicker. Very useful for LCD monitors.
- Extensive support for enhanced observer mode:
- See all players tractors and pressors while observing.
- You can lock onto a cloaked player and observe them.
- All your ship stats will reflect the player you are observing. Even torps out, kills, and army capacity.
- Your ship and player letter dont get drawn on top of the player you are observings ship and letter.
- Observers wont have stats shown in your player list, cluttering it up unnecessarily..
- Stereo sound effects!
- Highly configurable speech synthesis!
- Option to omit the team letter of ships on the galactic. Just show 0 instead of F0, since you can tell the team by the color of the letter.
- Game score on hockey servers calculated and put on the galactic for easy reference.
- Cool looking streaking background stars when transwarping on Bronco servers.
- Flags on the dashboard gauges indicating the fuel/shields/hull needed to refit or transwarp.
- Single key transwarp on Bronco servers. Push - to automatically lock onto your base and warp to it!
- 19FLAGS protocol enhancement. Reduces messed up flags from packetloss. Hockey players, this will eliminate stuck tractors and pressors.
- Works with WindowMaker. Window manager delete buttons work.
- Hockey bug fix, puck doesnt cloak at warp 15 or 31.
- Support for short packets 2. Reduces bandwidth and improves playability with packetloss.
- Supports SBHOURS feature, see how many base hours someone has.
- Shrink phasers, like BRMH.
- Support for wheel mice. The wheel will scroll the message windows, and can be bound to actions like other mouse buttons.
- Re-enter the game after dying by pushing the spacebar, instead of clicking on the right team window. Faster and prevents selecting the wrong team on accident in 4v4 hockey games.
- 32 position ship bitmaps. Your ship rotations will look smoother.
- Small red circle around ship shows det radius.
- Tic marks to show exact ship heading.
- Arrow on puck to indicate direction.
- ID of player you are tractoring displayed next to your ship.
- Configure what columns are in the player list, both the one-column and two-column list. You can also change the width of the each field, so show fewer digits for instance.
- UDP portswap option that lets the client work through NAT firewalls, like Linux IP_MASQ, without a special module.
<<lessParadise 2000 is in fact one of the most, if not the most, actively developed Netrek clients available today. It is for Linux (and FreeBSD) only, and is not open source*. Dont let the Paradise name fool you, it works just fine on standard bronco servers. Nobody has even played a game of Paradise Netrek for years!
The biggest new feature of the client, not found in any other, is the sound system. While the old Paradise client, Ted Turner, COW, and COW ports (Netrek1999,2000) have a simple sound effect system, its crap. Especially the one used by COW. The Paradise/Ted Turner one is better, and is partially written by me, though you wouldnt know that*.
The Paradise 2000 sound system has psychoacoustic stereo effects that place sounds based on where they happen. If someone on the left blows up, you can tell they are on the left just from the sound. The newest version of Paradise-2000 has a sound system with speech output using IBMs ViaVoice TTS. If a teammate sends a carrying message, the client will actually say something like, "F one carrying five to org."
Main features:
- See weapons on galactic map
- Auto-rotate galaxy to put playing teams on left side
- Dashboard timer to show repair or refit time remaining
- See the army count for the planet your are orbiting
- Remap your keys via the help window. Just push the key you want over the name of the function you want to assign to it.
- Use the same key for both bombing armies and picking armies. The client can tell by context with one would make sense.
- You can set configuration options to different values for different server types.
- Double buffering support for graphics. When turned on, eliminates flicker. Very useful for LCD monitors.
- Extensive support for enhanced observer mode:
- See all players tractors and pressors while observing.
- You can lock onto a cloaked player and observe them.
- All your ship stats will reflect the player you are observing. Even torps out, kills, and army capacity.
- Your ship and player letter dont get drawn on top of the player you are observings ship and letter.
- Observers wont have stats shown in your player list, cluttering it up unnecessarily..
- Stereo sound effects!
- Highly configurable speech synthesis!
- Option to omit the team letter of ships on the galactic. Just show 0 instead of F0, since you can tell the team by the color of the letter.
- Game score on hockey servers calculated and put on the galactic for easy reference.
- Cool looking streaking background stars when transwarping on Bronco servers.
- Flags on the dashboard gauges indicating the fuel/shields/hull needed to refit or transwarp.
- Single key transwarp on Bronco servers. Push - to automatically lock onto your base and warp to it!
- 19FLAGS protocol enhancement. Reduces messed up flags from packetloss. Hockey players, this will eliminate stuck tractors and pressors.
- Works with WindowMaker. Window manager delete buttons work.
- Hockey bug fix, puck doesnt cloak at warp 15 or 31.
- Support for short packets 2. Reduces bandwidth and improves playability with packetloss.
- Supports SBHOURS feature, see how many base hours someone has.
- Shrink phasers, like BRMH.
- Support for wheel mice. The wheel will scroll the message windows, and can be bound to actions like other mouse buttons.
- Re-enter the game after dying by pushing the spacebar, instead of clicking on the right team window. Faster and prevents selecting the wrong team on accident in 4v4 hockey games.
- 32 position ship bitmaps. Your ship rotations will look smoother.
- Small red circle around ship shows det radius.
- Tic marks to show exact ship heading.
- Arrow on puck to indicate direction.
- ID of player you are tractoring displayed next to your ship.
- Configure what columns are in the player list, both the one-column and two-column list. You can also change the width of the each field, so show fewer digits for instance.
- UDP portswap option that lets the client work through NAT firewalls, like Linux IP_MASQ, without a special module.
Download (0.97MB)
Added: 2006-07-12 License: GPL (GNU General Public License) Price:
1207 downloads
x10mp3 0.1.0
x10mp3 is a plug-in for xmms and WinAmp. more>>
x10mp3 is a plug-in for xmms and WinAmp. x10mp3 will allow you to control XMMS/WinAmp using an X10 remote. It is intended to be used as a replacement for the Boom 2000 Software. See below for requirements and compatibility with the various X10 remotes.
The main platform for x10mp3 is Linux. Some of the information on this site is only relevant to Linux versions.
The Boom2000 software is a seperate application, developed by X10, that sends messages to assorted programs like WinAmp and RealPlayer. There are two things wrong with that: 1. you must start a seperate application everytime you launch your Mp3 player, and 2. you must use Windows (blech!)
Since x10mp3 is a plug-in, it is started automatically everytime you run XMMS/WinAmp. x10mp3 has additional features that Boom2000 does not, like balance control, fast-forward/rewind, pause, etc. Also, Boom2000 doesnt run on Linux - x10mp3 does.
<<lessThe main platform for x10mp3 is Linux. Some of the information on this site is only relevant to Linux versions.
The Boom2000 software is a seperate application, developed by X10, that sends messages to assorted programs like WinAmp and RealPlayer. There are two things wrong with that: 1. you must start a seperate application everytime you launch your Mp3 player, and 2. you must use Windows (blech!)
Since x10mp3 is a plug-in, it is started automatically everytime you run XMMS/WinAmp. x10mp3 has additional features that Boom2000 does not, like balance control, fast-forward/rewind, pause, etc. Also, Boom2000 doesnt run on Linux - x10mp3 does.
Download (0.079MB)
Added: 2006-04-14 License: GPL (GNU General Public License) Price:
1290 downloads
Encode::JIS2K 0.02
Encode::JIS2K is aJIS X 0212 (aka JIS 2000) Encodings. more>>
Encode::JIS2K is a Perl module forJIS X 0212 (aka JIS 2000) Encodings.
SYNOPSIS
use Encode::JIS2K;
use Encode qw/encode decode/;
$euc_2k = encode("euc-jisx0213", $utf8);
$utf8 = decode("euc-jisx0213", $euc_jp);
ABSTRACT
This module implements encodings that covers JIS X 0213 charset (AKA JIS 2000, hence the module name). Encodings supported are as follows.
Canonical Alias Description
--------------------------------------------------------------------
euc-jisx0213 qr/beuc.*jp[ -]?(?:2000|2k)$/i EUC-JISX0213
qr/bjp.*euc[ -]?(2000|2k)$/i
qr/bujis[ -]?(?:2000|2k)$/i
shiftjisx0123 qr/bshift.*jis(?:2000|2k)$/i Shift_JISX0213
qr/bsjisp -]?(?:2000|2k)$/i
iso-2022-jp-3
jis0213-1-raw JIS X 0213 plane 1, raw format
jis0213-2-raw JIS X 0213 plane 2, raw format
--------------------------------------------------------------------
<<lessSYNOPSIS
use Encode::JIS2K;
use Encode qw/encode decode/;
$euc_2k = encode("euc-jisx0213", $utf8);
$utf8 = decode("euc-jisx0213", $euc_jp);
ABSTRACT
This module implements encodings that covers JIS X 0213 charset (AKA JIS 2000, hence the module name). Encodings supported are as follows.
Canonical Alias Description
--------------------------------------------------------------------
euc-jisx0213 qr/beuc.*jp[ -]?(?:2000|2k)$/i EUC-JISX0213
qr/bjp.*euc[ -]?(2000|2k)$/i
qr/bujis[ -]?(?:2000|2k)$/i
shiftjisx0123 qr/bshift.*jis(?:2000|2k)$/i Shift_JISX0213
qr/bsjisp -]?(?:2000|2k)$/i
iso-2022-jp-3
jis0213-1-raw JIS X 0213 plane 1, raw format
jis0213-2-raw JIS X 0213 plane 2, raw format
--------------------------------------------------------------------
Download (0.39MB)
Added: 2006-07-31 License: Perl Artistic License Price:
1180 downloads
flimp 0.0.1
flimp is a generic graphical frontend to the many excellent command line image manipulation tools available. more>>
flimp is a generic graphical frontend to the many excellent command line image manipulation tools available. This project allows to create pipelines of commands that read from standard input and write to standard output.
One can view and compare the result of each stage of the pipeline. flimp leaves the input image file untouched. One rather saves the pipeline in a text file.
Main features:
- non-destructive image manipulation
- easy to extend and customize
- flimp is small (less than 2000 LOC)
- import of raw images via dcraw
- support of 16bit images
<<lessOne can view and compare the result of each stage of the pipeline. flimp leaves the input image file untouched. One rather saves the pipeline in a text file.
Main features:
- non-destructive image manipulation
- easy to extend and customize
- flimp is small (less than 2000 LOC)
- import of raw images via dcraw
- support of 16bit images
Download (0.091MB)
Added: 2007-05-07 License: GPL (GNU General Public License) Price:
900 downloads
pymssql 0.8.0
pymssql module provides access to MS SQL Servers from Python scripts. more>>
pymssql module provides access to MS SQL Servers from Python scripts.
Its the most efficient method of accessing MS SQL Servers data from Python scripts. If you care about performance, you can give it a try.
Supported Platforms
pymssql 0.7.4 has been tested on FreeBSD 6.0, NetBSD 2.1, 3.0, Linux with kernel 2.6, and Windows XP. It should also run on other platforms.
pymssql 0.7.1 has been tested on FreeBSD 5.4 and 6.0, NetBSD 2.0.2, Linux with kernel 2.6, Solaris 10/x86, Mac OS X (thanks Joseph Kocherhans) and Windows XP. It should also run on other platforms.
If you have any experience with other platforms, just let me know and Ill add the info here.
Supported SQL Server versions
pymssql 0.7.4 on *BSD, Linux was successfully tested with SQL Server 2000, all service pack levels.
pymssql 0.7.4 on Windows was successfully tested with SQL Server 2000 RTM, SP3a and SP4, and with SQL Server 2005 RTM (9.00.1399.06).
Main features:
- Supports connecting to MS SQL 2000 and SQL 2005 servers, all editions and service pack levels.
- Supports named instances and non-standard port numbers.
- Great performance: it uses MS SQL DB-Library for C instead of Win32 ODBC.
- Multiple Query/Multiple Result.
- Supports "almost all" of the DB-API 2.0.
<<lessIts the most efficient method of accessing MS SQL Servers data from Python scripts. If you care about performance, you can give it a try.
Supported Platforms
pymssql 0.7.4 has been tested on FreeBSD 6.0, NetBSD 2.1, 3.0, Linux with kernel 2.6, and Windows XP. It should also run on other platforms.
pymssql 0.7.1 has been tested on FreeBSD 5.4 and 6.0, NetBSD 2.0.2, Linux with kernel 2.6, Solaris 10/x86, Mac OS X (thanks Joseph Kocherhans) and Windows XP. It should also run on other platforms.
If you have any experience with other platforms, just let me know and Ill add the info here.
Supported SQL Server versions
pymssql 0.7.4 on *BSD, Linux was successfully tested with SQL Server 2000, all service pack levels.
pymssql 0.7.4 on Windows was successfully tested with SQL Server 2000 RTM, SP3a and SP4, and with SQL Server 2005 RTM (9.00.1399.06).
Main features:
- Supports connecting to MS SQL 2000 and SQL 2005 servers, all editions and service pack levels.
- Supports named instances and non-standard port numbers.
- Great performance: it uses MS SQL DB-Library for C instead of Win32 ODBC.
- Multiple Query/Multiple Result.
- Supports "almost all" of the DB-API 2.0.
Download (0.15MB)
Added: 2006-09-25 License: LGPL (GNU Lesser General Public License) Price:
1132 downloads
OpenArena 0.7.0
OpenArena is an open-source content package for Quake III Arena. more>>
OpenArena is an open-source content package for Quake III Arena licensed under the GPL, effectively creating a free stand-alone game.
The art direction of Open Arena is about "double" as Quake III Arena:
- double texture resolution, i.e. 512x512 as opposed to a 256x256
- double the polycount of models, instead of 700-900 youll have 1200-2000 poly players
- Sound is probably mixed in 44khz rather than 22khz, but I dunno about that as 44khz seems to crash Q3A at this moment
Hopefully the detail should still be scalable with texture resolution and LoDs for slower computers (read: my p100 with voodoo2)
Concepts would be loose, so dont expect a remake of Klesk in his original Klesk form, or any direct remakes of any map/weapon/model.
<<lessThe art direction of Open Arena is about "double" as Quake III Arena:
- double texture resolution, i.e. 512x512 as opposed to a 256x256
- double the polycount of models, instead of 700-900 youll have 1200-2000 poly players
- Sound is probably mixed in 44khz rather than 22khz, but I dunno about that as 44khz seems to crash Q3A at this moment
Hopefully the detail should still be scalable with texture resolution and LoDs for slower computers (read: my p100 with voodoo2)
Concepts would be loose, so dont expect a remake of Klesk in his original Klesk form, or any direct remakes of any map/weapon/model.
Download (250.9MB)
Added: 2007-07-08 License: GPL (GNU General Public License) Price:
559 downloads
DBD::Amazon 0.10
DBD::Amazon is a DBI driver abstraction for the Amazon E-Commerce Services API. more>>
DBD::Amazon is a DBI driver abstraction for the Amazon E-Commerce Services API.
SYNOPSIS
$dbh = DBI->connect(dbi:Amazon:, $amznid, undef,
{ amzn_mode => books,
amzn_locale => us,
amzn_max_pages => 3
})
or die "Cannot connect: " . $DBI::errstr;
#
# search for some Perl DBI books
#
$sth = $dbh->prepare("
SELECT ASIN,
Title,
Publisher,
PublicationDate,
Author,
SmallImageURL,
URL,
SalesRank,
ListPriceAmt,
AverageRating
FROM Books
WHERE MATCHES ALL(Perl, DBI) AND
PublicationDate >= 2000-01-01
ORDER BY SalesRank DESC,
ListPriceAmt ASC,
AverageRating DESC");
$sth->execute or die Cannot execute: . $sth->errstr;
print join(, , @$row), "n"
while $row = $sth->fetchrow_arrayref;
$dbh->disconnect;
DBD::Amazon provides a DBI and SQL syntax abstraction for the Amazon(R) E-Commerce Services 4.0 API aka ECS. http://www.amazon.com/gp/. Using the REST interface, and a limited SQL dialect, it provides a DBI-friendly interface to ECS.
Be advised that this is ALPHA release software and subject to change at the whim of the author(s).
<<lessSYNOPSIS
$dbh = DBI->connect(dbi:Amazon:, $amznid, undef,
{ amzn_mode => books,
amzn_locale => us,
amzn_max_pages => 3
})
or die "Cannot connect: " . $DBI::errstr;
#
# search for some Perl DBI books
#
$sth = $dbh->prepare("
SELECT ASIN,
Title,
Publisher,
PublicationDate,
Author,
SmallImageURL,
URL,
SalesRank,
ListPriceAmt,
AverageRating
FROM Books
WHERE MATCHES ALL(Perl, DBI) AND
PublicationDate >= 2000-01-01
ORDER BY SalesRank DESC,
ListPriceAmt ASC,
AverageRating DESC");
$sth->execute or die Cannot execute: . $sth->errstr;
print join(, , @$row), "n"
while $row = $sth->fetchrow_arrayref;
$dbh->disconnect;
DBD::Amazon provides a DBI and SQL syntax abstraction for the Amazon(R) E-Commerce Services 4.0 API aka ECS. http://www.amazon.com/gp/. Using the REST interface, and a limited SQL dialect, it provides a DBI-friendly interface to ECS.
Be advised that this is ALPHA release software and subject to change at the whim of the author(s).
Download (0.057MB)
Added: 2007-03-08 License: Perl Artistic License Price:
960 downloads
Fnord Linux 4.0.0
Fnord is a Linux distribution designed to be built from source and maintained manually. more>>
Fnord is a Linux distribution designed to be built from source and maintained manually. This allows the administrator maximum control over the system.
Unlike other built-from source systems, Fnord is not a toy; it is intended as a production Linux system (in fact, Fnord has been running on all of FnordNets machines since 2000).
Fnord includes a ramdisk-based utility system for initially configuring the target system, a pre-built environment that allows for building the system, full source code for the base system, and source for many other packages.
<<lessUnlike other built-from source systems, Fnord is not a toy; it is intended as a production Linux system (in fact, Fnord has been running on all of FnordNets machines since 2000).
Fnord includes a ramdisk-based utility system for initially configuring the target system, a pre-built environment that allows for building the system, full source code for the base system, and source for many other packages.
Download (433MB)
Added: 2005-09-01 License: GPL (GNU General Public License) Price:
1513 downloads
edonkey plus 0.01
edonkey plus is a free program peer to peer for the peer to peer network edonkey 2000,overnet etc. more>>
edonkey plus is a free program peer to peer (P2P) for the peer to peer network Edonkey 2000, Overnet etc.
Basic aMule Tips
- NEVER run aMule as root.
- If you are behind a firewall or router, be sure that the ports have been opened. The default ports are 4662 (TCP). 4665 (UDP) and 4672 (UDP). If these are blocked, you will receive a "LowID" which results in fewer available sources for the files you are downloading.
- Obtain an appropriate server.met: e.g., if you are a dialup, using a large server list is not appropiate.
- Set your temp and shared directories in Preferences->Directories
- To recursively select a certain directory, right-click over it.
- You should *NOT* share
- Your temp download directory!
- Your /etc directory
- Probably not your /var, /lib, /boot, or /usr directory
- Certainly make sure that any really confidential files (password files, private SSH keys, credit card numbers :) are *not* shared. So generally do not share your entire home directory, although you might want to share some files or directories in it.
- Remember that you get certain download priveledges with those clients (aMule, eMule, etc users) to whom you upload files, in the form of reduced queue waits.
- Please note that compilation with optimizations is supported. However, if you pull a Gentoo, we will probably just tell you to recompile aMule and/or your system with sane compiler-flags before we will attempt to address the problem.
<<lessBasic aMule Tips
- NEVER run aMule as root.
- If you are behind a firewall or router, be sure that the ports have been opened. The default ports are 4662 (TCP). 4665 (UDP) and 4672 (UDP). If these are blocked, you will receive a "LowID" which results in fewer available sources for the files you are downloading.
- Obtain an appropriate server.met: e.g., if you are a dialup, using a large server list is not appropiate.
- Set your temp and shared directories in Preferences->Directories
- To recursively select a certain directory, right-click over it.
- You should *NOT* share
- Your temp download directory!
- Your /etc directory
- Probably not your /var, /lib, /boot, or /usr directory
- Certainly make sure that any really confidential files (password files, private SSH keys, credit card numbers :) are *not* shared. So generally do not share your entire home directory, although you might want to share some files or directories in it.
- Remember that you get certain download priveledges with those clients (aMule, eMule, etc users) to whom you upload files, in the form of reduced queue waits.
- Please note that compilation with optimizations is supported. However, if you pull a Gentoo, we will probably just tell you to recompile aMule and/or your system with sane compiler-flags before we will attempt to address the problem.
Download (4.3MB)
Added: 2007-07-09 License: GPL (GNU General Public License) Price:
844 downloads
DBIx::Version 0.01
DBIx::Version is a Perl extension for getting database software name and version. more>>
DBIx::Version is a Perl extension for getting database software name and version.
SYNOPSIS
use DBIx::Version;
my $dbh = DBI->connect( ... );
my ($dbname, $dbver, $dbverfull) = DBIx::Version::Version($dbh);
DBIx::Version lets you query which database software and version you are connected to.
Return Examples:
(undef, undef, undef)
(mysql, 4.0.17, 4.0.17-standard-log)
(postgresql, 7.4.1, PostgreSQL 7.4.1 on i686-pc-linux-gnu, compiled by GCC gcc (GCC) 3.3.2 20031107 (Red Hat Linux 3.3.2-2))
(oracle, 8.1.7.0.0, 8.1.7.0.0)
(sqlserver, 8.00.384, Microsoft SQL Server 2000 - 8.00.384 (Intel X86)
May 23 2001 00:02:52
Copyright (c) 1988-2000 Microsoft Corporation
Standard Edition on Windows NT 5.0 (Build 2195: Service Pack 2))
(sybase,12.5.0.1,Adaptive Server Enterprise/12.5.0.1/SWR 9982 IR/P/Sun_svr4/OS 5.8/rel12501/1776/ 64-bit/FBO/Tue Feb 26 01:22:10 2002)
(sybase,12.5.0.2,Adaptive Server Enterprise/12.5.0.2/EBF 14000 IR/P/Sun_svr4/OS 5.8/rel12502/1776/64-bit/FBO/Tue Jun 4 01:22:10 2002)
Answer 1: This module is useful for cross-platform coding, and in environments like shared hosting where you actually didnt install the database yourself and are curious.
<<lessSYNOPSIS
use DBIx::Version;
my $dbh = DBI->connect( ... );
my ($dbname, $dbver, $dbverfull) = DBIx::Version::Version($dbh);
DBIx::Version lets you query which database software and version you are connected to.
Return Examples:
(undef, undef, undef)
(mysql, 4.0.17, 4.0.17-standard-log)
(postgresql, 7.4.1, PostgreSQL 7.4.1 on i686-pc-linux-gnu, compiled by GCC gcc (GCC) 3.3.2 20031107 (Red Hat Linux 3.3.2-2))
(oracle, 8.1.7.0.0, 8.1.7.0.0)
(sqlserver, 8.00.384, Microsoft SQL Server 2000 - 8.00.384 (Intel X86)
May 23 2001 00:02:52
Copyright (c) 1988-2000 Microsoft Corporation
Standard Edition on Windows NT 5.0 (Build 2195: Service Pack 2))
(sybase,12.5.0.1,Adaptive Server Enterprise/12.5.0.1/SWR 9982 IR/P/Sun_svr4/OS 5.8/rel12501/1776/ 64-bit/FBO/Tue Feb 26 01:22:10 2002)
(sybase,12.5.0.2,Adaptive Server Enterprise/12.5.0.2/EBF 14000 IR/P/Sun_svr4/OS 5.8/rel12502/1776/64-bit/FBO/Tue Jun 4 01:22:10 2002)
Answer 1: This module is useful for cross-platform coding, and in environments like shared hosting where you actually didnt install the database yourself and are curious.
Download (0.003MB)
Added: 2007-01-11 License: Perl Artistic License Price:
1020 downloads
WAppFTP_Client2 3.0
With WAppFTP_Client3 you can transfer Files from your local system to a remote host (Unix or Windows 2000/NT), or from a remote more>>
With WAppFTP_Client3 you can transfer Files from your local system to a remote host (Unix or Windows 2000/NT), or from a remote Host to your local system. You will be able to create directories, delete directories/files, change the name of directories/files and show Files (a simple Editor is included).
WAppFTP_Client2 uses a graphical Interface (like the Windows Explorer) to do all the above named actions.
Drag and Drop support is now included. That means you can copy Files to the remote Host, just by dragging them into the Remote Systems Window and drop them there.
Main features:
- Secure FTP connections are possible with version 3.0
- Up- and download whole directory hirarchies
- Launch an application with a double mouse click at a appropriate file
- Build (or extract) jar archives with the include jar builder via drag and drop
<<lessWAppFTP_Client2 uses a graphical Interface (like the Windows Explorer) to do all the above named actions.
Drag and Drop support is now included. That means you can copy Files to the remote Host, just by dragging them into the Remote Systems Window and drop them there.
Main features:
- Secure FTP connections are possible with version 3.0
- Up- and download whole directory hirarchies
- Launch an application with a double mouse click at a appropriate file
- Build (or extract) jar archives with the include jar builder via drag and drop
Download (2.6MB)
Added: 2006-06-13 License: GPL (GNU General Public License) Price:
702 downloads
DateTime::Event::Sunrise 0.0501
DateTime::Event::Sunrise is a Perl DateTime extension for computing the sunrise/sunset on a given day. more>>
DateTime::Event::Sunrise is a Perl DateTime extension for computing the sunrise/sunset on a given day.
SYNOPSIS
use DateTime;
use DateTime::Event::Sunrise;
my $dt = DateTime->new( year => 2000,
month => 6,
day => 20,
);
my $sunrise = DateTime::Event::Sunrise ->sunrise (
longitude =>-118,
latitude =>33,
altitude => -0.833,
iteration => 1
);
my $sunset = DateTime::Event::Sunrise ->sunset (
longitude =>-118,
latitude =>33,
altitude => -0.833,
iteration => 1
);
my $tmp_rise = $sunrise->next( $dt );
my $dt2 = DateTime->new( year => 2000,
month => 12,
day => 31,
);
# iterator
my $dt_span = DateTime::Span->new( start =>$dt1, end=>$dt2 );
my $set = $sunrise->intersection($dt_span);
my $iter = $set->iterator;
while ( my $dt = $iter->next ) {
print ,$dt->datetime;
}
# is it day or night?
my $day_set = DateTime::SpanSet->from_sets(
start_set => $sunrise, end_set => $sunset );
print $day_set->contains( $dt ) ? day : night;
my $dt = DateTime->new( year => 2000, month => 6, day => 20, time_zone => America/Los_Angeles, );
my $sunrise = DateTime::Event::Sunrise ->new( longitude =>-118 , latitude => 33, altitude => -0.833, iteration => 1
);
my $tmp = $sunrise->sunrise_sunset_span($dt); print "Sunrise is:" , $tmp->start->datetime , "n"; print "Sunset is:" , $tmp->end->datetime;
my $dt1 = $sunrise->sunrise_datetime( $dt ); print "Sunrise is:" , $dt1->datetime , "n"; my $dt2 = $sunrise->sunset_datetime( $dt ); print "Sunset is:" , $dt2->datetime , "n";
<<lessSYNOPSIS
use DateTime;
use DateTime::Event::Sunrise;
my $dt = DateTime->new( year => 2000,
month => 6,
day => 20,
);
my $sunrise = DateTime::Event::Sunrise ->sunrise (
longitude =>-118,
latitude =>33,
altitude => -0.833,
iteration => 1
);
my $sunset = DateTime::Event::Sunrise ->sunset (
longitude =>-118,
latitude =>33,
altitude => -0.833,
iteration => 1
);
my $tmp_rise = $sunrise->next( $dt );
my $dt2 = DateTime->new( year => 2000,
month => 12,
day => 31,
);
# iterator
my $dt_span = DateTime::Span->new( start =>$dt1, end=>$dt2 );
my $set = $sunrise->intersection($dt_span);
my $iter = $set->iterator;
while ( my $dt = $iter->next ) {
print ,$dt->datetime;
}
# is it day or night?
my $day_set = DateTime::SpanSet->from_sets(
start_set => $sunrise, end_set => $sunset );
print $day_set->contains( $dt ) ? day : night;
my $dt = DateTime->new( year => 2000, month => 6, day => 20, time_zone => America/Los_Angeles, );
my $sunrise = DateTime::Event::Sunrise ->new( longitude =>-118 , latitude => 33, altitude => -0.833, iteration => 1
);
my $tmp = $sunrise->sunrise_sunset_span($dt); print "Sunrise is:" , $tmp->start->datetime , "n"; print "Sunset is:" , $tmp->end->datetime;
my $dt1 = $sunrise->sunrise_datetime( $dt ); print "Sunrise is:" , $dt1->datetime , "n"; my $dt2 = $sunrise->sunset_datetime( $dt ); print "Sunset is:" , $dt2->datetime , "n";
Download (0.012MB)
Added: 2007-02-15 License: Perl Artistic License Price:
981 downloads
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