1.7.2
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runit 1.7.2
runit is a cross-platform Unix init scheme with service supervision; a replacement for sysvinit and other init schemes. more>>
runit is a cross-platform Unix init scheme with service supervision; a replacement for sysvinit and other init schemes.
runit project runs on GNU/Linux, *BSD, Mac OS X, snf Solaris, and can easily be adapted to other Unix operating systems. runit implements a simple three-stage concept. Stage 1 performs the systems one-time initialization tasks.
Stage 2 starts the systems uptime services (via the runsvdir program). Stage 3 handles the tasks ecessary to shutdown and halt or reboot.
Enhancements:
- The documentation has been improved, and two minor bugs in the runit and runsv programs have been fixed.
<<lessrunit project runs on GNU/Linux, *BSD, Mac OS X, snf Solaris, and can easily be adapted to other Unix operating systems. runit implements a simple three-stage concept. Stage 1 performs the systems one-time initialization tasks.
Stage 2 starts the systems uptime services (via the runsvdir program). Stage 3 handles the tasks ecessary to shutdown and halt or reboot.
Enhancements:
- The documentation has been improved, and two minor bugs in the runit and runsv programs have been fixed.
Download (0.096MB)
Added: 2006-11-29 License: BSD License Price:
1255 downloads
x2vnc 1.7.2
x2vnc is a dual-screen hack for VNC. more>>
x2vnc will let you use two screens on two different computers as if they were connected to the same computer. Even if one of the computers runs Windows 95/98/NT and the other one runs X-windows. If they are both running Windows, you probably want to use Win2VNC instead.
Personally, I have two computers, both with linux installed, but I often have to run Windows 95 or Windows NT when working, and I just got tired of switching between the two keyboards. Therefore I wrote this program.
While running this program I can move the mouse pointer beyond the right edge of my X display, and then the pointer will appear on the screen on the other computer. If you have ever used x2x or a computer with two graphics cards, you know what I am talking about.
The program will open a small (one pixel wide) window on the edge of your screen. Moving the pointer into this window will trigger the program to take over your mouse and send mouse movements and keystrokes though the RFB protocol to a VNC server running on another machine. When the pointer is moved back towards the opposite edge on the other screen, the mouse is then released again.
The operation itself is almost identical to x2x, but most of the code was actually borrowed from the program vncviewer.
As the name x2vnc implies, x2vnc can only send events from an X-windows based display to any VNC server. VNC servers can run on Microsoft Windows 95/98/NT/2000/XP. x2vnc will not run without X-windows.
Please note that the normal VNC server for X windows does not control the mouse on the screen itself, but creates a virtual server in memory instead. If you wish to control an X11 display with x2vnc, you need to use x11vnc, but its probably easier to just use x2x instead.
Enhancements:
- A couple of major bugs in the DGA code were fixed.
<<lessPersonally, I have two computers, both with linux installed, but I often have to run Windows 95 or Windows NT when working, and I just got tired of switching between the two keyboards. Therefore I wrote this program.
While running this program I can move the mouse pointer beyond the right edge of my X display, and then the pointer will appear on the screen on the other computer. If you have ever used x2x or a computer with two graphics cards, you know what I am talking about.
The program will open a small (one pixel wide) window on the edge of your screen. Moving the pointer into this window will trigger the program to take over your mouse and send mouse movements and keystrokes though the RFB protocol to a VNC server running on another machine. When the pointer is moved back towards the opposite edge on the other screen, the mouse is then released again.
The operation itself is almost identical to x2x, but most of the code was actually borrowed from the program vncviewer.
As the name x2vnc implies, x2vnc can only send events from an X-windows based display to any VNC server. VNC servers can run on Microsoft Windows 95/98/NT/2000/XP. x2vnc will not run without X-windows.
Please note that the normal VNC server for X windows does not control the mouse on the screen itself, but creates a virtual server in memory instead. If you wish to control an X11 display with x2vnc, you need to use x11vnc, but its probably easier to just use x2x instead.
Enhancements:
- A couple of major bugs in the DGA code were fixed.
Download (0.061MB)
Added: 2006-06-14 License: GPL (GNU General Public License) Price:
1228 downloads
tvmet 1.7.2
tvmet is a Vector and Matrix template library uses Meta Templates and Expression Templates to evaluate results at compile time. more>>
tvmet is a Vector and Matrix template library that uses Meta Templates and Expression Templates (ET) to evaluate results at compile time, thus making it fast for low-end systems.
Temporaries are avoided because of this. The produced code is similar to hand-coded code, but the quality of the code still depends on the compiler and its version. The dimensions for vectors and matrices are static and bounded at compile time using template arguments.
Main features:
- Matrices and Vectors with fixed sizes (of course), the data is stored in a static array.
- compile time dimension check for Vectors and Matrices to preserve the mathematical meaning.
- vector, matrix, matrix-matrix and matrix-vector fast operations:
- complete set of standard arithmetic operations for Vectors and Matrices (blitz++ supports this only for TinyVector).
- complete set of standard compare operations for Vectors and Matrices as well as ternary functions like a ? b : c (see eval for use).
- binary and unary operations.
- meta template use for Matrix-Matrix-Product $M,M$, Matrix-Transpose $M^T$ and Matrix-Vector-Product $M,x$ functions and operators.
- meta template for special functions like $M^T, x$, $M^T,M$, $M,M^T$ and $(M,M)^T$ functions, see ... special Meta-Template Functions.
- simple Matrix rows and column access as a Vector.
- chaining of matrix and vector expressions is possible and working.
- Vector inner and outer product (dot and cross product).
- special handling for the aliasing problem - see ... about aliasing.
- STL iterator interface. This opens the door to all sorts of great STL applications.
- type promotion (for handling Matrices and Vectors of differing types).
- works on self defined types such as the std::complex type.
- makes no use of exceptions. Therefore you can use it for embedded systems or in Linux kernel space.
- nice expression level printing for debugging purposes (print the expanded expression tree).
- good documentation with examples.
- regression tests for nearly all operations and functions.
- support for several compilers (see Compiler Support).
- written as a pure class and template library, no binary libraries and versioning are needed - designed to avoid code blot due to the use of templates.
- ISO/IEC 14882:1998 compliant.
<<lessTemporaries are avoided because of this. The produced code is similar to hand-coded code, but the quality of the code still depends on the compiler and its version. The dimensions for vectors and matrices are static and bounded at compile time using template arguments.
Main features:
- Matrices and Vectors with fixed sizes (of course), the data is stored in a static array.
- compile time dimension check for Vectors and Matrices to preserve the mathematical meaning.
- vector, matrix, matrix-matrix and matrix-vector fast operations:
- complete set of standard arithmetic operations for Vectors and Matrices (blitz++ supports this only for TinyVector).
- complete set of standard compare operations for Vectors and Matrices as well as ternary functions like a ? b : c (see eval for use).
- binary and unary operations.
- meta template use for Matrix-Matrix-Product $M,M$, Matrix-Transpose $M^T$ and Matrix-Vector-Product $M,x$ functions and operators.
- meta template for special functions like $M^T, x$, $M^T,M$, $M,M^T$ and $(M,M)^T$ functions, see ... special Meta-Template Functions.
- simple Matrix rows and column access as a Vector.
- chaining of matrix and vector expressions is possible and working.
- Vector inner and outer product (dot and cross product).
- special handling for the aliasing problem - see ... about aliasing.
- STL iterator interface. This opens the door to all sorts of great STL applications.
- type promotion (for handling Matrices and Vectors of differing types).
- works on self defined types such as the std::complex type.
- makes no use of exceptions. Therefore you can use it for embedded systems or in Linux kernel space.
- nice expression level printing for debugging purposes (print the expanded expression tree).
- good documentation with examples.
- regression tests for nearly all operations and functions.
- support for several compilers (see Compiler Support).
- written as a pure class and template library, no binary libraries and versioning are needed - designed to avoid code blot due to the use of templates.
- ISO/IEC 14882:1998 compliant.
Download (MB)
Added: 2007-06-26 License: LGPL (GNU Lesser General Public License) Price:
852 downloads
Ncaster 1.7.2
NCaster is content management system that features high customizability and flexibility. more>>
NCaster is content management system that features high customizability and flexibility.
Ncaster project supports limitless custom fields, relational links between articles, caching, user levels, a WYSWYG HTML editor, XML feeds, article authentication, a plugin-based scripting language, and more.
Main features:
- Modules: Modules in Ncaster are extremely easy to create, maintain, and edit.
- Hubs: A somewhat different approach at related articles, this new method is vastly more flexible then a traditional relation system. It allows you to bind two articles together and use each others data on a single page. Hubs also act as a relation link, where you can list all related articles associated to a hub.
- Powerful Custom Field Creation: Add an unlimited amount of custom fields. Choose from a single line field, multi-line box, ratio selection, or a custom drop-down list created before hand. Advanced filtering filters your results automatically based on your custom fields.
- Build List Technology: Add an unlimited amount to custom fields. Control the number, appearance, type, and order in which you want your lists displayed. Choose whether to save to your database or to a text file.
- Flexible Template System: Allows you to have full control over the look and feel of your site.
- Cache System: Large sites demand speed, they need to load fast and feed out information to thousands. A dynamic system will just not cut it when it comes to the crunch, Ncaster uses a template caching system that is extremely fast (as low as 0.004) at storing, retrieving, and updating stored pre-rendered templates.
- Staff System: Add or remove an unlimited number of staff members (four levels: Administrator, Editor, Agent, Guest). Each staff member has his or her own user profile.
- Entity 2.0: Exclusive, versatile scripting language used in Ncaster templates. More clear and easy to use than php. Entity 2 is plugin based; new functionality can be added by just downloading new functions from the ncaster website.
- WYSIWYG html editor: Features the raw essentials for posting articles. Can be disabled or enabled at any time.
- Images: New to Ncaster is image resizing and image watermarking. You have the option to pick the transparent color, compression, and more.
- XML Feed: Generate XML feeds. This allows other webmasters to use your content; a very effective way of advertising your sites content.
- Search Engine Friendly: Some search engines do not index sites with dynamic content. Ncaster features some mod-rewrite code as well as short URLs.
- Article Authentication - Each article posted by your members now can be authenticated before they appear on your site as published. This option can be disabled or enabled at any time.
<<lessNcaster project supports limitless custom fields, relational links between articles, caching, user levels, a WYSWYG HTML editor, XML feeds, article authentication, a plugin-based scripting language, and more.
Main features:
- Modules: Modules in Ncaster are extremely easy to create, maintain, and edit.
- Hubs: A somewhat different approach at related articles, this new method is vastly more flexible then a traditional relation system. It allows you to bind two articles together and use each others data on a single page. Hubs also act as a relation link, where you can list all related articles associated to a hub.
- Powerful Custom Field Creation: Add an unlimited amount of custom fields. Choose from a single line field, multi-line box, ratio selection, or a custom drop-down list created before hand. Advanced filtering filters your results automatically based on your custom fields.
- Build List Technology: Add an unlimited amount to custom fields. Control the number, appearance, type, and order in which you want your lists displayed. Choose whether to save to your database or to a text file.
- Flexible Template System: Allows you to have full control over the look and feel of your site.
- Cache System: Large sites demand speed, they need to load fast and feed out information to thousands. A dynamic system will just not cut it when it comes to the crunch, Ncaster uses a template caching system that is extremely fast (as low as 0.004) at storing, retrieving, and updating stored pre-rendered templates.
- Staff System: Add or remove an unlimited number of staff members (four levels: Administrator, Editor, Agent, Guest). Each staff member has his or her own user profile.
- Entity 2.0: Exclusive, versatile scripting language used in Ncaster templates. More clear and easy to use than php. Entity 2 is plugin based; new functionality can be added by just downloading new functions from the ncaster website.
- WYSIWYG html editor: Features the raw essentials for posting articles. Can be disabled or enabled at any time.
- Images: New to Ncaster is image resizing and image watermarking. You have the option to pick the transparent color, compression, and more.
- XML Feed: Generate XML feeds. This allows other webmasters to use your content; a very effective way of advertising your sites content.
- Search Engine Friendly: Some search engines do not index sites with dynamic content. Ncaster features some mod-rewrite code as well as short URLs.
- Article Authentication - Each article posted by your members now can be authenticated before they appear on your site as published. This option can be disabled or enabled at any time.
Download (0.50MB)
Added: 2006-06-06 License: Freeware Price:
1295 downloads
Streamline 1.7.2
Streamline is a high-speed networking subsystem for commodity operating systems. more>>
Streamline is a high-speed networking subsystem for commodity operating systems. It increases performance by moving processing tasks to the fastest location. Streamline supports in-kernel execution, but also dedicated hardware (NICs) and even remote machines. An implementation of Streamline for Linux 2.6.13 and higher is made publicly available.
The goal of Streamline is to make fast network processing viable for common tasks. Many advanced processing schemes so far fail to make it into OSes, because they are difficult to combine with the socket(..) API or only applicable in a few situations. Our goal is to integrate known as well as develop new methods that replace sockets(..). without burdening application developers and end-users. Streamline achieves this by constructing a tailored dataplane for each application at runtime from an extensible set of functions.
Applications request information streams by specifying a series of abstract functions that need to be performed on incoming data (e.g., select tcp packets for port 80, reassemble into a stream, filter out known attacks). At runtime, streamline searches for implementations of these functions. These can be found in the kernel, in the application library, or in dedicated hardware such as programmable network cards or asymmetric multicores. When all functions are found, interconnecting datapaths are setup. Paths may need to cross the PCI bus, userspace/kernelspace barrier or even LANs. Optimisation of these paths is one of the factors that contributes to Streamlines performance.
The base system comes bundled with functions for pattern matching (Aho Corasick, RegEx), accounting, filtering (among others BPF), stream reassembly, rewriting, inspection, and more. Obvious uses are intrusion detection, network address translation, media streaming and realtime (pre)processing of scientific data.
Enhancements:
- This is mostly a stabilization release, which adds support for Linux kernels up to 2.6.22 and Fedora Core installations.
- The only truly new feature is a virtual filesystem interface (like sysfs) to streamline.
- With this "netmonfs" you can inspect live datastreams as if youre reading local files.
- Setting up streams and filters is easily accomplished through mkdir, open, and other well-known tools.
- Note that netmonfs is still beta quality software.
<<lessThe goal of Streamline is to make fast network processing viable for common tasks. Many advanced processing schemes so far fail to make it into OSes, because they are difficult to combine with the socket(..) API or only applicable in a few situations. Our goal is to integrate known as well as develop new methods that replace sockets(..). without burdening application developers and end-users. Streamline achieves this by constructing a tailored dataplane for each application at runtime from an extensible set of functions.
Applications request information streams by specifying a series of abstract functions that need to be performed on incoming data (e.g., select tcp packets for port 80, reassemble into a stream, filter out known attacks). At runtime, streamline searches for implementations of these functions. These can be found in the kernel, in the application library, or in dedicated hardware such as programmable network cards or asymmetric multicores. When all functions are found, interconnecting datapaths are setup. Paths may need to cross the PCI bus, userspace/kernelspace barrier or even LANs. Optimisation of these paths is one of the factors that contributes to Streamlines performance.
The base system comes bundled with functions for pattern matching (Aho Corasick, RegEx), accounting, filtering (among others BPF), stream reassembly, rewriting, inspection, and more. Obvious uses are intrusion detection, network address translation, media streaming and realtime (pre)processing of scientific data.
Enhancements:
- This is mostly a stabilization release, which adds support for Linux kernels up to 2.6.22 and Fedora Core installations.
- The only truly new feature is a virtual filesystem interface (like sysfs) to streamline.
- With this "netmonfs" you can inspect live datastreams as if youre reading local files.
- Setting up streams and filters is easily accomplished through mkdir, open, and other well-known tools.
- Note that netmonfs is still beta quality software.
Download (0.82MB)
Added: 2007-08-23 License: LGPL (GNU Lesser General Public License) Price:
809 downloads
FeedCreator 1.7.2
FeedCreator provides a PHP class that builds various XML-based news feed formats. more>>
FeedCreator provides a PHP class that builds various XML-based news feed formats.
FeedCreator (formerly RSSCreator) is a PHP class that provides an easy way to create various mostly XML-based feeds from within PHP.
It is compact, easy to use, and well documented. RSS 0.91, 1.0, and 2.0, ATOM 0.3, OPML 1.0, and Unix mbox are supported.
Main features:
- creates valid feeds according to RSS 0.91, 1.0 or 2.0 as well as PIE 0.1 (deprecated), OPML 1.0, Unix mbox, ATOM 0.3, or customizable HTML or Javascript format.
- configurable feed caching
- very well documented and easy to use
- Feed image
- includes almost all RSS 0.91 attributes
- decide which version to create during runtime
- easy to use and well documented class interface
- intelligently truncates strings when needed
Enhancements:
- changed license to LGPL
<<lessFeedCreator (formerly RSSCreator) is a PHP class that provides an easy way to create various mostly XML-based feeds from within PHP.
It is compact, easy to use, and well documented. RSS 0.91, 1.0, and 2.0, ATOM 0.3, OPML 1.0, and Unix mbox are supported.
Main features:
- creates valid feeds according to RSS 0.91, 1.0 or 2.0 as well as PIE 0.1 (deprecated), OPML 1.0, Unix mbox, ATOM 0.3, or customizable HTML or Javascript format.
- configurable feed caching
- very well documented and easy to use
- Feed image
- includes almost all RSS 0.91 attributes
- decide which version to create during runtime
- easy to use and well documented class interface
- intelligently truncates strings when needed
Enhancements:
- changed license to LGPL
Download (0.22MB)
Added: 2007-02-22 License: LGPL (GNU Lesser General Public License) Price:
979 downloads
proxytunnel 1.7.2.161
This is proxytunnel, a program that connects stdin and stdout to an origin server through HTTPS proxy. more>>
This is proxytunnel, a program that connects stdin and stdout to an origin server through HTTPS proxy.
Short guide to installing proxytunnel
On most modern unix systems, use the normal Makefile
On MAC OS X, use Makefile.darwin
If you dont have gnu-getopts, use Makefile.no-gnu-getopts
If you want to enable setproctitle functionality, add a CFLAGS define -DSETPROCTITLE (uncomment sample in Makefile)
Run make and optionally make install.
If you manually want to install, copy proxytunnel to /usr/local/bin and optionally the manual-page from the debian-subdirectory to your manpath.
Enhancements:
- Fixed buffer/malloc issue
- Clean-up usage info/help text
- Remove spurious syslog
- Added build-number to versionstring
<<lessShort guide to installing proxytunnel
On most modern unix systems, use the normal Makefile
On MAC OS X, use Makefile.darwin
If you dont have gnu-getopts, use Makefile.no-gnu-getopts
If you want to enable setproctitle functionality, add a CFLAGS define -DSETPROCTITLE (uncomment sample in Makefile)
Run make and optionally make install.
If you manually want to install, copy proxytunnel to /usr/local/bin and optionally the manual-page from the debian-subdirectory to your manpath.
Enhancements:
- Fixed buffer/malloc issue
- Clean-up usage info/help text
- Remove spurious syslog
- Added build-number to versionstring
Download (0.042MB)
Added: 2007-07-30 License: GPL (GNU General Public License) Price:
504 downloads
John the Ripper 1.7.2
John the Ripper is a fast password cracker. more>>
John the Ripper is a fast password cracker, currently available for many flavors of Unix (11 are officially supported, not counting different architectures), DOS, Win32, BeOS, and OpenVMS.
It supports several crypt(3) password hash types which are most commonly found on various Unix flavors, as well as Kerberos AFS and Windows NT/2000/XP LM hashes.
Several other hash types are added with contributed patches.
Enhancements:
- Bitslice DES code for x86-64 that makes use of the 64-bit mode extended SSE2 with 16 XMM registers has been added for better performance at DES-based crypt(3) hashes with x86-64 builds on AMD processors.
- A new make target for FreeBSD/x86-64 has been added.
<<lessIt supports several crypt(3) password hash types which are most commonly found on various Unix flavors, as well as Kerberos AFS and Windows NT/2000/XP LM hashes.
Several other hash types are added with contributed patches.
Enhancements:
- Bitslice DES code for x86-64 that makes use of the 64-bit mode extended SSE2 with 16 XMM registers has been added for better performance at DES-based crypt(3) hashes with x86-64 builds on AMD processors.
- A new make target for FreeBSD/x86-64 has been added.
Download (0.78MB)
Added: 2006-05-22 License: GPL (GNU General Public License) Price:
1450 downloads
Visualboy Advance 1.7.2
Visualboy Advance is one of the best GBA emulator for Linux. more>>
Visualboy Advance is one of the best GBA emulator for Linux.
Featuring great speed, excellent compatiblity, sound support, savestates, cheat functions, and multiple languages.
Recently, new GTK+ GUI has been added to VBA as an alternative for SDL version. You really cant go wrong. A must-try!
<<lessFeaturing great speed, excellent compatiblity, sound support, savestates, cheat functions, and multiple languages.
Recently, new GTK+ GUI has been added to VBA as an alternative for SDL version. You really cant go wrong. A must-try!
Download (0.36MB)
Added: 2005-11-12 License: GPL (GNU General Public License) Price:
996 downloads
John The Ripper MPI 1.7.2-bp17-mpi6
John The Ripper MPI is an updated version of Ryan Lims patch for john the ripper to support MPI more>>
John The Ripper MPI is an updated version of Ryan Lims patch for john the ripper to support MPI, in addition to a large number of third party patches to support additional ciphers and such.
MPI allows you to use multiple processors on a single system, or a cluster of systems for cracking passwords using john the ripper. Incredibly usefull in these days of multi core processors.
A compatible MPI implementation is required.
Benchmarks
Dual Core Intel Core2 Duo, 2.16GHz, MacBook Pro MacOSX
John MPI - Version 1.7.2-bp17-mpi4, 2 threads
Benchmarking: Traditional DES [128/128 BS SSE2]... DONE
Many salts: 3433087.00 c/s real, 3636739.00 c/s virtual
Only one salt: 2852658.00 c/s real, 3021898.00 c/s virtual
Dual AMD Opteron 250 (2.2ghz), Gentoo Linux 64bit
John MPI - Version 1.7.2-bp17-mpi, 2 threads
Benchmarking: Traditional DES [128/128 BS SSE2-16]... DONE
Many salts: 2132632.00 c/s real, 2139034.00 c/s virtual
Only one salt: 1951692.00 c/s real, 1957552.00 c/s virtual
Version restrictions:
- If you use Gentoo, make sure you compile mpich2 _WITHOUT_ the "threads" use flag, otherwise john-mpi will fail to compile with undefined references to MPIU_Free and MPIU_Malloc
- If you use OpenMPI instead of mpich2, the SIGHUP signal doesnt get passed to john. It is necessary to send a SIGUSR1 instead.
Enhancements:
- Support for SIGUSR1 as well as SIGHUP, required for use with OpenMPI
<<lessMPI allows you to use multiple processors on a single system, or a cluster of systems for cracking passwords using john the ripper. Incredibly usefull in these days of multi core processors.
A compatible MPI implementation is required.
Benchmarks
Dual Core Intel Core2 Duo, 2.16GHz, MacBook Pro MacOSX
John MPI - Version 1.7.2-bp17-mpi4, 2 threads
Benchmarking: Traditional DES [128/128 BS SSE2]... DONE
Many salts: 3433087.00 c/s real, 3636739.00 c/s virtual
Only one salt: 2852658.00 c/s real, 3021898.00 c/s virtual
Dual AMD Opteron 250 (2.2ghz), Gentoo Linux 64bit
John MPI - Version 1.7.2-bp17-mpi, 2 threads
Benchmarking: Traditional DES [128/128 BS SSE2-16]... DONE
Many salts: 2132632.00 c/s real, 2139034.00 c/s virtual
Only one salt: 1951692.00 c/s real, 1957552.00 c/s virtual
Version restrictions:
- If you use Gentoo, make sure you compile mpich2 _WITHOUT_ the "threads" use flag, otherwise john-mpi will fail to compile with undefined references to MPIU_Free and MPIU_Malloc
- If you use OpenMPI instead of mpich2, the SIGHUP signal doesnt get passed to john. It is necessary to send a SIGUSR1 instead.
Enhancements:
- Support for SIGUSR1 as well as SIGHUP, required for use with OpenMPI
Download (0.83MB)
Added: 2007-08-18 License: GPL (GNU General Public License) Price:
575 downloads
WMCPULoad 1.0.1
WMCPULoad is a CPU monitor dockapp which has an LCD look-alike user interface. more>>
WMCPULoad is a CPU monitor dockapp which has an LCD look-alike user interface, and displays the current usage, expressed as a percentile and a chart, The back-light may be turned on/off by clicking the mouse button over the application.
If the CPU usage hits a certain threshold, an alarm-mode will alert you by turning back-light on. WMCPULoad runs on GNU/Linux, FreeBSD, OpenBSD, NetBSD, BSDi, Solaris, Cygwin, IRIX and Darwin.
Supported Platforms:
(ie: Ive heard someone has compiled it on...)
- GNU/Linux Redhat 7.0, 7.1, 7.2, 7.3 (x86)
- GNU/Linux Mandrake 7.2, 8.0, 8.1, 8.2 (x86, ppc)
- Debian GNU/Linux 2.2 potato (x86)
- Debian GNU/Linux 3.0 woody, sarge, sid
(x86, alpha, arm, hppa, ia64, m68k, mips, ppc, s390, sparc)
- GNU/Linux SuSE 7.0, 7.1 (x86)
- GNU/Linux Gentoo 1.0, 1.0a (x86, powerpc)
- FreeBSD 3.5-STABLE (x86)
- FreeBSD 4-STABLE (x86, alpha)
- FreeBSD 5-CURRENT (x86, alpha)
- OpenBSD 2.9 (x86)
- NetBSD 1.5 (x86, amigappc, bebox, macppc, powerpc, prep, vax)
- BSDi 4.1
- Solaris 7, 8
- Cygwin 1.3.3 / Windows 98, Me
- Cygwin 1.3.10 / Windows 98, Me, 2000
- IRIX 6.5
- Darwin 6.0.1
Installation:
1: tar -zxvf wmcpuload-< version >.tar.gz
2: cd wmcpuload-< version >
3: ./configure
4: make
5: su root
6: make install (or make install-strip)
7: wmcpuload &
NOTE: Non-GNU make may not work. e.g., it doesnt work on OpenBSD when you run make clean
<<lessIf the CPU usage hits a certain threshold, an alarm-mode will alert you by turning back-light on. WMCPULoad runs on GNU/Linux, FreeBSD, OpenBSD, NetBSD, BSDi, Solaris, Cygwin, IRIX and Darwin.
Supported Platforms:
(ie: Ive heard someone has compiled it on...)
- GNU/Linux Redhat 7.0, 7.1, 7.2, 7.3 (x86)
- GNU/Linux Mandrake 7.2, 8.0, 8.1, 8.2 (x86, ppc)
- Debian GNU/Linux 2.2 potato (x86)
- Debian GNU/Linux 3.0 woody, sarge, sid
(x86, alpha, arm, hppa, ia64, m68k, mips, ppc, s390, sparc)
- GNU/Linux SuSE 7.0, 7.1 (x86)
- GNU/Linux Gentoo 1.0, 1.0a (x86, powerpc)
- FreeBSD 3.5-STABLE (x86)
- FreeBSD 4-STABLE (x86, alpha)
- FreeBSD 5-CURRENT (x86, alpha)
- OpenBSD 2.9 (x86)
- NetBSD 1.5 (x86, amigappc, bebox, macppc, powerpc, prep, vax)
- BSDi 4.1
- Solaris 7, 8
- Cygwin 1.3.3 / Windows 98, Me
- Cygwin 1.3.10 / Windows 98, Me, 2000
- IRIX 6.5
- Darwin 6.0.1
Installation:
1: tar -zxvf wmcpuload-< version >.tar.gz
2: cd wmcpuload-< version >
3: ./configure
4: make
5: su root
6: make install (or make install-strip)
7: wmcpuload &
NOTE: Non-GNU make may not work. e.g., it doesnt work on OpenBSD when you run make clean
Download (0.10MB)
Added: 2006-10-17 License: GPL (GNU General Public License) Price:
1103 downloads
Qonk 0.0.1
Qonk is a small build-and-conquer strategy game with very simple rules. more>>
Qonk project is a game I wrote to learn some SDL basics. The game is a small build-and-conquer strategy game with very simple rules. A complete game only lasts for a few minutes and can be a fun break away from work or whatever youre doing.
The setting of the game is a solar system of planets. Your goal is to conquer all of the planets in the game by sending ships there. Planets that are under your control generate new ships. Simple AI players are playing against you. As you gain more experience throughout the game, more AI players have to be kicked out of bigger solar systems.
The game is currently very much in beta. I published it however in order to see whether it compiles on other machines, and to see what reactions people had on its gameplay. The game engine itself is fully functional. A lot of things have to be added to make this a mature game (like menus and stuff), but since the engine itself works, Qonk is already very playable.
How to run
In order to change between levels, Qonk exits and parameters for the game and its level have to be entered from the command line. After a game, Qonk will tell you how to start Qonk again when exited. This is because Im too lazy to write a decent menu system (everyone who is interested, may add a menu system to the source), and only interested in hacking and tuning he game engine, its graphics and obviously, game play.
Rodolfo Borges provided a small shell script that helps starting the game, saving your current level, and moving to new levels automagically. You have to edit the file to change the path where you have installed Qonk before running it.
Qonk can be given two numeric parameters, the first denoting the number of planets in the solar system, the second gives the number of enemy AI players. Successive levels of the game are defined by two such parameters.
The first levels in the game are given by parameters (6 1), (7 2), (8 3), (9 4), (10 5), (10 6), (10 7), (10 8), (10 9), (11 10), (12 11), ... I managed to get to about (35 34) before I got bored with it and started over again. I have also managed to win a (100 99) game once. That was pretty hectic.
Although the game engine is prepared to run under different modes, the game always defaults to 1024x768 resolution, and goes into fullscreen modus to run qonk. (because of beta status)
How to play
You select ships and send them out to planets, to attack or fortify them. A ship that arrives at an enemy planet dies and kills an enemy ship, residing on that planet, along with it. If no enemy ships are based on the planet, you take over the planet. Planets under your control grow new ships for you to send around.
You control white planets and white ships. Colored planets belong to the opponent players. Gray planets are not controled by a player and can easily be conquered, once its resident neutral ships are destroyed (about 2-4 of them on each neutral planet).
There are two types of planets in the solar system. There are planets orbiting around the "sun" and moons orbiting around the planets. There are as many moons as planets in each solar system. Some planets may have more moons than others. A planet is expected to generate twice as many ships as a moon in the same amount of time. Some planets/moons build ships more quickly than others. Each ship also has a random speed.
Select ships by dragging your left mouse button. A ship can only be selected for an action if it resides on a planet. Use the right mouse button to send selected ships to the nearest planet to the mouse pointer. If you want to select all of the available ships, press A.
As you conquer more planets, more ships are built in parallel. Try to conquer as many planets as possible, so that many new ships are constructed and you can reign over the solar system.
There are some extra keys that can be used:
- While pressing E, the ships of enemy players are shown, so this is kind of a cheat button
- Press P to pause and unpause the game
- Press S to save a screenshot (screenshot.bmp) of the game
<<lessThe setting of the game is a solar system of planets. Your goal is to conquer all of the planets in the game by sending ships there. Planets that are under your control generate new ships. Simple AI players are playing against you. As you gain more experience throughout the game, more AI players have to be kicked out of bigger solar systems.
The game is currently very much in beta. I published it however in order to see whether it compiles on other machines, and to see what reactions people had on its gameplay. The game engine itself is fully functional. A lot of things have to be added to make this a mature game (like menus and stuff), but since the engine itself works, Qonk is already very playable.
How to run
In order to change between levels, Qonk exits and parameters for the game and its level have to be entered from the command line. After a game, Qonk will tell you how to start Qonk again when exited. This is because Im too lazy to write a decent menu system (everyone who is interested, may add a menu system to the source), and only interested in hacking and tuning he game engine, its graphics and obviously, game play.
Rodolfo Borges provided a small shell script that helps starting the game, saving your current level, and moving to new levels automagically. You have to edit the file to change the path where you have installed Qonk before running it.
Qonk can be given two numeric parameters, the first denoting the number of planets in the solar system, the second gives the number of enemy AI players. Successive levels of the game are defined by two such parameters.
The first levels in the game are given by parameters (6 1), (7 2), (8 3), (9 4), (10 5), (10 6), (10 7), (10 8), (10 9), (11 10), (12 11), ... I managed to get to about (35 34) before I got bored with it and started over again. I have also managed to win a (100 99) game once. That was pretty hectic.
Although the game engine is prepared to run under different modes, the game always defaults to 1024x768 resolution, and goes into fullscreen modus to run qonk. (because of beta status)
How to play
You select ships and send them out to planets, to attack or fortify them. A ship that arrives at an enemy planet dies and kills an enemy ship, residing on that planet, along with it. If no enemy ships are based on the planet, you take over the planet. Planets under your control grow new ships for you to send around.
You control white planets and white ships. Colored planets belong to the opponent players. Gray planets are not controled by a player and can easily be conquered, once its resident neutral ships are destroyed (about 2-4 of them on each neutral planet).
There are two types of planets in the solar system. There are planets orbiting around the "sun" and moons orbiting around the planets. There are as many moons as planets in each solar system. Some planets may have more moons than others. A planet is expected to generate twice as many ships as a moon in the same amount of time. Some planets/moons build ships more quickly than others. Each ship also has a random speed.
Select ships by dragging your left mouse button. A ship can only be selected for an action if it resides on a planet. Use the right mouse button to send selected ships to the nearest planet to the mouse pointer. If you want to select all of the available ships, press A.
As you conquer more planets, more ships are built in parallel. Try to conquer as many planets as possible, so that many new ships are constructed and you can reign over the solar system.
There are some extra keys that can be used:
- While pressing E, the ships of enemy players are shown, so this is kind of a cheat button
- Press P to pause and unpause the game
- Press S to save a screenshot (screenshot.bmp) of the game
Download (0.052MB)
Added: 2007-01-15 License: Freeware Price:
1012 downloads
oxine 0.6.5
oxine is a purely OSD-based xine frontend. more>>
oxine project is a lightweight gui for the famous xine engine which uses the on screen display functionality of xine to display its user interface elements like buttons, lists sliders and so on.
Due to this, oxine can easily be ported to any video output device the xine library provides (e.g. frame buffer, dxr3,...) and is particularly suitable for appliances like set-top boxes, home entertainment systems or kiosk systems.
Main features:
- x11, dxr3 and framebuffer output
- mouse, keyboard and lirc support
- autoplay dvd, vcd, svcd, cdrom and audio cd
- browse and select from your own mediamarks
- browsing through file system, m3u playlists and audio cd tracks
- goom support
- playlists
- automatic stream title blending
Quite straight forward. Make sure that you have installed the latest version of xine-lib. At least beta9 is required. Then download and unpack oxine source tarball, change to the directory created and type.
./configure --prefix=/some/path
make
make install
If you checked oxine out of CVS make sure that you have recent versions of autoconf and automake installed. (Tested with: automake 1.7.2 and autoconf 2.57.) Then type
./autogen.sh --prefix=/some/path
make
make install
To set up autoplay functionality make sure of the following things:
- cdrom or dvd drive is mountable by the user oxine runs with
- cdrom or dvd device and mountpoint are set correctly. Default is device: /dev/dvd mountpoint: /dvd. To change this, run oxine one time and click on shutdown. Oxine will then create its default config file in your home (~/.oxine/config). While oxine is not running, edit this file with an editor.
If you use lirc, make sure that you dont have irxevent daemon running. Otherwise oxine may get all lirc events twice which is really frustrating. There is a default lircrc installed in $PREFIX/share/oxine. You can customize this file in place or - much better - copy it to ~/.oxine where it will not be overwritten if oxine is reinstalled. If you upgrade oxine, read the ChangeLog - the lirc file config options may change from time to time.
Start oxine with
oxine [options] [mrls...]
options are:
-h print command line help
-v print oxines version
-f start in fullscreen mode
-V driver let xine use specified video driver e.g.: auto, xv, xshm, dxr3, ...
-A driver let xine use specified audio driver e.g.: auto, oss, alsa, ...
Enhancements:
- Added check for version of libjsw to catch JSClose bug.
- Added check for necessary files to detect bad installation.
<<lessDue to this, oxine can easily be ported to any video output device the xine library provides (e.g. frame buffer, dxr3,...) and is particularly suitable for appliances like set-top boxes, home entertainment systems or kiosk systems.
Main features:
- x11, dxr3 and framebuffer output
- mouse, keyboard and lirc support
- autoplay dvd, vcd, svcd, cdrom and audio cd
- browse and select from your own mediamarks
- browsing through file system, m3u playlists and audio cd tracks
- goom support
- playlists
- automatic stream title blending
Quite straight forward. Make sure that you have installed the latest version of xine-lib. At least beta9 is required. Then download and unpack oxine source tarball, change to the directory created and type.
./configure --prefix=/some/path
make
make install
If you checked oxine out of CVS make sure that you have recent versions of autoconf and automake installed. (Tested with: automake 1.7.2 and autoconf 2.57.) Then type
./autogen.sh --prefix=/some/path
make
make install
To set up autoplay functionality make sure of the following things:
- cdrom or dvd drive is mountable by the user oxine runs with
- cdrom or dvd device and mountpoint are set correctly. Default is device: /dev/dvd mountpoint: /dvd. To change this, run oxine one time and click on shutdown. Oxine will then create its default config file in your home (~/.oxine/config). While oxine is not running, edit this file with an editor.
If you use lirc, make sure that you dont have irxevent daemon running. Otherwise oxine may get all lirc events twice which is really frustrating. There is a default lircrc installed in $PREFIX/share/oxine. You can customize this file in place or - much better - copy it to ~/.oxine where it will not be overwritten if oxine is reinstalled. If you upgrade oxine, read the ChangeLog - the lirc file config options may change from time to time.
Start oxine with
oxine [options] [mrls...]
options are:
-h print command line help
-v print oxines version
-f start in fullscreen mode
-V driver let xine use specified video driver e.g.: auto, xv, xshm, dxr3, ...
-A driver let xine use specified audio driver e.g.: auto, oss, alsa, ...
Enhancements:
- Added check for version of libjsw to catch JSClose bug.
- Added check for necessary files to detect bad installation.
Download (0.28MB)
Added: 2007-03-22 License: GPL (GNU General Public License) Price:
949 downloads
nfsstats.pl 0.1
nfsstats.pl is a Net-SNMP sub-agent that parses. more>>
nfsstats.pl is a Net-SNMP sub-agent that parses /proc/net/rpc/nfs and /proc/net/rpc/nfsd to obtain NFS statistics (just like nfsstat), and reports these as SNMP values.
nfsstats.pl is useful for remotely monitoring NFS client or server usage via SNMP to utilities like MRTG, Cacti, or Ganglia.
Installation:
Installation instructsion are contained in the form of comments at the top of nfsstats.pl script. nfsstats.pl is only suitable for Linux. NFS version 3 statistics are made available.
Firstly, ensure you have a working Net-SNMP install. Secondly, ensure you have the Perl sub-components of Net-SNMP installed (in Fedora Core, do yum install net-snmp-perl). Thirdly, save nfsstats.pl to /var/net-snmp/. Add the following line to /etc/snmp/snmpd.conf: master agentx. Start nfsstats.pl in the way of your choice, logged to file of your choice (eg 2>/dev/null). Note that nfsstats.pl must be started as root.
If your snmpd is built with embedded Perl support (Fedora Core doesnt), then you can import the sub agent directly into the snmpd. See the script for more details.
Usage:
After you have successfully installed nfsstats.pl, you should be able to walk the provided OIDs: snmpwalk -v 2c -c public localhost enterprises.6789.6789 or snmpwalk -v 2c -c public localhost .1.3.6.1.4.1.6789.6789. As we have no MIB for nfsstats.pl yet, the numbers coming back wont make much sense. However, they should bear a striking resemblance to the output of /usr/sbin/nfsstat!
The list below is all the 114 statistics that nfsstats.pl can provide for SNMP values. The ones you should monitor (eg using MRTG) are entirely up to you.
enterprises.6789.6789.0.0.1 -> client.rpc.count.calls
enterprises.6789.6789.0.0.2 -> client.rpc.count.retrans
enterprises.6789.6789.0.0.3 -> client.rpc.count.authrefrsh
enterprises.6789.6789.0.3.0.0 -> client3.count.null
enterprises.6789.6789.0.3.0.1 -> client3.percent.null
enterprises.6789.6789.0.3.1.0 -> client3.count.getattr
enterprises.6789.6789.0.3.1.1 -> client3.percent.getattr
enterprises.6789.6789.0.3.2.0 -> client3.count.setattr
enterprises.6789.6789.0.3.2.1 -> client3.percent.setattr
enterprises.6789.6789.0.3.3.0 -> client3.count.lookup
enterprises.6789.6789.0.3.3.1 -> client3.percent.lookup
enterprises.6789.6789.0.3.4.0 -> client3.count.access
enterprises.6789.6789.0.3.4.1 -> client3.percent.access
enterprises.6789.6789.0.3.5.0 -> client3.count.readlink
enterprises.6789.6789.0.3.5.1 -> client3.percent.readlink
enterprises.6789.6789.0.3.6.0 -> client3.count.read
enterprises.6789.6789.0.3.6.1 -> client3.percent.read
enterprises.6789.6789.0.3.7.0 -> client3.count.write
enterprises.6789.6789.0.3.7.1 -> client3.percent.write
enterprises.6789.6789.0.3.8.0 -> client3.count.create
enterprises.6789.6789.0.3.8.1 -> client3.percent.create
enterprises.6789.6789.0.3.9.0 -> client3.count.mkdir
enterprises.6789.6789.0.3.9.1 -> client3.percent.mkdir
enterprises.6789.6789.0.3.10.0 -> client3.count.symlink
enterprises.6789.6789.0.3.10.1 -> client3.percent.symlink
enterprises.6789.6789.0.3.11.0 -> client3.count.mknod
enterprises.6789.6789.0.3.11.1 -> client3.percent.mknod
enterprises.6789.6789.0.3.12.0 -> client3.count.remove
enterprises.6789.6789.0.3.12.1 -> client3.percent.remove
enterprises.6789.6789.0.3.13.0 -> client3.count.rmdir
enterprises.6789.6789.0.3.13.1 -> client3.percent.rmdir
enterprises.6789.6789.0.3.14.0 -> client3.percent.rename
enterprises.6789.6789.0.3.15.0 -> client3.count.link
enterprises.6789.6789.0.3.15.1 -> client3.percent.link
enterprises.6789.6789.0.3.16.0 -> client3.count.readdir
enterprises.6789.6789.0.3.16.1 -> client3.percent.readdir
enterprises.6789.6789.0.3.17.0 -> client3.count.readdirplus
enterprises.6789.6789.0.3.17.1 -> client3.percent.readdirplus
enterprises.6789.6789.0.3.18.0 -> client3.count.fsstat
enterprises.6789.6789.0.3.18.1 -> client3.percent.fsstat
enterprises.6789.6789.0.3.19.0 -> client3.count.fsinfo
enterprises.6789.6789.0.3.19.1 -> client3.percent.fsinfo
enterprises.6789.6789.0.3.20.0 -> client3.count.pathconf
enterprises.6789.6789.0.3.20.1 -> client3.percent.pathconf
enterprises.6789.6789.0.3.21.0 -> client3.count.commit
enterprises.6789.6789.0.3.21.1 -> client3.percent.commit
enterprises.6789.6789.0.3.22.0 -> client3.count.total
enterprises.6789.6789.0.3.22.1 -> client3.percent.total
enterprises.6789.6789.1.0.0 -> server.rpc.count.calls
enterprises.6789.6789.1.0.1 -> server.rpc.count.retrans
enterprises.6789.6789.1.0.2 -> server.rpc.count.badcalls
enterprises.6789.6789.1.0.3 -> server.rpc.count.badauth
enterprises.6789.6789.1.0.4 -> server.rpc.count.badclnt
enterprises.6789.6789.1.0.5 -> server.rpc.count.xdrcall
enterprises.6789.6789.1.3.0.0 -> server3.count.null
enterprises.6789.6789.1.3.0.1 -> server3.percent.null
enterprises.6789.6789.1.3.1.0 -> server3.count.getattr
enterprises.6789.6789.1.3.1.1 -> server3.percent.getattr
enterprises.6789.6789.1.3.2.0 -> server3.count.setattr
enterprises.6789.6789.1.3.2.1 -> server3.percent.setattr
enterprises.6789.6789.1.3.3.0 -> server3.count.lookup
enterprises.6789.6789.1.3.3.1 -> server3.percent.lookup
enterprises.6789.6789.1.3.4.0 -> server3.count.access
enterprises.6789.6789.1.3.4.1 -> server3.percent.access
enterprises.6789.6789.1.3.5.0 -> server3.count.readlink
enterprises.6789.6789.1.3.5.1 -> server3.percent.readlink
enterprises.6789.6789.1.3.6.0 -> server3.count.read
enterprises.6789.6789.1.3.6.1 -> server3.percent.read
enterprises.6789.6789.1.3.7.0 -> server3.count.write
enterprises.6789.6789.1.3.7.1 -> server3.percent.write
enterprises.6789.6789.1.3.8.0 -> server3.count.create
enterprises.6789.6789.1.3.8.1 -> server3.percent.create
enterprises.6789.6789.1.3.9.0 -> server3.count.mkdir
enterprises.6789.6789.1.3.9.1 -> server3.percent.mkdir
enterprises.6789.6789.1.3.10.0 -> server3.count.symlink
enterprises.6789.6789.1.3.10.1 -> server3.percent.symlink
enterprises.6789.6789.1.3.11.0 -> server3.count.mknod
enterprises.6789.6789.1.3.11.1 -> server3.percent.mknod
enterprises.6789.6789.1.3.12.0 -> server3.count.remove
enterprises.6789.6789.1.3.12.1 -> server3.percent.remove
enterprises.6789.6789.1.3.13.0 -> server3.count.rmdir
enterprises.6789.6789.1.3.13.1 -> server3.percent.rmdir
enterprises.6789.6789.1.3.14.0 -> server3.count.rename
enterprises.6789.6789.1.3.14.1 -> server3.percent.rename
enterprises.6789.6789.1.3.15.0 -> server3.count.link
enterprises.6789.6789.1.3.15.1 -> server3.percent.link
enterprises.6789.6789.1.3.16.0 -> server3.count.readdir
enterprises.6789.6789.1.3.16.1 -> server3.percent.readdir
enterprises.6789.6789.1.3.17.0 -> server3.count.readdirplus
enterprises.6789.6789.1.3.17.1 -> server3.percent.readdirplus
enterprises.6789.6789.1.3.18.0 -> server3.count.fsstat
enterprises.6789.6789.1.3.18.1 -> server3.percent.fsstat
enterprises.6789.6789.1.3.19.0 -> server3.count.fsinfo
enterprises.6789.6789.1.3.19.1 -> server3.percent.fsinfo
enterprises.6789.6789.1.3.20.0 -> server3.count.pathconf
enterprises.6789.6789.1.3.20.1 -> server3.percent.pathconf
enterprises.6789.6789.1.3.21.0 -> server3.count.commit
enterprises.6789.6789.1.3.21.1 -> server3.percent.commit
enterprises.6789.6789.1.3.22.0 -> server3.count.total
enterprises.6789.6789.1.3.22.1 -> server3.percent.total
enterprises.6789.6789.1.6.0 -> server.replycache.count.hits
enterprises.6789.6789.1.6.1 -> server.replycache.count.misses
enterprises.6789.6789.1.6.2 -> server.replycache.count.nocache
enterprises.6789.6789.1.7.0 -> server.fhcache.count.lookups
enterprises.6789.6789.1.7.1 -> server.fhcache.count.anon
enterprises.6789.6789.1.7.2 -> server.fhcache.count.nocache_dir
enterprises.6789.6789.1.7.3 -> server.fhcache.count.nocache_nondir
enterprises.6789.6789.1.7.4 -> server.fhcache.count.stale
enterprises.6789.6789.1.8.0 -> server.threads.count
enterprises.6789.6789.1.8.1 -> server.threads.fullcount
enterprises.6789.6789.1.50 -> server.net.count.packets
enterprises.6789.6789.1.51 -> server.net.count.udp
enterprises.6789.6789.1.52 -> server.net.count.tcp
enterprises.6789.6789.1.53 -> server.net.count.tcpconn
<<lessnfsstats.pl is useful for remotely monitoring NFS client or server usage via SNMP to utilities like MRTG, Cacti, or Ganglia.
Installation:
Installation instructsion are contained in the form of comments at the top of nfsstats.pl script. nfsstats.pl is only suitable for Linux. NFS version 3 statistics are made available.
Firstly, ensure you have a working Net-SNMP install. Secondly, ensure you have the Perl sub-components of Net-SNMP installed (in Fedora Core, do yum install net-snmp-perl). Thirdly, save nfsstats.pl to /var/net-snmp/. Add the following line to /etc/snmp/snmpd.conf: master agentx. Start nfsstats.pl in the way of your choice, logged to file of your choice (eg 2>/dev/null). Note that nfsstats.pl must be started as root.
If your snmpd is built with embedded Perl support (Fedora Core doesnt), then you can import the sub agent directly into the snmpd. See the script for more details.
Usage:
After you have successfully installed nfsstats.pl, you should be able to walk the provided OIDs: snmpwalk -v 2c -c public localhost enterprises.6789.6789 or snmpwalk -v 2c -c public localhost .1.3.6.1.4.1.6789.6789. As we have no MIB for nfsstats.pl yet, the numbers coming back wont make much sense. However, they should bear a striking resemblance to the output of /usr/sbin/nfsstat!
The list below is all the 114 statistics that nfsstats.pl can provide for SNMP values. The ones you should monitor (eg using MRTG) are entirely up to you.
enterprises.6789.6789.0.0.1 -> client.rpc.count.calls
enterprises.6789.6789.0.0.2 -> client.rpc.count.retrans
enterprises.6789.6789.0.0.3 -> client.rpc.count.authrefrsh
enterprises.6789.6789.0.3.0.0 -> client3.count.null
enterprises.6789.6789.0.3.0.1 -> client3.percent.null
enterprises.6789.6789.0.3.1.0 -> client3.count.getattr
enterprises.6789.6789.0.3.1.1 -> client3.percent.getattr
enterprises.6789.6789.0.3.2.0 -> client3.count.setattr
enterprises.6789.6789.0.3.2.1 -> client3.percent.setattr
enterprises.6789.6789.0.3.3.0 -> client3.count.lookup
enterprises.6789.6789.0.3.3.1 -> client3.percent.lookup
enterprises.6789.6789.0.3.4.0 -> client3.count.access
enterprises.6789.6789.0.3.4.1 -> client3.percent.access
enterprises.6789.6789.0.3.5.0 -> client3.count.readlink
enterprises.6789.6789.0.3.5.1 -> client3.percent.readlink
enterprises.6789.6789.0.3.6.0 -> client3.count.read
enterprises.6789.6789.0.3.6.1 -> client3.percent.read
enterprises.6789.6789.0.3.7.0 -> client3.count.write
enterprises.6789.6789.0.3.7.1 -> client3.percent.write
enterprises.6789.6789.0.3.8.0 -> client3.count.create
enterprises.6789.6789.0.3.8.1 -> client3.percent.create
enterprises.6789.6789.0.3.9.0 -> client3.count.mkdir
enterprises.6789.6789.0.3.9.1 -> client3.percent.mkdir
enterprises.6789.6789.0.3.10.0 -> client3.count.symlink
enterprises.6789.6789.0.3.10.1 -> client3.percent.symlink
enterprises.6789.6789.0.3.11.0 -> client3.count.mknod
enterprises.6789.6789.0.3.11.1 -> client3.percent.mknod
enterprises.6789.6789.0.3.12.0 -> client3.count.remove
enterprises.6789.6789.0.3.12.1 -> client3.percent.remove
enterprises.6789.6789.0.3.13.0 -> client3.count.rmdir
enterprises.6789.6789.0.3.13.1 -> client3.percent.rmdir
enterprises.6789.6789.0.3.14.0 -> client3.percent.rename
enterprises.6789.6789.0.3.15.0 -> client3.count.link
enterprises.6789.6789.0.3.15.1 -> client3.percent.link
enterprises.6789.6789.0.3.16.0 -> client3.count.readdir
enterprises.6789.6789.0.3.16.1 -> client3.percent.readdir
enterprises.6789.6789.0.3.17.0 -> client3.count.readdirplus
enterprises.6789.6789.0.3.17.1 -> client3.percent.readdirplus
enterprises.6789.6789.0.3.18.0 -> client3.count.fsstat
enterprises.6789.6789.0.3.18.1 -> client3.percent.fsstat
enterprises.6789.6789.0.3.19.0 -> client3.count.fsinfo
enterprises.6789.6789.0.3.19.1 -> client3.percent.fsinfo
enterprises.6789.6789.0.3.20.0 -> client3.count.pathconf
enterprises.6789.6789.0.3.20.1 -> client3.percent.pathconf
enterprises.6789.6789.0.3.21.0 -> client3.count.commit
enterprises.6789.6789.0.3.21.1 -> client3.percent.commit
enterprises.6789.6789.0.3.22.0 -> client3.count.total
enterprises.6789.6789.0.3.22.1 -> client3.percent.total
enterprises.6789.6789.1.0.0 -> server.rpc.count.calls
enterprises.6789.6789.1.0.1 -> server.rpc.count.retrans
enterprises.6789.6789.1.0.2 -> server.rpc.count.badcalls
enterprises.6789.6789.1.0.3 -> server.rpc.count.badauth
enterprises.6789.6789.1.0.4 -> server.rpc.count.badclnt
enterprises.6789.6789.1.0.5 -> server.rpc.count.xdrcall
enterprises.6789.6789.1.3.0.0 -> server3.count.null
enterprises.6789.6789.1.3.0.1 -> server3.percent.null
enterprises.6789.6789.1.3.1.0 -> server3.count.getattr
enterprises.6789.6789.1.3.1.1 -> server3.percent.getattr
enterprises.6789.6789.1.3.2.0 -> server3.count.setattr
enterprises.6789.6789.1.3.2.1 -> server3.percent.setattr
enterprises.6789.6789.1.3.3.0 -> server3.count.lookup
enterprises.6789.6789.1.3.3.1 -> server3.percent.lookup
enterprises.6789.6789.1.3.4.0 -> server3.count.access
enterprises.6789.6789.1.3.4.1 -> server3.percent.access
enterprises.6789.6789.1.3.5.0 -> server3.count.readlink
enterprises.6789.6789.1.3.5.1 -> server3.percent.readlink
enterprises.6789.6789.1.3.6.0 -> server3.count.read
enterprises.6789.6789.1.3.6.1 -> server3.percent.read
enterprises.6789.6789.1.3.7.0 -> server3.count.write
enterprises.6789.6789.1.3.7.1 -> server3.percent.write
enterprises.6789.6789.1.3.8.0 -> server3.count.create
enterprises.6789.6789.1.3.8.1 -> server3.percent.create
enterprises.6789.6789.1.3.9.0 -> server3.count.mkdir
enterprises.6789.6789.1.3.9.1 -> server3.percent.mkdir
enterprises.6789.6789.1.3.10.0 -> server3.count.symlink
enterprises.6789.6789.1.3.10.1 -> server3.percent.symlink
enterprises.6789.6789.1.3.11.0 -> server3.count.mknod
enterprises.6789.6789.1.3.11.1 -> server3.percent.mknod
enterprises.6789.6789.1.3.12.0 -> server3.count.remove
enterprises.6789.6789.1.3.12.1 -> server3.percent.remove
enterprises.6789.6789.1.3.13.0 -> server3.count.rmdir
enterprises.6789.6789.1.3.13.1 -> server3.percent.rmdir
enterprises.6789.6789.1.3.14.0 -> server3.count.rename
enterprises.6789.6789.1.3.14.1 -> server3.percent.rename
enterprises.6789.6789.1.3.15.0 -> server3.count.link
enterprises.6789.6789.1.3.15.1 -> server3.percent.link
enterprises.6789.6789.1.3.16.0 -> server3.count.readdir
enterprises.6789.6789.1.3.16.1 -> server3.percent.readdir
enterprises.6789.6789.1.3.17.0 -> server3.count.readdirplus
enterprises.6789.6789.1.3.17.1 -> server3.percent.readdirplus
enterprises.6789.6789.1.3.18.0 -> server3.count.fsstat
enterprises.6789.6789.1.3.18.1 -> server3.percent.fsstat
enterprises.6789.6789.1.3.19.0 -> server3.count.fsinfo
enterprises.6789.6789.1.3.19.1 -> server3.percent.fsinfo
enterprises.6789.6789.1.3.20.0 -> server3.count.pathconf
enterprises.6789.6789.1.3.20.1 -> server3.percent.pathconf
enterprises.6789.6789.1.3.21.0 -> server3.count.commit
enterprises.6789.6789.1.3.21.1 -> server3.percent.commit
enterprises.6789.6789.1.3.22.0 -> server3.count.total
enterprises.6789.6789.1.3.22.1 -> server3.percent.total
enterprises.6789.6789.1.6.0 -> server.replycache.count.hits
enterprises.6789.6789.1.6.1 -> server.replycache.count.misses
enterprises.6789.6789.1.6.2 -> server.replycache.count.nocache
enterprises.6789.6789.1.7.0 -> server.fhcache.count.lookups
enterprises.6789.6789.1.7.1 -> server.fhcache.count.anon
enterprises.6789.6789.1.7.2 -> server.fhcache.count.nocache_dir
enterprises.6789.6789.1.7.3 -> server.fhcache.count.nocache_nondir
enterprises.6789.6789.1.7.4 -> server.fhcache.count.stale
enterprises.6789.6789.1.8.0 -> server.threads.count
enterprises.6789.6789.1.8.1 -> server.threads.fullcount
enterprises.6789.6789.1.50 -> server.net.count.packets
enterprises.6789.6789.1.51 -> server.net.count.udp
enterprises.6789.6789.1.52 -> server.net.count.tcp
enterprises.6789.6789.1.53 -> server.net.count.tcpconn
Download (0.005MB)
Added: 2006-07-19 License: GPL (GNU General Public License) Price:
1199 downloads
Mandrake 10.1 Official
Mandrake is a friendly Linux Operating System which specializes in ease-of-use for both servers and the home/office. more>>
Mandrakelinux 10.1 Official is the branch of the operating system dedicated to those who want an advanced and well-stabilized Linux system.
10.1 Official provides unparalleled hardware support together with extended integration of mobile and wireless technologies such as Bluetooth and WIFI.
Other key features include GNOME 2.6, enhanced laptop support and new compilers for even greater performance. Users keen on all things "Advanced" need not look any further.
Mandrake 10.1 Official includes the following major software:
- Linux Kernel 2.6.8 (and various fixes from 2.6.9rc)
- Xorg 6.7.0
- KDE 3.2.3
- GNOME 2.6
- Glibc 2.3.3, GCC 3.4.1
- Apache 2.0.50, PHP 4.3.8
- MySQL 4.0.18, Samba 3.0.6
- Mozilla 1.7.2, GIMP 2.0.4
- OpenOffice.org 1.1.3
Main features:
- A mostly automated installation procedure
- On the desktop: Mandrakegalaxy II, and MagicDev
- Improved configuration, extended hardware support
- Simplified system maintenance
- All the best Office & Internet applications
- Multimedia and games
- Servers, Internet and Intranet services
- Easy Printing with CUPS
- Top-level Security
- Everything for Development
- Available in more than 60 languages
- Supported hardware
- All available packages
- Prices and ordering
A mostly automated installation procedure:
- The graphical installer offers a modern look & feel with consistent layout and anti-aliased fonts.
- The default installation process is mostly automated. The individual phases are highly intuitive, and most hardware devices are automatically recognized and configured. Power users can access advanced configuration options at any point of the installation.
- The type of installation can be tailored as a desktop or server-oriented system by choosing from various package group categories.
- Installation is possible by various methods such as Network installation, CD or DVD installation.
- More than 50 languages are supported during installation.
- In addition to being able to resize NTFS partitions, the installation procedure provides many unique features such as offering various file systems (including journalized file systems EXT3, ReiserFS, XFS, and encrypted file systems), setting up RAID disks, and resizing MS-Windows FAT32 partitions.
- Various network file systems are also supported such as NFS, SMB and WebDAV.
- The "auto-install" tool is a convenient way to effortlessly duplicate server and workstation installations.
- An easy-to-use rescue mode is available in case of any problems with a system.
<<less10.1 Official provides unparalleled hardware support together with extended integration of mobile and wireless technologies such as Bluetooth and WIFI.
Other key features include GNOME 2.6, enhanced laptop support and new compilers for even greater performance. Users keen on all things "Advanced" need not look any further.
Mandrake 10.1 Official includes the following major software:
- Linux Kernel 2.6.8 (and various fixes from 2.6.9rc)
- Xorg 6.7.0
- KDE 3.2.3
- GNOME 2.6
- Glibc 2.3.3, GCC 3.4.1
- Apache 2.0.50, PHP 4.3.8
- MySQL 4.0.18, Samba 3.0.6
- Mozilla 1.7.2, GIMP 2.0.4
- OpenOffice.org 1.1.3
Main features:
- A mostly automated installation procedure
- On the desktop: Mandrakegalaxy II, and MagicDev
- Improved configuration, extended hardware support
- Simplified system maintenance
- All the best Office & Internet applications
- Multimedia and games
- Servers, Internet and Intranet services
- Easy Printing with CUPS
- Top-level Security
- Everything for Development
- Available in more than 60 languages
- Supported hardware
- All available packages
- Prices and ordering
A mostly automated installation procedure:
- The graphical installer offers a modern look & feel with consistent layout and anti-aliased fonts.
- The default installation process is mostly automated. The individual phases are highly intuitive, and most hardware devices are automatically recognized and configured. Power users can access advanced configuration options at any point of the installation.
- The type of installation can be tailored as a desktop or server-oriented system by choosing from various package group categories.
- Installation is possible by various methods such as Network installation, CD or DVD installation.
- More than 50 languages are supported during installation.
- In addition to being able to resize NTFS partitions, the installation procedure provides many unique features such as offering various file systems (including journalized file systems EXT3, ReiserFS, XFS, and encrypted file systems), setting up RAID disks, and resizing MS-Windows FAT32 partitions.
- Various network file systems are also supported such as NFS, SMB and WebDAV.
- The "auto-install" tool is a convenient way to effortlessly duplicate server and workstation installations.
- An easy-to-use rescue mode is available in case of any problems with a system.
Download (2000MB)
Added: 2005-04-06 License: GPL (GNU General Public License) Price:
1668 downloads
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