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pOWL 0.95
pOWL project is a Web-based knowledge base editing and management solution. more>>
pOWL project is a Web-based knowledge base editing and management solution.
pOWL is Web-based knowledge base editing and management solution for the Semantic Web.
It supports collaborative browsing, querying, and editing of RDFS/OWL Ontologies.
It exposes an extensive API for PHP programmers.
Main features:
- POWL supports viewing, editing of RDFS/OWL ontologies of arbitrary size.
- Sophisticated widgets for data editing
- Questioning the knowledge base.
- Plugin concept.
- Powerful object oriented API.
- Authentification scheme.
- Versioning.
- POWL is fast.
- Multi language support.
Enhancements:
- Bugfixes
- Ontowiki-CLI added
<<lesspOWL is Web-based knowledge base editing and management solution for the Semantic Web.
It supports collaborative browsing, querying, and editing of RDFS/OWL Ontologies.
It exposes an extensive API for PHP programmers.
Main features:
- POWL supports viewing, editing of RDFS/OWL ontologies of arbitrary size.
- Sophisticated widgets for data editing
- Questioning the knowledge base.
- Plugin concept.
- Powerful object oriented API.
- Authentification scheme.
- Versioning.
- POWL is fast.
- Multi language support.
Enhancements:
- Bugfixes
- Ontowiki-CLI added
Download (6.7MB)
Added: 2007-03-15 License: GPL (GNU General Public License) Price:
565 downloads
NLog 0.95
NLog is a .NET logging library designed with simplicity and flexibility in mind. more>>
NLog is a .NET logging library. NLog is designed with simplicity and flexibility in mind. With NLog you can process diagnostic messages emitted from any .NET language, augment them with contextual information, format them according to your preference and send them to one or more targets.
The API (application programming interface) is similar to log4net, and the configuration is very simple. NLog uses a routing table while log4net uses a logger hierarchy with attachable appenders. This makes NLogs configuration very easy to read and maintain.
NLog supports .NET, C/C++ and COM interop API so that all your application components including legacy modules written in C++/COM can send their messages through a common log routing engine.
The .NET API is very fast at filtering messages, so that you can keep your logging instructions in code and let NLog filter them out at runtime. NLog can filter out as many as 150 million logging instructions per second on a single-CPU 1.6 GHz laptop. Add that to asynchronous processing and other wrappers and youll get a very powerful and scalable logging tool.
Enhancements:
- This release adds a new Trace level, which is more verbose than the Debug level.
- It adds a new conditions language that lets you write powerful filtering conditions while keeping the syntax natural and readable.
- It adds a global log threshold and configurability at the config level.
- It adds support for variables in configuration files.
- It adds an infrastructure for compound targets and wrapper targets.
- It adds detailed documentation with examples for many targets, both on the Web site and in the help file.
<<lessThe API (application programming interface) is similar to log4net, and the configuration is very simple. NLog uses a routing table while log4net uses a logger hierarchy with attachable appenders. This makes NLogs configuration very easy to read and maintain.
NLog supports .NET, C/C++ and COM interop API so that all your application components including legacy modules written in C++/COM can send their messages through a common log routing engine.
The .NET API is very fast at filtering messages, so that you can keep your logging instructions in code and let NLog filter them out at runtime. NLog can filter out as many as 150 million logging instructions per second on a single-CPU 1.6 GHz laptop. Add that to asynchronous processing and other wrappers and youll get a very powerful and scalable logging tool.
Enhancements:
- This release adds a new Trace level, which is more verbose than the Debug level.
- It adds a new conditions language that lets you write powerful filtering conditions while keeping the syntax natural and readable.
- It adds a global log threshold and configurability at the config level.
- It adds support for variables in configuration files.
- It adds an infrastructure for compound targets and wrapper targets.
- It adds detailed documentation with examples for many targets, both on the Web site and in the help file.
Download (1.0MB)
Added: 2006-02-21 License: BSD License Price:
1344 downloads
OODoc 0.95
OODoc is an Object Oriented documentation generator. more>>
OODoc is an Object Oriented documentation generator.
SYNOPSIS
use OODoc;
my $doc = OODoc->new(distribution => My Name, version => 0.02);
$doc->processFiles(workdir => $dest);
$doc->prepare;
$doc->create(pod, workdir => $dest);
$doc->create(html, workdir => /tmp/html);
OODoc stands for "Object Oriented Documentation": to produce manual-pages in HTML or the usual man-page UNIX format, describing Perl programs. The OO part refers to two things: this module simplifies writing documentation for Object Oriented programs, and at the same time, it is Object Oriented itself: easily extensible.
OODoc has been used for small and for very large modules. It can also be used to integrate manual-pages from many modules into one homogeneous set.
The documentation syntax can be changed, by configuring the parser or adding a new one. The OODoc::Parser::Markov parser understands POD and has additional logical markup tags. See OODoc::Parser about what each parser needs to support.
The output is produced by formatters. The current implementation contains two POD formatters and one HTML formatter. See OODoc::Format.
Do not forget to read the DETAILS section, later on this manual-page to get started. Please contribute ideas. Have a look at the main website of this project at http://perl.overmeer.net/oodoc/. That is also an example of the produced output.
<<lessSYNOPSIS
use OODoc;
my $doc = OODoc->new(distribution => My Name, version => 0.02);
$doc->processFiles(workdir => $dest);
$doc->prepare;
$doc->create(pod, workdir => $dest);
$doc->create(html, workdir => /tmp/html);
OODoc stands for "Object Oriented Documentation": to produce manual-pages in HTML or the usual man-page UNIX format, describing Perl programs. The OO part refers to two things: this module simplifies writing documentation for Object Oriented programs, and at the same time, it is Object Oriented itself: easily extensible.
OODoc has been used for small and for very large modules. It can also be used to integrate manual-pages from many modules into one homogeneous set.
The documentation syntax can be changed, by configuring the parser or adding a new one. The OODoc::Parser::Markov parser understands POD and has additional logical markup tags. See OODoc::Parser about what each parser needs to support.
The output is produced by formatters. The current implementation contains two POD formatters and one HTML formatter. See OODoc::Format.
Do not forget to read the DETAILS section, later on this manual-page to get started. Please contribute ideas. Have a look at the main website of this project at http://perl.overmeer.net/oodoc/. That is also an example of the produced output.
Download (0.095MB)
Added: 2006-09-28 License: Perl Artistic License Price:
1122 downloads
Netrok 0.95
Netrok is a GPL open source SDL game for linux and Windows. more>>
Netrok is a GPL open source SDL game for linux and Windows. It`s a platform game like Super Mario, but it is not a clone. Netrok has a new, fast and unique gameplay with some puzzle passages, where you have to think, how to proceed.
In Netrok you jump on small buttons on the ground and upgrade your player and depending of this upgrade you have to destroy the enemies different, and you have to react fast.
Also Netrok has a very complex score system and you get score for everything well done and you loose score for actions, which makes gameplay easier. E.g. you can throw a level jump`in flag and if you die, you can replay level from the position of this flag, but it costs 1000 score to place the flag, and you have only once the possibility to throw it and you have to deliberate about where to place it, if you place it to early, you have to replay much more than if you place it later in the level, which is also risky, because you could die before.
Main features:
- very portable source code
- resolution 320*200
- 1 level is 20 screens big, with 13*20 tiles per screen
- 20 levels full of fun
- 8 different enemies
- Leveleditor
- Retro Feeling
- Netrok can be upgraded
- new unique game design
- funny gameplay instead of super graphics and effects
- midi music and sound
- compley score system
<<lessIn Netrok you jump on small buttons on the ground and upgrade your player and depending of this upgrade you have to destroy the enemies different, and you have to react fast.
Also Netrok has a very complex score system and you get score for everything well done and you loose score for actions, which makes gameplay easier. E.g. you can throw a level jump`in flag and if you die, you can replay level from the position of this flag, but it costs 1000 score to place the flag, and you have only once the possibility to throw it and you have to deliberate about where to place it, if you place it to early, you have to replay much more than if you place it later in the level, which is also risky, because you could die before.
Main features:
- very portable source code
- resolution 320*200
- 1 level is 20 screens big, with 13*20 tiles per screen
- 20 levels full of fun
- 8 different enemies
- Leveleditor
- Retro Feeling
- Netrok can be upgraded
- new unique game design
- funny gameplay instead of super graphics and effects
- midi music and sound
- compley score system
Download (0.32MB)
Added: 2006-06-26 License: GPL (GNU General Public License) Price:
1219 downloads
CFPlus 0.95
CFPlus is a modern client for Crossfire+ and Crossfire MMORPG game servers. more>>
CFPlus is a modern client for Crossfire+ and Crossfire MMORPG game servers.
It offers a large map, an elaborate menu and help system, dialog-based character setup, and an innovative command completer and macros, and supports all CF+ extensions: dialog-based NPC interaction, enhanced map protocol (health and dialogue information), and the graphical minimap.
It is based on Perl, SDL, and OpenGL for high performance on modern systems, and works on both Unix and Windows. Ports to other platforms should be very easy and are underway.
Main features:
- Death is not permanent, and you can get back all lost stats and experience by playing a game in a special place named Nimbus. You are teleported there when you die and you have to play a game (currently minesweeper) to get out.
- Friendly fire is disabled and playerkilling is also modified. You can only kill another player when you and the other player are hostile. To become hostile, you have to visit the church of Gorokh in Scorn and talk to the priest. To become peaceful again, visit the curch of Valriel and talk to its priest.
- Invitation of other players to where you are is possible with the invite command. You have to solve the invitor quest (see below in maps) to be able to use the command.
- You can follow other players with the follow command when you stand next to the player you want to follow.
- Pet monsters and summoned creatures will not stand in the way of other party members, making it bearable to play with summoning skills in a party.
- Map and graphics artists are working on improved graphics and new maps and quests.
- A new currency: the Royalty. Its worth 100 Platinum and is made of paper. (The bank script was completly rewritten in Perl)
- The communication commands have been rewritten in Perl and an ignore command was added.
- Trade shops have been implemented in Perl, which allows the player to trade items when they are offline.
<<lessIt offers a large map, an elaborate menu and help system, dialog-based character setup, and an innovative command completer and macros, and supports all CF+ extensions: dialog-based NPC interaction, enhanced map protocol (health and dialogue information), and the graphical minimap.
It is based on Perl, SDL, and OpenGL for high performance on modern systems, and works on both Unix and Windows. Ports to other platforms should be very easy and are underway.
Main features:
- Death is not permanent, and you can get back all lost stats and experience by playing a game in a special place named Nimbus. You are teleported there when you die and you have to play a game (currently minesweeper) to get out.
- Friendly fire is disabled and playerkilling is also modified. You can only kill another player when you and the other player are hostile. To become hostile, you have to visit the church of Gorokh in Scorn and talk to the priest. To become peaceful again, visit the curch of Valriel and talk to its priest.
- Invitation of other players to where you are is possible with the invite command. You have to solve the invitor quest (see below in maps) to be able to use the command.
- You can follow other players with the follow command when you stand next to the player you want to follow.
- Pet monsters and summoned creatures will not stand in the way of other party members, making it bearable to play with summoning skills in a party.
- Map and graphics artists are working on improved graphics and new maps and quests.
- A new currency: the Royalty. Its worth 100 Platinum and is made of paper. (The bank script was completly rewritten in Perl)
- The communication commands have been rewritten in Perl and an ignore command was added.
- Trade shops have been implemented in Perl, which allows the player to trade items when they are offline.
Download (9.4MB)
Added: 2006-11-09 License: GPL (GNU General Public License) Price:
1140 downloads
Hatari 0.95
Hatari is an Atari ST and STE emulator for Linux. more>>
Hatari is project an Atari ST and STE emulator for Linux, BSD, BeOS, Mac OS X and other systems that are supported by the SDL library. The Atari ST was a 16/32 bit computer system which was first released by Atari in 1985.
Using the Motorola 68000 CPU, it was a very popular computer having quite a lot of CPU power at that time. Unlike many other Atari ST emulators which try to give you a good environment for running GEM applications, Hatari tries to emulate the hardware of a ST as close as possible so that it is able to run most of the old ST games and demos.
Hatari is open source software and is distributed under the terms of the GNU General Public License (GPL).
Enhancements:
- This release brings you basic Atari TT and Falcon emulation! Please note that both new emulation modes are still highly experiemental, some few games and demos work, but most still have more or less big problems.
- Basic emulation of Falcon video shifter (Videl), NVRAM and DMA sound is in place. The biggest drawback: There is no working Falcon DSP emulation yet.
- Screen/Shifter emulation timings have slightly been changed. Some things now work better, some others work worse...
- Some patches for compiling on RiscOS and AmigaOS have been included.
- Compiling Hatari for Windows now works better.
- Added Hatari icon (hatari-icon.bmp).
- Fixed "movec" bug in 68020 CPU mode.
- Keyboard shortcuts for loading & saving memory snapshots (AltGr+k & AltGr+l).
- The built-in debugger has been slightly improved to be more user-friendly.
- Added "hmsa" tool a little program for converting .MSA files to .ST and vice versa.
<<lessUsing the Motorola 68000 CPU, it was a very popular computer having quite a lot of CPU power at that time. Unlike many other Atari ST emulators which try to give you a good environment for running GEM applications, Hatari tries to emulate the hardware of a ST as close as possible so that it is able to run most of the old ST games and demos.
Hatari is open source software and is distributed under the terms of the GNU General Public License (GPL).
Enhancements:
- This release brings you basic Atari TT and Falcon emulation! Please note that both new emulation modes are still highly experiemental, some few games and demos work, but most still have more or less big problems.
- Basic emulation of Falcon video shifter (Videl), NVRAM and DMA sound is in place. The biggest drawback: There is no working Falcon DSP emulation yet.
- Screen/Shifter emulation timings have slightly been changed. Some things now work better, some others work worse...
- Some patches for compiling on RiscOS and AmigaOS have been included.
- Compiling Hatari for Windows now works better.
- Added Hatari icon (hatari-icon.bmp).
- Fixed "movec" bug in 68020 CPU mode.
- Keyboard shortcuts for loading & saving memory snapshots (AltGr+k & AltGr+l).
- The built-in debugger has been slightly improved to be more user-friendly.
- Added "hmsa" tool a little program for converting .MSA files to .ST and vice versa.
Download (0.58MB)
Added: 2007-05-12 License: GPL (GNU General Public License) Price:
903 downloads
KaTeker 0.95
KaTeker is a backup tool for Linux useful for small companies and private people. more>>
KaTeker is a backup tool for Linux useful for small companies and private people. It saves data onto hard disk and CDs or other random access media.
<<less Download (15.72MB)
Added: 2005-09-26 License: GPL (GNU General Public License) Price:
1488 downloads
One-JAR 0.95
One-JAR is a Java jar distribution mechanism. more>>
One-JAR is a simple solution to the problem of distributing an application as a single jar file, when it depends on multiple other jar files.
It uses a custom classloader to discover library jar files inside the main jar.
<<lessIt uses a custom classloader to discover library jar files inside the main jar.
Download (0.027MB)
Added: 2005-04-07 License: Freely Distributable Price:
932 downloads
IPCurve 0.95
IPCurve is an Internet/LAN Achtung die Kurve! more>>
IPCurve is an Internet/LAN Achtung die Kurve!
Notes:
- You will only see other players LAN games if the firewall is shut down on both the server and the client, or if the ports 7777 (LAN Discovery Request), 7778 (LAN Discovery Reply) and 8080 (Game) are open.
- If the steering doesnt work (or the game is laggy), the connection or the server is too slow. Lower the "Display Quality" in this case.
Enhancements:
- enhanced user interface
- gameplay profiles
- MacOS X version
<<lessNotes:
- You will only see other players LAN games if the firewall is shut down on both the server and the client, or if the ports 7777 (LAN Discovery Request), 7778 (LAN Discovery Reply) and 8080 (Game) are open.
- If the steering doesnt work (or the game is laggy), the connection or the server is too slow. Lower the "Display Quality" in this case.
Enhancements:
- enhanced user interface
- gameplay profiles
- MacOS X version
Download (0.56MB)
Added: 2007-08-06 License: GPL (GNU General Public License) Price:
1044 downloads
JAMin 0.95.0
JAMin is the JACK Audio Connection Kit (JACK) Audio Mastering interface. more>>
JAMin is the JACK Audio Connection Kit (JACK) Audio Mastering interface. JAMin is an open source application designed to perform professional audio mastering of stereo input streams.
JAMin project uses LADSPA for digital signal processing (DSP).
Main features:
- Linear filters
- JACK I/O
- 30 band graphic EQ
- 1023 band hand drawn EQ with parametric controls
- Spectrum analyser
- 3 band peak compressor
- Lookahead brickwall limiter
- Multiband stereo processing
- Presets and scenes
- Loudness maximiser
<<lessJAMin project uses LADSPA for digital signal processing (DSP).
Main features:
- Linear filters
- JACK I/O
- 30 band graphic EQ
- 1023 band hand drawn EQ with parametric controls
- Spectrum analyser
- 3 band peak compressor
- Lookahead brickwall limiter
- Multiband stereo processing
- Presets and scenes
- Loudness maximiser
Download (0.98MB)
Added: 2006-02-09 License: GPL (GNU General Public License) Price:
1356 downloads
Drums++ 0.95
Drums++ is a programming language I designed for sequencing music through drum machines. more>>
Drums++ is a programming language I designed for sequencing music through drum machines. Drums++ program uses simple C ideas, for example // and /* */ comments and { } to seperate sections. I tried to make it as simple as possible so even a non-programmer could use it. See the docs section for more info on the language. Drums++ can both directly control your MIDI device or it can create .midi files which can be played through programs such as Microsoft Media Player.
So you might wonder why I chose to do drum sequencing this way? Well, about 10 years ago I used to write drum sequences for my music using a program on my Amiga 500 called Dynamic Drums. Dynamic Drums is probably not a very powerful drum sequencing program, but it was so easy to use. I could write an entire song on that in about 10 minutes. The problem was the samples were very cheesy.
So anyway, a few years ago my friend Jeff Blevins sold me his old Dr. Rhythm drum machine, which had much better sounds, but it was so hard to write a song. I tried downloading some MIDI programs for Linux, but they were too complicated for an idiot like me. So I decided to write my own MIDI sequencing program strictly for drums :). I figured a GUI would take me longer to write than a parser for a new programming language, so this is why I chose to make Drums++. Eventually I plan to write a GUI in either Java or GTK/C.
Drums++ is based on the features of Dynamic Drums, the only difference is you dont click on a grid for where you want your beats, you type them in a text file. Eventually I might add new features to the language if they are requested.
Enhancements:
- I added the ability to select midi channels. In version 0.94 and below, Drums++ used only midi channel 9 (which was the drum sounds naturally). In version 0.95 and above you have the option to use other midi channels allowing you to use other instruments (pianos, guitars, etc).
<<lessSo you might wonder why I chose to do drum sequencing this way? Well, about 10 years ago I used to write drum sequences for my music using a program on my Amiga 500 called Dynamic Drums. Dynamic Drums is probably not a very powerful drum sequencing program, but it was so easy to use. I could write an entire song on that in about 10 minutes. The problem was the samples were very cheesy.
So anyway, a few years ago my friend Jeff Blevins sold me his old Dr. Rhythm drum machine, which had much better sounds, but it was so hard to write a song. I tried downloading some MIDI programs for Linux, but they were too complicated for an idiot like me. So I decided to write my own MIDI sequencing program strictly for drums :). I figured a GUI would take me longer to write than a parser for a new programming language, so this is why I chose to make Drums++. Eventually I plan to write a GUI in either Java or GTK/C.
Drums++ is based on the features of Dynamic Drums, the only difference is you dont click on a grid for where you want your beats, you type them in a text file. Eventually I might add new features to the language if they are requested.
Enhancements:
- I added the ability to select midi channels. In version 0.94 and below, Drums++ used only midi channel 9 (which was the drum sounds naturally). In version 0.95 and above you have the option to use other midi channels allowing you to use other instruments (pianos, guitars, etc).
Download (0.017MB)
Added: 2006-04-07 License: GPL (GNU General Public License) Price:
1297 downloads
Download (3.2MB)
Added: 2007-02-11 License: GPL (GNU General Public License) Price:
992 downloads
Netdisco 0.95
Netdisco is an Open Source web-based network management tool. more>>
Netdisco is an Open Source web-based network management tool.
Designed for moderate to large networks, configuration information and connection data for network devices are retrieved by SNMP. With Netdisco you can locate the switch port of an end-user system by IP or MAC address. Data is stored using a SQL database for scalability and speed.
Cisco Discovery Protocol (CDP) optionally provides automatic discovery of the network topology. The network is inventoried by both device model and operating system (like IOS). Netdisco uses router ARP tables and L2 switch MAC forwarding tables to locate nodes on physical ports and track them by their IP addresses.
For each node, a time stamped history of the ports it has visited and the IP addresses it has used is maintained. Netdisco gets all its data, including CDP topology information, with SNMP polls and DNS queries. It does not use CLI access and has no need for privilege passwords. Security features include a wire-side Wireless Access Point (AP) locator.
Main features:
Switch Ports
- Central location to disable/enable switch ports.
- Network administrators can disable and enable ports without having to know enable or privilege passwords. Reasons for switching on/off ports are logged for end-of-the-year auditing and reporting. Non-IOS savvy managers can control port access from a familiar browser interface. This feature was designed with a University Residential Networks (ResNet) in mind.
- Only users you specify in Netdisco will have access to switch off a port. Netdisco will also not allow people to switch off uplink ports by accident.
- MAC Address to switch port resolution.
- IP Address to switch port resolution.
- Find Switch Ports with multiple nodes attached
- Find nodes using multiple IP addresses
- Find nodes by vendor (using MAC address OUI)
Easy Administration
- Navigation through a Web Interface. Maintenance through a Command Line Interface (CLI).
- Database store for scalability and speed (Postgresql).
- Easily extendible to new network device types and vendors.
- Built-in user system to restrict access to sensitive data and features.
Network Administration and Security
- Administratively enable/disable switch ports from web interface with logging.
- Automatic inventory and search of network hardware.
- Duplex Mismatch Finder for uplink ports.
- Find rouge Wireless Access Points (APs) from the wired-side of network.
- Layer-Two Traceroute
Reporting
- Netdisco creates a clickable graph/map of your network topology.
- Get statistics of the number of actual nodes connected to network and their address-space usage.
- Optional integration with a Pinnacle Database.
- Inventory of Network Devices:
- by Operating System (IOS,CatOS,HP...)
- by Model, Vendor, OSI Layer, DNS Name
- Find devices using IP Addresses without DNS entries.
Enhancements:
- This is a major release with many enhancements, including Apache2 support, per-port VLAN control on some devices, wireless network SSID inventory, significantly-expanded device support with support of SNMP::Info, and many bugfixes.
<<lessDesigned for moderate to large networks, configuration information and connection data for network devices are retrieved by SNMP. With Netdisco you can locate the switch port of an end-user system by IP or MAC address. Data is stored using a SQL database for scalability and speed.
Cisco Discovery Protocol (CDP) optionally provides automatic discovery of the network topology. The network is inventoried by both device model and operating system (like IOS). Netdisco uses router ARP tables and L2 switch MAC forwarding tables to locate nodes on physical ports and track them by their IP addresses.
For each node, a time stamped history of the ports it has visited and the IP addresses it has used is maintained. Netdisco gets all its data, including CDP topology information, with SNMP polls and DNS queries. It does not use CLI access and has no need for privilege passwords. Security features include a wire-side Wireless Access Point (AP) locator.
Main features:
Switch Ports
- Central location to disable/enable switch ports.
- Network administrators can disable and enable ports without having to know enable or privilege passwords. Reasons for switching on/off ports are logged for end-of-the-year auditing and reporting. Non-IOS savvy managers can control port access from a familiar browser interface. This feature was designed with a University Residential Networks (ResNet) in mind.
- Only users you specify in Netdisco will have access to switch off a port. Netdisco will also not allow people to switch off uplink ports by accident.
- MAC Address to switch port resolution.
- IP Address to switch port resolution.
- Find Switch Ports with multiple nodes attached
- Find nodes using multiple IP addresses
- Find nodes by vendor (using MAC address OUI)
Easy Administration
- Navigation through a Web Interface. Maintenance through a Command Line Interface (CLI).
- Database store for scalability and speed (Postgresql).
- Easily extendible to new network device types and vendors.
- Built-in user system to restrict access to sensitive data and features.
Network Administration and Security
- Administratively enable/disable switch ports from web interface with logging.
- Automatic inventory and search of network hardware.
- Duplex Mismatch Finder for uplink ports.
- Find rouge Wireless Access Points (APs) from the wired-side of network.
- Layer-Two Traceroute
Reporting
- Netdisco creates a clickable graph/map of your network topology.
- Get statistics of the number of actual nodes connected to network and their address-space usage.
- Optional integration with a Pinnacle Database.
- Inventory of Network Devices:
- by Operating System (IOS,CatOS,HP...)
- by Model, Vendor, OSI Layer, DNS Name
- Find devices using IP Addresses without DNS entries.
Enhancements:
- This is a major release with many enhancements, including Apache2 support, per-port VLAN control on some devices, wireless network SSID inventory, significantly-expanded device support with support of SNMP::Info, and many bugfixes.
Download (0.33MB)
Added: 2006-11-30 License: BSD License Price:
1064 downloads
SQLBuster 0.95
SQLBuster project is a simple MySQL benchmarking utility. more>>
SQLBuster project is a simple MySQL benchmarking utility that runs a query a specified number of times over a given number of threads and displays how long it took.
Enhancements:
- An option to report various statistics to a results file has been added.
- This release provides more end of run statistics, such as CPU percentage, I/O wait, and disk reads/writes.
<<lessEnhancements:
- An option to report various statistics to a results file has been added.
- This release provides more end of run statistics, such as CPU percentage, I/O wait, and disk reads/writes.
Download (0.009MB)
Added: 2007-05-10 License: GPL (GNU General Public License) Price:
900 downloads
Relations 0.95
Relations is a Perl module with functions to use with databases and queries. more>>
Relations is a Perl module with functions to use with databases and queries.
SYNOPSIS
use Relations;
$as_clause = as_clause({full_name => "concat(f_name, ,l_name)",
{status => "if(married,Married,Single)"})
$query = "select $as_clause from person";
$avoid = to_hash("virustbug","t");
if ($avoid->{bug}) {
print "Avoiding the bug...";
}
unless ($avoid->{code}) {
print "Not avoiding the code...";
}
<<lessSYNOPSIS
use Relations;
$as_clause = as_clause({full_name => "concat(f_name, ,l_name)",
{status => "if(married,Married,Single)"})
$query = "select $as_clause from person";
$avoid = to_hash("virustbug","t");
if ($avoid->{bug}) {
print "Avoiding the bug...";
}
unless ($avoid->{code}) {
print "Not avoiding the code...";
}
Download (0.018MB)
Added: 2007-05-16 License: Perl Artistic License Price:
891 downloads
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