SDL_image 1.2.5
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SDL_image 1.2.5 Ranking & Summary
File size:
0.031 MB
Platform:
Any Platform
License:
GPL (GNU General Public License)
Price:
Downloads:
1294
Date added:
2006-05-18
Publisher:
Sam Lantinga and Mattias Engdegård
SDL_image 1.2.5 description
SDL_image is an image file loading library. SDL_image loads images as SDL surfaces, and supports the following formats: BMP, PNM, LBM, PCX, XPM, GIF, JPEG, PNG, TGA.
Unpack and build. Run "showimage imagefile" to display an image using the library.
Note: If you are building on MacOS Classic, you may want the pre-built versions of libpng and libz for PNG support.
Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of "Civilization: Call To Power."
Simple DirectMedia Layer supports Linux, Windows, BeOS, MacOS Classic, MacOS X, FreeBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. There is also code, but no official support, for Windows CE, AmigaOS, Dreamcast, Atari, NetBSD, AIX, OSF/Tru64, RISC OS, and SymbianOS.
SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, Eiffel, Java, Lua, ML, Perl, PHP, Pike, Python, and Ruby.
Unpack and build. Run "showimage imagefile" to display an image using the library.
Note: If you are building on MacOS Classic, you may want the pre-built versions of libpng and libz for PNG support.
Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of "Civilization: Call To Power."
Simple DirectMedia Layer supports Linux, Windows, BeOS, MacOS Classic, MacOS X, FreeBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. There is also code, but no official support, for Windows CE, AmigaOS, Dreamcast, Atari, NetBSD, AIX, OSF/Tru64, RISC OS, and SymbianOS.
SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, Eiffel, Java, Lua, ML, Perl, PHP, Pike, Python, and Ruby.
SDL_image 1.2.5 Screenshot
SDL_image 1.2.5 Keywords
SDL
MacOS
Image file
image
library
loading
file
SDL_image
SDLimage
SDL_image 1.2.5
Libraries
Programming
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SDL_image 1.2.5 Copyright
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