Object-oriented Simple DirectMedia Layer 0.4
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Object-oriented Simple DirectMedia Layer 0.4 Ranking & Summary
File size:
7.4 MB
Platform:
Any Platform
License:
LGPL (GNU Lesser General Public License)
Price:
Downloads:
912
Date added:
2007-04-27
Publisher:
Olivier Boudeville
Object-oriented Simple DirectMedia Layer 0.4 description
OSDL project has for goal to provide a free portable high-level open-source library for multimedia and game programming. It is based upon low level graphical backends, notably Sam Lantingas SDL, which means Simple DirectMedia Library.
OSDL is a C++ framework built currently on top of SDL, thus OSDL stands for Objet oriented Simple DirectMedia Library.
OSDL makes use of the Ceylan library, the place where we gathered all generic developments needed by OSDL.
OSDL is also strongly linked with our project dedicated to the creation of an open-source gaming console, Once Sol. More generally speaking, one may take a look at our project portal, Esperide, which gathers all we are doing in the video game field.
At first, most people are primarily interested in screenshots, then in the OSDL API, finally in the recommended way of getting OSDL, which is named LOANI.
This is still an early stage of OSDLs development, so little information is to be found on this website. We nevertheless hope it will get bigger and bigger, as the source code grows. We advise you to look at the column we named Documentation, since many interesting articles about game creation lie there.
Enhancements:
- SVN used instead of CVS
- The Autotools are used, instead of custom-made GNUMakefiles
- integration to the Ceylan 0.5 version
- OSDL scheduler robustified and enhanced a lot
- numerous tests improved (full test suite added), and many bugs fixed
OSDL is a C++ framework built currently on top of SDL, thus OSDL stands for Objet oriented Simple DirectMedia Library.
OSDL makes use of the Ceylan library, the place where we gathered all generic developments needed by OSDL.
OSDL is also strongly linked with our project dedicated to the creation of an open-source gaming console, Once Sol. More generally speaking, one may take a look at our project portal, Esperide, which gathers all we are doing in the video game field.
At first, most people are primarily interested in screenshots, then in the OSDL API, finally in the recommended way of getting OSDL, which is named LOANI.
This is still an early stage of OSDLs development, so little information is to be found on this website. We nevertheless hope it will get bigger and bigger, as the source code grows. We advise you to look at the column we named Documentation, since many interesting articles about game creation lie there.
Enhancements:
- SVN used instead of CVS
- The Autotools are used, instead of custom-made GNUMakefiles
- integration to the Ceylan 0.5 version
- OSDL scheduler robustified and enhanced a lot
- numerous tests improved (full test suite added), and many bugs fixed
Object-oriented Simple DirectMedia Layer 0.4 Screenshot
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Object-oriented Simple DirectMedia Layer
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