Clutter 0.230
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Clutter 0.230 Ranking & Summary
File size:
0.034 MB
Platform:
Any Platform
License:
Perl Artistic License
Price:
Downloads:
903
Date added:
2007-05-09
Publisher:
Emmanuele Bassi
Clutter 0.230 description
Clutter is a simple GL-based canvas library.
SYNOPSIS
use Clutter qw( :init );
# create the main stage
my $stage = Clutter::Stage->get_default();
$stage->set_color(Clutter::Color->parse(DarkSlateGray));
$stage->signal_connect(key-press-event => sub { Clutter->main_quit() });
$stage->set_size(800, 600);
# add an actor and place it right in the middle
my $label = Clutter::Label->new("Sans 30", "Hello, Clutter!");
$label->set_color(Clutter::Color->new(0xff, 0xcc, 0xcc, 0xdd));
$label->set_position(($stage->get_width() - $label->get_width()) / 2,
($stage->get_height() - $label->get_height()) / 2);
$stage->add($label);
$stage->show_all();
Clutter->main();
0;
Clutter is a GObject based library for creating fast, visually rich graphical user interfaces. It is intended for creating single window heavily stylised applications such as media box uis, presentations or kiosk style programs in preference to regular desktop style applications.
Clutters underlying graphics rendering is OpenGL (version 1.2+) based. The clutter API is intended to be easy to use, attempting to hide many of the GL complexities. It targets mainly 2D based graphics and is definetly not intended to be a general interface for all OpenGL functionality.
As well as OpenGL Clutter depends on and uses Glib, Glib::Object, Gtk2::Pango, Gtk2::Gdk::Pixbuf and GStreamer.
SYNOPSIS
use Clutter qw( :init );
# create the main stage
my $stage = Clutter::Stage->get_default();
$stage->set_color(Clutter::Color->parse(DarkSlateGray));
$stage->signal_connect(key-press-event => sub { Clutter->main_quit() });
$stage->set_size(800, 600);
# add an actor and place it right in the middle
my $label = Clutter::Label->new("Sans 30", "Hello, Clutter!");
$label->set_color(Clutter::Color->new(0xff, 0xcc, 0xcc, 0xdd));
$label->set_position(($stage->get_width() - $label->get_width()) / 2,
($stage->get_height() - $label->get_height()) / 2);
$stage->add($label);
$stage->show_all();
Clutter->main();
0;
Clutter is a GObject based library for creating fast, visually rich graphical user interfaces. It is intended for creating single window heavily stylised applications such as media box uis, presentations or kiosk style programs in preference to regular desktop style applications.
Clutters underlying graphics rendering is OpenGL (version 1.2+) based. The clutter API is intended to be easy to use, attempting to hide many of the GL complexities. It targets mainly 2D based graphics and is definetly not intended to be a general interface for all OpenGL functionality.
As well as OpenGL Clutter depends on and uses Glib, Glib::Object, Gtk2::Pango, Gtk2::Gdk::Pixbuf and GStreamer.
Clutter 0.230 Screenshot
Clutter 0.230 Keywords
GL
Clutter 0.230
OpenGL
canvas library
clutter
library
simple
0.230
canvas
Clutter 0.230
Libraries
Programming
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Clutter 0.230 Copyright
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