Audio::File::Type 0.10
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Audio::File::Type 0.10 Ranking & Summary
File size:
0.073 MB
Platform:
Any Platform
License:
Perl Artistic License
Price:
Downloads:
1223
Date added:
2006-06-19
Publisher:
Florian Ragwitz
Audio::File::Type 0.10 description
Audio::File::Type represents an audio filetype.
An instance of an object inherited from Audio::File::Type is returned by the constructor of Audio::File. This object currently provides access to the audio files information like its audio properties (bitrate, sample rate, number of channels, ...) and the data stored in the files tag, but also providing access to the raw audio data and other information should be easy to be implemented.
METHODS
new
Constructor. In fact you dont need to use it. Please use Audio::File which will call the appropriate constructor corresponding to the files type.
init
This method will be called by the constructor. Its empty by default and should be overwritten by inheriting subclasses to initialize themselfes.
name
Returns the name of the audio file.
is_readable
Checks whether the file is readable or not. At the moment its only used by the constructor, but it will be more usefull with later versions of Audio::File.
is_writeable
Checks whether the file is writeable or not. At the moment youll probably dont need to call this method, but itll be more usefull as soon as changing the audio file is implemented.
tag
Returns a reference to the files tag object. See the documentation of Audio::File::Tag to learn about what the tag object does.
audio_properties
Returns a reference to the files audio properties object. See the documentation of Audio::File::AudioProperties to get information about what the audio properties object does.
save
Saves the audio file. This is not yet implemented but it should remember me to do it at some time..
type
Returns the files type.
An instance of an object inherited from Audio::File::Type is returned by the constructor of Audio::File. This object currently provides access to the audio files information like its audio properties (bitrate, sample rate, number of channels, ...) and the data stored in the files tag, but also providing access to the raw audio data and other information should be easy to be implemented.
METHODS
new
Constructor. In fact you dont need to use it. Please use Audio::File which will call the appropriate constructor corresponding to the files type.
init
This method will be called by the constructor. Its empty by default and should be overwritten by inheriting subclasses to initialize themselfes.
name
Returns the name of the audio file.
is_readable
Checks whether the file is readable or not. At the moment its only used by the constructor, but it will be more usefull with later versions of Audio::File.
is_writeable
Checks whether the file is writeable or not. At the moment youll probably dont need to call this method, but itll be more usefull as soon as changing the audio file is implemented.
tag
Returns a reference to the files tag object. See the documentation of Audio::File::Tag to learn about what the tag object does.
audio_properties
Returns a reference to the files audio properties object. See the documentation of Audio::File::AudioProperties to get information about what the audio properties object does.
save
Saves the audio file. This is not yet implemented but it should remember me to do it at some time..
type
Returns the files type.
Audio::File::Type 0.10 Screenshot
Audio::File::Type 0.10 Keywords
Type 0.10
audio
object
files
file
constructor
returns
Audio::File::Type
AudioFileType
Audio::File::Type 0.10
Libraries
Programming
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Audio::File::Type 0.10 Copyright
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