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Ace::Object 1.89

Ace::Object 1.89

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Ace::Object 1.89 Ranking & Summary

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User Review: 0 (0 times)
File size: 0.29 MB
Platform: Any Platform
License: Perl Artistic License
Price:
Downloads: 1111
Date added: 2006-10-12
Publisher: Lincoln Stein

Ace::Object 1.89 description

Ace::Object is a Perl module to manipulate Ace Data Objects.

SYNOPSIS

# open database connection and get an object
use Ace;
$db = Ace->connect(-host => beta.crbm.cnrs-mop.fr,
-port => 20000100);
$sequence = $db->fetch(Sequence => D12345);

# Inspect the object
$r = $sequence->at(Visible.Overlap_Right);
@row = $sequence->row;
@col = $sequence->col;
@tags = $sequence->tags;

# Explore object substructure
@more_tags = $sequence->at(Visible)->tags;
@col = $sequence->at("Visible.$more_tags[1]")->col;

# Follow a pointer into database
$r = $sequence->at(Visible.Overlap_Right)->fetch;
$next = $r->at(Visible.Overlap_left)->fetch;

# Classy way to do the same thing
$r = $sequence->Overlap_right;
$next = $sequence->Overlap_left;

# Pretty-print object
print $sequence->asString;
print $sequence->asTabs;
print $sequence->asHTML;

# Update object
$sequence->replace(Visible.Overlap_Right,$r,M55555);
$sequence->add(Visible.Homology,GR91198);
$sequence->delete(Source.Clone,MBR122);
$sequence->commit();

# Rollback changes
$sequence->rollback()

# Get errors
print $sequence->error;

Ace::Object is the base class for objects returned from ACEDB databases. Currently there is only one type of Ace::Object, but this may change in the future to support more interesting object-specific behaviors.

Using the Ace::Object interface, you can explore the internal structure of an Ace::Object, retrieve its content, and convert it into various types of text representation. You can also fetch a representation of any object as a GIF image.

If you have write access to the databases, add new data to an object, replace existing data, or kill it entirely. You can also create a new object de novo and write it into the database.

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