Heilan 0.12
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Heilan 0.12 Ranking & Summary
File size:
0.87 MB
Platform:
Any Platform
License:
GPL (GNU General Public License)
Price:
Downloads:
919
Date added:
2007-04-18
Publisher:
Niall Moody
Heilan 0.12 description
Heilan is a cross-platform OpenGL X3D browser written in C++ and designed for audio work. Specifically, it forms the environment within which I am developing an audiovisual instrument for my PhD. As such, it has a number of features not commonly found in X3D browsers:
Low latency audio courtesy of PortAudio (ASIO, DirectX, MME on Windows; Jack, ALSA, OSS on Linux; CoreAudio on OSX).
A 1st order B-format Ambisonic audio engine, allowing for full 3d sound, capable of accommodating virtually any speaker configuration (at the moment this is limited to preset configurations, but that will change in the future).
Open Sound Control support for all nodes, allowing a nodes attributes to be manipulated in realtime, potentially by multiple users.
A multi-threaded audio engine, able to split off different nodes audio processing into separate threads (and potentially, separate cpus/cores). This can be configured by the scene author.
Heilan aims to conform to the X3D Interchange profile, with additional support for certain nodes such as Sound and NurbsPatchSurface. It may be extended with libraries which can provide extra nodes, navigation types, and sound file loaders. It comes with a library containing my own experimental audiovisual nodes, and a couple of extra navigation types.
The browser itself is a command line program designed to be used offline (theres no browser plugin or http/ftp support), though there is a GUI frontend available as well (included in the binary package). Both are open source, licensed under the GPL.
Enhancements:
- This release has the EXAMINE navigation type implemented correctly for the first time, and multitexturing is now implemented.
- Basic support for GLSL shaders is also included via the ProgramShader and ShaderProgram X3D nodes.
- Some new nodes have been added to libheilanextras, and a number of minor bugs have been fixed.
Low latency audio courtesy of PortAudio (ASIO, DirectX, MME on Windows; Jack, ALSA, OSS on Linux; CoreAudio on OSX).
A 1st order B-format Ambisonic audio engine, allowing for full 3d sound, capable of accommodating virtually any speaker configuration (at the moment this is limited to preset configurations, but that will change in the future).
Open Sound Control support for all nodes, allowing a nodes attributes to be manipulated in realtime, potentially by multiple users.
A multi-threaded audio engine, able to split off different nodes audio processing into separate threads (and potentially, separate cpus/cores). This can be configured by the scene author.
Heilan aims to conform to the X3D Interchange profile, with additional support for certain nodes such as Sound and NurbsPatchSurface. It may be extended with libraries which can provide extra nodes, navigation types, and sound file loaders. It comes with a library containing my own experimental audiovisual nodes, and a couple of extra navigation types.
The browser itself is a command line program designed to be used offline (theres no browser plugin or http/ftp support), though there is a GUI frontend available as well (included in the binary package). Both are open source, licensed under the GPL.
Enhancements:
- This release has the EXAMINE navigation type implemented correctly for the first time, and multitexturing is now implemented.
- Basic support for GLSL shaders is also included via the ProgramShader and ShaderProgram X3D nodes.
- Some new nodes have been added to libheilanextras, and a number of minor bugs have been fixed.
Heilan 0.12 Screenshot
Heilan 0.12 Keywords
OpenGL
Heilan 0.12
x3d browser
Written in
OpenGL X3D
Heilan
audio
nodes
X3D
browser
designed
Heilan 0.12
Audio
Multimedia
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Heilan 0.12 Copyright
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