JSokoApplet 1.23
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JSokoApplet 1.23 Ranking & Summary
File size:
1.0 MB
Platform:
Any Platform
License:
GPL (GNU General Public License)
Price:
Downloads:
1050
Date added:
2006-12-11
Publisher:
Matthias Meger
JSokoApplet 1.23 description
JSokoApplet is a Java applet for playing the game of Sokoban. It features path finding, auto push, auto solving, undo/redo, deadlock detection, and more
JSokoApplet project is written in Java. You must have Java installed to start the game.
There are two ways of starting the program:
1. Starting the program as an applet:
Load the html-file in your browser (usually by doubleclicking the html-file). The applet should be loaded automatically with that html-file.
2. Starting the program as an application:
a) Start the batch-file "Start JSokoApplication.bat" (Windows users)
or
b) open a console window, go to the folder where the file "JSokoApplet.jar" is located and type: java -jar JSokoApplet.jar
or
c) Just double click the file "JSokoApplet.jar"
If the program doesnt start please check if you have Java installed.
If you have questions about how to start the program write to "x-brain@uni.de"
The game:
"Sokoban" is a puzzle game invented in Japan 1982 by Hiroyuki Imabayashi. The rules are very simple but the game itself is not.
The Rules
The object of the game is to push boxes to specially marked positions in a level. The boxes can only be pushed, never pulled, and only one can be pushed at a time. The player can only move on "free" (= no wall and no box) fields.
A level is solved if all boxes have been pushed to specially marked positions.
One field can just be occupied by only one of the following levelelements at a time: the player, a box, a wall
Just start the game. You easily will learn the rules by playing the game.
The computer will help you in positions where you lost the possibility to solve the level (for example, if you pushed a box in a corner) by showing you the message that the level isnt solvable anymore.
Note: Recognizing positions that are unsolvable is very difficult. Hence the computer just shows this message for some kinds of unsolvable positions.
How to Play
You can move the player by using the arrow keys or by using the mouse (or both)
Keyboard Functions
Move the player: Arrow keys
Undo last move: [Delete] or [Backspace]
Redo move from history: [Insert]
Restart level: [Enter]
Previous level: [Page up]
Next level: [Page down].
Mouse Functions
Left-click on a position to let the player automatically move to this position.
Left-click on a box to select it then left-click the target position. The player will automatically push the selected box to the specified position. Unselect a box by clicking on it again.
A click of the right mousebutton will undo the last done activity.
JSokoApplet project is written in Java. You must have Java installed to start the game.
There are two ways of starting the program:
1. Starting the program as an applet:
Load the html-file in your browser (usually by doubleclicking the html-file). The applet should be loaded automatically with that html-file.
2. Starting the program as an application:
a) Start the batch-file "Start JSokoApplication.bat" (Windows users)
or
b) open a console window, go to the folder where the file "JSokoApplet.jar" is located and type: java -jar JSokoApplet.jar
or
c) Just double click the file "JSokoApplet.jar"
If the program doesnt start please check if you have Java installed.
If you have questions about how to start the program write to "x-brain@uni.de"
The game:
"Sokoban" is a puzzle game invented in Japan 1982 by Hiroyuki Imabayashi. The rules are very simple but the game itself is not.
The Rules
The object of the game is to push boxes to specially marked positions in a level. The boxes can only be pushed, never pulled, and only one can be pushed at a time. The player can only move on "free" (= no wall and no box) fields.
A level is solved if all boxes have been pushed to specially marked positions.
One field can just be occupied by only one of the following levelelements at a time: the player, a box, a wall
Just start the game. You easily will learn the rules by playing the game.
The computer will help you in positions where you lost the possibility to solve the level (for example, if you pushed a box in a corner) by showing you the message that the level isnt solvable anymore.
Note: Recognizing positions that are unsolvable is very difficult. Hence the computer just shows this message for some kinds of unsolvable positions.
How to Play
You can move the player by using the arrow keys or by using the mouse (or both)
Keyboard Functions
Move the player: Arrow keys
Undo last move: [Delete] or [Backspace]
Redo move from history: [Insert]
Restart level: [Enter]
Previous level: [Page up]
Next level: [Page down].
Mouse Functions
Left-click on a position to let the player automatically move to this position.
Left-click on a box to select it then left-click the target position. The player will automatically push the selected box to the specified position. Unselect a box by clicking on it again.
A click of the right mousebutton will undo the last done activity.
JSokoApplet 1.23 Screenshot
JSokoApplet 1.23 Keywords
JSokoApplet
JSokoApplet 1.23
JSokoApplet.jar
Sokoban
playing the game
Java Applet
for playing
game
java
box
start
positions
playing
JSokoApplet 1.23
Puzzle
Games
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JSokoApplet 1.23 Copyright
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