htsserver 0.5.9
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htsserver 0.5.9 Ranking & Summary
File size:
0.14 MB
Platform:
Any Platform
License:
GPL (GNU General Public License)
Price:
Downloads:
1018
Date added:
2007-01-10
Publisher:
Uwe Hermann
htsserver 0.5.9 description
htsserver project consists of a server application of the multiplayer trading game Holsham Traders
htsserver is the server application for Holsham Traders, a realtime multiplayer trading game. In the game, you are a merchant on a distant planet trying to make as much money as possible by buying and selling goods.
htsserver is the name of the server. You also need a client to play the game.
Enhancements:
- We use autoconf 2.49c and the latest CVS automake now.
- htsserver now requires Glib 1.3.2 or better.
- Rewrite of the networking code, the logging code, configfile support, the string parsing routine and much more.
- We use htsprotocol 0.4.6 now. There were several changes in the protocol. See docs/PROTOCOL for details.
- login_timeout and autosave_delay can now be turned off.
- Removed the defaultgame option and the commandline options --gamename and --creategame.
- Added the commandline options --configfile, --logfile, --datadir and --savegamesdir.
- Lots of documentation updates. Added the manpage htsserver.conf(5).
- More verbosive and more descriptive error reports.
- Removed some arbitrary limits, e.g. the length of the logging-messages is not limited anymore.
- Removed the commandline options --daemonize and --stderr-device.
- You cannot log to stderr anymore. htsserver always runs as daemon, now.
- Removed savegame support. This will be re-implemented. Savegame files will either be ASCII files or XML files.
- Added configure options --with-configfile=FILE, --with-logfile=FILE, --with-datadir=DIR and --with-savegamesdir=DIR to make the game more relocatable.
- htsserver is FHS compliant, now.
- Fixed several format string vulnerabilities.
- Lots and lots of internal improvements and of course the usual bugfixes.
htsserver is the server application for Holsham Traders, a realtime multiplayer trading game. In the game, you are a merchant on a distant planet trying to make as much money as possible by buying and selling goods.
htsserver is the name of the server. You also need a client to play the game.
Enhancements:
- We use autoconf 2.49c and the latest CVS automake now.
- htsserver now requires Glib 1.3.2 or better.
- Rewrite of the networking code, the logging code, configfile support, the string parsing routine and much more.
- We use htsprotocol 0.4.6 now. There were several changes in the protocol. See docs/PROTOCOL for details.
- login_timeout and autosave_delay can now be turned off.
- Removed the defaultgame option and the commandline options --gamename and --creategame.
- Added the commandline options --configfile, --logfile, --datadir and --savegamesdir.
- Lots of documentation updates. Added the manpage htsserver.conf(5).
- More verbosive and more descriptive error reports.
- Removed some arbitrary limits, e.g. the length of the logging-messages is not limited anymore.
- Removed the commandline options --daemonize and --stderr-device.
- You cannot log to stderr anymore. htsserver always runs as daemon, now.
- Removed savegame support. This will be re-implemented. Savegame files will either be ASCII files or XML files.
- Added configure options --with-configfile=FILE, --with-logfile=FILE, --with-datadir=DIR and --with-savegamesdir=DIR to make the game more relocatable.
- htsserver is FHS compliant, now.
- Fixed several format string vulnerabilities.
- Lots and lots of internal improvements and of course the usual bugfixes.
htsserver 0.5.9 Screenshot
htsserver 0.5.9 Keywords
Trading Game
Server Application
Holsham Traders
htsserver
game
server
trading
multiplayer
application
htsserver 0.5.9
Simulation
Games
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htsserver 0.5.9 Copyright
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